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Tester9TestEventEE9constructEPS5_RKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9push_backERKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEaSES6__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEixEi_ZN2nw2ut9MoveArrayIPNS_3dev10ScreenshotEEixEi_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3dev10ScreenshotEE4sizeEv_ZSt4copyIPN2nw4demo12DebugUtility10AutoTester9TestEventES5_ET0_T_S7_S6__ZN2nw4demo16CameraController11CameraEntry16DOLLY_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry12TUMBLE_SPEEDE_ZN2nw4demo16CameraController11CameraEntry15MOVE_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry14ROTATE_X_LIMITE_ZN2nw4demo16CameraController11CameraEntry16DEFAULT_DISTANCEE_ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZN2nw4demo16CameraController11CameraEntry12UpdateCameraEv_ZN2nw4demo16CameraController11CameraEntry6UpdateEv_ZN2nw4demo16CameraController11CameraEntryC1EPNS_3gfx6CameraE_ZN2nw4demo16CameraController11CameraEntryC2EPNS_3gfx6CameraE_ZN2nw4demo16CameraController6UpdateEj_ZN2nw4demo16CameraController7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo16CameraController7DestroyEv_ZN2nw4demo16CameraController8RegisterEPNS_3gfx6CameraEj_ZN2nw4demo16CameraControllerC1EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerC2EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerD1Ev_ZN2nw4demo16CameraControllerD2Ev_ZN2nn4math14MTX34RotXYZDegEPNS0_5MTX34Efff_ZN2nn4math14VEC3SquareDistEPKNS0_4VEC3ES3__ZN2nn4math19VEC3TransformNormalEPNS0_4VEC3EPKNS0_5MTX34EPKS1__ZN2nn4math4FAbsEf_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5FSqrtEf_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math8AsinFIdxEf_ZN2nn4math8VEC3DistEPKNS0_4VEC3ES3__ZN2nn4math8VEC3DistERKNS0_4VEC3ES3__ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res20ResRotateViewUpdater13SetViewRotateERKN2nn4math4VEC3E_ZN2nw3gfx3res20ResRotateViewUpdater3refEv_ZN2nw3gfx3res20ResRotateViewUpdaterC1EPKv_ZN2nw3gfx3res20ResRotateViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx6Camera14GetViewUpdaterEv_ZN2nw4demo16CameraController11CameraEntryD1Ev_ZN2nw4demo16CameraController11CameraEntryD2Ev_ZNK2nn4math4VEC3dvEf_ZNK2nn4math4VEC3miERKS1__ZNK2nn4math4VEC3mlEf_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx19CalculatedTransform12GetTranslateEPN2nn4math4VEC3E_ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res20ResRotateViewUpdater13GetViewRotateEv_ZNK2nw3gfx3res20ResRotateViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater8GetTwistEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZNK2nw4demo3Pad14GetAnalogStickEv_ZSt4asinf_ZnwjPvfabsf_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResRotateViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE13destroy_rangeEPS5_S7__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE3endEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4swapERS6__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5beginEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5clearEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5eraseIPS5_EET_S9__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE6AssignEiRKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE6assignEiRKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9constructEPS5_RKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9push_backERKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC1Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC2Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEED1Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEED2Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEaSES6__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEixEi_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE8capacityEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE3GetEv_ZSt4copyIPPN2nw4demo16CameraController11CameraEntryES5_ET0_T_S7_S6__ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZN2nw4demo18CommandListSwapper20s_CommandListSwapperE_ZN2nw4demo18CommandListSwapper12ReuseCommandEb_ZN2nw4demo18CommandListSwapper14EndCommandSaveEv_ZN2nw4demo18CommandListSwapper16RegisterCallbackEv_ZN2nw4demo18CommandListSwapper16StartCommandSaveEv_ZN2nw4demo18CommandListSwapper17ResetGpuProfilingEv_ZN2nw4demo18CommandListSwapper19CommandListCallbackEi_ZN2nw4demo18CommandListSwapper19SetGpuProfilingTickEi_ZN2nw4demo18CommandListSwapper23GetGpuProfilingCostTimeEj_ZN2nw4demo18CommandListSwapper23SetGpuProfilingEndPointEj_ZN2nw4demo18CommandListSwapper24CalcGpuProfilingCostTimeEv_ZN2nw4demo18CommandListSwapper25AddGpuProfilingStartPointEb_ZN2nw4demo18CommandListSwapper28GetGpuProfilingTotalCostTimeEv_ZN2nw4demo18CommandListSwapper4BindEv_ZN2nw4demo18CommandListSwapper4SwapEv_ZN2nw4demo18CommandListSwapper6CreateEPNS_2os10IAllocatorERNS1_11DescriptionE_ZN2nw4demo18CommandListSwapper7DestroyEv_ZN2nw4demo18CommandListSwapper8RunAsyncEv_ZN2nw4demo18CommandListSwapper8WaitDoneEv_ZN2nw4demo18CommandListSwapperC1EPNS_2os10IAllocatorERNS1_11DescriptionE_ZN2nw4demo18CommandListSwapperC2EPNS_2os10IAllocatorERNS1_11DescriptionE_ZNK2nw4demo18CommandListSwapper20GetCommandBufferSizeEv_ZNK2nw4demo18CommandListSwapper28GetReusableCommandBufferSizeEv__ARM_common_ll_mulss__ARM_common_ll_muluu_Z15nwGlErrorStringj_ZN2nn2os4Tick16GetSystemCurrentEv_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE_ZN2nn3fnd8TimeSpanC2EPKNS1_11ZeroOnlyTagE_ZN2nw2os10IAllocator5AllocEj_ZN2nw4demo12DebugUtility18IsCpuProfilingModeEv_ZN2nw4demo18CommandListSwapper17GpuProfilingEntryC1Ev_ZN2nw4demo18CommandListSwapper17GpuProfilingEntryC2Ev_ZN2nw4demo18CommandListSwapperD1Ev_ZN2nw4demo18CommandListSwapperD2Ev_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn2os4TickcvxEv_ZNK2nn3fnd8TimeSpan15GetMicroSecondsEv_ZNK2nw4demo18CommandListSwapper16GetCommandListIdEv_ZnwjPvnnmathMultiplyAndDivide_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE3endEv_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE4backEv_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE4swapERS5__ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE5clearEv_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE7destroyEPS4__ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE9push_backERKS4__ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEED1Ev_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEED2Ev_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi_ZN2nw2ut9MoveArrayIjE11SetCapacityEi_ZN2nw2ut9MoveArrayIjE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIjE13destroy_rangeEPjS3__ZN2nw2ut9MoveArrayIjE3endEv_ZN2nw2ut9MoveArrayIjE4swapERS2__ZN2nw2ut9MoveArrayIjE5beginEv_ZN2nw2ut9MoveArrayIjE5clearEv_ZN2nw2ut9MoveArrayIjE5eraseIPjEET_S5__ZN2nw2ut9MoveArrayIjE6resizeEi_ZN2nw2ut9MoveArrayIjE7reserveEi_ZN2nw2ut9MoveArrayIjEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIjEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIjEC1Ev_ZN2nw2ut9MoveArrayIjEC2Ev_ZN2nw2ut9MoveArrayIjED1Ev_ZN2nw2ut9MoveArrayIjED2Ev_ZN2nw2ut9MoveArrayIjEaSES2__ZN2nw2ut9MoveArrayIjEixEi_ZNK2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE8capacityEv_ZNK2nw2ut9MoveArrayIjE11GetCapacityEv_ZNK2nw2ut9MoveArrayIjE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIjE4sizeEv_ZNK2nw2ut9MoveArrayIjE5emptyEv_ZNK2nw2ut9MoveArrayIjE8capacityEv_ZNK2nw2ut9MoveArrayIjEixEi_ZSt4copyIPN2nw4demo18CommandListSwapper17GpuProfilingEntryES4_ET0_T_S6_S5__ZSt4copyIPjS0_ET0_T_S2_S1__ZN2nw4demo12DebugUtility25s_IsForceCpuProfilingModeE_ZN2nw4demo12DebugUtility12s_SilentModeE_ZN2nw4demo12DebugUtility18s_ProfileCallCountE_ZN2nw4demo12DebugUtility22s_DeviceMemoryFreeSizeE_ZN2nw4demo12DebugUtility24s_ParticleMemoryFreeSizeE_ZN2nw4demo12DebugUtility13DrawLoadMeterEPNS0_12RenderSystemEPNS0_15GraphicsDrawingEb_ZN2nw4demo12DebugUtility18IsCpuProfilingModeEv_ZTIN2nw3gfx9GfxObjectE_ZTIN2nw4demo20DisplayBufferSwapperE_ZTSN2nw3gfx9GfxObjectE_ZTSN2nw4demo20DisplayBufferSwapperE_ZTVN2nw3gfx9GfxObjectE_ZTVN2nw4demo20DisplayBufferSwapperE_ZN2nw4demo20DisplayBufferSwapper10s_TypeInfoE_ZN2nw4demo20DisplayBufferSwapper14ActivateBufferEv_ZN2nw4demo20DisplayBufferSwapper25MakeTransferBufferCommandEPNS_3gfx13IRenderTargetEb_ZN2nw4demo20DisplayBufferSwapper7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo20DisplayBufferSwapperC1EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo20DisplayBufferSwapperC2EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4demo20DisplayBufferSwapperD0Ev_ZN2nw4demo20DisplayBufferSwapperD1Ev_ZN2nw4demo20DisplayBufferSwapperD2Ev_ZNK2nw3gfx17FrameBufferObjectcvjEv_ZNK2nw4demo20DisplayBufferSwapper18GetRuntimeTypeInfoEv_ZN2nw2os8SafeFreeIjEEvRPT_PNS0_10IAllocatorE_ZZN2nn4math5MTX348IdentityEvE8identity_ZZN2nn4math5MTX448IdentityEvE8identity_ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZGVZN2nn4math5MTX448IdentityEvE8identity_ZN2nw4demo15GraphicsDrawing10DrawStringEPKcz_ZN2nw4demo15GraphicsDrawing10DrawStringEiiPKcz_ZN2nw4demo15GraphicsDrawing10SendMatrixEv_ZN2nw4demo15GraphicsDrawing11DestroyFontEv_ZN2nw4demo15GraphicsDrawing11SetupTexEnvEv_ZN2nw4demo15GraphicsDrawing12FillTriangleERKN2nn4math4VEC2ES6_S6_NS_2ut6Color8E_ZN2nw4demo15GraphicsDrawing12FlushDrawingEv_ZN2nw4demo15GraphicsDrawing13BuildTriangleERKN2nn4math4VEC2ES6_S6_PS4__ZN2nw4demo15GraphicsDrawing13DrawRectangleERKN2nn4ma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gMaterialIdGenerator7Builder12MaxMaterialsEi_ZN2nw3gfx26SortingMaterialIdGenerator7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC2Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED0Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED1Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED2Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx3Fog13UpdateFunctorC1EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorC2EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorclEPS1__ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResPrimitive12GetClassNameEv_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEv_ZN2nw3gfx3res12ResPrimitive3refEv_ZN2nw3gfx3res12ResPrimitiveC1EPKv_ZN2nw3gfx3res12ResPrimitiveC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res14ResIndexStream15SetLocationFlagEj_ZN2nw3gfx3res14ResIndexStream3refEv_ZN2nw3gfx3res14ResIndexStreamC1EPKv_ZN2nw3gfx3res14ResIndexStreamC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res15ResPrimitiveSet12GetClassNameEv_ZN2nw3gfx3res15ResPrimitiveSet13GetPrimitivesEv_ZN2nw3gfx3res15ResPrimitiveSet3refEv_ZN2nw3gfx3res15ResPrimitiveSetC1EPKv_ZN2nw3gfx3res15ResPrimitiveSetC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResVertexAttribute12GetClassNameEv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res19ResVertexStreamBase15SetLocationFlagEj_ZN2nw3gfx3res19ResVertexStreamBase3refEv_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEv_ZN2nw3gfx3res20ResSeparateDataShape3refEv_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC2EPKv_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEv_ZN2nw3gfx3res8ResModel9GetShapesEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResShape16GetPrimitiveSetsEv_ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShape3refEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx3res9ResCameraC1EPKv_ZN2nw3gfx3res9ResCameraC2EPKv_ZN2nw3gfx44CreatePriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreatePriorMaterialAndZeroDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreateTopPriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx5Model12GetResMeshesEv_ZN2nw3gfx5Model15PreRenderSignalEv_ZN2nw3gfx5Model16PostRenderSignalEv_ZN2nw3gfx6Camera10ViewMatrixEv_ZN2nw3gfx6Camera12GetResCameraEv_ZN2nw3gfx6Camera16ProjectionMatrixEv_ZN2nw3gfx6Camera20GetProjectionUpdaterEv_ZN2nw3gfx8internal19CommandCacheBuilder3EndEv_ZN2nw3gfx8internal19CommandCacheBuilder5BeginEv_ZN2nw3gfx8internal19CommandCacheBuilder6ReportEb_ZN2nw3gfx8internal19CommandCacheBuilder7GetSizeEv_ZN2nw3gfx8internal19CommandCacheBuilderC1Ev_ZN2nw3gfx8internal19CommandCacheBuilderC2Ev_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo11SceneSystem15GetSceneContextEv_ZN2nw4demo11SceneSystem15GetSceneUpdaterEv_ZN2nw4demo11SceneSystemC1Ev_ZN2nw4demo11SceneSystemC2Ev_ZN2nw4demo12DebugUtility18IsCpuProfilingModeEv_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC1Ev_ZN2nw4demo12Re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3Pad7DestroyEv_ZN2nw4demo3Pad8FinalizeEv_ZNK2nw4demo3Pad10IsButtonUpENS1_6ButtonE_ZNK2nw4demo3Pad12IsButtonDownENS1_6ButtonE_ZNK2nw4demo3Pad13IsButtonPressENS1_6ButtonE_ZNK2nw4demo3Pad14IsButtonRepeatENS1_6ButtonE_ZNK2nw4demo3Pad18IsButtonRepeatFastENS1_6ButtonE_ZN2nn3hid3CTR9PadReaderD1Ev_ZN2nn3hid3CTR9PadReaderD2Ev_ZN2nn4math4VEC24ZeroEv_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nw2os10IAllocator5AllocEj_ZN2nw4demo3PadC1Ev_ZN2nw4demo3PadC2Ev_ZNK2nw4demo8internal9PadButton10IsButtonUpEj_ZNK2nw4demo8internal9PadButton12IsButtonDownEj_ZNK2nw4demo8internal9PadButton13IsButtonPressEj_ZNK2nw4demo8internal9PadButton14IsButtonRepeatEj_ZNK2nw4demo8internal9PadButton18IsButtonRepeatFastEj_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_3hid3CTR9PadReaderEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3hid3CTR9PadReaderEED2Ev_ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv_ZN2nw4demo8internal9PadButton5ResetEv_ZN2nw4demo8internal9PadButton6UpdateEj_ZN2nw4demo8internal9PadButtonC1Ev_ZN2nw4demo8internal9PadButtonC2Ev_ZSt6fill_nIPhihEvT_T0_RKT1__ZTIN2nw4demo12ParticleNodeE_ZTSN2nw4demo12ParticleNodeE_ZTVN2nw4demo12ParticleNodeE_ZZN2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw4demo12ParticleNode10s_TypeInfoE_ZN2nw4demo12ParticleNode14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo12ParticleNodeC1EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo12ParticleNodeC2EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo14ParticleEffect19DestroyParticleNodeEPNS0_12ParticleNodeE_ZN2nw4demo14ParticleEffect5SetupENS_3gfx3res15ResGraphicsFileEb_ZN2nw4demo14ParticleEffect6CreateEPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffect7DestroyEv_ZN2nw4demo14ParticleEffect8AllocateEv_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileE_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileEPPKc_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterial8SetFlagsEj_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetEmittersEv_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res16ResParticleModelC1EPKv_ZN2nw3gfx3res16ResParticleModelC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResParticleEmitterC1EPKv_ZN2nw3gfx3res18ResParticleEmitterC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEv_ZN2nw3gfx3res8ResModel3ptrEv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode13DestroyBranchEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4demo12ParticleNode14DynamicBuilder11MaxChildrenEi_ZN2nw4demo12ParticleNode14DynamicBuilder12MaxCallbacksEi_ZN2nw4demo12ParticleNode14DynamicBuilderC1Ev_ZN2nw4demo12ParticleNode14DynamicBuilderC2Ev_ZN2nw4demo12ParticleNode14DynamicBuilderD1Ev_ZN2nw4demo12ParticleNode14DynamicBuilderD2Ev_ZN2nw4demo12ParticleNode21RegisterParticleModelEPNS_3gfx13ParticleModelE_ZN2nw4demo12ParticleNode23RegisterParticleEmitterEPNS_3gfx15ParticleEmitterE_ZN2nw4demo12ParticleNode5SetIDEi_ZN2nw4demo12ParticleNodeD0Ev_ZN2nw4demo12ParticleNodeD1Ev_ZN2nw4demo12ParticleNodeD2Ev_ZN2nw4demo14ParticleEffect8FreePoolEv_ZN2nw4demo14ParticleEffectC1EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectC2EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectD1Ev_ZN2nw4demo14ParticleEffectD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetEmittersCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res18LocationFlagSetterclENS1_10ResTextureE_ZNK2nw3gfx3res26ParticleMaterialFlagSetterclENS1_8ResModelENS1_11ResMaterialE_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4demo12ParticleNode18GetRuntimeTypeInfoEv_ZNK2nw4demo14ParticleEffect13GetActiveSizeEv_ZnwjPv_ZN2nw2ut10EnableFlagIjNS_3gfx3res15ResMaterialData4FlagEEET_RKS6_RKT0__ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13ParticleModelENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx15ParticleEmitterENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeES3_EET_PT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_4demo12ParticleNodeEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleModelENS3_8ResModelEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0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4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_4demo12ParticleNodeEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo12ParticleNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo12ParticleNodeEE5emptyEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZSt11remove_copyIPPN2nw3gfx9SceneNodeES4_S3_ET0_T_S6_S5_RKT1__ZSt4copyIPN2nw3gfx3res16ResParticleModelES4_ET0_T_S6_S5__ZSt4copyIPN2nw3gfx3res18ResParticleEmitterES4_ET0_T_S6_S5__ZSt4copyIPPN2nw3gfx13ParticleModelES4_ET0_T_S6_S5__ZSt4copyIPPN2nw3gfx15ParticleEmitterES4_ET0_T_S6_S5__ZSt4copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZSt4findIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt6removeIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx13TransformNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx9SceneNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw3gfx9SceneNodeENS0_2ut13ChildDetacherIS2_EEET0_T_S9_S8__ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZN2nw4demo9SimpleApp11s_pInstanceE_ZN2nw4demo9SimpleApp10InitializeEv_ZN2nw4demo9SimpleApp10SwapBufferENS1_7DisplayE_ZN2nw4demo9SimpleApp14TransferBufferEv_ZN2nw4demo9SimpleApp18SetRenderingTargetENS1_7DisplayE_ZN2nw4demo9SimpleApp20AllocateDeviceMemoryEjh_ZN2nw4demo9SimpleApp4FreeEPv_ZN2nw4demo9SimpleApp8AllocateEjh_ZN2nw4demo9SimpleApp8FinalizeEv_ZNK2nw4demo9SimpleApp20GetFrameBufferObjectEv_Z15nwGlErrorStringj_ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx13IRenderTarget7Builder10BufferSizeEii_ZN2nw3gfx13IRenderTarget7Builder11ColorFormatENS0_17RenderColorFormatE_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13RenderContext15GetRenderTargetEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw4demo12RenderSystem11DescriptionC1Ev_ZN2nw4demo12RenderSystem11DescriptionC2Ev_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo20DisplayBufferSwapper11DescriptionC1Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC2Ev_ZN2nw2ut11SafeDestroyINS_3gfx13IRenderTargetEEEvRPT__ZN2nw2ut11SafeDestroyINS_4demo12RenderSystemEEEvRPT__ZN2nw4demo7Utility15CAMERA_POSITIONE_ZN2nw4demo7Utility15TARGET_POSITIONE_ZN2nw4demo7Utility9NEAR_CLIPE_ZN2nw4demo7Utility8FAR_CLIPE_ZN2nw4demo7Utility11FOVY_RADIANE_ZN2nw4demo7Utility17PROJECTION_HEIGHTE_ZTIN2nn2fs12IInputStreamE_ZTIN2nn2fs13IPositionableE_ZTIN2nn2fs15FileInputStreamE_ZTIN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTIN2nn2fs6detail12FileBaseImplE_ZTIN2nn2fs6detail8FileBaseE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTSN2nn2fs12IInputStreamE_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTTN2nn2fs12IInputStreamE_ZTVN2nn2fs12IInputStreamE_ZTVN2nn2fs13IPositionableE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZZN2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZN2nw4demo7Utility17PROJECTION_CENTERE_ZN2nw4demo7Utility12CreateCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility12GetAnimGroupEPNS_3gfx11SceneObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility13LoadResourcesERNS_2ut14FixedSizeArrayINS0_11ResourceSetELj128EEEPKwPNS_2os10IAllocatorE_ZN2nw4demo7Utility15CreateAimCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility15CreateSceneNodeEPNS_2os10IAllocatorENS_3gfx3res14ResSceneObjectEbNS5_5Model12BufferOptionEi_ZN2nw4demo7Utility17CreateOrthoCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19BindAnimationObjectEPNS_3gfx11SceneObjectEPNS2_10AnimObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility19CreateFrustumCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19CreateStereoCamerasEPPNS_3gfx6CameraES5_S5_PNS_2os10IAllocatorERKN2nn4math4VEC3ESD_ffff_ZN2nw4demo7Utility20SetCameraAspectRatioEPNS_3gfx6CameraEf_ZN2nw4demo7Utility23CreateLowerScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility23CreateUpperScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility8LoadFileEPNS_2os10IAllocatorEPKwj_ZN2nw4demo8internal17IsTerminatingImplEv__ARM_common_switch8_ZN2nn2fs12IInputStreamC2Ev_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs12IInputStreamD2Ev_ZN2nn2fs13IPositionableC2Ev_ZN2nn2fs13IPositionableD0Ev_ZN2nn2fs13IPositionableD1Ev_ZN2nn2fs13IPositionableD2Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream13TryInitializeEPKw_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream8FinalizeEv_ZN2nn2fs15FileInputStreamC1Ev_ZN2nn2fs15FileInputStreamC2Ev_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nn2fs15FileInputStreamD2Ev_ZN2nn2fs6detail12FileBaseImpl11TryOpenImplEPKwj_ZN2nn2fs6detail12FileBaseImpl12IsNotFlushedEv_ZN2nn2fs6detail12FileBaseImpl8FinalizeEv_ZN2nn2fs6detail12FileBaseImplC1Ev_ZN2nn2fs6detail12FileBaseImplC2Ev_ZN2nn2fs6detail12FileBaseImplD1Ev_ZN2nn2fs6detail12FileBaseImplD2Ev_ZN2nn2fs6detail8FileBase11SetPositionEx_ZN2nn2fs6detail8FileBase13TryInitializeEPKwj_ZN2nn2fs6detail8FileBase4ReadEPvj_ZN2nn2fs6detail8FileBase4SeekExNS0_12PositionBaseE_ZN2nn2fs6detail8FileBaseC1Ev_ZN2nn2fs6detail8FileBaseC2Ev_ZN2nn2fs6detail8FileBaseD1Ev_ZN2nn2fs6detail8FileBaseD2Ev_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nn4math4VEC33SetEfff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn6ResultC1ERKS0__ZN2nn6ResultC2ERKS0__ZN2nn6ResultC1Ej_ZN2nn6ResultC2Ej_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding13SetAnimObjectEiPNS0_10AnimObjectEi_ZN2nw3gfx12SceneBuilder12BufferOptionEj_ZN2nw3gfx12SceneBuilder18IsAnimationEnabledEb_ZN2nw3gfx12SceneBuilder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx13IRenderTarget7Builder10BufferSizeEii_ZN2nw3gfx13IRenderTarget7Builder11ColorFormatENS0_17RenderColorFormatE_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13SkeletalModel20GetSkeletalAnimGroupEv_ZN2nw3gfx13SkeletalModel21SetSkeletalAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZN2nw3gfx3res25ResOrthoProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC1EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZN2nw3gfx3res26ResCameraProjectionUpdater6SetFarEf_ZN2nw3gfx3res26ResCameraProjectionUpdater7SetNearEf_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater15SetUpwardVectorEfff_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZN2nw3gfx3res27ResFrustumProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC1EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC2EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater7SetFovyEf_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC1EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC2EPKv_ZN2nw3gfx5Light12GetAnimGroupEv_ZN2nw3gfx5Light13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx5Model20GetMaterialAnimGroupEv_ZN2nw3gfx5Model21SetMaterialAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx5Model22GetVisibilityAnimGroupEv_ZN2nw3gfx5Model23SetVisibilityAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx6Camera11DescriptionC1Ev_ZN2nw3gfx6Camera11DescriptionC2Ev_ZN2nw3gfx6Camera12GetAnimGroupEv_ZN2nw3gfx6Camera13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx6Camera14DynamicBuilder11MaxChildrenEi_ZN2nw3gfx6Camera14DynamicBuilder11ViewUpdaterEPNS0_17CameraViewUpdaterE_ZN2nw3gfx6Camera14DynamicBuilder12MaxCallbacksEi_ZN2nw3gfx6Camera14DynamicBuilder17ProjectionUpdaterEPNS0_23CameraProjectionUpdaterE_ZN2nw3gfx6Camera14DynamicBuilderC1Ev_ZN2nw3gfx6Camera14DynamicBuilderC2Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZN2nw3gfx6Camera9SetWScaleEf_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw4demo11ResourceSetC1ERKS1__ZN2nw4demo11ResourceSetC2ERKS1__ZN2nw4demo11ResourceSetC1Ev_ZN2nw4demo11ResourceSetC2Ev_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo11ResourceSetaSERKS1__ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nn2fs6detail12FileBaseImpl6GetPtrEv_ZNK2nn2fs6detail8FileBase11GetPositionEv_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx_ZNK2nn2fs6detail8FileBase7GetSizeEv_ZNK2nn6Result9IsFailureEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater7GetRectEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater11GetTypeInfoEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater7GetRectEv_ZNK2nw3gfx6Result9IsFailureEv_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED2Ev_ZN2nn4util5Int64IxvEC1Ex_ZN2nn4util5Int64IxvEC2Ex_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC2Ev_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13SkeletalModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5LightENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5ModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx6CameraENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx13SkeletalModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5LightEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5ModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx6CameraEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx9SceneNodeEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE3endEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE4backEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9constructEPS3_RKS3__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9push_backERKS3__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIhE11SetCapacityEi_ZN2nw2ut9MoveArrayIhE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhE13destroy_rangeEPhS3__ZN2nw2ut9MoveArrayIhE3endEv_ZN2nw2ut9MoveArrayIhE4swapERS2__ZN2nw2ut9MoveArrayIhE5beginEv_ZN2nw2ut9MoveArrayIhE5clearEv_ZN2nw2ut9MoveArrayIhE5eraseIPhEET_S5__ZN2nw2ut9MoveArrayIhE5frontEv_ZN2nw2ut9MoveArrayIhE6resizeEi_ZN2nw2ut9MoveArrayIhE7releaseEv_ZN2nw2ut9MoveArrayIhE7reserveEi_ZN2nw2ut9MoveArrayIhEC1EPvjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhEC2EPvjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhEC1ERKS2__ZN2nw2ut9MoveArrayIhEC2ERKS2__ZN2nw2ut9MoveArrayIhEC1Ev_ZN2nw2ut9MoveArrayIhEC2Ev_ZN2nw2ut9MoveArrayIhED1Ev_ZN2nw2ut9MoveArrayIhED2Ev_ZN2nw2ut9MoveArrayIhEaSES2__ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC2EPKv_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE5ResetIS2_EEvPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE5ResetIS2_EEvPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED2Ev_ZNK2nn4util5Int64IxvEcvxEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEptEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIhE11GetCapacityEv_ZNK2nw2ut9MoveArrayIhE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIhE4sizeEv_ZNK2nw2ut9MoveArrayIhE5emptyEv_ZNK2nw2ut9MoveArrayIhE8capacityEv_ZNK2nw2ut9MoveArrayIhEcvMNS2_14SafeBoolHelperEiEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEptEv_ZSt4copyIPN2nw4demo11ResourceSetES3_ET0_T_S5_S4__ZSt4copyIPhS0_ET0_T_S2_S1_// 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1294816677 0 0 100666 259376 ` ELF(4(vs--M@ Ѝ8F8FJF@ F @CF CF CpGF CpG"hF"4 "3/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CC𵡰FFFb`h"! 9F Fbh!h`h(oA!{!h(]"C!H"hsIBrJS!k"h# F F0F F0  F0F! F0"C"hYIBVJP2c!N F!T F 0!#"hF F0F<  u &)Ђ&XP"P@( F0  ')Ђ'XP"P@( F0F!F"A2!1#HF2F! h`h(!h a F0`b !NW:Pointer must not be NULL (m_HioPacketChannel)demo_AutoTester.cpp?!LĔgXNW:Pointer Error m_ScreenshotManager(=%p) is not valid pointer.>Fh(  i""#hF>>F Fh(  i""#hF>FA`jy4 !)-4`jF1 F-`jF1 F&`jF1 F`jF1 Fj(Сjh F `jF1 F !FF`j 0`b F0ajB`jh!iB i@ aNW:Fatal Error Unsupported test eventdemo_AutoTester.cpppF FF!hp0@-$M@P P3  (P (,( $   (   (( 000  $Ѝ0zD𵉰F F+hI 1I"!FhFB"A! FhF9"SIFhF1")F  F  F ")F  F  F  F;! 1AFF.h( i (h""#hF1Fhh( i(hF;F"h*`jh(`jh( `jh(`jh(`jh(`jF 1F/FpNW:Failed assertion falsedemo_AutoTester.cppNW_SCREENSHOT_TEST: OK NW_SCREENSHOT_TEST: NG pF FFh( "hFp h*""KppGF F,! FF/ &!9F, *F!F0FF NW:Pointer must not be NULL (memory)demo_AutoTester.cpppF%h F(h!Fh(FGpFh(h F 0pF FF%`f` `` a F0F< b FpF!hh F0F< FARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_AutoTester.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppchannelNumber is out of bounds(%d) %d <= channelNumber <= %d not satisfied.NW:Failed assertion testInfoHeader.packetType == TestInfoHeader::PACKET_TYPE_IDNW:Failed assertion scenarioHeader.packetType == ScenarioHeader::PACKET_TYPE_IDXarmcc+|  (A|Xarmcc+|  @AzXarmcc+|   A{AZ{Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A|Xarmcc+|   Xarmcc+|  (Az`armcc+|     A}Atz}Xarmcc+|  *AzXarmcc+|  A|Xarmcc+|  $A{Aru{ArXarmcc+|  A~Xarmcc+|   2A|AvV|Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](B(this ^allocator@deviceAllocator"w__result P&4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0W@allocator>deviceAllocator w__result P>qmemoryWqautoTester h<8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint/this channelNumber(needCustomrenderSystemFcorrectHashDisplay0RscorrectHashDisplay1R_w__resultPRrheaderWrittenSizeTrdataWrittenSizePrtestInfoHeaderrscenarioHeadernreventDF~siLsi9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0gthis "w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "qallocatorUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ this )paramn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](& (this " (rheader*ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this Vparam" 8rheaderlrdataXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**this >param  *rheader\ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this >param d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthis paramsscreenshotIndexnsshotDisplayZJpreachParamcPpreachParamcPrheaderTZrheaderTZsresultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]22this vdeviceLeakSize(XparticleLeakSize(:2rheaderhrdata`,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianU1BSwapvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutEndianU:BSwap3"val3pw__result3PQrdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianULBSwapval"w__resultPqMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUSBSwap(val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUcBSwap valw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp"''c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp5(=A'0  [(h'  -,  k  5x  '  5x  ',`-' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp + d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp#& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp 7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp!  &>>/ 1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp 7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp" 4882' & ' &    `+    7&'   g      " 3#  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp  @,,,, !, e%   `21#% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp& 1r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1& &Vr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h: &,r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &}(}R(VQ(UP(T}@}Q@UP@T}}}}|PHrP   S URQWPT}}PT}}PT}}PT}QP}(}P(T}} }0} QU P T}*}Q*UP*T}}QTPV}}n}8np}p}8hWhVVQUPT}}PT}}0}(02} R 2VQ2UP2T}}}}}} } "}}}PQ}}PT}} } (}(,} ,0} 0 }P Q}PQFFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M}QPRoperator newpF F h")Fh FGpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0C this>size w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTFjh hBj@hKhB jhhBjhhB pG Xarmcc+|   2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2bool[  2this:hash'x__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h &&& }% |2},.P2QP2RFHjpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Tthisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h!#4}PQFipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0vthisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h#%:}PQFHkpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h,}PQFkpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h.}PQFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int " thisBw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q|F F- FB FF!+F!1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this:>index w__resultXP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TpF F)F hpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int|this>index w__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h &}}QUPT!`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/ jthisw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h 0 }P|F F, , "!#FJB!,`(F|demo_HioPacketChannel.hXarmcc+|  (Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](@(this'>channelNumber( w__result#P&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h  E }(}Q(TP(UF FFXarmcc+|  A~FF`0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h:<e}PQx"TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool cthis)enabledq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h)A}QPgpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)statusq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h)C}QPIppGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW2 isEnabledz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h0I}PpF hhCh@h5@(CpXarmcc+|  A|Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUySetFlagValueflagsZshiftGmask4value!w__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPTF ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PT    h C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int % this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PF ````! F! F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] k: this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   } }P TFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ $#"!F FF!F  ")F0FXarmcc+|   Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  b this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J} } R UQ TP W&'+*)(FJhh@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q-.210/FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQ459876:pF FF "!F0F 4 6B0FpXarmcc+|   A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Uacopy __first^__last@__res"w__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" %) } }R VQ UP T$copy<=A@?>FhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool 'this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQCDHGFEFhh @@Xarmcc+|  A~@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflagsFshift3mask w__resultP n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPSJKONML8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PTQRVUTSFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int D thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QXY]\[ZF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int ? this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P T_a`edcbFF FB h( F( y hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`p@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolZthisRreserveSize4x__result!qelementsU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPTghlkji󵁰F% FF FB . pF9F FFF-Сh Fh 0`(FXarmcc+|  JAyAxLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintxJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJTnosrqppGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)elements d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPuvzyxwpF FF)F F 5BpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this^first*@last*"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}}RVQUPT|}~pF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TF FFF&`.!-i0h "h0FG```h(! ```h`)F F9F F FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ZVZthiszsize\allocator>9kind w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZTpBpBhhhhNhF`h`h`h`J``` `Xarmcc+|  *A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**this5other"qelementsR qendS qcapacityTqallocatorUs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}*}*Q*PpF F!F(F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>rhs w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPTF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]VSafeDestroyobject"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTSafeDestroy|F F- FB FF!+F!1i`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this>index w__resultP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TI`!A`pGĔgXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisv w__resultv Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PpF F!F  "!(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this>element s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}}QTPVF F FB.F5& 7Fz`h F FBq`h@`$.F F5FB 1F F( FF FFz`h FBq`h@`FXarmcc+|  Aztd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisfnumberHw__resultPqresulth FqminV Dsi5smax"qiWrs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'   +~+ *   --$ +~+"  }}HV"FW Q UPTI`!A`pG?!Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  L thisr w__resultr Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A`pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  a this w__result Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A`pGWW Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this w__result Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A`pG8Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this~ w__result~ Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A```pG#Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 8thisz w__resultz P z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }PI`!A`pG OXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this w__result Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } P^ S: 00/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h  ,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0DD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?,#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings&%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM2,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd76d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?KDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0DD?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKNMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00000nwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_Screenshots#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65W000Wosv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#W8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator2#&m_DeviceAllocator2#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber(#Description6@Builder&m_DescriptionC#ChannelNumber#6'5(Create,6'5252*s_DeviceAllocatorForHioWorkMemory2*s_HioWorkMemoryDestroy6,cInitialize52dFinalizeListen6,5(Disconnect6,SendPacket6,5555ReceivePacket6,55555550C?000Yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR~}0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeqiRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsoosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos98d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}0os0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamera>=0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue #&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera##&m_Resources#&m_SkyModel)#@LoadMeterDescription0&startTick3#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount(#,ResetCumulativeLoadMeter6?GetCumulativeLoadMeter60utos gfx RenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTc000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#UDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactory*s_pPadcGetPad00Fh d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolintvoid00nwdemo@DebugUtility@AutoTester,&m_AllocatorN #&m_DeviceAllocatorN #&m_ScreenshotManagerT #&m_HioPacketChannelZ # &m_FrameCount(#&m_Scenario#&m_CurrentEvent*#$&m_RenderSystemf #(EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display(#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled(#@TestEvent &frameCount(#&eventType#¶m#l'screenshotc'setPadStatus'beacon'sendLoadMeter'resetLoadMeter'switchCpuProfilingMode @TestInfoHeaderH&packetType(#&eventCount(#?&programName0#TestInfoHeaderr 6r @ ScenarioHeader&packetType(#&eventCount(# ScenarioHeaderv 6v @ ScreenshotHeader&packetType(#&frameCount(#&width(#&height(# &display(# ScreenshotHeaderz 6z @ BeaconHeader&packetType(#&frameCount(# BeaconHeader~ 6~ @ LoadMeterHeader&packetType(#&frameCount(# LoadMeterHeader 6 @ LoadMeterData&callCount(#&cpuTime(#&gpuTime(#&otherGpuTime(# &cmdSize(#@ MemoryLeakHeader&packetType(#&frameCount(# MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize(#&particleLeakSize(#@DoneHeader&packetType(#&frameCount(#DoneHeader 6 cCreate 5N 5N Initialize6 5(55f 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 5(5(AutoTester 6 5N 5N ~AutoTester6 SendScreenshot6 5c?SetPadStatus6 5?SendBeacon6 5?SendLoadMeter6 5" ? NotifyDone6 SwitchCpuProfilingMode6 5n  ?j 00n00\000**s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTester dSetSilentMode500000` IHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# Z&base_info#B &base#&flags#&base_count# Z&base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list000LB0^&tinfob#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(O\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity# operator[]X6:5size6B00>0W00H?HQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBaseTSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#^ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00b d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#kj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?DD?nwut@MoveArrayD&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65size6begin*6end*6empty6capacity6reserve65push_back65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655construct65destroy65destroy_range65*5*erase650?0 00D|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hm!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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Pn@> XnD `nE pnF nG nJ> nK nL XnM xnN> nR nS PnT nUd nX> nY nZ Pn[ `n\ hPn_> n` na nb pnc PndS X ng> xnh ni xnj nk> no np (`nq nr nu> nv nw pnx ny (n|> 8n} @n~ Ppn nG n> n n Pn @n Hn> Pn Xn hn xPn n+  n> n n n n n> n n n @nZ Hn> Pn Xn hhn n n> n n Pn Hn Pn Xn> pn xn `n n> n n Xn `nu hn> xn n `n n# @n> 8n @n Pn n> n n Xn pn> xn n Xn n> n n Xn `n> hn pn Xn n> n n Xn Pn> Xn `n pXn n> n n n n n n (n 8n Hn  Xn hn pn n n n n n n! (n#  n%  n( n* 8 n, H n. P n0 X n2 h n4 p  n6 n9 n; n= n? nA nC nE nG nI nK  nM  nP hnR nU `nW nY n[  n]  n_ (  na H nc P ne X ng ` ni h nk p nm x no nq ns nu nw ny n{ 8n} n n n  (n 0 n 8 Hn n n n  (n @ n H n P  n p n n n n 0n 8n @n Hn Pn Xn hn pn xn n n n Hn n n n n n n n (n 8n @n Hn Pn Xn `n hn pn xn  n n n  n n n n n n n n n n n n n n n n n n  (n  0n 8n @n Hn Pn Xn `n hn pn xn  n" n$ n& n( n* n, n. n0 n2 n4 n6 Hn8 n; (xn= n@ HnB HnD 8XnF (nH nK nM  nO nQ HnS PnV hnX nZ n\ (n^ (n` (nb (nd Hnf X(nh `nj<SpsK/19 1294816159 0 0 100666 336532 ` ELF(4(>;--M@ Ѝ8F8FJF@ F @CF CF CpGF CpG"hF"4 "3/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CC@--M@P1/   P  ` P  P    ` @ ` @ ` @ ` @*(*")Ba*HBa *(*"IBa `pЍNW:Fatal Error Invalid type of resource view updaterdemo_CameraController.cpp0@--TM@P  P  ,   p s `  n ` f P  ` @a @  p  RP)  ` @N @ ` `` `` B @4 @ @ 7 @ 4 0   0 #P  ` @ @  0 0        `  TЍ0?=@wwwBwww@--4M@P@ @@P @@,,@@U0/`1/00,0(0$p,P' ,p       `   ` ` A AA  , Z(P& (p       `   ` ` A AA  S  /$P' $p F  ` @ ` @ ` @ ` @  `       `   l  ,  4ЍNW:Pointer Error camera(=%p) is not valid pointer.demo_CameraController.cpp ANW:Fatal Error Invalid type of resource view updater|F FF`hB !bh+FJ|!)F F0h( )F F0h3FJH2}!)F F0h0F|demo_CameraController.cppF F-+F(!!(FF/;F +!9F "F)F0FF NW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppNW:Pointer Error memory(=%p) is not valid pointer.pF%h F(h!Fh(FGp𵅰FFFF`hB !bh+F*Jc!*.3F.d!&9cameraIndex d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l4lthisvallocatorXdescription:w__resultPh4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Rvoid0$Rthis>allocator w__resultPPqmemoryW qdemoCamerahN0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianU1BSwapvalpw__resultPQrMASK`hrMASK2`` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutEndianU:BSwap3"val3pw__result3PQrdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianULBSwapval"w__resultPqMASKfRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUSBSwap(val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUcBSwap valw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp@%  /{% ++ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp%2'>9D8& !2*!,7 &&2  !2*!,7 &&2  !2    !& & "   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp&D-&-7&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp2 >9D8 ! ' ! ! !# #   !D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp  ! '   !% '' 8 ,'8D 2!   ' 9 , &'/ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppD7W> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp:%%+-i:& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp&-&"-dr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1& &Vr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h: &,r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &}D}PDT}}PT}} }$ }}$}}P  t d QUPT}}}(}@` R UQVPT}} }$ p}pt}$tx}PxT}}  } 8}8<}<@}    P@T}`}Q`UP`T}}j}0jl} R lVQlUPlT}R}QRUPRT}}}}}} } "}}}PQ}}PT}} } (}(,} ,0} 0 }P Q}PQjkonml@ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h46J }   qrvutswFFpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M}QPRoperator newyz~}|{pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^this]fxYEfyY-fzYw__resultP d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$,4<}   P ` 0   ` 0   ` 0 /`armcc+|      4$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h  !4}4R4Q4P0@- M@P     Ѝ0`armcc+|     <A}AzL}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<z&<thisVrhsJ8w__result   8rtmphd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h7>Cdp}} 8}8<} Q<U P <T `  `  ` /`armcc+|      ((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nnmathUVEC3Scale(pOutAp.scaleYw__resultP$d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(}( (Q(P@--M@@H   Ѝ`armcc+|     (DA~A|AxL|A~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D{NDthiszfYRw__result   @rtmpdd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(/%4T`%}} } <} <@}@D} D PDT@--M@@  @h     Ѝ?`armcc+|     ,TA~A|AxO| A~A x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T|pTthisfYx__result\srYd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(0%;PI}} } H} HL}LP}PT} LP    P  P PPTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Rthiskv__resultkPe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h}PpF F h")Fh FGpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0C this>size w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPT`pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisO)pw__resultOPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPFh( pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisW*x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5} PPQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0!thisOw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0!3thisWw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}PQpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this*>p w__result*Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this*"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I} }P TF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this2"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[} }P TFh hCpGXarmcc+|   (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutUKEnableFlagd ddflags*valuew__resultdPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h } QP RF F<0cXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] sthis"flagsdt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O+}}PT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8thisxYyYbzY: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 10this>translate  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0U   p@-P@T$ MD    pNW:Pointer must not be NULL (translate)gfx_CalculatedTransform.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ Q@this>translate  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  }@} Q @TP@U FFP0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this3w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(<}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisEw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2}PQ F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisE"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/} }P T"#'&%$F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__resultP u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9} }P T)*.-,+F @ Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h)+M%}}PT015432pF F)F FF! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.hXarmcc+|  $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0M$this>9p w__resultP"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%%}$}Q$UP$T78<;:9pGResCameraViewUpdaterXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}>?CBA@8F(F( FJF! (F8%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],charz,this"w__resultP*r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%I},}P,UEFJIHGF FhXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result8P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PTLMQPONpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>9p w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPTSTXWVUF F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this"w__result0Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%%} }P TZ[_^]\F F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R this"w__resultNPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%%} }P TabfedcF F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hthis"w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PThimlkjpF F FF6 ")F0FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPToptsrq@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultY y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTvw{zyx@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$thisbvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T}~pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0(this>9p w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPTF F(!"1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"_"this"w__result[P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"TF F(!"1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"}"this"w__resultyP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"TF F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTpF F FF6 ")F0FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>9p w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPTF F(!I1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"C"this"w__result?P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"TF F(!I1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"a"this"w__result]P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"TF F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wthis"w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTpF F FF6 ")F0FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result$Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result$Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first$*last$s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPpF F FFF)F F`(FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>first w__result Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0|$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0} thisv__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.h}P@--@H `armcc+|      A~A|D~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatUasin__x8w__result X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h#%8}}}}   asin@--@   H  ?AsinFIdx: Input is out of the domain."B`armcc+|      LA~A|P~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnnmathUAsinFIdxYLxY8w__resultY Hg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.h&}}H}HL}  L  0@-M@PT000 U00p0 | ` 0   ` 0   ` 0      Ѝ0p1%s must not be NULLmath_Vector3.ippp2`armcc+|      A}Axk}Ax,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC3SquareDistYp1zp2\x__resultYDrdiffhm d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ipp 2 3  !>}} } } }  QU P T   0@--M@PTX00T0d dU`0000X @@Ѝ0p1%s must not be NULLmath_Vector3.hp2`armcc+|     0A}A{AzZ{ A}A zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC3DistYp1p2tx__resultY\d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h&232}}  } t}tx}x|} |}x| Q|UP|Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC3DistYv1>v2 w__resultY d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h79V}} Q UPT(!h!I@B FFh!hXarmcc+|  LA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwutUHResDynamicCastL*res*tx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P !%$#"(!h!@B FFh!hXarmcc+|  LA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwutUHResDynamicCastL*res*tx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P'(,+*)-(!h!B FFh!hXarmcc+|  NA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NUHResDynamicCastN*res*tx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ ?E}} }}N}P! ResDynamicCast/04321FJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q67;:98|F F- FB FF!+F!1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this>index w__resultP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T=>BA@?@A /*` a `armcc+|      4(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4floatnwutUClamp4x\lowDhigh,x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4 DEIHGF@--@H @h `armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nnmathUFAbsY$xY8w__resultY qretY g d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h}} } $}  $ KLPONM@--@ H FSqrt: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\nnmathUFSqrtY\xY\x__resultYDg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h}}0}04}4\}04  4 RSWVUT@-@P`                   `armcc+|     Ax@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC3TransformNormalpOut^pM@pV"w__resultPrtmp`k d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ipp  DDE}} RV Q UPTYZ^]\[_@--M@@`An k >!ua ^ o?!T Q q?/[I i  J  @            @ @ H   h    @ @ H   h  ;  9  7 ЍFloating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UMTX34RotXYZFIdxCkpOutkfIdxXYfIdxYYfIdxZYx__resultk_rsinxY\rcosxYXrsinyYTrcosyYPrsinzYLrcoszYHsf1Ysf2Yr t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp2&&%  !   ! !  }} } }8} }}8PT D       PT#MTX34RotXYZFIdxCabfedc@--@@`A (@ (@ )@jJ i a 6?`armcc+|     4\A~Ax S~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\nnmathUMTX34RotXYZDegk\pOutkfDegXYfDegYYfDegZYx__resultkG]<PrZ~e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h, =z%}}T} TX}X\} TXP<X 0X $X < <X  X  X P XThimlkj  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this w__result  q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h-C } PoptsrqF FF!F (h0`Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ^this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  8}} R UQTPWvw{zyxh C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int ! this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q P}~Fh`BFpGXarmcc+|   0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUacopy__first:__last'__resw__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) }RQPSFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQFhh @@Xarmcc+|  A~Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflagsFshift3mask w__resultP n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PTFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int @ thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int 7 this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P TFF FB h( F( hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolRthisRreserveSize4x__result!qelementsU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT󵁰F% FF FB . pF9F FFF-Сh Fh`(FXarmcc+|  JAyAxPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintpJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJTF F F)F FF. FF' FB0FXarmcc+|  8AxDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intbool8this^size@element!w__resultP6qresultV8qiW$s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h& " ~}8} R8hQ8UP8TpF FF2F)F FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthis^size@element"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGIm%}}RVQUPTpF hhCh@h5@(CpXarmcc+|  A|Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUySetFlagValueflagsZshiftGmask4value!w__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPTF ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PTF FFF&`.!-٩0h "h0FG```h(! ```h`)F F9F F FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ZPZthiszsize\allocator>kind w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZTpBpBhhhhNhF`h`h`h`J``` `Xarmcc+|  *A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**this5other"qelementsR qendS qcapacityTqallocatorUs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}*}*Q*PpF F!F(F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>rhs w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPTF ````! F! F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] k4 this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   } }P TrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwut $d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings#"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM/,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd43d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathNd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #iself_typeQVEC36VEC365Y5Y5Yoperator-65J?Foperator*65Yoperator/65Y00?pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xY#&yY#&zY#&wY# Wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,l0''fYa'mlY 'a{'vB0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,@MTX340#MTX34k6k0@ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<l@''fY'mY'a'vB@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<@MTX44@#cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#gd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@0id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionpod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRtd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRwv0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)iResU32uiResF32YwiResTypeInfoiResVec3#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseO6O5IsValid6Wvoid_ptr6Ovoid_ptr6W00Sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwutd??pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0? 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flagsd#<SetTranslate65Y5Y5YSetTranslate65GetTranslate65EnableFlags65d00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResultsd#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks(#&maxChildren(#&maxAnimObjectsPerGroup(# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks(#&maxChildren(#&maxAnimObjectsPerGroup(# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResultsd#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#Transform630y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00? nw gfx res@ResCameraViewUpdaterData&typeInfo8#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPositionL#&m_Twist(#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPositionL#&m_UpwardVectorL#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotateL#@ResCameraViewUpdater#ResCameraViewUpdater6: ref6cGetClassNameGetTypeInfo86@ResAimTargetViewUpdater*#iResDataType ResAimTargetViewUpdater6: ?ref06?JrefN6GetTargetPosition6SetTargetPosition65GetTwistY6SetTwist65Y@ ResLookAtTargetViewUpdater*#iResDataTypenResLookAtTargetViewUpdater6: ?ref[6?u refy 6 GetTargetPosition 6 SetTargetPosition 65@ ResRotateViewUpdater*#iResDataType ResRotateViewUpdater 6: ? ref? 6?Y ref] 6 GetViewRotate 6 SetViewRotate 65@ ResCamera#0*?*0000000y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraProjectionUpdaterutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@Camera#&m_ViewMatrix@#&m_InverseViewMatrix@#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix@#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup0#&m_OriginalValue#&m_OriginalTransform#&m_WScaleY#&m_IsDynamic#GetViewUpdater6*00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsoosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intvoid0Y0nwdemo@CameraController&m_Allocator #&m_DescriptionI#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_DescriptionI#Create65 @CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistanceY#&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistanceY#8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry65~CameraEntry6Update6UpdateCamera6Destroy6Register65: Update6: CameraController65 5I?~CameraController60r00os07d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#U9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress6 5cGetAnalogStick6 @PadFactory*s_pPadcGetPad000>=xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# J&base_info#B &base#&flags#&base_count# J&base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list0B0N&tinfoR#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal20J d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00MLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#`8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.cbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hihLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6EPtr6E0A|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hlkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hrqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hut$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator X=MoveArray6MoveArray6555~MoveArray6operator=65operator[]65size6begin$6end$6empty6capacity6reserve65push_back65assign655swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65 5destroy65 destroy_range65$5$Assign655erase  65 0?0 000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2|{}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34RotXYZFIdxk3kpOut3YfIdxX3YfIdxY3YfIdxZz__resultkpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdx!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 a~Xa~RD{yY~YK~4K{~L ~| {{{{{~{{{{~{ {{7~7{0~$0{{~"{{h{S~ Sv{L{{~"{}{)~x ~@ ~ {{ ~` { ~R { {~{~l{~P{{~@{E{>~,>{{~"{a{Z~ Zo{{~"h{qj{{{{{'{ ={v{{{{{{{{{{~{o{{~Z{{{{6~86{{{{{{{/{{{{"{}p')aRwD^GyYKy R(pU: i570\/hS{vKL}m)0  `   lH0m6E>aa0Zo^hQGq?j6'k J=vCh}.o=K6{7T/o""a}45f6K71()*+,-.{/a0G1-23EFGH9y:`;G<.=>?@ABC8gDMV3WXIJKLMNjOQP8QRSTUefgphXY@Z([\]^_`abhcPd0rW< !"'''_ '!'4ca TF{<[Mw; Mi3D)"?-xL2lDqtC84Xl9*2IjUVxNb+l;9u1Q>G@ac\8qM$jvsYl"Bf{@O0TƿeVnF~ywWhqZ6HLMJڹtp\D`&^̷QlbkǶO ƵmC =5j9,;7c& FH]1+ڱ6Ch(ׯG u0Ny7YԪ8)+%Z-'Ψ#/2a!ߦRĥ!p(W1ӣBa ԡGi" P3 Ǟ{ Boy}sv0{rtkD1Jok,Y[]c_ cݙaWTeLϘigKN RŗPUL 'ȖB:C<-u)88/>b@"ړ3b&u9ÑDǐDǏEƎC%"IB{@>OTe'nFiywW-hqZoHLJ:t݅\D`^mQbk`1‚mY =ہ59v;?7 Ԁ pF:H1+6]~~h~5~}}{}K}}||]||{{i{/{zzzCz zyyVy)y+x%x-gx'-x#w/wqw7wwvv^v&vuu!ku0utttRt1tssls/srr xr@rrqqNqqpp ip3/poo ooUoy o}nvn{nrJntnDmmmJKmkmYl[l]sl_=lclakWke`kL-kijgjNjRWjP"jUi i'iBWi:#ih<h-|h)Lh8h/g>g@jg/g3gfftfEffeeeYe(eddd\d)dccc^c,cbbb%\bbdaaUZaG-aa|`\`Nb`$`___C__^^+^]]G]\*T\#\@[yH[ZZ"ZYhYYX;XWsWrWV9VUU,U9T|T@TSS]SS:R3uR4RQQkLQVQyPOYPPOO,LO ONNNONMM0MLmL2LKUKJ JHrJA%JIIdJI]IrHaHH%GkGcGEGt)GmF#F|)FUEfOEoDXmDiCrgCMBuBR:BcAlA>BA@@w@0@?p?wo?S8? >4>x>=>>==O= =<<O<e <;V;Hb;7;}:]:O:Y:,:99x9D998`8&87|77+6$T6A5z}554W433632p221sC10n00/a/: /.u.0.--G-;-4,i,(,+l+W8+z*P*G**)-)U)%)((('('e'&&3D&%%4% $I$BZ$$#e#^5#s""M"&"l!!z!u^!n!f   W` I4  ~^Pm0S ?^,m%9B{dA#_t5b X;o+E<5j*mX={QO .a2  8   x   4Z   M   J Cv 5 f_Utp'8mvo"}_-w2x@   b` R  nlAJDzY,\"a""Ry$"D`""I"y"y"Y\"K""4"L"{" T"*(" """w"" "k0"78""7$"0L"0"^""1"!""h "S}$"vM"L"L""""}"}o")""2T"<"D"""o@"8"E ,">"""c"a2 "Z"o"""` "hS"I"qA "j """8L"N"'mL" L4"= "v"E""*"j"!"""08"""o?J"Z"-" ""M$"""8"6} "9"e" ""V "" "/q"$ " " ""c"}P";""!!; ; [ ? 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X@ ܚAz D/ E F `G dH` lK/ |L M `N O R/ S T U V 0Y/ ԜZ ܜ[ \ ̝] ԝ_ ܝa/ b c d e/ i j Xk \lV do/ lp tq pr s/ w x Xy lz/ t~ |  /  $ 4X /    4 </ D L \X /  Ģ ԢP $ ,/ 4 < LP ` P/    p   /   ̤x DW L / l t x  /   $h /    D L/ T \ lX ħ5 ̧ /     /    <l D/ L T dh ̩# ԩ/   X T \ l |     Ī Ԫ ܪ        4 < D L T(  | " % ' ) ̫+ ԫ- ܫ/ 1  3 6 8 $: ,< 4> <@ DB TD \F dH lJ tL |N P PR (U W Y $[ ,] 4_  a 4c < e \g li tk |m o r t 8v y { } ` \ d l t         ܰ0  ( <P      <P  H ܲ    ( $ , < D L \ l t |         D T \  |p        Ե ܵ        $  ,  4  < D L T \ d l t | ! # % ' ) + - / Ķ1 ̶3 Զ`5 4H7 |9 H; ̷ = @ B D ,F 48H l(J HL ܸO  Q  T ,0W \0Z \ ^ (` (b  e ,0h \ k | n 0q ̺Ht  w 4 y T@{ }GpK/44 1294816773 0 0 100666 233424 ` ELF(4(!--M@ Ѝ8F8FJF@ F @CF CF CpGF CpG"hF"4 "3/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CCF F F@0(!L1 F@0ai!hmjF#0Fmbm!mFF. 0FFF!V1FNW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)F F@0(!91(FF- (FFF'!<1F#F\3FF- (FFF!C1F FNW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)8F iFH(iFH8F F@0(!-1 F@0aih(FFF- (FFF!21FNW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)F F 0FHh(!FHh𵇰F F F00&(1F F00hB 1F F00F7"8F1F F00@hB 1F F00F7"8FvBp@-@P0P0 p pF F F 0B! FF)F F 0F`pNW:Failed assertion profilingId < m_GpuProfilingEntries.size()demo_CommandListSwapper.cpp@-$M@0P0` P0 p   `V$ЍzD𵋰F FF F 0(@ F 0F FF7`5w F 0@p@--@ @0`0PP   0@ PUH ppF FFpF`i@`a aiB `a ( FF F`! FF/ %!9F` *F!F0FF NW:Pointer must not be NULL (memory)demo_CommandListSwapper.cpppF%h&F F(h1Fh(FGpF!F01 F 0`ia w(pF (p ih(F F w F ( FF F%`*Fh # `aa w*FAi F 0#F <*FAi F00#F0< F@0F@< e`eeeh   F1F 0hhPh!  @%H6Bh(:i(6*Fh#FF F@0h F@0 F@0F F@0F9F 8hih!  @?BFH` F |F HFF- (FFF!`1 F|GL_ERROR : %s (0x%x)demo_CommandListSwapper.cppFH F@0aih(F H@FF- (FFF!t1 FGL_ERROR : %s (0x%x)demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_CommandListSwapper.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppXarmcc+|   A{At~{Xarmcc+|  A~Xarmcc+|   6AxAr{Xarmcc+|  @AzXarmcc+|  A|Xarmcc+|  A|Xarmcc+|  &A~Xarmcc+|  A~`armcc+|      A{Arb{Xarmcc+|  NA|Xarmcc+|  ,A~Xarmcc+|  ,A|Xarmcc+|  $FA{ApO{ApXarmcc+|  2A|`armcc+|     8A|`armcc+|     $`A|AzU|Xarmcc+|  6AzXarmcc+|  XAxXarmcc+|  ^AzXarmcc+|  AzXarmcc+|  fAxXarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisVid8rtick3XqsizeT"qiV$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wid"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6-6thisallocatordescriptionaw__resultPqlistEnd*\rrscommandList*N6scacheEnd*;*qcommandList*W8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0W@allocator>description w__resultP>qmemoryWqswapperh< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0\this"qallocatorUqmemoryVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hthis"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&n&this"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 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865]FbooluFthiszIsInTotal\x__result(IqgpuProfilingEntryNV.qidW6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]22this>profilingId d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88thisVprofilingId8x__resultY @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``this:w__resultY \qtotalY qend*V `qgpuProfilingEntry*U,(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6int\6this6w__resultP4rbufferSizel6serr#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XintXthis6w__resultPVrbufferSizehrboundIdd0Xserr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^^this68^serr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisF"Tserr3Vserr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]fboolfthisRisCopyBuffer4@fserr!4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianU1BSwapvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutEndianU:BSwap3"val3pw__result3PQrdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianULBSwapval"w__resultPqMASK R d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUSBSwap(val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUcBSwap valw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp !''  9 Q 9!xO  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp !'H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp;7CC+ (&1   &,!z  / ! 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F:FF(F  F0F YA 0F)F!F YAYA%Xarmcc+|  (A{AvAVh{pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]U nnmathMultiplyAndDivide3x3Xmul(fdiv(Gw__result3PQrratePqr_hiU6qr_loL:qx_hiVDqx_loHHk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.h "t&&}}}(}}SdRT*tnnmathMultiplyAndDividepF F h")Fh FGpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0C this>size w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int E thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int ` this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P Th C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int & this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QFh`BFpGXarmcc+|   (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uacopy__first:__last'__resw__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) }RQPS,copyFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Hthis*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQ     Fhh @@Xarmcc+|  A~Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflagsFshift3mask w__resultP n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PTFF FB h( F( hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool{thisRreserveSize4x__result!qelementsU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT#"! F F& FB (F( &ah`/F F=FB 9F F(& FF`h@`F0FXarmcc+|  XAzld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XintboolXthisRnumber4w__resultPVqresultV&qminP uiXsmax!uis d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'       --   }X}(RW Q XUPXT%&*)('pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first**last*s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP,-10/.pF F FFF)F F`(FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT348765pF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PT:<;@?>=F F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TBCGFEDHpF hhCh@h5@(CpXarmcc+|  A|Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intUySetFlagValueflagsZshiftGmask4value!w__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPTPSetFlagValueJKONMLF ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PTQSRWVUTF FFF&`.!-٩0h "h0FG```h(! ```h`)F F9F F FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ZVZthiszsize\allocator>9kind w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZTYZ^]\[pBpBhhhhNhF`h`h`h`J``` `Xarmcc+|  *A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**this5other"qelementsR qendS qcapacityTqallocatorUs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}*}*Q*P`aedcbpF F!F(F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>rhs w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPTghlkjiFJhh@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Qnosrqp|F F- FB FF!+F!1i`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this>index w__resultP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TuvzyxwF" F FXarmcc+|  AzH~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisN.83tick pw__resultNP] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h021%}}}PT|}~F FF FXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wg2w__resultpx__struct_resultN"] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>}}PTFQhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?thisVw__result3PQ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>+}PRF ````! F! F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] k: this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   } }P TF ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PTh C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PF FFF&`.!-i0h "h0FG```h(! ```h`)F F9F F FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Z:Zthiszsize\allocator>9kind w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZTFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Athis)elements d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPpF FF)F F 5BpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] \this^first*@last*"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}}RVQUPTpF F FFF)F F`(FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0h$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TF F@0F@< F00F0< F 0F <  FXarmcc+|  4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4void0=4this"w__resultP2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h+++}4}P4T|F F- FB FF!+F! 1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this>index w__resultP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TF aihXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 7this"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h%'L%}}PTHx(F! (  Xarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolWJ}$x__result!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M = }$} PpBpBhhhhNhF`h`h`h`J``` `Xarmcc+|  *A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*s*this5other"qelementsR qendS qcapacityTqallocatorUs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}*}*Q*PpF F" F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865];thisE>9zeroOnly w__resultEPc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h8:S%}}QUPTF!hF"hF"iF FXarmcc+|  &AzAxP~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&WD&nanoSeconds3pw__resultp"rret`x__struct_resultE:c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h6AFg%s%}}$} $&}P&T    |F FJKih(h FF F|ʚ;Xarmcc+|  "Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"p"thisV>w__resultp x__struct_result\ ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hV}"}P"TQ"UpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]u thisV>w__resultpx__struct_result\ ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h }}PTQUF ah hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisM"w__result3PQc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h!#@7}}PT $#"!|F F- FB FF!+F!1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this>index w__resultP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T&'+*)(Fh 8pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ-.210/@-@ ,   `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L LLthis"w__resultPH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h  }L}PLT459876F FF!F  ")F0FXarmcc+|   Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]    this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J} } R UQ TP W;<@?>=pF FF"!F0F 4 6B0FpXarmcc+|   A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] stdUacopy __first^__last@__res"w__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" %) } }R VQ UP TBCGFEDFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQIJNMLK8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PTPQUTSRFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QWX\[ZYF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P T^`_dcbaFF FB h( F( y hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`p@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool5thisRreserveSize4x__result!qelementsU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPTfgkjih󵁰F% FF FB . pF9F FFF-Сh Fh 0`(FXarmcc+|  JAyAxTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintSJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJTmn -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModepqr /`armcc+|      tuv /`armcc+|      yxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLbitfield}5iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.h|{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds3#DZeroOnlyTag0iZeroOnly.*TimeSpanE6E: cFromNanoSeconds53GetMicroSeconds36M00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]3(`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#TickN6N:3 operator s6436Voperator nn::fnd::TimeSpan6VToTimeSpan6VcGetSystemCurrent00R0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0 c4this3element 4this3element?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwdemo@ CommandListSwapper`&m_Allocator #&m_CommandListsq#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandListsq#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick3#&endTick3#&costTimeY#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate5 5?Destroy6Bind6RunAsync6WaitDone6Swap6ResetGpuProfiling6 AddGpuProfilingStartPoint( 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTimeY 65 GetGpuProfilingTotalCostTimeY 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 65 5 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6 SetGpuProfilingTick 65d CommandListCallback5 RegisterCallback 60000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactory*s_pPadcGetPad000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterfcIsCpuProfilingModed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# Z&base_info#B &base #&flags#&base_count# Z&base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list0?3B 0^&tinfob#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin*6end*6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65*5*erase650?000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray655: ~MoveArray6operator[]65size6begin*6end*6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65*5*erase6500?00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBased:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 HEB&E|EuEEBE?EEBEEEEBEB$EBfE B E B, E B^ ?-BL-E E B E?B8EB2?BE?B`EEEB@EEEEB6EEE B" EEBEEB6EBXE?p?tEEEBEEEEE&EEEEEE^B^E4EfEBZEEnB8nEEJE%EEYEE3E,EEBEQBZQEE:E`EB8EPEIEgEBEWEEEEEEB8E;Emݕnו<|u]0ڔnS!  O -ߒ  m0v4 e8 yR ;ڎ\R:p"tˍB2̌mЋ&~.ފ/݉^4)fn"nÇJ%vSY23,ƆcQF): `P<IgBGWӃn ;X=I"JKLсMNOPeQJR/STUހVĀ=WXt>Z?@@&A BCDEFGpHVf<g"hi~j~k~l~m~nm~ZS~o9~p~q~r}s}t}u}[}\l}]S}^:}_!}`}a|b|c|d|Y|er|X|>|$| |{{{v{{o{U{;{!{{zzwzxzyzzpz{Wz|>z}%z~ zyyyyyvy]yDy+yyxxxxx|xdxKx2xxxwwwwwqwYwAw)ww0ܔ p"Umv<vtv:v~vwuu[u u tDFtsWsrr()rq_qpppao6Aohn\nmpmrmL/m'll[lWl5l.k kUkT#kj=jbj!Dji/iiJi ihrhRhKgi9gDfYfSffeeye-ed=dxdKdrdvcc\cbqb &b aLa``e`)`__n_._^^K^]]s]/]\\g\%\[[\[[Z{Z6ZYYaYYXXx[XXWWGWWVVJV VUUCUUTT?TTS~S{PSSRRZRRQQ]QQPPgPPOLO O NNNNMM_M0MMLLVLLKK\K+KJJJSJJII|I>IIHHRHHGGoGCGx GFF_F*FEEEaE-EDDD\D,DCCC`C~1C{CBBrBABBAAxADAA@@t@K@x@??H? >E> >=8=<)o< <;9;:j:b979i 98K8q87M7(O77\666q6/;6!65U5N5>5c4"4W40433 3E32Sl2L2j1E;1Z000U00//=/> /... .- k--,,H,,+y+<++*|*N* *))g)>)y)((;( 'Fz''&+&%*b%$$,$#]#c"8"j!!>!r! Nu )B  ]7d0."VrA?d#J1v8T_MkF.[~H0?P(zy) Gj+W$Wd9}k=sOw*E^  8k 16 #  W} M @ e $ Z 2!    M  Uv N lGH\ f.R@!_H{f , Q^   o282xF6` ,@g:& N616^X< p$ tocSF;4$~iTD0•&""|"u"u_&"2"""#$"L"-"-4"o"{"T"" =""܎"T" "͍""B4 "Ό"o"!"ҋ"&*"0"""1"߉"^ "4+J"fZ""p$""$8"n "Ň"J"%x"U*"Y4""3",ȆX""eZ"Qz"QH "_"+$":D": "`8" "P>"I "g"BI "W  ""Ճ "" "p8"" ";"/""!M M  Q   h $ _: $@ L &^  h  " . &@ P #V b &t |    $  h " _* . 2 !8 D &V  C S ' 5 b, M< MJ T Md Mr b$M b  * M?BH(X3`6l / H( @0 > b?$B 7  g g&  - " 80  1 A .  _   %$ "( . 8 > gH  X. 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To leave profiling mode, turn DBG switch OFF. ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_DebugUtility.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp------------------------------------------------------------------------------- | Entering CPU profiling mode. | | Leaving CPU profiling mode. | Xarmcc+|  A|Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool @Snwdemors_RefreshMeterCount(rs_LastCpuCountingModed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW&renderSystem ^graphicsDrawingO@refreshMeter",d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianU1BSwapvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutEndianU:BSwap3"val3pw__result3PQrdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianULBSwapval"w__resultPqMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUSBSwap(val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUcBSwap valw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp* ,- 3 !! #  "  !?! *,r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1& &Vr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h: &,r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &}}RVQUPT}}}}}} } "}}}PQ}}PT}} } (}(,} ,0} 0 }P Q}PQ78<;:9Hx(F! (  Xarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolWJ$x__result!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M = }$} P?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#GF|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hML D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procU$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsXWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hZd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#`,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndedd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosDIAllocatorid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#rld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session~0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDGraphicsDrawingd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeqiRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCameraDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint?nwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue!#&m_MeshRenderer'#&m_RenderSortMode#&m_UpperSwapper-#&m_LowerSwapper-# &m_ExtensionSwapper-#$&m_CommandListSwapper3#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera9#&m_Resources#&m_SkyModel?#@LoadMeterDescription0&startTick3#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount(#,CalcLoadMeter6 DrawLoadMeter6 5:( Z:(LogLoadMeter6 0000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactory*s_pPadcGetPad000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterldDrawLoadMeter5 55cIsCpuProfilingModed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# U&base_info}#B &base#&flags#&base_count# U&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwdemo0B0Y&tinfo]#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBased:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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FpNW:Pointer must not be NULL (allocator)gfx_GfxObject.hXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]N0this>allocator w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h% &}} Q UPTrswvutpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WRthisv__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pyz{pF FFpXarmcc+|  A|}~FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bqthisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*>}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h< }PQFHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Cthis|w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h}PQpF F h(p!h(hh(FG `Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwosVSafeFreememory>allocator p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPTpF H `k( Сk k FFF F80 FF FpXarmcc+|  4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4void0 I4this"w__resultP2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h    ?}4}P4TpF FFpXarmcc+|  A|N2nw3gfx9GfxObjectEN2nw4demo20DisplayBufferSwapperED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description:#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width(#&height(#&format# &transferMode1#&memoryArea#&isTransferFlipX#&transferOffsetX(#&transferOffsetY(#&displayOffsetX(# &displayOffsetY(#$&bufferCount#(@Builder,&m_Description:#Create6s5*s_TypeInfoGetRuntimeTypeInfo #6|MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655E:?A~DisplayBufferSwapper60B0x00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned 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NW:Pointer must not be NULL (pPointArray)demo_GraphicsDrawing.cppNW:Failed assertion pointCount > 0F HH-0 H0IHD G- M@P`pW !1A A   !1A A p0  ЍNW:Pointer must not be NULL (pVecArray)fdemo_GraphicsDrawing.cppF FF (!Z1  B3F)F F@ ;F2F)F F@NW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cppA--@P`pWd j Z 333 @333H NW:Pointer must not be NULL (format)demo_GraphicsDrawing.cppF F @ Eb)F#)F #  (F!Iab @ j(-1"24 (h"h(FG(2!1*!Iai(FF/3"2  ( (  jF F )F ()F  0Fm_FontCommandBuffer%s must not be NULLdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (drawBuffer)stringBuffer_-@P`p( P P 33 3  3A@--@M@ @ @ @ @ @ @h*H*Iij J @Ѝ𵇰F FF @ b2F)F #(  FF8FF F `ieaFF/ 8FFF3M!8Fh(` i(8H a+F"R!F1 FF/ 8FFF[!$F!ih!Ch%!h%!hhh   FF/ 8FFFj! F GL_ERROR : %s (0x%x)demo_GraphicsDrawing.cpp1aPositionaColorFh F@--PM@ H  p  pH L  @ N @ @ F @ @ = @  @ 5 @@A,* 8LP@   0H @ H  @H 3PЍ@H@pFFF @ +F2Fj  ppF FF)Fc pFh F FC-M@P`p  ` 0  0(  ЍF F`i(  @ j( @ j F0 !IaHb!IabA--XM@P`@pT Q/hZW]/^  AA A H P    F  ( <   8  2   H  0 00@ PXЍNW:Failed assertion lineWidth >= 0.fwdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (pVecArray)@@-@, , @)  0 @@0 t@@0 XO@O@33N@O@  $ ( pCC@F !D3  3! Dc c!D FARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_GraphicsDrawing.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE 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TXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this8posh(tposv(Vformat8argsw__resultY qwidthY dTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this8posh(posv(jformat|ow__resultYPrvargsTqwidthY d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this8"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianU1BSwapvalpw__resultPQrMASKhrMASK2` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutEndianU:BSwap3"val3pw__result3PQrdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianULBSwapval"w__resultPqMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUSBSwap(val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUcBSwap valw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,%+++ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2777 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp'.?,492 -22 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp8 -:&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp I  "EI '&'I d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp&!- '| !+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp;;//;;/0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp !   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C/C++ Compiler, RVCT4.0 [Build 865]&charint0UnwGlErrorString&err6x__result#B&value#&name#iEnumString5HsrENUM_STRINGSLqNUM_ENUM_STRINGS&qidxRj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h  '.w}&}PP&Q"nwGlErrorStringpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lthisv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h }P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R thisEfxY-fyYw__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h$, }   PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthisv__resultPd 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LA}AzP}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LmLthisVrhs8w__result  Hd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h79a[}} H}HL} 8Q8LU P LT $#"!@--M@@ ( @  @  @  Ѝ?`armcc+|     ,XA~A|AzP| A~A z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XoXthisfYx__result\srY~d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h(0%;[O}} } L}LP}PT}TX}PT   T  T PTT&'+*)(pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h }P-.210/  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^this]fxYEfyY-fzYw__resultP d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$,4<}   P459876pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^thisv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.h }P;<@?>=  **::J J Z Z/`armcc+|      4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4}4this5x00Yx01Yx02Yx03Yx10Yx11Yx12Yx13Yux20Y]x21YEx22Y-x23Yw__resultP0e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4PBCGFED@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|WR|x__result!ridentitye d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h> l}|}hlPIJNMLKpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ethisv__resultPe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h}PPQUTSR  **::J J Z Z j jzz/`armcc+|      Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DvDthisx00Y}x01Yex02YMx03Y5x10Yx11Yx12Yx13Yx20Yx21Yx22Yx23Yux30Y]x31YEx32Y-x33Yw__resultP@e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h #0 #0 #0 #0D}D D D D D D D D D D D D D D D D DPWX\[ZY@-p`P zzjjZZJJ: : * *     ?`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WKx__result!ridentitye d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h> }}x|P^_cba`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^thisv__resultPe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h}PefjihgpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__result"Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h'}PlnmrqpopF F h")Fh FGpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0C this>size w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTtuyxwvpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Xthisv__resultPo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}P{|~}  *  :      /C`armcc+|      X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthisared(Ngreen(;blue((9(alphao d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h &&&&X}X\XSXRXQXP8F Fxxjx)x F F8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>color w__resultPo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h <}}QUPTF F")FhFiF FFhF FXarmcc+|  $Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ P$this>color w__resultP"o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h9;F%N7}$}Q$UP$TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0qthisv__resultPo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h"}P-!l;ĠĠR 0@0CàSS|`armcc+|     A@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWvalueY w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} -!l;ĠĠR 0@0CSS `armcc+|     A@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWvalueY w__resultP|qbits32QqsignR qexpSqfraction\ qbits31P$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthisuw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisuw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] .thisu=first*lasts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPpF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]SZthisu>firstZ w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisu"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0*$thisu"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$Th C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisu)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PFhh @@Xarmcc+|  A~8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intUhGetFlagValueflagsFshift3mask w__resultP n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS<GetFlagValue8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this}"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PTpF F(!1eh ```! F(FpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.hXarmcc+|  .A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865].G.thisu"w__resultP,qresultZUs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %,  }.}P.TFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int a this}w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this}*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQpF F h(p!h(hh(FG `Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0?nwosVSafeFreememory>allocator p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPT    FPhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0this:ptr'x__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.h?A\A} PQPRpF F h(p!h(hh(FG `Xarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwosVSafeFreememory>allocator p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPTFHlpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bthis"w__result8Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h }PQ !%$#"p@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nnmathU_VEC3Cross8pOutp1xp2Zx__resultGrtmpVecdm d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P V'(,+*)-0@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TU'VEC3NormalizeCTpOutpx__result]smagYps d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P QTPU!VEC3NormalizeC/04321 ` 0   ` 0   ` 0 /`armcc+|      4$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h  !4}4R4Q4P67;:98A-(M`PpV>0>!U=0c?!gWj?0Z?!^X>0Q?/U@                                   (ЍpOut%s must not be NULLmath_Matrix34.ipppCamPospCamUppTarget`armcc+|     (,AzApszApd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nnmathARMv6UMTX34LookAtC,pOutpCamPospCamUppTargetlx__resultFY0NYsm]YrvLook\rvRightPrvUpDt d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp,2223     #EEE}}}},}PTSXRWQU P V=>BA@?pF FB@")F F FpXarmcc+|  A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6UMMTX44CopyCpOut>p w__resultPt d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp (}}QUPTDEIHGFpF FF)F FpXarmcc+|  A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUMTX44CopypOut>m w__resultP]8~e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h68 |V}}QUPTKLPONM8F, <"  FF F F8pOut%s must not be NULLmath_Matrix44.ippXarmcc+|  *A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*nnmathU:MTX44Identity*pOut"w__resultP(n d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ipp:93}*}P*TRSWVUTp@--(M`P( 8 U(Ѝp  @? @ (  (   (   (   (   (   (   (  `  H ` h  `  H ` h  `  H ` h  `  H ` h `armcc+|     0`A|AzApJz A|A pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`nnmathARMv6UMTX44PivotC`pOutpivotx__result&rPIVOT_ROTATION_SIN_COS1@ssinYscosYY0tsmvXstmpY^t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp<(  )Z  !#      }} } 4}48}8<}<`}P XXTTX HX 8<PQXUPXVYZ^]\[0@--MP@`AaBbU000 @h 9? @= ( ;  9  ( 9@   i :0 @/  , ( *  ) :@   $  " j ; @ *       Ѝ0pOut%s must not be NULLmath_Matrix44.ipp?@`armcc+|     DdA}Au  AtDu A}A td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnnmathARMv6UMTX44OrthoCdpOutlYbrY:bYtYnYfYx__result\Y0cnsmrstmpYot d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippD5 ! !!}}  }, }0 }, $} $d}0 $P`$ P$T( ($ $ $$  $  $  $  $ P$U`aedcbp@--@@`AaBbP j*J*iIh H p`armcc+|     4dA|Av V|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnnmathUMTX44OrthoPivotdpOutlYrYbY^tY6nYfY9pivot w__resultP`],LhP8~ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hD {7}}`}(`d}(d (d (d (d (d (d HQHdU$ $d  d  d  d  d  d P dTghlkji@--@ H FrSqrt: Input is out of the domain.?`armcc+|     $hA~A| L~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hnnmathUFrSqrtYhxY\x__resultYDg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h&}}8}8<}<h}8<  < nosrqp0@--M@P@T`00`0I/lUh00<0` H     Ѝ0pOut%s must not be NULLmath_Vector2.hp%`armcc+|     0A}A{Az]{ A}A z(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC2ScalepOutpscaleYpx__result]d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h,23}}  } }}} }P  QUPTuvzyxwp@--P@   @@p`armcc+|     $HA|AzO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HnnmathUXVEC2NormalizeHpOutVp8w__resultPDm d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ipp K}}D}DH}(Q(HT P HU|}~AdpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)buffer8x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h }QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-widthYx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h;Q} PH"TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis)isFixedx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h;U}QPcpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cthis)pFont.x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h7H}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisExY-yYx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h  }   P8F F, P" - Q"  B0")F F F8pOut%s must not be NULLmath_Matrix34.ippXarmcc+|  @A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@nnmathARMv6UNMTX34CopyC@pOut>p w__resultP>t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp89 (}@}Q@UP@TpF FF)F FpXarmcc+|  A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUMTX34CopypOut>m w__resultP]8~e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h68 {V}}QUPT8F, :"  FF F F8pOut%s must not be NULLmath_Matrix34.ippXarmcc+|  *A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*nnmathU8MTX34Identity*pOut"w__resultP(n d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ipp893}*}P*TpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> {Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h  }}QUPTFFFF#F:F1F(FXarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`z\> {Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h ( +}} S TRWQVPUpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> {Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h  }}QUPT -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00?0?nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optiond#0$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.h'&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath0/ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#iself_typeCVEC26VEC265Y5Yoperator f32 *6operator const f32 * 6?operator*=]65Yoperator+65?operator-65operator/65Y000YY0pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]06 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #VEC36VEC365Y5Y5Y008d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xY#&yY#&zY#&wY# @VEC4#VEC460:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,l0''fYa'mlY 'a{'vB0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,@MTX340#cIdentityMTX346MTX3465Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y@?0@0Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv600Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60YL(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<l@'b'f9Y&'m1Y'a@'vQB@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<@MTX44@&#cIdentityMTX446MTX4465Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Yoperator f32 *"69?0900YNd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionWVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintfloatiGLvoid}2iGLenum3iGLboolean4iGLint8iGLsizei9iGLuint<iGLfloat=dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxhg$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#ml d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Ynwut@Color8&r#&g#&b#&a#~Color86@FloatColor&rY#&gY#&bY#&aY# iSelfTypeFloatColor65~FloatColor6??operator=65operator f32 *6Set65(5(5(:(00xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresoswd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#DGfxObjectresyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int??|{`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4uthis3ZelementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32Y#cFloat32ToBits245Y@Float31&m_Float32Y#cFloat32ToBits315Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsoosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}0os0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@RenderSystemutosgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTc\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress>#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResource<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 nw font@CharWriterL&m_ColorMapping\#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode$# &m_Scale4#$&m_CursorPosH#,&m_FixedWidthY#8&m_pFont.#<&m_pTextWriterResource2#@&m_pDispStringBuffer8#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont65.EnableFixedWidth65SetFixedWidth65YSetCursor65Y5YcGetDispStringBufferSize5cInitDispStringBuffer855GetDispStringBuffer86"SetDispStringBuffer658StartPrint6EndPrint6UseCommandBuffer6B J&m_ColorMapping\#&m_VertexColors#&m_TextColors=#&m_GradationMode$# &m_Scale4#$&m_CursorPosH#,&m_FixedWidthY#8&m_pFont.#<&m_pTextWriterResource2#@&m_pDispStringBuffer8#D&m_IsWidthFixed#H&m_Alpha#I000(00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexn#iGlyphIndexIsManaging650y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.h+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650-$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width#&height#&depth#1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0>&m_UniformAddrB# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer';B&m_UniformTextMtxBuffer@#s&m_UniformTextColorBufferi#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position"#*s_StaticInitialized*s_VertexBufferc GetVertexBufferCommandBufferSize55 RectDrawer 6 ~RectDrawer 6 Initialize 6555 Finalize# 6 DrawBegin# 6:  DrawEnd# 6:  SetProjectionMtx 65 SetViewMtxForText 65 BuildTextCommand 6503Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned shortchar000?0nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidthY#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#&m_PositionStreamv#&m_ColorStream#&m_TexCoordStream#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount(#&m_FontCommandBuffer#&m_FontAllocator#&m_ShapeAllocator#GraphicsDrawing868~GraphicsDrawing68Finalize68InitializeShader6855Setup68BeginDrawingShape68DrawLine68555DrawRectangle68555FillRectangle68555FillTriangle685555FillTriangles6855(5InitializeFont68555DestroyFont68 BeginDrawingString68 DrawStringY 685o DrawStringY 685(5(5o DrawStringArgsY 685(5(55 FlushDrawing 68 InitializeShader 6855 InitializeFont 68555555 SetupMaterial 68 SetupTexEnv 68 SendMatrix 68 BuildTriangle( 685555 BuildRectangle( 68555 BuildRectangle( 6855555 BuildLine( 68555Y5 InitializeFontResource 6855InitializeFontShader6855SendFontMatrix680fontos5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPad07d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0nwdemo@UtilitycLoadFile55: 9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#;ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterf?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoBAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr##&__name+#00'F__class_type_info&base#F__vmi_class_type_info&base/#&flags#&base_count# &base_info#B &base/#&flags#&base_count# &base_info#F__si_class_type_info &base/#&base_type:#/06i__builtin_va_list0Y0?a00uYB/0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#R d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00WVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=~MoveArray6urelease6usize6}begin6uend6uempty6}clear6uGetArrayKind6}SetCapacity6u5destroy6u5destroy_range6u55erase6u500y00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase^]Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid000nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0n&m_TagProcessorT#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessornTextWriterBaseE6E~TextWriterBase6EVPrintfY6E55#0| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.ha`bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Normalize3pOut3pz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h VEC3Normalizeedfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAt3pOut3pCamPos3pCamUp3pTargetz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34LookAtihjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Copymlnd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Pivot3pOut3pivotz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Pivotqprd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Ortho3pOut3Yl3Yr3Yb3Yt3Yn3Yfz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Orthoutvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34Copyx!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 *'$&'''$*'K$*K!u'!`!''! !-'&'4'$@'=!Y$$Y!R$XR!6$6!'$'!B$lB!;'I!W$|W!P'^'e!g$<g!/''D!n$n! $ 'l!{$X{'''''t!''$''''$!$!$!$! $ ! $ ' ! $ ' $z ''$>!$'$|'$'$,!$'$`!$'$$!$!$''$'!$''' !!$!'"!#$x#!$$$'%!''|'!'!$T!!'' ''''''''''$.''''0@N4(SKui"`  -&|4J=YR`6+' B;IWPs^YeBg/Dnn Nl-{tsX="S!    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( ihh1FGFF[DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cpppF F @` `%a qpF FF y(J;!V(  ;    @     3FLJ_!BFF (! @ @I(ʲ ihhGFh FG @B8JH2n!-h F`hh`&h FG B(J2y!h F`hh`+FJ!FF(!r[DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cppNW:Pointer must not be NULL (resultAddr)F @` `ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_GraphicsMemoryAllocator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppNW:Fatal Error [DEMO:GraphicsMemoryAllocator] invalid parameter.(0x%X) NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-A. NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-B. Xarmcc+|  "A|Xarmcc+|  A~Xarmcc+|  8AxXarmcc+|  4Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"#t"this8>allocatorG d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/this8"ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8voidint078this8areaaimfidGsize3x__result qaddrAlignd$qresultAddr`(,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4void04this8areapaimRid3addr  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp#&' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp/&&\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp7"' :,n M8 W -, ! W -, !,f' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp&) "&|}"} Q "UP"T}}PT}8}  P8S8 R8VQ8UP8T}4} 4VS4 R4WQ4UP4T $#"!F FXarmcc+|   A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nngxCTRUgGetVramStartAddr area"w__resultP a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h } }P T&'+*)(FP@TCXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int\  this8Fx3base w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h  }}RQPS-.210/F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nngxCTRUuGetVramEndAddr area"w__resultP a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h } }P T456^ S: 00/`armcc+|      98D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#A@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintchariu8|(%iu32*%is32/%iuptr3%ichar85%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalFEd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hIHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hLK,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexVUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hYXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stda$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsdcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndnd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMp,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager rd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndutd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize685Finalize68Allocate685555Deallocate685555MathRoundup68550d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# Q&base_info#B &base#&flags#&base_count# Q&base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list00B0U&tinfoY#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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  "ARM 4"iZpZpZpZpo $$f,[4  x t || |   pP0@`\P(\P@PP\0ZL ZpX`t$P@Zp&tl P<d)' Zp-tD dP@0@ Zp`4ht h   hu! !G! !"h8#@# # w$$h (% 4%%h D& P&0'[ 0(r8(1 ( (p)h )l) * *p+h + +,x H-P-I -k- .. ,/n4/( \0 hh0<1h 11I \2d2 ,343 3u3 44q 058509 h6tp6  7 78x x8v8 99e 99- L:T:::;;~<<D<H=s==q=d>pl>@@~@cPAXA.AABB0C8CCCUxDDE$EEEdFlF}GGJGGLHTHHmHIxI~J|JGDK}LK KyKL{LPMzXM[M oNP(Qj0QQiRsR(eR ]^` (   p@ ,pC 4pE DpH TpK dpN lpP |pS pU pX p[ p] p_ p(a p c qf qh ,qj = 0??0@--4M@#P0 P((  @(@  0  ( 0   0 ( 0 X\\4Ѝ075𵍰F F)F F0"h/I Fh0+I Fh0&I Fh0!h0( FF!(1 F"" hF9hF.!+  ` NW:Fatal Error Fail to set up model. A result code is 0x%xdemo_GraphicsSystem.cppNW:Pointer must not be NULL (model)@--M@  @ ( A +SX  @ ( A +SD`XЍu=B CPU :%5.2f ms/f (%6.2f %%) GPU :%5.2f ms/f (%6.2f %%) Cmd size :% 8d bytes \ `             \/@--M@`pP ' @% (   |0   @ (   `0 X00h0> Ѝu=B CPU :%5.2f ms/f (%6.2f %%) GPU :%5.2f ms/f (%6.2f %%) Cmd size :% 8d bytes pF Fj( F)F F)F F F F F F)F F)F FpFhFhFac c!eFj𵑰F F F (F F F B h9F0F F B h9F0F(H F "hF:FH0   F "hF:F F B h:F!0FF F Fj( FF2F9Fi BF2F9F j BF2F9F`jp@-- M@PUB/J P9 `        5 @    *P ЍpNW:Pointer must not be NULL (camera)demo_GraphicsSystem.cpp@FhFhFac cpF F FF)F0FpFjj@-(M@(     (Ѝ75O--$M@P`p@`UQ/ZV.Wb/N P   0 0h H 0 $ЍNW:Pointer must not be NULL (leftCamera)demo_GraphicsSystem.cppNW:Pointer must not be NULL (rightCamera)INW:Pointer must not be NULL (baseCamera)J0@-4M@#P0 P((         04Ѝ075O-,M@P`p(($(( P (   W  (  0  (  0   (@X((Y.DQ (( ( [ 0  (Z  (( ( [ 0d @ ,Ѝ??NW:Failed assertion profilerLeft >= 0Gdemo_GraphicsSystem.cppGL_ERROR : %s (0x%x)QNW:Failed assertion profilerRight >= 0U_pF F%v F 0 ~( h` h`h(J!,1pdemo_GraphicsSystem.cpp    ! /𵅰F FF F(F0FF0F hhB󵳰 FW!I3W @2(22 -F3FH`-3`3`+F!1F3Fa+"hhFhi3HaQhPi\I]H([!d om n`nno3bj(]J!jVjj,"! !F FaoF3a,"! !F,1 FaoF3bl![l [=IB8 kFr`hh,"!  aoF3Hb`!3` (FF F0F0aFFF. 0FFF!F3`5NW:Fatal Error nngxInitialize failed. demo_GraphicsSystem.cpphGL_ERROR : %s (0x%x)F h+   F0 F0 Y( А!Y YhhG F$0 F 0 F0 F0 F0 F0 F 0  F(0HFF. 0FFF ! 1F%F Fh)FhGGL_ERROR : %s (0x%x)demo_GraphicsSystem.cppF F-"+FI"N & BNv F0F FscreenKind is out of bounds(%d) screenKind <= %d not satisfied.demo_GraphicsSystem.cppF FFF3F*F!FHHHhF FFF3F*F!FHFH`"2HhHhH%5&"!F!8F";F!(INW:Failed assertion result.IsSuccess()|demo_GraphicsSystem.cppHFJI ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_GraphicsSystem.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp75u=NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Pointer Error renderSystem->m_CommandListSwapper(=%p) is not valid pointer.NW:Pointer must not be NULL (this->m_PriorDepthRenderKeyFactory)Xarmcc+|  AzXarmcc+|  AxXarmcc+|  $AyAF {Xarmcc+|   A{Ang{Xarmcc+|  AxXarmcc+|  A|Xarmcc+|  <A|Xarmcc+|   XA{Avi{Xarmcc+|   A{Aj{Xarmcc+|   A{AtJ{Xarmcc+|  jAzXarmcc+|  A|`armcc+|     A}Aph}`armcc+|     |Az`armcc+|     ,,A|AzArFzA|`armcc+|     (Aw Alw`armcc+|     ,XAw AlwAl`armcc+|     A~At]~Xarmcc+|   A~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     (A}A{Ans{A}Xarmcc+|  NAzXarmcc+|  hA|Xarmcc+|  RA|`armcc+|     8xAw Au AlYuAw`armcc+|      X`armcc+|      $`armcc+|     ,A{AyAtlyA{`armcc+|     (A~A|Aza|A~Xarmcc+|   AyAJ{Xarmcc+|  :A|Xarmcc+|  6AzXarmcc+|  &A|Xarmcc+|  A~Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Xarmcc+|  A~Xarmcc+|  pAxXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemors_GraphicsMemoryAllocatorrs_DeviceAllocator4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoVaDeallocateGraphicsMemoryareazaim\id>addr Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoUMAllocateGraphicsMemoryareazaim\id>size w__resultPqbufferdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wh allocatordescription*ww__resultk PqmemoryqrenderSystemk 0rswapperDescription~|rextensionScreenDescription/~scameraMemorybsstereoCameraOserr<`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0.thisk ZfileName<qresourceSetPrresultLrmodelsWDqnode@qmodel]V$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Nthisk 6qallocatordqmemoryUserr# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ethisk >renderTarget qrenderContextVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<thisk >renderSortMode d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthisk vsceneSystemo XsceneEnvironmentSettings=:qrenderContextdqsceneContextm `qsceneEnvironment\"qendW*XqsceneEnvironmentSettingX2@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisk sceneSystemo tsrenderContext`ssceneContextm LssceneEnvironment9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865])thisk VsceneSystemo 8qcameraUqsceneContextm \0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jbooljthisk fscreenKindAHsrenderContext4sisMultiCommandList!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisk "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]n thisk :rendTickXrspanLP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||thisk RclearColor48|serr!dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],float,thisk camerah,rtranslate\sscalePrmeshArray:TrendMeshPriterLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintGthisk camerascreenKindAj9isCommandCacheDump LqrenderContextX qsceneEnvironmentX0qprofilingIdY|qcmdBufferSizeZ4lserr9rbuilder Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XboolinttXthisk leftCamerarightCamera9isCommandCacheDump qrenderContextX qsceneEnvironmentT,scmdBufferSizesprofilerLeftsprofilerRight\rbuilder D serroserrId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisk :rstartTickXrspanLPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 0 thisk "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nthisk "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisk "8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float5 thisk RrendTickPrspanLHqcurrentTime xqcurrentGpuTime d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NmNthisk >screenKindA qdisplayVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hhthisk jscreenKindALsdisplay#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]RRthisk >screenKindA d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthisk rleftCameraTrightCamera6baseCamera9rdepthLevel?9rdepthRange?sprojOriginalsviewOriginalsprojLsviewLzsprojRgsviewRSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XfloatQ Xthisk qcallCount d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thisk \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float thisk graphicsDrawing9ApositionX Zn9ApositionYPqloadRate ,qloadGpuRate ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float thisk RqloadRate qloadGpuRate Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wm allocatormdescription Ow__resulto Pqmemory~qsceneSystemo ~.qworldMatrixUpdater~qskeletonUpdater~qmaterialIdGenerator~xserr<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:void0 :thiso "qallocatorU,qmemoryV.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6 6thiso >sceneRoot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]& &thiso >sceneRoot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiso "0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianU1BSwap!val!pw__result!PQrMASKhrMASK2` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutEndianU:BSwapL"valLpw__resultLPQrdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianULBSwapval"w__resultPqMASKRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUSBSwapAvalA"w__resultAPrdata&p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapr0valrPw__resultr ,rdata&p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUcBSwap  val w__result P  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVFinalizeGraphicsSystemd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintvoid0nwdemoVInitializeGraphicsSystempdeviceAllocatornsMAX_FILE[sMAX_DIRECTORYHsworkingMemorySizeA5sworkingMemory!rresultd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' 7| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp ,cU%(wI&( -*.3 !$=Z$CZ"5' ,=U3& VI d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp 3DDE, '#G ! _ '  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Compiler, RVCT4.0 [Build 865]0h0thisv__xX__y9\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional=  1J}} .}(.0}R0hQ0UP0T\]a`_^pF FF")F F0h` FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this7^__oper@__x"w__result7P\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional$%&}}RVQUPTcdhgfepF F"h(FhpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this?>__y( \ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional+ &}}QTPUjkonmlFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisw__resultP|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }PQqrvutsF F!H@Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"w__resultPY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }}PTxy}|{zF" F FXarmcc+|  AzH~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3this.8Ltick pw__resultP] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h021%}}}PTFQhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?thisw__resultLPQ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>+}PRpF F" F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865];thisD>9zeroOnly w__resultDPc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h8:S%}}QUPTF!hF"hF"iF FXarmcc+|  &AzAxP~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&WD&nanoSecondsLpw__resultp"rret`x__struct_resultD:c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h6AFg%s%}}$} $&}P&T|F FJKih(h FF F|ʚ;Xarmcc+|  "Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"p"this>w__resultp x__struct_result ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hV}"}P"TQ"UpF F)F FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]u this>w__resultpx__struct_result ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h }}PTQUF FF FXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wg2w__resultpx__struct_result"] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>}}PTFah hAa` ` FXarmcc+|  AzK~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Y Mthis.rhspw__resultP] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h ">7L}}}PTF F")FhFhFF"F FpXarmcc+|   ,AxAvS|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],Z n,thisVrhshw__resultp(rretXx__struct_result8] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h$.7%JI}} *}(*,}P,T Q ,UFQhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisLw__resultLPQc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h "8}PRpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h }P0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ]thisindexpx__resultFrcolumnhe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P UpF F h")Fh FGpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0C this>size w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTpF FF h2Fh FGpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S this^size@9alignment "w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h  ,}} R VQUPTpF FF h2Fh FGpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S9this^size@9alignment "w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h  ,}} R VQUPTpF FF h2Fh FGpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Sfthis^size@9alignment "w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h  ,}} R VQUPTpF FF, hCF h2Fh FGpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Sthis^size@9alignment "w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h  8}}RVQUPTF Fh(hpG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this*x__resultqpRr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }PPQF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0  this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h } }P T`pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0-this)pw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP     Fh( pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Qthis*x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5} PPQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0!kthisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0!thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}PQ#"!   /`armcc+|      0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisuredr]greenrEbluer-alpharw__resultPo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h&}    P%&*)('pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Tthisv__resultPo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}P,-10/.FF0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wthis w__resultsPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7}PQ348765pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>p w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPT:;?>=<F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__result P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I} }P TABFEDCpF F)F FF! FpNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.hXarmcc+|  $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this >9p w__result P"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h%%}$}Q$UP$THIMLKJpGResDicPatriciaXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}OPTSRQ8F(F( FJF! (F8%s::%s: Object not valid.ut_ResDictionary.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char,this "w__resultP*r__FUNCTION__w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h%I},}P,UVW[ZYXpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this*>p w__result*Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPT]^ba`_F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this*"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I} }P TdeihgfF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this2"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[} }P TkmlqponFFh!h8hh8FF+FbhGXarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this>slot { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    >}}QWPTstxwvuF FFF0F!h$BXarmcc+|  Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:thiszfirst\last>invoker p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h: &  }}} S VRUQTPWz{~}|pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this*>p w__result*Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this*"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I} }P TF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this2"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[} }P TpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this >p w__result Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this "w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I} }P TpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this*>p w__result*Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this*"w__resultP q 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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this2"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[} }P TFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQF FF%`" ` FpXarmcc+|  AxL| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisjarg0Larg1harg2.w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi` %a}} }SVQUPTFFB pGh* Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool@this:s_TypeInfo'x__resultqselfRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z } PQPS`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTpF F)F FF[! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.hXarmcc+|  $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0[P$this>9p w__resultP"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%%}$}Q$UP$T   8F FFFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W{ptr"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}}PT `hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP 8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT"#'&%$8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PT)*.-,+pF F)F FF!1 FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.hXarmcc+|  &A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&void0&this(>9p w__result(P$y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%+}&}Q&UP&T0154328F FFFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W{ptr"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}}PT78<;:9`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP>?CBA@`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPEFJIHG8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PTLMQPON8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTSTXWVUpF F)F FFo! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.hXarmcc+|  $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0o$this>9p w__resultP"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%%}$}Q$UP$TZ[_^]\8F FFFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W{ptr"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}}PTabfedc`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQPhimlkj`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPoptsrq8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PTvw{zyx8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PT}~pF F)F FF! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.hXarmcc+|  $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>9p w__resultP"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%%}$}Q$UP$T8F FFFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W{ptr"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}}PT`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this.IpBegin6numA#w__result.P r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQPFJhhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis6*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-J-} PPQ`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this))p3w__result)Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this."w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this."w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTpF F)F FFP! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hXarmcc+|  $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0P$this>9p w__resultP"~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%%}$}Q$UP$TpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0@thisQ>9p w__resultQPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h?%}}QUPT8F FFFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W{ptr"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}}PT`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>9p w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%}}QUPT8F FFFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W{ptr"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}}PT`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PT     pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void09this>9p w__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%}}QUPTpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0|this>9p w__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%}}QUPTpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0_{thiso>9p w__resultoPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}}QUPT#"! 8F F 0FFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W6ptr"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355XC}}PT%&*)('`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP,-10/.`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP3487658FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT:;?>=<8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTABFEDCpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this]>9p w__result]Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPTHIMLKJ8F F 0FFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W6Sptr1"w__result@Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355XC}}PTOPTSRQ8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PTVW[ZYXh1`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P]^ba`_8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythis%"w__resultEPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PTdeihgfh `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ythis)w__resultuPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}Pklponm8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PTrswvuth1`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}Pyz~}|{8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PTh `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PTh `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PTh `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8F h(! 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FNW:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _ thiso"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%%} }P TF F(F(FF78FFF FXarmcc+|  ,Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,thiso>w__resultp*x__struct_result. x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hs},}P,TQ,U8F F F0y0( FhF( !1iF(F8"!F1y1(FNW:Failed assertion model.IsValid()gfx_Model.hXarmcc+|  LA|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthis]Rx__result: LrmodelQpx__struct_result4q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h 3  %," 1}L}:<pPLU Q LTF a0@XpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this]w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h%'B }P QF e0@XpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this]w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h&(D }P QFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int " this>w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q|F F- FB FF!+F! 1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this>>index w__resultXP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TpF F)F F0i0hpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int8thise>index w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}}QUPTFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQF FF3F)F F  ;FF Xarmcc+|   8AwApY{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 "8thisKvarg0Xarg1darg2:rcombiner^L{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  ( }}$6}68} S 8VQ8UP8TpF F")F F")F1 F0h` FpXarmcc+|  &A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&&this>element w__resultP$y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hN%1O}&}Q&UP&TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisv__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}P|F F*Fah h|Xarmcc+|  Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool this>shift w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%J=}}QUPTF5! FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool  this"w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hN}}PTFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] &thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h(}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Bthisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%4}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] \thisw__result Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h)}PQ    FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wthisw__resultePy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%5}PQF F(!@1 hNW:Failed assertion this->IsCommand()gfx_RenderElement.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h %,}}PTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h6}P! pF F)F FFH ` FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this8>allocator w__result8Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hMN1}}QUPT#$('&%F FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this8"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h&'}}PT*+,pF FFpXarmcc+|  A|./3210pF F)F FFH ` FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this >allocator w__result Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h2}}QUPT56:987pF"! 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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTpF F%`  FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>pointer w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }} Q UPTpF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\this>pointer w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%}}QUPTF FB&h"!hF(h `") .`"iF(Xarmcc+|  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Compiler, RVCT4.0 [Build 865]*void0U*this"w__resultP(q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}*}P*T)*.-,+F FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT015432pF F%`  FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>pointer w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }} Q UPT78<;:9pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\this>pointer w__resultPu 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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thism "w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PTFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]othisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQF Fx0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thism "w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PTFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQF F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]! thism "w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PTFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQF F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]! thism "w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT     FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Mthis|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ   F FH0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thism "w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT      FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ethis|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQ      F FH0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thism "w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT     FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisGw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ" # ' & % $ F F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thism "w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT) * . - , + FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisGw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQ0 1 5 4 3 2 F F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] > thism "w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT7 8 < ; : 9 !p@!A```!a!Aaaa!bAbb@!bcAccpGXarmcc+|   ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865], ,,thisd w__resultd P*x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  ,},P> ? 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%thisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QPo p t s r q apGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h-T}QPv w { z y x bpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wthisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}QP} ~  AbpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h.V}QP bpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h%D}QP bpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h-T}QP cpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}QP AcpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@thisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QP FJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int 6 thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q |F F- FB FF!+F!1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this|>index w__resultP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T FJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int @ thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q |F F- FB FF!+F!1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this>index w__resultP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P Q F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P T FJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int 6 thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q |F F- FB FF!+F!1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this|>index w__resultP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T F FF- F|0B F|0F!+Fk!)F F|0`index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.hXarmcc+|  BAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Bi Bthis^indexA@fog"| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  +\,}B} RBVQBUPBT pF F Y(p Y F 0` YIQXarmcc+|  (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (this>light | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  ~2 }(} Q (UP(T pF F F0! YBp Y F0` Y@!QXarmcc+|  2A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2 2this>light | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h 7 ~2&}2} Q 2UP2T `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] <this)ambientLight| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _this)hemiSphereLight| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP FipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisyw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h&(E}PQ      F @XpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisyw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h }PQ  FF@0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nthisyw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h }PQ      !`!A` !`!`!apGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] >thistw__resulttPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P      pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Xthistv__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h}P  # " ! !`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]- thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h . }P% & * ) ( ' `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8Zthis)materialIdGeneratorw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h 9 }QP, - . F FFXarmcc+|  A~0 1 5 4 3 2 pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5 thisv__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.h4}P7 8 < ; : 9 pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< thisv__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h;}P> ? C B A @ !p!A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ?  thisMw__resultMP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h   } PE F J I H G ppGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUthisU)isFixedSizeMemoryw__resultQP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }QPL M Q P O N A`pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int\ thisU)maxMaterialsw__resultQP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }QPS T U F FFXarmcc+|  A~W X \ [ Z Y FHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h4}PQ^ _ c b a ` FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thissw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQe f j i h g FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thissw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQl m q p o n pF F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiss>element s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}QTPUs t x w v u pF FF)F F5BpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ,thiss^first@last"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}}RVQUPTz {  ~ } | pF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthiss>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT pF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiss"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PT pF F F0( UpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this>cacheEnabled w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  }} Q UPT F FFF F-Хa.a/'b(`bXarmcc+|  0Azxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool 0thisopacityKeyFactory=translucentKeyFactory=fadditiveKeyFactory=HsubtractionKeyFactory=49cacheEnabled w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h &!       }0} 0 0 S 0WR0VQ0UP0T F F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Athis"w__resultP w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  }}PT F F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythis"w__resultP w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  }}PT pF hhCh@h5@(CpXarmcc+|  A|Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUySetFlagValueflagsZshiftGmask4value!w__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPT F ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiss.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PT h C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thiss)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q P pF F,` h``,!!(F!(F(FpNW:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0P0thiss>allocator w__resultsP.s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0U pF F)F FF H `)F F0F< aa b`b!( U FpXarmcc+|  6A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6o6this>allocator w__resultP4w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+11%,}6}Q6UP6T F FFF&`.!-)0h "h0FG```h(! ```h`)F F9F F FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Z"Zthisszsize\allocator>9kind w__resultsPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZT pF FF)F FF H `*F1F F0#F< aa b`b!( U FpXarmcc+|  <A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int<this^allocator@maxRenderElements"w__resultP:w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+1=%,}<} R <VQ<UP<T F F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0p$thiss"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$T FH ` F0F< FF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0  this"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h!"+} }P T pF FFpXarmcc+|  A| !p@!A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  > thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hHI } P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Xthisv__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h}P A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intsthis)maxw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h/X}QP    F F"!(F(!1 x(, )F0FbhF , )F8FF NW:Pointer must not be NULL (queueMemory)gfx_RenderQueue.hXarmcc+|  jAx4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jvoid0jthis>allocator w__resultPhqqueueMemorydqqueue`dw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  ,-k ] }j} QjUPjT   pF F")F F FpXarmcc+|  A|  F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this]"w__resultP z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h} }P T      F F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this]"w__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%%} }P T      pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0hthisa>9p w__resultaPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPT  # " ! F F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisa"w__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%%} }P T% & * ) ( ' pF F FcpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisa>value z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPT, - 1 0 / . pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thise>9p w__resultePz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPT3 4 8 7 6 5 pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void05thisi>9p w__resultiPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPT: ; ? > = < pGResVertexAttributeXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0W[w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}A B F E D C 8F(F( FJF[! (F8%s::%s: Object not valid.gfx_ResVertex.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char[{,this "w__resultP*r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%I},}P,UH I M L K J F FhXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|this "w__result3P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h13J}}PTO P T S R Q pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this$>9p w__result$Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%}}QUPTV W [ Z Y X F F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResVertex.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this$"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%%} }P T] ^ b a ` _ pF F FapXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this$>value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPTd e i h g f pGResIndexStreamXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}k l p o n m 8F(F( FJF!1 (F8%s::%s: Object not valid.gfx_ResVertex.hXarmcc+|  .A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].char.this("w__result,P,r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%O}.}P.Ur s w v u t pF F FEapXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this(>value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPTy z ~ } | { pGResPrimitiveXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Wow__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h} 8F(F( FJFo! (F8%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],charo,this"w__resultP*r__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%I},}P,U 8F(F( FJFo! (F8%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],charo,this"w__resultP*r__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%I},}P,U F FhXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT F F(F(F8FFF FXarmcc+|  *Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**this>w__resultp(x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hm}*}P*TQ*U pGResPrimitiveSetXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0WZw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h} 8F(F( FJF! (F8%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char.,this"w__resultP*r__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%I},}P,U 8F(F( FJF! (F8%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],charD,this"w__resultP*r__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%I},}P,U F FhXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis"w__resultAP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT F F(F(FF78FFF FXarmcc+|  ,Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>w__resultp*x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hs},}P,TQ,U F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h} }P T F F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%%} }P T F F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%%} }P T F FjXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultAP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT F F(F(FF078FFF FXarmcc+|  ,Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],<,this>w__resultp*x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hs},}P,TQ,U pF F)F FF FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>9p w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%}}QUPT F F(!s1 FNW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"K"this"w__resultGP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%+}"}P"T F F(!s1 FNW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"i"this"w__resulteP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%+}"}P"T F FkXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT    F F(F(FF<78FFF FXarmcc+|  ,Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>w__resultp*x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hs},}P,TQ,U    F F0@hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw"w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}}PT     F F(F(FF78FFF FXarmcc+|  ,Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],8,thiso>w__resultp*x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hs},}P,TQ,U      F F(!1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]""thisQ"w__result P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"T      F F0kXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisQ"w__resultrPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h+}}PT! " & % $ # F F(! 1 FNW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"-"this"w__result)P  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%+}"}P"T( ) - , + * F F(! 1 FNW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"K"this"w__resultGP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%+}"}P"T/ 0 4 3 2 1 F FiXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athis"w__resultAP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PT6 7 ; : 9 8 F F(FF 78FFF(F(F FF FXarmcc+|  PAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PPthis>w__resultpNrdicdx__struct_result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPU= > B A @ ? F F@jXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTD E I H G F F F(FF(78FFF(F(F FF FXarmcc+|  PAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PPthis>w__resultpNrdicdx__struct_result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPUK L P O N M 8F F)F F"h8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>allocator w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W+}}QUPTR S W V U T (!h I@B FFh!h Xarmcc+|  JA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JnwutUHResDynamicCastJrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}PY Z ^ ] \ [ ( hF(Jc!FFhFhut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCast>restw__resultP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}` a e d c b (!h I@B FFh!h Xarmcc+|  JA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JnwutUHResDynamicCastJrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}Pg h l k j i ( hF(Jc!FFhFhut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCast>restw__resultP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}n o s r q p Fh I@ (!h !hFFXarmcc+|  BA|Az<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]B Bthis.resTexturet@rresImageTexturel*BrresCubeTexturel d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h 1A  !/  !x }}B}PBTu v z y x w B Xarmcc+|  A}F}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P| }  ~ !H@Xarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} F!F!F F ( Xarmcc+|  NA|Atd~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NBNthis:functiontrenddNrtextureX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')0 2  ~7/}}L}0LN}PNT F!hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 3this"resIndexStreamyt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  }}PT B Xarmcc+|  A}F}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P !H@Xarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} B Xarmcc+|  A}F}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P !H@Xarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} B Xarmcc+|  A}F}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P !H@Xarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} B Xarmcc+|  A}F}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P !H@Xarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} B Xarmcc+|  A}F}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P operator== !H@Xarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} F!F&&%!F##"" "pN ,   F)(  ((("%"(e*Xarmcc+|  `A|AT~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`i`this:functiontrmodelsEndd`rmodelX(`rshapesEndH@HrshapeZ6rprimitiveSetsEndr6rprimitiveSet$rprimitivesEnd$rprimitive~rindexStreamsEnd~rindexStream~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-, . /10 2 ACB D?A@ BGIH J=~7)5|+#7|+"%|+"|+1}}^}^`}P`T F!hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Sthis"resVertexStreamt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  }}PT (!h!@B FFh!hXarmcc+|  LA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwutUHResDynamicCastL/res/tx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P B Xarmcc+|  A}F}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P !H@Xarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} (!h I@B FFh!hXarmcc+|  JA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JnwutUHResDynamicCastJtresttx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P      F!F!F[ 9  (*  ((F  ((Xarmcc+|  A|Adu~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this:functiontrmodelsEnddrmodelX(rshapesEndH@rshapeZrresSeparateDataShaperrvertexAttributesEndrvertexAttributerresVertexStreamH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-, . /10 2 ;3K'ML N=3'Az) +%o^|+O+}}}}PT  `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)flagw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h12}QP      !`A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Hthisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h@ A}P      HhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxinternalUNWGetCurrentCmdBufferw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h}  # " ! F `Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  n this"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  } }P T% & * ) ( ' F h(``Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }}PT, - 1 0 / . pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P3 4 8 7 6 5 pF F(FF F0pXarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetOffsetFromPtrstart>end w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h8}}QUPT: ; ? > = < F h(`h(ah h Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this6x__resultA#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   " }}PPTA B F E D C  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathU?U32AsF32rxw__resultr g d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h}PH I M L K J F FFF:F1F F i`TXarmcc+|  "Aztd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"intchar00nwutUvsnprintf"destzdestCount\srcCount>format vargsw__resultP qresulthq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h %4}"} S "WR"VQ"UP"TO P T S R Q F FF "hF2F)F F F8FGXarmcc+|  ,0A|At S{A|A pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0intchar00nwutUsnprintf0destdestCountpsrcCountRformat|ow__resultP(rvargsTqresultW&q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h'R}}*}0*,},.}.0} R 0VQ0UP0TV W [ Z Y X O--AM@PAߍP`p0,gg00?pPX#pU:W[y P`~p}kpP  Qs P:IY Yf!  Ypa  /^ ^^ @+S[I!APU @  @10 +SF YZ E| U: _---------- 0x%08x, %s ---- Detail ------ Size : %d Raw Data: 0x%08x, 0x%08x, addr : 0x%x be : 0x%x size : 0x%x (%d) rsv : 0x%x seq : 0x%x data : 0x%x (%f), 0x%x (%f), 0x%x (%f), `armcc+|     DAw As  AGs AwA d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharint thisN9detail 00saddrsendAddr rtmpStr1}soffsetAscount@command_t)data# )addr#)be# )size#)rsv#)seq#saddrsendAddrscommandyscommand_u32scommandSizesirsi_0uw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  &  >w    -$"!,#'2s%! &,&!;-2ym! A }}$ }4 (}(,}4,0}$0}YtYZXWVUHXDW4V0UQ[PT] ^ b a ` _ !p!1A`!`I!s! a!uaabAb!bpGQXarmcc+|   .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].Z 6.this1w__result1P, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h + .}.Pd e i h g f pF F,")F F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ovthis9>descriptionA w__result5P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h  & }}QUPTk l p o n m bpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this9)countw__result5P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h._}QPr s t F FFXarmcc+|  A~v w { z y x !`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 Jthisw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.h 4 }P} ~  F FFXarmcc+|  A~ FJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q F Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  J this"w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h!#G} }P T FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisw__result Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pthisw__result Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQ pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first *last s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP pF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT pF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] fthis"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PT F F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$T F FFXarmcc+|  A~ F FXarmcc+|   A~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfxUCreatePriorDepthReverseDepthRenderKeyFactoryF allocator"w__resultFP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h} }P T F FXarmcc+|   A~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfxUCreatePriorMaterialAndZeroDepthRenderKeyFactoryF allocator"w__resultFP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h} }P T F ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisU.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PT h C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisU)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q P F FFF'`e``1F F F FXarmcc+|  $AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0"$thisUelementspsizeRallocator4kind w__resultUP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   }$} $ S $WR$VQ$UP$T 8F""!F 1 F#F F8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdeC}}PT @-@ X            (,`armcc+|     lA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l lthisB "w__resultB Ph| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h  }l}PlT F ```` a`a va b`bb F00F0< F`0F`<! Q F0F< +!a` FXarmcc+|  RA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]R# Rthisk "w__resultk PP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hI+++&}R}PRT FHpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUWGetTypeInfoFromPtr_>]w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQ pF F, hh FGF)F( Fp Xarmcc+|  ,A|,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast],]obj6x__result]#qs_TypeInfoUU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,T  FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]othisUw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ  FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisUw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQpF F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisU>element s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}QTPUpF FF)F F5BpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisU^first@last"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}}RVQUPT!"&%$#pF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisU>first w__resultaPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT()-,+*pF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisU"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PT/105432F F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0R$thisU"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$T789F FFXarmcc+|  A~;<=F F0F< FXarmcc+|  A~?@DCBAF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroyobject"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTFGKJIHF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroyobject"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTMNRQPOF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroy'object"q 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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeCleanupresxq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '}}pqutsrpF FF FF(i5BpXarmcc+|  $A|,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwdemoVSafeCleanupResources$resourcess "qendV $qitU| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h#'  ~}$}P$Twx|{zyF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroyobject"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PT~FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisk w__result P| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h-/M}PQF FXarmcc+|   A~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfxUCreateTopPriorDepthReverseDepthRenderKeyFactoryF allocator"w__resultFP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h} }P TFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiso w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h,.E}PQ7F F>Xarmcc+|  AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidstdUmem_fun__funlh652w__resultpx__struct_result"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional&}}PTFFF(hjF1F FXarmcc+|  Az8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUbind1st__oper^__x@w__resultpx__struct_result7"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional"*&}}PT R UQVpF FF)F-B " FpGXarmcc+|  ,,A|AxQ{A|A Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first__lastp__f|w__resultp$x__struct_result7R[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm(  &}}&} &(}(*}*,}P,T R ,VQ,U7F F>Xarmcc+|  AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidUmem_fun__fun lh652w__resultpx__struct_result"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional&}}PTHmem_funFFF(hjF1F FXarmcc+|  Az8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUbind1st__oper^__x@w__resultpx__struct_result7"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional"*&}}PT R UQVpF FF)F-B " FpGXarmcc+|  ,,A|AxQ{A|A Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first__lastp__f|w__resultp$x__struct_result7R[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm(  &}}&} &(}(*}*,}P,T R ,VQ,UFF%F")F F,F(F8FF1F("1F FXarmcc+|  6AxLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6stdV__unguarded_linear_insert6__last>__val __comph6q__nextU^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC# &4~G&}6} Q6VP6TpF FF *F:FF2F:FF"B0FpXarmcc+|  (A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdUncopy_backward(__first^__last@__res"w__resultP&` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h"  I}(}R(VQ(UP(TF FF)F"F ( *F2)F F" F hFFF(FhFF Xarmcc+|   \AwAnk{Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\stdV__linear_insert\__firstv__lastX>:__comphr__valueH[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm &  2,.P}}$Z}Z\}R\WQ\UP\TpF FB &F6"1F F6BpXarmcc+|  "A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"stdV__insertion_sort"__firstR__last4__comp"s__i!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC$  B%3}"} VQ"UP"T𵅰F F&F 1FhFFF0FhF6BXarmcc+|   .A{AvT{Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].stdV__unguarded_insertion_sort.__firstV__last8__comp.q__iV [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm " :O+}},}(,.} Q .UP.TpF F(( 1 F)F0)F FpXarmcc+|  .A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].stdV__final_insertion_sort.__first>__last __comp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC !&/ }.} Q .UP.TF FF*F!F(2F)F((Fp2F!F(0F F2F!F( F2F)F(0F(FXarmcc+|   hAxS|Ax<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hstdU__medianh__a__bl__cN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC 21,~91?1,91?}(} (*}*h} &*PRhVQhUPhTF F!FhF")F F"iF(FhFXarmcc+|  *Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*__rwV __rw_swap*__a>__b r__tmp`` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h  &&}*} Q*UP*TpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV iter_swap__a>__b ` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h }}QUPTF FF42F!F(F(F8FF1F(ѬB Fp)F F4Xarmcc+|   HAx\|Ax\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdU__unguarded_partitionH__first__lastl__pivotN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC"   4 F  }  u}:} :<}<H} 8<PRHVQHUPHT F FFh O :*"=Fx OB8 ()"Xarmcc+|   PAwAve{td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PintstdV __push_heapP__first__holeIndex__topIndexj__valK__compPs__parent8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC &  1%-;,}}$N}(NP}@W S Ph R PVQPUPPT   F FF@(@*"hBB R*"E F"hF;F)F F Xarmcc+|   AwAnD{|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV __adjust_heap__first__holeIndexx__distZ__val;__compq__topIndexD q__2ndChild@ ^ 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F Xarmcc+|   @AwAp]{Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@stdV __pop_heap@__first__last__resn__valO__cmp>;[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm &&}}$>}>@} @ S @h R @VQ@UP@TpFFB>1FF"" hF+F2F1F FFpXarmcc+|   >A|Av\|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>stdV pop_heap>__firstV__last8__comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm " }}<}(<>}Q>VP>T !%$#"pF F!F(F<`(pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV sort_heap__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  " !}}QTPU'(,+*)𵇰F F( IF"hF;F2F F(@FXarmcc+|  $VA{Atc{Atdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]VstdV __make_heapV__first__lastx__comp>Y>Eq__distV q__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC "&  ~ y}}J}0JL}LV}0VSV QVUPVT./32108F F`("!F(FF8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV make_heap__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm   4}} Q TPU56:987F F)F F.F"F1F(1FF""hF;F2F)F FF6 B)F F Xarmcc+|   bAwApn{`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bstdV__partial_sortb__first__middlex__lastY>:__compbq__iV^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC"    2:|, }}$`}`b}SbhRbdQbUPbT<=A@?>𵉰F FF3. "hF*F)F F#)(@*F: FFF)F F2F)F0FN((F Xarmcc+|   A{Ar~{`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV__introsort_loop__first__lastl__max_depthN__comp  s__cut:^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC&  K! &0p  #}}}8}XtP R VQUPTCDHGFEpF FB `!F(F!F(FpXarmcc+|   A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] stdVsort __first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm ,!} }Q TP UJKONMLFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]* thiso w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h+-D}PQQRVUTS7F F!h$B>Xarmcc+|  Az0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUJfor_each__first>__last __fpw__resultP[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  }}QUPTXY]\[ZpF FF%`f`-!91.!:1 FpNW:Pointer must not be NULL (renderContext)demo_GraphicsSystem.cppNW:Pointer must not be NULL (meshRenderer)Xarmcc+|  0A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0z0this^renderContext@meshRenderer"w__resultP. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp ,,}0} R 0VQ0UP0T_a`edcbF F(F((FF.!B1(!h0hh0FG(F(FF0FF#h1F2F`h0FF#h1FFFF. 0FFF!M1 FNW:Pointer must not be NULL (command)demo_GraphicsSystem.cppGL_ERROR : %s (0x%x)Xarmcc+|  AzPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisfelementH4qcommandBV4trmeshhsmodel]5vserr" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp )'  , &   >& >O}}|VDrVQUPTghlkjipF FF)F5B" FpGXarmcc+|  ,,A|AxQ{A|A Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each$,$__first__lastp__f$|w__result$p$x__struct_resultR[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm(  &}}&} &(}(*}*,}P,T R ,VQ,UnosrqpHx(F! (  Xarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolWJ}$x__result!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M = }$} PuvzyxwB Xarmcc+|  A}F}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1'tit2'xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P|}~!H@Xarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_'pit2_'tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}8F F, P" - Q"  B0")F F F8pOut%s must not be NULLmath_Matrix34.ippXarmcc+|  @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@UNMTX34CopyC@pOut>p w__resultP>t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp89 (}@}Q@UP@TMTX34CopyCpF FB@")F F FpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6UMMTX44CopyCpOut>p w__resultPt d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp (}}QUPT!`A```aAapGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L thiso w__resulto P| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h+}PF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroyobject"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroy-object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroyobject"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h  +}}RQPSF FF.h1F"h(*)F F&`1F(FXarmcc+|   4AwAvW{Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4stdV__linear_insert4__first__lastl>N__comphs__value;[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm& 2& }}$2}(24} 0V R 4WQ4UP4TpF FB &"1F F6BpXarmcc+|   A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] stdV__insertion_sort __firstR__last4__comp s__i!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC$  B%3} } VQ UP TpFF%F(F)h-BpXarmcc+|  A|Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV__unguarded_insertion_sort__first>__last __compq__iU[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  :+}}QVPTpF F(( !F@1 F)F F@0)F FpXarmcc+|  .A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].stdV__final_insertion_sort.__first>__last __comp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC !&/ }.} Q .UP.TF FF*h!h(2h)h((Fp2h!h(0F F2h!h( F2h)h(0F(FXarmcc+|   hAxS|Ax<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hstdU__medianh__a__bl__cN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC 21,~91?1,91?}(} (*}*h} &*PRhVQhUPhTh h` `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] __rwV __rw_swap __a)__bq__tmpR` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h } Q PpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV iter_swap__a>__b ` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h }}QUPTF FF$2F!h(F(F1Fh(ѬB Fp)F F$Xarmcc+|   FAx[|Ax\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]FstdU__unguarded_partitionF__first__lastl__pivotN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC"   4 @  }  u}8} 8:}:F} 6:PRFVQFUPFTF FFh O X`P=Fx OBݸ!X (ѩ`PXarmcc+|   DAwAv_{td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintstdV __push_heapD__first__holeIndex__topIndexj__valK__compDs__parent8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC &  %-;}}$B}(BD}:W S Dh R DVQDUPDT     F FFx"X!X ( X`P=FhFB۷Bx X`P}" hF)F FXarmcc+|   bAwAtn{|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bintstdV __adjust_heapb__first__holeIndexx__distZ__val;__compq__topIndexX q__2ndChildW ^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC &  D   |% &J}}$`}0`b} S bh R bVQbUPbTF FFF h0`"hF(;F! FXarmcc+|  (AzTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdV __pop_heap(__first__lastp__resR__val4__cmp> [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm &Q}(} ( S (WR(VQ(UP(T|F FB -""hF*F)F F+h|Xarmcc+|  (Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdV pop_heap(__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  X}(}Q(UP(T#"! pF F!F(F$`(pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV sort_heap__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  " !}}QTPU%&*)('F F( O"hF#X2F9F F/Xarmcc+|  6Az`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6stdV __make_heap6__firstr__lastT__comp>5>!q__distV q__parentW^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC   Q ~ z}6}6S6 Q6UP6T,-10/.8F F`("!F(FF8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV make_heap__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm   4}} Q TPU348765F FF)F F/F"h9h( ""hF:F)F F;h?B)F FXarmcc+|  LAx`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LstdV__partial_sortL__first~__middle`__lastB>#__compLq__iW^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC"    2:~U, }L} SL RLVQLUPLT:;?>=<F FF,. " hF*F)F F#"(@* FhF)F FF2F)F8F=F0FN((FXarmcc+|  pAx`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintstdV__introsort_loopp__firstr__lastT__max_depth6__comp  ps__cut#^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC   K! &0p  #}p} PdWRpVQpUPpTABFEDCpF FB `!F(F!F(FpXarmcc+|   A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] stdVsort __first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm ,!} }Q TP UHIMLKJI`!q``apGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]J thisew__resulteP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h }POPTSRQFH ` F FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q 7thise"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h(*6}}PTVWXpF FFpXarmcc+|  A|Z[_^]\pF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> {Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h  }}QUPTabfedcpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> {Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h  }}QUPThiklnoqrtuwxz{}~ -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModerefrefrefrefrefrefrefrefN2nw3gfx9GfxObjectEN2nw3gfx21BasicRenderKeyFactoryIyEEN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEEN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEEN2nw4demo23GraphicsMemoryAllocatorE /`armcc+|       /`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdi__va_list2D__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void0?0std0????D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std00__rw??D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std000003000000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000?]?F?=0?0'??y???9?)?m ?nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnn@Result&m_Code}#IsFailurey6IsSuccessy60$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value}#innHandle}9nn@Handle&m_Handle}#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSecondsL#DZeroOnlyTag0iZeroOnly.*TimeSpanD6D: cFromNanoSeconds5LGetNanoSecondsL6L00Hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]LAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#Tick6:L operator s64L6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?000nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option}#0 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects #&offset # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID #&feature #&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xr#&yr#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xr#&yr#&zr#@VEC3 #VEC36iVector30pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xr#&yr#&zr#&wr# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&]#@BaseData0&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,l0''frl'mwr 'a'vB0&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,@MTX340#GetColumn65iMatrix34KK00Kpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0K!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60==0$#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,&_30r#0&_31r#4&_32r#8&_33r#<l@'f'f=r*'m5r'aD'vUB@&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,&_30r#0&_31r#4&_32r#8&_33r#<@MTX44@*#iMatrix44=0==0epe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfs,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfs10d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintiGLvoid}2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h430d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x6#&y6#iAnalogStickStatusZB&hold}#&trigger}#&release}#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.h76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32riType32)iResU8qiResS8,riResU16 siResS166tiResU32uiResS32AviResF32rw@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfos@ResBool&valueD#iResBoolGiResVec2#iResVec3#iResTransform3#iResMtx34K#0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@DataBlockHeader&signatures#&lengths#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Result&m_Code#GetCode6IsFailure60?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Color8&r#&g#&b#&a#@FloatColor&rr#&gr#&br#&ar# FloatColor65r5r5r5r~FloatColor6iResFloatColor0xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternalCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwut@ResDicPatriciaData#&numDatas# &data# @ResDicNodeData&refs#&idxLeftS#&idxRightS#&ofsString$#&ofsData$# 0 GetBeginNodes6 @ResDicPatricia#ResDicPatricia 6 : ref6 cGetClassName00?FE,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisions#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo3#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic$#@ResSceneNodeData0#&m_Flagss#&m_IsBranchVisiblea#&padding_0#&m_ChildrenTableCount# &toChildrenTable$#$&m_AnimGroupsDicCount#(&toAnimGroupsDic$#,@ResTransformNodeDataS#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo36@ResSceneNode#ResSceneNode6: @ResTransformNode #ResTransformNode6: 0?00 0_ONpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formats# &m_FormatTypes#$&m_MipmapSize#(&m_TextureObjects#,&m_LocationFlags#0&m_FormatHWs#4@ResTexture#iResDataTypeResTexture]6]: 0ptr6]?ref6]@ResPixelBasedTexture#iResDataTypeResPixelBasedTexturea6a: ?Tref6aSetLocationFlag6a5@ResImageTexture3#ResImageTexturee6e: @ResCubeTexture3#ResCubeTexturei6i: 00300z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hQ<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#Sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?VUpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid {4this3element000enwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description/#&m_CurrentDisplay#4&m_DisplayBuffersL#8@Description,&screenKind#&widthA#&heightA#&format# &transferMode&#&memoryArea#&isTransferFlipX#&transferOffsetXA#&transferOffsetYA#&displayOffsetXA# &displayOffsetYA#$&bufferCount#(Description161@Builder,&m_Description/#BufferDescription5695ABufferCount5695CreateF695MakeTransferBufferCommand6F55ActivateBuffer6F0/?U0U/?=00Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut]\Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#GetResSceneObject6?GetResSceneObjectM6G00Cw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxrescd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixK#&m_Scale#0&m_Flags}#<ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0%0?lk<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults}#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksA#&maxChildrenA#&maxAnimObjectsPerGroupA# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksA#&maxChildrenA#&maxAnimObjectsPerGroupA# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults}#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.honhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?K?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrixK#&m_CalculatedTransform#+m_InverseWorldMatrixK#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalo#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#WorldMatrix6YWorldMatrix6a00]y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutts4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidchar000 nw gfx res@ResVertexAttributeData &typeInfo3#&m_Usage#&m_Flagss#@ResVertexAttribute#ResVertexAttribute6: ref6 cGetClassNameGetTypeInfo36 @ResVertexStreamBaseData$#&m_BufferObjects# &m_LocationFlags#&m_StreamTableCount#&toStreamTable$#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase/#iResDataTypeResVertexStreamBase$6$: ?ref6$SetLocationFlag6$5@ResIndexStreamData,&m_FormatTypes#&m_PrimitiveMode5#&m_IsVisible#&_padding_0{#&m_StreamTableCount#&toStreamTable$# &m_BufferObjects#&m_LocationFlags#&m_CommandCache#&m_CommandCacheSizeA#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume$#(@ ResIndexStream# ResIndexStream( 6(:  ref, 6(c GetClassName SetLocationFlag 6(50/?/000y?"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hwv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable$#&m_BufferObjectsTableCount#&toBufferObjectsTable$# @ResPrimitive#ResPrimitive6: ref6ref6cGetClassNameGetIndexStreamsCountA6GetIndexStreams6@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable$#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable$#@ResPrimitiveSet#ResPrimitiveSet6: ref6ref6cGetClassNameGetPrimitivesCountA6GetPrimitives6@ResShapeData8#&m_Flagss#&toBoundingVolume$#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable$#0&m_BaseAddress#4@ ResShape#iResDataType ResShape 6: 0 ptr 6? ref 6? ref 6  GetPrimitiveSetsCountA 6  GetPrimitiveSets 6@ ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTable$#<&toMorphShape$#@@ ResSeparateDataShapet#iResDataTypeb ResSeparateDataShape 6: ? refG 6?a refe 6 GetVertexAttributesCountA 6 GetVertexAttributes 60h??h00?99?00tt0 00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hzy{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_buffer}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftr#&topr#&rightr#&bottomr# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharint000nwgfx@CommandCacheManager*s_Allocatorinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSizeA6Report6: 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emissions#&m_AmbientAndVertexColorScales#&m_Diffuses# &m_Specular0s#0&m_Specular1s#@&m_Constant0s#P&m_Constant1s#`&m_Constant2s#p&m_Constant3s#&m_Constant4s#&m_Constant5s#&m_EmissionU32s#&m_AmbientU32s#&m_DiffuseU32s#&m_Specular0U32s#&m_Specular1U32s#&m_Constant0U32s#&m_Constant1U32s#&m_Constant2U32s#&m_Constant3U32s#&m_Constant4U32s#&m_Constant5U32s#&m_CommandCache#@ResRasterizationData&m_Flagss#&m_CullingModes#&m_PolygonOffsetUnit#s&m_CommandBuffer_# @ResBlendOperationData,&m_Mode#&m_BlendColors#s&m_CommandBuffer#@ResDepthOperationData&m_Flagss#s&m_CommandBuffer#@ResStencilOperationDatas&m_CommandBufferO#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation3#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scaleq#&m_Rotate#&m_Translateq#&m_IsDirtya#$&m_IsEnableda#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagss#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationr#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#$&toTextureMappers#&toProceduralTextureMapper$#&toShader$#&toFragmentShader$#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable$#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHashs#&m_ShaderParametersHashs#&m_TextureCoordinatorsHashs#&m_TextureSamplersHashs#&m_TextureMappersHashs#&m_MaterialColorHashs#&m_RasterizationHashs#&m_FragmentLightingHashs#&m_FragmentLightingTableHashs#&m_FragmentLightingTableParametersHashs#&m_TextureCombinersHashs#&m_AlphaTestHashs#&m_FragmentOperationHashs#&m_MaterialIds#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterialX 6X :  ? ref 6` GetTranslucencyKind 6` GetMaterialId6` 0  0\ { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel$# &m_IsVisiblea#$&m_RenderPriority5#%&m_MeshNodeVisibilityIndexc#&&m_CurrentPrimitiveIndex#(&m_Flagss#,s &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSizeA#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSizeA#l&toMeshNodeName#p&m_RenderKeyCache!#x@ResMesh#iResDataType@ResMeshQ6Q: ?ref6YGetMaterialIndexA6YGetRenderPriority6YiResMeshArray/00Uw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData'#&m_MeshesTableCount#&toMeshesTable$#&m_MaterialsDicCount#&toMaterialsDic$#&m_ShapesTableCount#&toShapesTable$#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic$#&m_IsVisiblea#&m_IsNonuniformScalablea#&_padding_0#&m_LayerIds#@ResModel_#iResDataType_ResModelo6o: ?href6oh?ref6wGetMeshesCountA6wGetMeshes6oGetShapesCountA6wGetShapes6oiResModelArray30QQ0sx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCountA#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArray"0 0t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0:nwgfx@Model#&m_MaterialAnimGroupk#&m_MaterialAnimBindingIndexA#&m_VisibilityAnimGroupk#&m_VisibilityAnimBindingIndexA#00&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers:#&m_MeshNodeVisibilityBuffers#&m_BufferOption}#&m_ModelViewMatrixK#&m_NormalMatrixK#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description#*s_TypeInfo GetResModelQ6]GetResMeshes:6]?0PreRenderSignal6]PostRenderSignal6]GetMaterial6e500a0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidfloat00nwgfx@RenderCommand(__vptr#iRenderKeyTypeiRenderElement+iRenderKeyFactory.00'y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResCameraData'#&m_ViewType#&m_ProjectionType#&toViewUpdater$#&toProjectionUpdater$#&m_WScale#@ResCamera_#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCameraI6I: ?ref 6QGetProjectionTyper6Q0ZZ0My d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraViewUpdaterdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6`50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearr#&m_DepthFarr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?=?Knwgfx@Camera#&m_ViewMatrixK#&m_InverseViewMatrixK#&m_ProjectionMatrix=#&m_InverseProjectionMatrix=#&m_TextureProjectionMatrixK#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValueZ#&m_OriginalTransform#&m_WScaler#&m_IsDynamic#GetResCameraZ6ProjectionMatrix6ViewMatrix6GetProjectionUpdater`6GetFarr6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid?0nwgfxiRenderQueue @RenderElementCompare#operator()6-550w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode"# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder 6 SkeletonUpdaterPtr$6 5/WorldMatrixUpdaterPtr$6 55Create)6 500?0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer #&m_RenderContexty#cCreate=5SetRenderContext6=5CRenderMesh6=55]00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearr*s_DepthRangeFarr*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitr*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogDataDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Nearr#&m_Farr#&m_WScaler#@UpdateFunctor&camera9#UpdateFunctor.6.59operator()6.53@ResFogDataDestroyer#&m_Allocator?#@ResFogUpdaterDataDestroyer#&m_Allocator?#iResPtr:iResUpdaterPtrHUpdate6350000xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<#&m_LightSets7# &m_CamerasT#&m_Fogso#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayO+iCameraBinderArrayP)iFogBinderArrayQ&ResolveReference650-? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfxiSceneNodeArray*#iModelArray-iSkeletalModelArray0'iLightArray3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArray?&iCameraArrayB iFogArrayEiParticleSetArrayH%iParticleEmitterArrayK)iParticleModelArrayN'iLightSetArrayQ"iAnimatableNodeArrayT#@SceneContext#&m_SceneNodesz#&m_Models#&m_SkeletalModels#(&m_Cameras##8&m_Fogs6#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights #&m_ParticleSetsF#&m_ParticleEmitters^#&m_ParticleModelsz#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray+kiHemiSphereLightArrayEm"iAmbientLightArraycoiCameraArray~qiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodesA#&m_MaxModelsA#&m_MaxSkeletalModelsA# &m_MaxCamerasA#&m_MaxLightsA#&m_MaxFragmentLightsA#&m_MaxVertexLightsA#&m_MaxHemiSphereLightsA# &m_MaxAmbientLightsA#$&m_MaxFogsA#(&m_MaxParticleSetsA#,&m_MaxParticleEmittersA#0&m_MaxParticleModelsA#4&m_MaxAnimatableNodesA#8 Builderd 6d  IsFixedSizeMemoryh 6d 5 MaxSceneNodesh 6d 5A MaxModelsh 6d 5A MaxSkeletalModelsh 6d 5AMaxCamerash 6d 5AMaxLightsh 6d 5AMaxFragmentLightsh 6d 5AMaxVertexLightsh 6d 5AMaxHemiSphereLightsh 6d 5AMaxAmbientLightsh 6d 5AMaxFogsh 6d 5AMaxParticleSetsh 6d 5AMaxParticleEmittersh 6d 5AMaxParticleModelsh 6d 5ACreatem 6d 5GetFragmentLightsBegin6m GetFragmentLightsEnd6m GetVertexLightsBegin6m GetVertexLightsEnd6m GetHemiSphereLightsBegin6m GetHemiSphereLightsEnd6m GetAmbientLightsBegin6m GetAmbientLightsEnd6m GetFogBegin6m GetFogEnd6m GetParticleSetBegin6m GetParticleSetEnd6m 0?0-x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?0000nwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight#&m_VertexLights+#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras~#h&m_CameraIndexA#x&m_Fogs#|&m_LightSets#&m_LightSetIndexA#&m_ActiveVertexLightCountA#&m_ActiveFragmentLightCountA#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#ApplyFrom65SetFog65A5SetFragmentLight65SetVertexLight65SetAmbientLight65SetHemiSphereLight650000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00000??0 nw gfx@ RenderContext#&m_ShaderProgram#&m_MatrixPaletteCountA#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(@ Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#Buildert6t~Builder6t Createy 6t5 SetRenderTarget 6y5 ClearBuffer 6y555r GetRenderTarget 6y GetActiveCamera 6y SetCameraMatrix 6y5:  GetSceneEnvironment 6y00Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser #&m_SceneContext?#@BuilderCreate9645Begin695?End69000-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?90900d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdater#@BuilderBuilder6Create6500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialIdGenerator#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsF#&m_MaterialsWorkSpaceF#iMaterialKeyValueArray47@Description&isFixedSizeMemory#&maxMaterials#DescriptionM6M@Builder&m_Descriptione#IsFixedSizeMemoryQ6U5MaxMaterialsQ6U5Create6U50e?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleSetCompare#operator()6550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFileHeaderData&m_Signatures#&m_ByteOrderS#&m_HeaderSizeS#&m_Revisions#&m_FileSizes# &m_NumBlocksS#&padding_M#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic$# &m_TexturesDicCount#$&toTexturesDic$#(&m_LutSetsDicCount#,&toLutSetsDic$#0&m_MaterialsDicCount#4&toMaterialsDic$#8&m_ShadersDicCount#<&toShadersDic$#@&m_CamerasDicCount#D&toCamerasDic$#H&m_LightsDicCount#L&toLightsDic$#P&m_FogsDicCount#T&toFogsDic$#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic$#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic$#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic$#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic$#x&m_CameraAnimsDicCount#|&toCameraAnimsDic$#&m_LightAnimsDicCount#&toLightAnimsDic$#&m_EmittersDicCount#&toEmittersDic$#@ ResFileHeader#@ ResGraphicsFile#iResDataType? ref) 6?C refG 6 GetModelsCountA 6 GetModels 6 GetTexturesCountA 6 GetTextures 6 Setup 655 Setup 65 Cleanup 6 ForeachTexture 65 ForeachIndexStream 65 ForeachVertexStream 65@LocationFlagSetter&m_Flag#LocationFlagSetter65operator()65operator()65yoperator()65iTextureLocationFlagSetteriIndexStreamLocationFlagSetteriVertexStreamLocationFlagSetter0000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@CameraController&m_Allocator#&m_Description"#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description"#Create65DCameraEntryDestroy60"0i00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nw demo@ CommandListSwapper`&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate55G?Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPointA65SetGpuProfilingEndPoint65GetGpuProfilingTotalCostTimer6GetListCount6 GetCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTR@StereoCamera`&m_BaseCameral#&m_LimitParallaxr#H&m_LevelWidthr#L&m_DepthLevelr#P&m_DistanceToNearClipr#T&m_DistanceToFarClipr#X&m_CameraIntervalr#\@CameraInfoH&leftr#&rightr#&bottomr#&topr# &nearr#&farr#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatricesr65555555r5r500P0P00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintboolunsigned short0-000000?0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@RenderSystem&m_Allocatory #&m_RenderContext #&m_PriorMaterialRenderKeyFactory #&m_PriorDepthRenderKeyFactory # &m_RenderQueue #&m_MeshRenderer #&m_RenderSortMode#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$&m_CommandListSwapper #(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera #&m_Resources#&m_SkyModel #@ Description|&upperScreenDescription/#&lowerScreenDescription/#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickL#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCountA#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescriptionB 6B c Createk 5y 5*a?& LoadSkyModel 6k 5 Destroy 6k  SetRenderTarget 6k 5 GetRenderContext 6k  SetRenderSortMode 6k 5SetSceneEnvironmentSettings 6k 5o 5=SetEnvironment6k 5o SubmitView6k 5o RenderScene6k 55A: RenderStereoScene6k 55: ClearBuffer6k 5ClearBySkyModel6k 5TransferBuffer6k 5AWaitCommandList6k RunCommandList6k SwapCommandList6k WaitVSync6k 5ASwapBuffer6k 5APresentBuffer6k 5ACalcStereoCamera6k 555:r?:r?BeginLoadMeter6k EndLoadMeter6k CalcLoadMeter6k SuspendLoadMeter6k ResumeLoadMeter6k ResetCumulativeLoadMeter6k DrawLoadMeter6k 5:A Z:ALogLoadMeter6k RenderSystemk 6k 0@SceneSystem&m_Allocatory #&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@Description@&maxSceneNodesA#&maxModelsA#&maxSkeletalModelsA#&maxCamerasA# &maxLightsA#&maxFragmentLightsA#&maxVertexLightsA#&maxHemiSphereLightsA#&maxAmbientLightsA# &maxFogsA#$&maxParticleSetsA#(&maxParticleEmittersA#,&maxParticleModelsA#0&maxBonesA#4&maxMaterialsA#8&isFixedSizeMemory#<cCreateo 5y 5  ? Destroy6o InitializeScene6o 5TraverseScene6o 5UpdateScene6o GetSceneContext6o GetSceneUpdater6o SceneSystemo 6o 00G ?000'000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddressW#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformation  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCode t@Font(__vptr#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthr#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthr#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex^#iGlyphIndex y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxr#&addrSizeAndVtxr#&addrTexCoordr#&addrColorr# @VertexBufferr&position#*s_StaticInitialized*s_VertexBuffer!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar000nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidthr#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#&m_PositionStreamN#&m_ColorStreamq#&m_TexCoordStream#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCountA#&m_FontCommandBuffer#&m_FontAllocator#&m_ShapeAllocator#DrawStringr65A5A5o0#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#U%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX6#l&m_AnalogStickY6#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactory*s_pPadcGetPad000'Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@UtilitycLoadResources:5@55cCreateSceneNode55: :F :A 0e?)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_ChA#+ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterfcIsCpuProfilingMode/ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAW#&m_CurrentAddrVramBW# &m_DeviceMemoryAllocator#Initialize6e5Finalize6eAllocate6e5555Deallocate6e5555GraphicsMemoryAllocatore6e~GraphicsMemoryAllocator6e01D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]int000000?std435d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intvoidunsigned shortboolfloatBe0&tinfo#&offset_flags#@__type_info&__vptrY#&__namea#0U0]F__class_type_info&base(#F__vmi_class_type_info&basee#&flags#&base_count# &base_info#B &basee#&flags#&base_count# &base_info#F__si_class_type_info &basee#&base_typep#e0li__builtin_va_list000__dso_handle000e0??=?K?0?nwutinternalgfxdemo@RenderSceneInternalFunctor#&m_RenderContext#&m_MeshRenderer#RenderSceneInternalFunctor655operator()650$Bh0&f#&d# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp__dso_handle7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableA d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr 6 #0DCtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@TraitsQipointero&8ireferenceQ(8cGetValue5@Traitsipointero&8ireference(8cGetValue@510 w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hF8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62 #00.H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0%0?nwut@LastValueResultoperator()65550Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2m 0-L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00ONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherTSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hWVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2^8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62 #00.`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00"nwut@ResCommon"ResCommon 6 5ptr6  #0cbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits/ipointer kireference/mcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray/&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hh8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62 #00.kjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsyipointer kireferenceymcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayy&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hp8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00990nwut@ResCommon9ResCommon*6*5ptr6*ptr62 #00.srd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitshipointer kireferencehmcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayh&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonr #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent3#iTItipointer=ireference=operator*E6%?'operator++u6)iterator)6)53ResArray.6.55Aempty66begin6.end6.0!0002|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitstipointer kireferencetmcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayt&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaQitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray &m_AllocatorF#&m_ElementsL#&m_EndL#&m_Capacity# operator[]X6@5size6@0<00  ?RPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3y00{&m_Allocator#&m_SlotsK#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65000%operator()6K5550{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=00%00C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayD&m_AllocatorJ#&m_ElementsP#&m_EndP#&m_Capacity# operator[]X6>5size6>0:000DD?T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key%#&m_Mesh#&m_Model # iKeyType@@Bit64RenderKey&m_Key%#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655SetSimpleMaterialIdAndTranslucencyKind655SetTranslucencyKind65 SetDepth655SetCommand65Key6@ReverseDepth24bitQuantizer#operator()%65@Bit64RenderKey}&m_Key%#Bit64RenderKey6SetLayerId65SetPriorityForDetailedMaterial655SetDetailedMaterialIdAndTranslucencyKind655SetPriorityForSimpleMaterial655SetTranslucencyKind65 SetDepth655SetCommand65Key6@ ZeroQuantizer# operator()% 6 5 BasicRenderElement 65 ~BasicRenderElement 6 IsCommand 6 GetMesh 6 GetMesh 6 GetModel  6 GetModele 6 GetCommand 6%? Key 6 GetBool 6506600000}0?00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactoryBasicRenderKeyFactory8685~BasicRenderKeyFactory68#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0nwgfx@PriorMaterialRenderKeyFactory}iKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate 5CreateRenderKey#6 555?CreateCommandRenderKey# 6 55 55PriorMaterialRenderKeyFactory 6 5#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType6\cCreate5CreateRenderKey#65|55?xCreateCommandRenderKey# 65B5 55PriorDepthRenderKeyFactory65#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType6\cCreate 5CreateRenderKey#6 555?{CreateCommandRenderKey# 6 5B5 55TopPriorDepthRenderKeyFactory 6 5#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6EPtr6E0A|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrv0&m_Object#&m_Deleter#ielement_type3ideleter_typev|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray,&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]6|5size6begin6|end6|00000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]65size6begin6end6capacity6GetCapacity600000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacity# iiteratorX=begin6Gend6G0000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=0000C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]6|5size6begin6|end6|00000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacity# iiteratorX=begin6Gend6G0000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 006D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #;:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h>=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer19@iterator&m_pCurrent+#iTItipointer1=ireference@=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h@ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000B0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator%#&m_Elements+#&m_End+#&m_Capacity# size6000D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00GFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=~MoveArray6begin 6end 6clear6destroy65destroy_range65 5 erase65000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJIhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArraye&m_Allocator[#&m_Elementsa#&m_Enda#&m_Capacity# iiteratoraX=MoveArrayU6U555[5~MoveArray6Ubegin6Uend6Uclear6USetArrayKind6U5SetCapacity6U5destroy6U5adestroy_range6U55eraseaa6U5a000e|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArraye &m_FixedSizeElements# FixedSizeArray6#0ON d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwgfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatew#(iElementKeyFactoryType; iiteratorA-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6MaxRenderElements65Create65*s_TypeInfo GetRuntimeTypeInfo#6Reset65Reset65=5=5=5=: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?#00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocatory#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrays6s55y: MoveArrays6s5y~MoveArray6sbegin6send6sclear6sSetArrayKind6s5SetCapacity6s5destroy6s5destroy_range6s55erase6s5000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBaseYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitr#L&m_CharSpacer#P&m_LineSpacer#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?^]Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=0000C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionaldcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionaljiTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalmlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalpoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalvuTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0-nwut@Slot2zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00-nwut@Slot2}|Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot3(__vptr#0/&m_Allocator#iResultType iAllocatorType { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copya3apOut3ipz__resultape d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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eterEE10GetDeleterEv__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEED1Ev__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEEC1Ev__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEE3PtrEv__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEE10GetDeleterEv__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEED1Ev__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEEC1IS3_EEPT___ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEEC1Ev__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEE4SwapERS5___ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEE3PtrEv__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEE10GetDeleterEv__ARM_grp_.debug_loc$_ZN2nw2ut6Offset6to_ptrEv__ARM_grp_.debug_loc$_ZN2nw2ut6Offset12to_table_ptrEv__ARM_grp_.debug_loc$_ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv__ARM_grp_.debug_loc$_ZN2nw2ut16GetOffsetFromPtrEPKvS2___ARM_grp_.debug_loc$_ZN2nw2ut15LastValueResultIvEclIPPNS0_5Slot3IvPNS_3gfx5ModelENS5_3res7ResMeshEPNS5_13RenderContextENS_2os10IAllocatorEEENS0_7Signal3IvS7_S9_SB_S2_SD_SE_E7InvokerEEEvT_SK_RKT0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res9ResCameraENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResVertexStreamBaseENS3_18ResVertexAttributeEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDicPatriciaC1EPKv__ARM_grp_.debug_loc$_ZN2nw2ut14ResDicPatricia3refEv__ARM_grp_.debug_loc$_ZN2nw2ut14ResDicPatricia12GetClassNameEv__ARM_grp_.debug_loc$_ZN2nw2ut14FixedSizeArrayINS_4demo11ResourceSetELj128EEC1Ev__ARM_grp_.debug_loc$_ZN2nw2ut13ResStaticCastINS_3gfx3res9ResCameraENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut13ResStaticCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut13ResCommonBaseC1EPKv__ARM_grp_.debug_loc$_ZN2nw2ut13ResCommonBase8void_ptrEv__ARM_grp_.debug_loc$_ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_4demo20DisplayBufferSwapperEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_4demo18CommandListSwapperEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_4demo16CameraControllerEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx5ModelEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx21BasicRenderKeyFactoryIyEEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx16SceneInitializerEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx16BasicRenderQueueINS2_18BasicRenderElementIyEENS0_9MoveArrayIS5_EENS2_21BasicRenderKeyFactoryIyEEEEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx14SceneTraverserEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx13RenderContextEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx12SceneUpdaterEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx12SceneContextEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx12MeshRendererEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeCleanupINS_3gfx3res15ResGraphicsFileEEEvT___ARM_grp_.debug_loc$_ZN2nw2ut11DynamicCastIPNS_3gfx5ModelENS2_9SceneNodeEEET_PT0___ARM_grp_.debug_loc$_ZN2nw2ut10FloatColorD1Ev__ARM_grp_.debug_loc$_ZN2nw2ut10FloatColorC1Effff__ARM_grp_.debug_loc$_ZN2nw2os10IAllocator5AllocINS_3gfx29TopPriorDepthRenderKeyFactoryIyNS3_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEEEPT_jh__ARM_grp_.debug_loc$_ZN2nw2os10IAllocator5AllocINS_3gfx29PriorMaterialRenderKeyFactoryIyNS3_18BasicRenderElementIyE13ZeroQuantizerEEEEEPT_jh__ARM_grp_.debug_loc$_ZN2nw2os10IAllocator5AllocINS_3gfx26PriorDepthRenderKeyFactoryIyNS3_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEEEPT_jh__ARM_grp_.debug_loc$_ZN2nw2os10IAllocator5AllocINS_3gfx16BasicRenderQueueINS3_18BasicRenderElementIyEENS_2ut9MoveArrayIS6_EENS3_21BasicRenderKeyFactoryIyEEEEEEPT_jh__ARM_grp_.debug_loc$_ZN2nw2os10IAllocator5AllocEj__ARM_grp_.debug_loc$_ZN2nn4math9MTX44CopyEPNS0_5MTX44EPKS1___ARM_grp_.debug_loc$_ZN2nn4math9MTX34CopyEPNS0_5MTX34EPKS1___ARM_grp_.debug_loc$_ZN2nn4math8U32AsF32Ej__ARM_grp_.debug_loc$_ZN2nn4math5ARMv610MTX44CopyCEPNS0_5MTX44EPKS2___ARM_grp_.debug_loc$_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2___ARM_grp_.debug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F 0! F 0hF|NW:Failed assertion timeOut <= 0demo_HioPacketChannel.cppF FF-+F$!#.3F'%!!(FF/;F/(!9F (#F2F)F NW:Pointer Error allocator(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error deviceAllocator(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer.8F F 0hF8pF%h F(h!Fh(FGpHhhhHhHhGF FFF%`f` F 0F < I`h`h F 09hhF(!>1 F @NW:Failed assertion result.IsSuccess()demo_HioPacketChannel.cpp8F F 0h`hhhG F 0F < F8ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_HioPacketChannel.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppDXarmcc+|  (A|Xarmcc+|  A|Xarmcc+|  &A|Xarmcc+|  A~Xarmcc+|  HAzXarmcc+|  A|Xarmcc+|  A|Xarmcc+|  $@AwArd{ArXarmcc+|  $AwAr|{ArXarmcc+|  LAzXarmcc+|  hAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0a(this"w__resultP&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2!this"qallocatorUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&boolW=8&deviceAllocator"w__resultP$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WGQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HboolOaHthis>timeOut w__resultPFrresulthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolbthis"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolithis"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0p@thisheaderBufferheaderLengthdataBufferkdataLengthXx__resultErresultXrwrittenSizeTqtotalSizePrsizeL$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboolchar0thisheaderWrittenSizedataWrittenSizeheaderBufferheaderLengthdataBufferdataLengthntimeOutZx__resultGqheaderIdX.qattrV4qreadSizeWVqsizeTdescription] w__resultPJrresulthTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0hthis^allocator@deviceAllocator"w__resultPfqmemoryW2qhioPacketChannel`d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp&&+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp2' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp=- % d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp' 5.  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp % d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp %` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp,D  % 2RD  %  D $% D  %  D $% ' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp ,-  P  ! P  ! ,T u P  ! 2T u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp%,'3%, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp" ,-&(-p}(}P(T}}PT}&}P&T}}}H}QHUPHT}}PT}}PT}}$L}8LN}N@}8JNP @W S @h R @VQ@UP@T}}$|}8|~}~}8z~P ShRdQUPT}L}SLWRLVQLUPLT}h} RhVQhUPhTLMQPONRFFpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M}QPRoperator newTUYXWVI`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPxY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h}P[\`_^]V?'>@5C'>@5C 5C`Xarmcc+|  (A{Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int(thismlevelZsummaryJGmodule4description!w__resultP&|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hn}(}(T(S(R(Q(PbcgfedFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool 8thisw__resultP|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }PQijnmlkF F!H@Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Tthis"w__resultPY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }}PTpqutsrFh hB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool pthis:rhs'x__resultY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h/1T1} PQPRwx|{zy!C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< %thisw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h$;%}P~8F h( F F8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0A Ethis"w__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h   !}}PTF FFF3F*F F( CXarmcc+|  .Ax<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865].void0 L.thisbufpsizeR9attr 4x__result!rreaddl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h  '7?% C}.} (*P S .WR.VQ.UP.TpF F h")Fh FGpXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0C this>size w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPT""FFhXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTRUResultConnectedw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h >}}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintchariu8|(%iu32*%is32/%iuptr3%ichar85%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE Result6Result655J55yIsFailure6IsSuccess6operator==6500?$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionO#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555]O?Y~HioPacketChannel60w00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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A~Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Xarmcc+|  PAxXarmcc+|  <A|Xarmcc+|  >AzXarmcc+|  "AzXarmcc+|  A|Xarmcc+|  A~Xarmcc+|  A|Xarmcc+|   A~Xarmcc+|  &A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865][this%zstartAddress>\size>9ooption d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this%>address w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianU1BSwapvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutEndianU:BSwap3"val3pw__result3PQrdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianULBSwapval"w__resultPqMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUSBSwap(val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUcBSwap valw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0nwdemoU*AlignMemory_Pmemory>align w__resultPNqtophqheadlV&qoffsetW0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwdemoVKInitializeDemoMemory<qDEMO_MAIN_MEMORY_SIZErUqaddress>T"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>void0nwdemoUpAlloc>size>9alignment  w__resultP<qmemoryU4Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"void0nwdemoV:InitializeDemoAllocator"allocator%^size@9ooption "qmemoryWqaddress>h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoUeUnAlignMemorymemory"w__resultPqheadlUqoffsetVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoVFreememory"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVCFinalizeDemoAllocatorallocator%"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwdemoVDump } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp&2} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp&} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1& &Vr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h: &,r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp*&'-&E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppp(!0,} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp'E } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp: &,} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp- } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp! } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp,} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp}} S WRVQUPT}}PT}}PT}}QUPT}}PT}}}}}} } "}}}PQ}}PT}} } (}(,} ,0} 0 }P Q}PQ}P} QPUPPT}<}}>} Q >VP>T}"} R "VQ"UP"T}}PT}}PT}}PT} }pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}PF FF ``` FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this@"w__result@Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.h/0}}PTF FF `` t FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]> thisQ"w__resultQPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hA=B}}PTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P8F h(`h("  FF F8!m_PreviousLink && !m_NextLink%sfnd_LinkedList.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0',this@"w__resultP*e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.h <7},}P,TF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0@-thisQ"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.h?}}PTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](thisG|c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.h '}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisG|c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.h)}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 thisK)>Sv__resultKP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.h,/}QPpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void01 (thisKv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.h0}PF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Fthis "w__result Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.h}}PTF F FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0ethis "w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.h"}}PTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}PF FF ` FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S(thisY"w__resultYPe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.h'(}}PTF FF ``` FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this$"w__result$Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.h/0}}PTAapGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Ithisj)optionoc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.h%8}QPpF F  H ` ` F0F< `a)F F FpXarmcc+|  2A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2&2thisj>9ooption w__resultjP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.h;++=Q}2}Q2UP2T!`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ thisw__resultPp d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.h&'}P     F! FFH ` F0F< `e FXarmcc+|  &A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&uf&this"w__resultP$b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h"1+#}&}P&TFH ` F FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this"w__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h*}}PTF FFF;F2F)F F FXarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiszaddr>\size>optiono b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h &,}} S WRVQUPT#"! F F FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] .this"b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }}PT%&*)('FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-w__result>Pt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.h"$;}PQ,-10/.8F!FhF FFhF(F8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] *this"w__resultPrlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  }}PT3487658F!FhF FhF8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tthis"rlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  }}PT:;?>=<F FFH ` FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h+}}PTABFEDCF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Fthis"w__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h !}}PTHIJpF FFpXarmcc+|  A|LMQPON𵅰F FFF!F ;F2F)F FXarmcc+|   6A{AvX{dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6boolvoid0 k6thisbyteSize9(alignment ~9dgroupId `9mode L9reuse 8w__resultP2rlk`b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h,  I}}4}(46} 6 6 S 6W R 6VQ6UP6TSTXWVU8F F!FhF)F FhF8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this>p rlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h   }}QUPTZ[_^]\pF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>p b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h!#,}}QUPTabfedc8F!FhF FFhF(F8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPrlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  }}PThimlkj8F!FhF FFhF(F8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPrlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  }}PToptsrqF F!FhF)F FFhF0FXarmcc+|  "Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"voidbool0O"this>addr w__resultP rlkhb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  %}"}Q"UP"Tvw{zyxpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P}~pF F(FF F0pXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetOffsetFromPtrstart>end w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h8}}QUPTpF F F@pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0UAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }}QUPT!AddOffsetToPtr0FFLFMC F0Xarmcc+|  A}Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutURoundUpx6base#w__resultPqvalueSqroundedPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h.}} QPR  N2nn3fnd8HeapBaseEN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEEN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvE4ItemEN2nn2os10LockPolicy6NoLock10LockObjectEN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8|H%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintunsigned int00nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Codeo#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valueo#innHandle}9nn@Handle&m_Handleo#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@MemoryBlockBase#&m_Addr>#&m_Size# &m_ReadOnly#)#MemoryBlockBaseQ6Q~MemoryBlockBase6Q0,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@LockPolicy@NoLock@LockObjectInitialize6GFinalize6G@ScopedLockScopedLockK6K5S~ScopedLock6K00?Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBase#(__vptr#&m_Parentj# &m_Children#&m_Optiono#~HeapBase6jHeapBasej6j:o Initialize6j5o0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60(|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize65>55oFinalize6~ExpHeapBase6Allocate65:( :d : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#DGfxObject d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetso$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@RenderSystem(4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress>#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize6%5>5:o Finalize6%GetStartAddress>6-GetFreeSize6%GetMemoryBlockSize6%5Dump6%00)*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFont.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResource10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont7$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 09dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBuffer;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPad0=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#?ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterfCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoFEGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# x&base_info~#B &base#&flags#&base_count# x&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle>nwdemo00B0|&tinfo#&offset_flags#} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppB__dso_handleId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableMPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink@#&m_NextLink@#Item@6@~Item6@0#Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60Qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(Sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60U`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink$#&m_NextLink$#Item$6$0IntrusiveLinkedListY6Y#0Wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00bad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize65>55oFinalize6~ExpHeapTemplate6Allocate65:( :d : : Free65FreeV#65GetStartAddress# 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d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDPadd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold1#&trigger1#&release1#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutiltd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nnhidCTR@PadReader8#&m_Padm#&m_IndexOfRead#&m_LatestHold1#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReaderf6f5m~PadReader6fReadLatest6f50?th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil7Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_AllocatorC#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize65Finalize65Update65Reset65IsButtonPress6=5cIsButtonDown6=5cIsButtonUp6=5cIsButtonRepeat6=5cIsButtonRepeatFast6=5ccCreate55CDestroy65Pad565@PadFactory*s_pPad5dInitialize5CdFinalizecGetPad50090:9ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# =&base_infos#B &base #&flags#&base_count# =&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00B 0A&tinfoE#&offset_flags#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable~NonCopyable60@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum&&m_EnumValue&#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#F!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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CC𵅰F F--!%!u1(FF.1F u0( !F#F)Fh h)FBjGhF( NW:Pointer must not be NULL (allocator)demo_Particle.cppFFF+F1F FF H `1F F0U0F(*child))NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()Xarmcc+|  DAx`|Xarmcc+|  $~A{AvR{AvXarmcc+|   \AwAtk{Xarmcc+|  A|Xarmcc+|  &A|Xarmcc+|   RAyAvf|Xarmcc+|   AxAny{Xarmcc+|  A{ArO}Xarmcc+|  $AzAXl{Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthisrjallocatorLresObjyhdescription=.w__resultrP@Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~void0)~thisvallocatorXx__resultrEqmemoryV"rnoder\X~rresultXtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolvoid0WJ\mainAllocatordeviceAllocatorxautoAlocateZparticleContextD;w__resultvPXqmemoryX"qparticleEffectvTVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Bthisv"nodertd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&^$&thisv"qallocatorU d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]RboolkRthisvVresourceh9useParticleMaterial 8rresult\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charbool00thisvresourcednodeNamesrmodels6XrmodelsEndTremitterseLrmodelResourceH nsresourceNamesnamesfindrremitterResourceHsresourceName_snameLsfind9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisvNresourceprmodels6drmodelsEnd`remitterseXbrmodelResourceT PsresTypeInfo(;remitterResourceTTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool'thisv=w__resultrPqtoprH*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M}QPRoperator newuwv{zyxpF F h")Fh FGpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0C this>size w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPT}~F Fh(hpG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this*x__resultqpRr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }PPQF Fh(hpG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this*x__resultqpRr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }PPQ`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0-this)pw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPFh( pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Qthis*x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5} PPQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0!kthisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0!thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}PQFF0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wthis w__resultsPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7}PQpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>p w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__result P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I} }P TpF F)F FF! FpNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.hXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this >9p w__result P"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h%%}$}Q$UP$TpGResDicPatriciaXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8F(F( FJF! (F8%s::%s: Object not valid.ut_ResDictionary.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char,this "w__resultP*r__FUNCTION__w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h%I},}P,UpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>p w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[} }P TFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dthisdw__result@P{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9}PQpF FF- hAh FG(h!Fh(FGpXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ )$thisd6sallocator#{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"    '}$} "UP$TpF F hpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]f this>slot p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h }}QTPUFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hthishw__resultDP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9}PQpF FF- hAh FG(h!Fh(FGpXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ -$thish6sallocator#{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"    '}$} "UP$T pF F hpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]f this>slot p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h }}QTPU   `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>thisF)parentBw__resultFPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg=h}QPFFB pGh* Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool@thisB:s_TypeInfoB'x__resultqselfBRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z } PQPSF pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolbthisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h }PQ !%$#" h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2}QP'(,+*)`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP./3210`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP56:9878FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT<=A@?>8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTCDHGFEpF F)F FFP! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0P$this>9p w__resultP"~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%%}$}Q$UP$TJKONMLpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 q this >9p w__result P{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %}}QUPTQRVUTS8F F 0FFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W6ptr"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355XC}}PTXY]\[Z`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP_`dcba`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPfgkjih8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PTmnrqpo8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTtuyxwvpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Sthis>9p w__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%}}QUPT{|~}pF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>9p w__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%}}QUPTpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0_{thisN>9p w__resultNPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}}QUPT8F F 0FFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W6Sptr1"w__result@Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355XC}}PT`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this]>9p w__result]Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPT8F F 0FFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W6ptr}"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355XC}}PT`hC`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisIpBegin6numA#w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }}RQP`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8FhF!hh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}}PT8FhFahh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}}PTpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Jthis~>9p w__result~P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h%}}QUPT8F F 0FFhFh8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W6ptr"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355XC}}PT8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PTh1`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PTh1`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2}QP     h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2}QP h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2}QP h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2}QP!  h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2}QP#$('&%8F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PT*+/.-,h1`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P1265438F h(! h8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__result=Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}}PT89=<;:h1`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P?@DCBAFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_ thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQFGKJIHFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boole thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQMNRQPOF F!H@Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolk this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTTVUZYXWF hh FG`hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865], this"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}}PT\]a`_^FFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W8>*bufw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC7EQ}QPRcdhgfepGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W=4>u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}PjkonmlpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WOthisv__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PqrvutspF F x((FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this>object u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }}QUPTxy}|{zF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W this!"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PTFh h@B pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolU/CheckFlag}}flags:mask'x__resultn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h/%}PQPRCheckFlagF F<0Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool  this7"flags}tw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T%}}PTFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],Pthisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],lthisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+}PQ`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],this)parentu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+}QPFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQF Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] [ this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h3} }P TFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQF Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] s this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h/} }P TpF F0F F0F 0h(!0h0h 0`6B FpXarmcc+|  @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ @this"qendU@qchildVu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h)0& %  ZzL  }@}P@TF FF!F (h0`Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  8}} R UQTPWh C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QFh`BFpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uacopy__first:__last'__resw__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) }RQPS$copyFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQFhh @@Xarmcc+|  A~@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflagsFshift3mask w__resultP n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nthis"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PTFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P T    FF FB h( F( hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelementsU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT󵁰F% FF FB . pF9F FFF-Сh Fh`(FXarmcc+|  JAyAxHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJTsF( |(F,)h FXarmcc+|  ,Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool ,this6childlx__result#qpushedTr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h  ' y &  "},}PP,U! pF F FF.pB)F0F Xarmcc+|  &A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&bool &thisRchild4x__result!qparentVu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  (}&}PQ&UP&T#$('&%pF F)F F( p)F F0Xarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"bool "thisRchild4x__result!u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  - }"}PQ"UP"T*+/.-,pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] *this=first5*last5s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP126543pF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nthis>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT89=<;:0F hhB h`$BF0Xarmcc+|  A}Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdU remove_copy__firstZ__lastG__res4__val!w__resultP^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC   } }} SRQPT?@DCBABhhBXarmcc+|  A~,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUXfind__firstI__last6__value#w__resultP[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  $"}}RQPFGKJIHF FF2F)F FF'FB F9FF3F"F)FXarmcc+|  0Az@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0stdUremove0__firstr__lastT__value6x__result#q__nextW[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm , }0}PR0VQ0UP0TMNRQPOF F F F*FF FB F1F F8FXarmcc+|  >Ax$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>bool M>this>element w__resultP<qremoved5V qIsErasedW2s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hV%  }>} Q>UP>TTUYXWVsF F-!(F|Xarmcc+|  Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"childlw__resultPqresultUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h &  "}}PT[\`_^]pF F- !1(FB!1 )F F0pNW:Pointer must not be NULL (child)gfx_SceneNode.hNW:Failed assertion child->GetParent() == thisXarmcc+|  8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this>child u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ,%-&}8}Q8UP8TbcgfedFHkpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result}Pu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }PQijnmlkAcpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] +this)results}u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QPpqutsrF F40Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Tthis"results}tw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h &}}PTwx|{zyF xhCpGXarmcc+|   $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutUXDisableFlag} }yflags*valuew__result}Pn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h } QP R~F xhCpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutUKEnableFlag} }yflags*valuew__result}Pn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h } QP RFL @VpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }PQ|F F FF FF-!(F(&. iF iFF F|Xarmcc+|  \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\bool }\this"rresults}lqparentUqisVisibleVu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h !! - +& ,& }\}P\TpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 8this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0e$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TpF F,! FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]A this>child r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h  !}}QTPU7F F!h$B>Xarmcc+|  Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUJfor_each__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  }}QUPTpF F F)F  FpXarmcc+|  &A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&void0?&this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h J}&}P&TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]uthisv__resultqPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pthisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}PQpF Fh( Fh FF)F FpXarmcc+|  *A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*void05*this"w__resultP(q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}*}P*TF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hthisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first*lasts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPpF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`this>first` w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] vthis"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0+$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$T7F F!F$B>Xarmcc+|  Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUJfor_each__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  }}QUPT  pF FF FF)F FpXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutVuDestroyAllSlots"/array"p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hJ}"}P"T  F   FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 qthis"w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}}PTF F hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Zthis"{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}}PT F h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroyobject"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PT"#'&%$pFH ` FF-!F(F F00 F(0F(< F0F< FF FpXarmcc+|  HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0 Hthis"w__resultPFqparentUu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h    " ++}H}PHT)*.-,+!p!A`!`!`tpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P015432pF hhCh@h5@(CpXarmcc+|  A|Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUySetFlagValueflagsZshiftGmask4value!w__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPT78<;:9F ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PT>?CBA@pF F,` h``,!!(F!(F(FpNW:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0E0this>allocator w__resultP.s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UEFJIHGpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolOthis>element w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPTLMQPONFFP0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tthisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(<}PQSTXWVUFFP0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H}PQZ[_^]\FF0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D}PQabfedcFF0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W}PQhimlkjpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}PoptsrqF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  W this"w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h } }P Tvw{zyxF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ( this"w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h } }P T}~F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ( this"w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h } }P T|F F FF F FF!( iF- iF!(F( iF iFF F|Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"qparentUrresults}ly d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h ! E+&  ,&  -+& ,& }}PTFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hthisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first*lasts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPpF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this>first  w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] vthis"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0+$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$T7F F!F$B>Xarmcc+|  Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUJfor_each__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  }}QUPTpF FF FF)F FpXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutVuDestroyAllSlots")array"p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hJ}"}P"TF   FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 kthis"w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}}PTF F hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Tthis"{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}}PTF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroy object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTFH ` F050 FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Athis"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  &}}PTF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 Bthis"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h2}}PTFHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUWGetTypeInfoFromPtr_B>w__resultBPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQpF F, hh FGF)F( Fp Xarmcc+|  ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast,obj6x__result#qs_TypeInfoUBU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,TF F&F'F8h(J1!9h0h?B6Bgfx_SceneHelper.hXarmcc+|  8Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8W+85begin5Rend548qparent5V 8schild5!w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h+ " %&9}+7~(}8} 2WQ8UP8TpF FF FF)FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WGnodes/"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h J}}PT  F ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] mthist.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PT  h C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thist)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PpF F,` h``,!!(F!(F(FpNW:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0D0thist>allocator w__resulttP.s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thistw__result4Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ!"&%$#FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thistw__result4Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQ()-,+*pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thist=first4*last4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP/04321pF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lthist>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT67;:98pF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 7thist"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PT=?>CBA@F F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0d$thist"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TEFJIHGFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this|w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QLMQPONFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this|*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQSTXWVUFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QZ[_^]\F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this|"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P TabfedcFh`BFpGXarmcc+|   (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUacopy__first:__last'__resw__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) }RQPShimlkj8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lthis|"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PToqputsrFF FB h( F( hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthistRreserveSize4x__result!qelementsU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPTwx|{zyF FF!F (h0`Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thist^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  8}} R UQTPW~󵁰F% FF FB . pF9F FFF-Сh Fh`(FXarmcc+|  JAyAxHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintJthist^element?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJTpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool-thist>element w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPTF ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] mthist.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PTh C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thist)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PpF F,` h``,!!(F!(F(FpNW:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0D0thist>allocator w__resulttP.s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thistw__result4Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thistw__result4Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thist=first4*last4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPpF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LPthist>firstP w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 7thist"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0d$thist"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this|w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this|*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this|"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P TFh`BFpGXarmcc+|   (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUacopy__first:__last'__resw__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) }RQPS8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lthis|"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PTFF FB h( F( hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthistRreserveSize4x__result!qelementsPU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPTF FF!F (h0`Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thist^elementP@valueX"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  8}} R UQTPW  󵁰F% FF FB . pF9F FFF-Сh Fh`(FXarmcc+|  JAyAxHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintJthist^elementX?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJT  pF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool-thist>elementX w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPTF! FF q ` ` a`a a a! U FXarmcc+|  2A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2'2thisQ"w__resultQP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h/%}2}P2TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void03thisQv__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h2}P!"&%$#F" F FXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6thisQ"resourcetw__resultUPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h557N%\}}PT()-,+*pGResSceneObjectXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0WPw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}/043218F(F( FJFP! (F8%s::%s: Object not valid.gfx_ResSceneObject.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],charP,this"w__resultP*r__FUNCTION__~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%I},}P,U67;:98pF FF 5(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0`this"w__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h7}}PT=>BA@?F FhXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]uthis"w__result(P ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTDEFpF F")F F FpXarmcc+|  A|HIMLKJF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this]"w__resultP z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h} }P TOPTSRQF F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this]"w__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%%} }P TVW[ZYXpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0hthisa>9p w__resultaPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPT]^ba`_F F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisa"w__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%%} }P TdeihgfpF F FcpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisa>value z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPTklponmpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thise>9p w__resultePz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPTrswvutpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void05thisi>9p w__resultiPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPTyz~}|{F F(I FNW:Pointer must not be NULL (void_ptr())$gfx_ResMaterial.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this "w__result P{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %%} }P TF F(I FNW:Pointer must not be NULL (void_ptr())$gfx_ResMaterial.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this "w__result P{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %%} }P TF FiXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this "w__resultP { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTpF F FapXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this >value { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _ thisN"w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h} }P TF F(_! FNW:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _ thisN"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%%} }P TF F(_! FNW:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _ thisV"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%%} }P TF F0kXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisV"w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}}PTF F(FF78FFF(F(F FF FXarmcc+|  PAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PPthisN>w__resultpNrdicdx__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU=11}P} PPTQPUpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void01this>9p w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h0%}}QUPTF F(! 1 FNW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"-"this"w__result)P  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%+}"}P"TF F(! 1 FNW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"K"this"w__resultGP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%+}"}P"TF FiXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athis"w__resultAP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTF F(FF 78FFF(F(F FF FXarmcc+|  PAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PPthis>w__resultpNrdicdx__struct_result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPUF F@jXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTF F(FF(78FFF(F(F FF FXarmcc+|  PAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PPthis>w__resultpNrdicdx__struct_result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPUF F0hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%}}PTF F(FF78FFF(F(F FF FXarmcc+|  PAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P Pthis>w__resultpNrdicdx__struct_result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPU8F F)F F"h8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Pthis>allocator w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W+}}QUPT(!h I@B FFh!h Xarmcc+|  JA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JnwutUHResDynamicCastJrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P  ( hF(Jc!FFhFhDut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCast>restw__resultP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}  (!h I@B FFh!h Xarmcc+|  JA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JnwutUHResDynamicCastJrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P( hF(Jc!FFhFhDut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCast>restw__resultP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}Fh I@ (!h !hFFXarmcc+|  BA|Az4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]B Bthis.resTexturet@rresImageTexturel*BrresCubeTexturel d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h 1A  !/  !x }}B}PBT!"&%$#B Xarmcc+|  A}F} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P()-,+*!H@Xarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}/04321F!F!F F ( Xarmcc+|  NA|Atd~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NpNthis:functiontrenddNrtextureX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')0 2  ~7/}}L}0LN}PNT67;:98F xhCpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutUKEnableFlag  flags*valuew__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h } QP R=>BA@?wF(IFIB FFFpNW:Failed assertion resMaterial.IsValid()gfx_ResGraphicsFile.h@Xarmcc+|   LAyAvc|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L yLthisNresModelQhresMaterialC lsresTypeInfo(; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h %%'   I+1 8}}J}(JL}"FTPLVDEIHGFB Xarmcc+|  A}F} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} PKLPONM!H@Xarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}RSWVUTXB Xarmcc+|  A}F}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} Poperator==Z[_^]\!H@Xarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}abfedcF!F !F 1   F( (Xarmcc+|  A|AlK~Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthis:functionZtrenddrmodelX(rmaterialEndH@rmaterial d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%', . 46 8 ~U|+ +}}}}PThimlkj`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)flagw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h12}QPoptsrqFHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$0thisnw__resultBPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h#}PQvw{zyx"Q2PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]inte [thisr)idv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }QP}~F F0U0Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] tthisr"modeltv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h ,}}PTF F0e0Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisr"emittertv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h ,}}PTF H ` F0e0Fallocator w__resultP.s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UF ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nthis.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PTh C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PpF F,` h``,!!(F!(F(FpNW:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0E0this>allocator w__resultP.s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UF ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nthis.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PTh C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PpF F,` h``,!!(F!(F(FpNW:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0E0this>allocator w__resultP.s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UF FFF `e``'s)F F0F<)F F 0F <)F F00F0<)F F@0F@< e FXarmcc+|  TAzXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool;TthisvmainAllocatorpdeviceAllocatorRautoAlocate4particleContext w__resultvPRv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h%%1111}T} T S TWRTVQTUPTTFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ   FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQ pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)elements d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPpF FF)F F-BpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this^first5@last5"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}}RVQUPT pF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dthis>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT"#'&%$pF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 8this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PT)+*/.-,F F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0e$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$T126543FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ89=<;:FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQ?@DCBApGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)element~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPFGKJIHpF FF)F F-BpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this^first5@last5"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}}RVQUPTMNRQPOpF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d~this>first~ w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTTUYXWVpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 8this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PT[]\a`_^F F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0e$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TcdhgfeFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQjkonmlFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQqrvutspGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] fthis=first*lasts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPxy}|{zpF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>first w__result Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0L$this"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxVSafeDestroyBranchnode"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h~}}PTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Kthis)elements d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQF F(Ѡh Fh`Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '&} }P TF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h');} }P TFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$&;} }P TFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int i thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A} }P TpF F00h F00)F FF F00(pXarmcc+|  0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thisv60snoder#v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h   &   &{+}0} UP0TF F@0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this~"w__resultP v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h  }}PTF F(!1 F F@0F@< F00F0< F 0F < F0F< FNW:Failed assertion this->GetActiveSize() == 0demo_Particle.hXarmcc+|  TA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0lTthisv"w__resultPRv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h %,++++}T}PTTF FF!F ")F0FXarmcc+|   Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this^element~@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J} } R UQ TP WFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QpF FF"!F0F$6B0FpXarmcc+|   A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] stdUacopy~ ~~__first~^__last~@__res~"w__result~P` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" %) } }R VQ UP TFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQ   8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Mthis"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PT    FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P Q     F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P T       FF FB h( F( hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelements~U6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT     󵁰F% FF FB . pF9F FFF-Сh Fh`(FXarmcc+|  JAyAxHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJT" # ' & % $ pF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolEthis>element w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPT) * . - , + B Xarmcc+|  A}F} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator==it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P0 1 5 4 3 2 !H@Xarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}7 8 < ; : 9 (!h I@B FFh!h@Xarmcc+|  JA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JnwutUHResDynamicCastJQresQtx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P> ? C B A @ F FF!F ")F0FXarmcc+|   Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J} } R UQ TP WE F J I H G FJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QL M Q P O N pF FF"!F0F$6B0FpXarmcc+|   A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] stdUacopy __first^__last@__res"w__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" %) } }R VQ UP TS T X W V U FhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQZ [ _ ^ ] \ 8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Mthis"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PTa b f e d c FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P Qh i m l k j F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P To q p u t s r FF FB h( F( hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe`@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelementsU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPTw x | { z y 󵁰F% FF FB . pF9F FFF-Сh Fh`(FXarmcc+|  JAyAxHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJT~  pF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolEthis>element w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPT pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_castvaluev__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P pF F FhpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract$cur>> w__result$Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h }}QUPT pFF FFh(`pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalVnextcur>> q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h2}}QVPT F FF Fh(FhB Xarmcc+|  $Az0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolnwutinternalUdone$currendT>6x__result#q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!C}$} P R $VQ$UP$T pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast/valuev__result/Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P |FF Fh(FiFh|Xarmcc+|  "Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternalU/end"cur>> w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"T |FF Fh(FiFh|Xarmcc+|  "Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternalU/begin"cur>> w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"T FiFhXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUUcontaincol "w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h &}}PT FHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUWGetTypeInfoFromPtr_B>w__resultBPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQ pF F, hh FGF)F( Fp Xarmcc+|  ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast,obj6x__result#qs_TypeInfoUBU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,T pF F, hh FGF)F( Fp Xarmcc+|  ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast,obj!6x__result#qs_TypeInfoUBU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,T pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast)5valuev__result)Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P pF F FhpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract$cur>> w__result$Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h }}QUPT pFF FFh(`pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalVnextcur>> q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h2}}QVPT F FF Fh(FhB Xarmcc+|  $Az0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolnwutinternalUdone$currendT>6x__result#q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!C}$} P R $VQ$UP$T pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast%valuev__result%Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P |FF Fh(FiFh|Xarmcc+|  "Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternalU/end"cur>> w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"T    |FF Fh(FiFh|Xarmcc+|  "Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternalU/begin"cur>> w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"T    FiFhXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUUcontaincol"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h &}}PT     FHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUWGetTypeInfoFromPtr_B>w__resultBPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQ       pF F, hh FGF)F( Fp Xarmcc+|  ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast,obj6x__result#qs_TypeInfoUBU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,T     pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast5valuev__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P" # ' & % $ pF F FhpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract$cur>> w__result$Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h }}QUPT) * . - , + pFF FFh(`pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalVnextcur>> q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h2}}QVPT0 1 5 4 3 2 F FF Fh(FhB Xarmcc+|  $Az0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolnwutinternalUdone$currendT>6x__result#q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!C}$} P R $VQ$UP$T7 8 < ; : 9 pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_castvaluev__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P> ? C B A @ |FF Fh(FiFh|Xarmcc+|  "Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternalU/end"cur>> w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"TE F J I H G |FF Fh(FiFh|Xarmcc+|  "Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternalU/begin"cur>> w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"TL M Q P O N FiFhXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUUcontaincol"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h &}}PTS T X W V U F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int. this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A} }P TZ [ _ ^ ] \ F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int. this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A} }P Ta b d reff refh j N2nw4demo12ParticleNodeEm l D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hp o D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hr D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#u t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hx w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hz D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std} | D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std0000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std0?0000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?90 ??r d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value}#innHandle}9nn@Handle&m_Handle}#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject# ,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xr#&yr#@VEC2# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xr#&yr#&zr#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xr#&yr#&zr#&wr#  Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,l0''fra'mlr 'a{'vB0&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0000!nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32riType32)iResS8,riResU16 siResU32uiResS32AviResF32rw@BinString&offset~#to_ptr6iBinString@Offset&offset~#to_ptr6iOffsetiResTypeInfon@ResBool&valueO#iResBool<iResVec2#iResTransform3#iResMtx34@#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionn#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint}?nwuty?? ??? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650 dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0? 4this3element 4this3 element0000? 4tthis3element00JJ?T 4tthis3Pelement??0rnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3`element00Z|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoB#RuntimeTypeInfoF6F5BIsDerivedFrom6B5B0>0 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0?0?0?0?0?0??0?0?0???5??5?nwutinternal@static_any_baseoperator bool6N?istatic_any_t) 0R<encode_type5z__resultR<encode_type5z__resultR<encode_type5 z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut? ? ?/?) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&rr#&gr#&br#&ar# iResFloatColorxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftr#&topr#&rightr#&bottomr#  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@DataBlockHeader&signaturen#&lengthn#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwut@ResDicPatriciaData#&numDatan# &data# @ResDicNodeData&refn#&idxLeft^#&idxRight^#&ofsString#&ofsData# 0 GetBeginNodes6 @ResDicPatricia#ResDicPatricia 6 : ref6 cGetClassName00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Result&m_Code#GetCode6IsFailure6IsSuccess60 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo(#&m_Header#&toName# &m_UserDataDicCount~#&toUserDataDic#@ResSceneNodeData0#&m_Flagsn#&m_IsBranchVisibleV#&padding_0#&m_ChildrenTableCount~# &toChildrenTable#$&m_AnimGroupsDicCount~#(&toAnimGroupsDic#,@ResTransformNodeDataS#&m_Transformx#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfo(6@ResSceneNode#ResSceneNode6: @ResTransformNode:#ResTransformNode6: 0?00:0y pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height~#&m_Width~#&m_Formatn# &m_FormatTypen#$&m_MipmapSize~#(&m_TextureObjectn#,&m_LocationFlagn#0&m_FormatHWn#4@ResTexture#iResDataTypeResTexture]6]: 0ptr6]?ref6]@ResPixelBasedTexture#iResDataTypeResPixelBasedTexturea6a: ?Tref6aSetLocationFlag6a5@ResImageTexture3#ResImageTexturee6e: @ResCubeTexture3#ResCubeTexturei6i: 00300z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#~SceneObject6!0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Framer#&m_LastFramer#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramer#&m_StartFramer#&m_EndFramer#&m_PlayPolicy#&m_UserData# gr5r5r5r50iPlayPolicy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flags}#<IsEnabledFlags675}03 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGroupd#@AnimObject #@AnimBinding,#&m_AnimGroupsK#&m_AnimObjectsd#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?r nw gfx@ SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0&m_PreUpdateSignal#0&m_TraversalResults}#4&m_Description #8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksA#&maxChildrenA#&maxAnimObjectsPerGroupA# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacksA#&maxChildrenA#&maxAnimObjectsPerGroupA# &isAnimationEnabled#0*s_TypeInfo>GetParent6GetParent6SetParent65DestroyBranch6AttachChild65DetachChild65GetTraversalResults}6SetTraversalResults65}IsEnabledResults65} InheritTraversalResults# 6 IsBranchVisible 6 ~SceneNode 6 IsCircularReference 650 0B M&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal9#0&m_TraversalResults}#4&m_Description #8&m_BranchVisible#L0u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??3@?0000 nw gfx@ TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0 &m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description(#iCalculateMatrixSignal*>@Description #Description6*s_TypeInfo>Transform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655Accept#65TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode655y5=(?9~TransformNode6 Initialize#$ 650(00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32n#&m_AmbientU32n#&m_DiffuseU32n#&m_Specular0U32n#&m_Specular1U32n#&m_Constant0U32n#&m_Constant1U32n#&m_Constant2U32n#&m_Constant3U32n#&m_Constant4U32n#&m_Constant5U32n#&m_CommandCache#@ResRasterizationData&m_Flagsn#&m_CullingModen#&m_PolygonOffsetUnit#n&m_CommandBuffer_# @ResBlendOperationData,&m_Mode~#&m_BlendColor#n&m_CommandBuffer#@ResDepthOperationData&m_Flagsn#n&m_CommandBuffer#@ResStencilOperationDatan&m_CommandBufferO#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation3#@@ ResTextureCoordinatorDataX&m_SourceCoordinate~#&m_MappingMethod~#&m_ReferenceCamera~#&m_MatrixMode~# &m_Scalef#&m_Rotate#&m_Translatef#&m_IsDirtyV#$&m_IsEnabledV#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsn#&m_TextureCoordinateConfig~#&m_TranslucencyKind~# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationr#&m_ActiveTextureCoordinatorsCount~# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex~#&m_ShaderParametersTableCount~#&toShaderParametersTable#&m_LightSetIndex~#&m_FogIndex~#&m_ShadingParameterHashn#&m_ShaderParametersHashn#&m_TextureCoordinatorsHashn#&m_TextureSamplersHashn#&m_TextureMappersHashn#&m_MaterialColorHashn#&m_RasterizationHashn#&m_FragmentLightingHashn#&m_FragmentLightingTableHashn#&m_FragmentLightingTableParametersHashn#&m_TextureCombinersHashn#&m_AlphaTestHashn#&m_FragmentOperationHashn#&m_MaterialIdn#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED @ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#iResDataType ResMaterial 6 : ?] ref 6 ] ? ref 6 GetFlags6 SetFlags6 50C C 0 { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h  \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData'#&m_MeshesTableCount~#&toMeshesTable#&m_MaterialsDicCount~#&toMaterialsDic#&m_ShapesTableCount~#&toShapesTable#&m_MeshNodeVisibilitiesDicCount~#&toMeshNodeVisibilitiesDic#&m_IsVisibleV#&m_IsNonuniformScalableV#&_padding_0#&m_LayerIdn#@ResModely#iResDataType_ResModelN6N: 0hptr6N?href6Nh?ref6VGetMaterialsCountA6VGetMaterials6NiResModelArray30QQ0Rx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nw gfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndexA#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndexA#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption}#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#9?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@@Description(#0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndexA#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndexA#&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption}#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description\#&m_UserParameter#&m_SharingMaterial#0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearr#&m_DepthFarr## 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneHelperdResolveReferenceImpl55dResolveReference5/dResolveReference55555?% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearr*s_DepthRangeFarr*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitr*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetso+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx/ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#3 \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption}#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilderQ6Q~SceneBuilder6QResourceU6Q5CreateObject!6Q550?5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm#9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleModelQ#ResParticleModel6: 0; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfo>? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#C d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#F E d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmittery#ResParticleEmitter~6~: @ResParticleEmitterParameter#iResEmitterArrayo=0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountr#&m_NextEmissionTimeA#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter:#&m_ResForm#*s_TypeInfo>J d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleUtildSetupParticleObject550M L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFileHeaderData&m_Signaturen#&m_ByteOrder^#&m_HeaderSize^#&m_Revisionn#&m_FileSizen# &m_NumBlocks^#&padding_M#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount~#&toModelsDic# &m_TexturesDicCount~#$&toTexturesDic#(&m_LutSetsDicCount~#,&toLutSetsDic#0&m_MaterialsDicCount~#4&toMaterialsDic#8&m_ShadersDicCount~#<&toShadersDic#@&m_CamerasDicCount~#D&toCamerasDic#H&m_LightsDicCount~#L&toLightsDic#P&m_FogsDicCount~#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount~#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount~#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount~#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount~#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount~#|&toCameraAnimsDic#&m_LightAnimsDicCount~#&toLightAnimsDic#&m_EmittersDicCount~#&toEmittersDic#@ ResFileHeader#@ ResGraphicsFile#iResDataType? ref) 6?C refG 6 GetModelsCountA 6 GetModels 6 GetTexturesCountA 6 GetTextures 6 GetEmittersCountA 6 GetEmitters 6 Setup 655 Setup 65 ForeachTexture 65 ForeachModelMaterial Z65Z@LocationFlagSetter&m_Flag#LocationFlagSetter65operator()65iTextureLocationFlagSetter@ParticleMaterialFlagSetteroperator()65Q5C 0000Z0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hO d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxS d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidchar0000000 nw demo@ParticleNode#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description(#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65Creater65*s_TypeInfo>GetRuntimeTypeInfoB#6nSetID6r5RegisterParticleModel6r5RegisterParticleEmitter6r5ParticleNoder6r55y5=~ParticleNode6r0M?M@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#PcCreatev5555Destroy6vParticleEffectv6v5555 ~ParticleEffect 6v Setup 6v5:  Register 6v55 Register 6v5 GetActiveSize 6~ FreePool 6v Allocater 6v DestroyParticleNode 6v5r0j00""0zU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]std0?X W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list00000nwutinternalB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppZ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable\ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A^ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResult` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr 6 #0c b d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@TraitsC ipointer&8ireferenceC (8cGetValue5@TraitsQipointer&8ireferenceQ(8cGetValue@51@Traitsipointer&8ireference(8cGetValue5}@Traitsipointer&8ireference(8cGetValue50 w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.he d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6 #00g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000i d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000l k d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal200B&m_Allocator#&m_Slots/#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hio n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter)#iiterator5];ideleter_typeg~Children6begin6end6Attach65Detach650|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()650z y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h} | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtro0&m_Object#&m_Deleter#ielement_type3ideleter_typeoideleter_reference~MovePtr6GetDeleter60?mPtrq60?o|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal20<&m_Allocator#&m_Slots)#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonr # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayC &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaQitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtro0&m_Object#&m_Deleter#ielement_type3ideleter_typeo|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrayt6t5~MoveArray6tsize6|begin46tend46tempty6|capacity6|reserve6t5push_back6t5clear6tGetArrayKind6|SetArrayKind6t5SetCapacity6t5GetCapacity6|construct6t55destroy6t5destroy_range6t5454PushBack6t5erase6t5000x0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrayt6t5~MoveArray6tsize6|begin46tend46tempty6|capacity6|reserve6t5push_back6t5clear6tGetArrayKind6|SetArrayKind6t5SetCapacity6t5GetCapacity6|construct6t55destroy6t5destroy_range6t5454PushBack6t5erase6t5000x0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer19@iterator&m_pCurrent+#iTItipointer1=ireference@=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer}9@iterator&m_pCurrent+#iTItipointer}=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555Size6PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555Size6PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator X=MoveArray65~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65SetCapacity65destroy65 destroy_range655Size6Back6PopBack6erase  65 00000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65#0?  hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6d0GetAllocator@6d0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65#0?  ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6h0GetAllocatorD6h0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Q x @ Q p A Q  B   E R  F Q  G Q 0p H Q  I 5  L R  M Q  N Q ȸ` O Q ( P  0 S R 8 T Q @ U Q PP V Q  W   Z R  [ Q  \ Q ȹP ] Q  ^ {  a O ` b #  h Q  l Q ( o Q 8 r Q @ t Q X w Q h z Q p | Q   Q  Q  Q  Q  Q ( Q  Q  Q  Q 0( Q X Q ` Q x Q  Q  Q  Q  Q ؼ Q ( Q  Q  Q  Q 0 Q 8 Q H Q ( Q  Q 8 Q H Q X Q  Q  Q  Q  Q 0 Q  Q  Q  Q ( Q 0 Q P( Q x Q  Q H Q  Q  Q  Q  Q ( Q h Q  Q (( Q PX Q  Q ( Q 8 Q  Q  Q XH  Q   Q   Q   Q  Q  Q h  Q @  Q `  Q   Q   Q   Q   Q ( ! Q H@ # Q  % Q  ' Q  ) Q X + Q h - Q p / Q  1 Q @ 3 Q  5 Q  7 Q  9 Q  ; Q 8 = Q @ ? Q P A Q ` C Q p( E Q P H Q  J Q  L Q  O Q  Q Q  S Q p U Q @ W Q  Z Q  \ Q  ^ Q  ` Q ` b Q x e Q  g Q  i Q X k Q 0( n Q XP q Q ` t Q  w Q  y Q @ | Q `8  Q  Q P Q ( Q ( Q @ Q X Q x Q  Q 8 Q  Q @ Q P Q p( Q  Q  Q 0 Q  Q ( Q HH Q H Q  Q  Q  Q ( Q H Q `8 Q 8 Q 8 Q P Q XP Q 0 Q  Q  Q  Q  Q 0 Q @ Q X Q p Q  Q  Q 0 Q  Q  Q 0 Q @( hop` K/243 1294816718 0 0 100666 187112 ` ELF(H4(--M@ Ѝ8F8FJF@ F @CF CF CpGF CpG"hF"4 "3/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  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F--h`h ph`h pFFpNW:Failed assertion display == DISPLAY0 || display == DISPLAY1demo_SimpleApp.cpppF F)F FpF FpF F)F FpF  F0 F 0pF`hFFhi(FGpARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_SimpleApp.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT 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Compiler, RVCT4.0 [Build 865] D  this"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W 6size>9alignment  w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W Wsize>9alignment  w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W  ptr"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianU1BSwapvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutEndianU:BSwap3"val3pw__result3PQrdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianULBSwapval"w__resultPqMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUSBSwap(val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUcBSwap valw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP  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865]&charint0UnwGlErrorString&err6x__result#B&value#&name#iEnumString/BsrENUM_STRINGSFqNUM_ENUM_STRINGS&qidxRj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h  '.w}&}PP&Q"nwGlErrorStringoqputsrF hh FG`hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865], this/"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}}PTwx|{zy!1`!A`IIA!I`! a!AaawpGXXarmcc+|   (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865](u (thisw__resultP&y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  (}(P~`B`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h + .}.PFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this,w__resultQP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h-/M}PQF FF F,0F,<IX S e f `ff! l S g`g g p 0`` `!, U!A1!c!ac FXXarmcc+|  bA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]b @bthis'"w__result'P`| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h +  }b}PbTF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVSafeDestroyobject"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTF h( h `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]VSafeDestroy3object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}}PTSafeDestroy -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optiond#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex"!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR/.(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?,nwut?9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutos?4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6/@GfxDeleter&m_HasOwnership#0BA$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrameBufferObject Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width(#&height(#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize65(5(ColorFormat65 Create 6503?00 res0Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutTdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description)#&m_CurrentDisplay#4&m_DisplayBuffers^#8@Description,&screenKind#&width(#&height(#&format# &transferMode #&memoryArea<#&isTransferFlipX#&transferOffsetX(#&transferOffsetY(#&displayOffsetX(# &displayOffsetY(#$&bufferCount#(DescriptionO6O0)os0Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxrescbdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternaljd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwospd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxrestd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#xpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#DLightd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#DSceneObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeqiRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsoosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex(#x&m_Fogs#|&m_LightSets#&m_LightSetIndex(#&m_ActiveVertexLightCount(#&m_ActiveFragmentLightCount(#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_MatrixPaletteCount(#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHashm#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}0os0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayVB@ RenderSystem&m_AllocatorK#&m_RenderContextQ#&m_PriorMaterialRenderKeyFactoryW#&m_PriorDepthRenderKeyFactoryW# &m_RenderQueue]#&m_MeshRendererc#&m_RenderSortMode#&m_UpperSwapperi#&m_LowerSwapperi# &m_ExtensionSwapperi#$&m_CommandListSwappero#(&m_LoadMeterDescription_#0&m_CumulativeLoadMeterDescription_#`&m_StereoCamerau#&m_Resources#&m_SkyModel{#@Description|&upperScreenDescription)#&lowerScreenDescription)#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#xDescription'6'@ LoadMeterDescription0&startTick3#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount(#,c Create,5K5}?y Destroy 6, SetRenderTarget 6,5 GetRenderContextQ 6, TransferBuffer 6,5( PresentBuffer 6,5(003 ut os gfx000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress>#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600030?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0 dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBuffer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPaddInitialize5dFinalize00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemopd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# C&base_infoy#B &base#&flags#&base_count# C&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?)0B0G&tinfoK#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#( d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0009d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000DCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hL d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#Xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h_!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 ]ZgW&gTZZWZZZZWZwW(wZ~ZZZZoZWbZZW.ZWZ Wf Z Z WJ Z Z ZZZZZ$$ՊgiN3w~nFoɈd>    w W 3߆oŅ12t3Y4?%%& '(ׄ)*+,o-U.;/!0BCӃDE67n8U9<:#; <=؂>?@5uA[SAT'UFG܁HÁIJKxL_MFN-OPQRɀbcd~efVNW6XYZ[\]^_v`^a0kP 5"/:$_~i~:~}y}Q}}||rX||{{!{Xzez"yey$x uxF x-wR2w?vIMv0uTuP uNt9Ht7s=s;;sArLr&r(rqVq3p5gpCp*o\^oZ"o3nnZ]nL!nmmSmmlplT&l kkQkkjjFjjfinyi8ihhnh*hgg]ggf fEfeeaeed\d@dXdcdccpbb~VbHba?|ab4a``Q` `P_|_:_^^\^^]];]\\]\\[[5[ZZbZ Z|YvYxQYzYXnXt*XNWrW\W`WVV;VUU]U^UVTTCTSSiS SRRRRRQ!Q(DQ,Q*P$P&9POO1xO5O N NlN)NMMaMMLLdLLKK9YKKjJJNJJIxI0IHH|HAH.HG5GTG GF FFNF7 FhERE=NEl EJDADDID;DCC:CXBB"4BA$5A @F~@-@R??]?I>0>TF>P=N=91=7<=<;K<A <L;&M;(:Vm:3!:59C~9*89\8Z838]8Z#8L777M7 766TT6 655u5?5544fd4n)4333R3322u2C2 2 11Q1100d0\'0/X/p/2/.p..~X.H.-?-bj-.-,,t,P:,,++R++**f*'*))p)8)((|(B((''|`'v('x&z&m&7&t&N%r%Y%`%$$l$($##^}#VB# #""Q""!!n!9!  ! 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CCO--DM@P`@`ApaT0c/IoY 0.Me 1/ ll j Pc/W01/ H h I     PB/jl0i DЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.F F&+F&7HY FF/,!138FFJ FF/1!1+8FF9 FF/)!1"8FF( FF/'!18FF FF/&!18FF'!1 FF0FNW:Failed assertion skeletalModeldemo_Utility.cppNW:Failed assertion modelNW:Failed assertion cameraNW:Failed assertion lightNW:Fatal Error Invalid animation type𵍰F FF'*F1F #  @ F F(7! FNW:Failed assertion isPusheddemo_Utility.cppO--DM@P`@`ApaT0a/mY 0j/c 1/ j Pb/01/ H h I     PA/l0i DЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.FFF1FF)F"F!FO--TM@P`@`pAaT0m/yZ 0v/o 1/,,vv t ,[ 0m/V  1/(H (h ((   (0   0PB/El0i TЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer. FF)FF. h1Fh FG( +F'9J[F/-5I6"!F8FLF/3-I-"!F8F:F/*C!$"!F8F(F/(I1!F8FF/'I1!F8F( I!1 FF NW:Failed assertion skeletalModel demo_Utility.cppNW:Failed assertion modelNW:Failed assertion cameraNW:Failed assertion lightNW:Fatal Error Invalid animation typeO--TM@P`@`pAaT0m/yZ 0v/o 1/,,vv t ,[ 0m/V  1/(H (h ((   (0   0PB/l0i TЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.O--,M@P`p@`Aa`T0[/iU0i/KbV0q/[W0z/0Ih H d i Pg/0i P]/0Xi ,ЍNW:Pointer Error ppBaseCamera(=%p) is not valid pointer.+demo_Utility.cppNW:Pointer Error ppLeftCamera(=%p) is not valid pointer.NW:Pointer Error ppRightCamera(=%p) is not valid pointer.-NW:Pointer Error allocator(=%p) is not valid pointer..NW:Pointer Error *ppLeftCamera(=%p) is not valid pointer.ANW:Pointer Error *ppRightCamera(=%p) is not valid pointer.K@--M@@T0P V|000 H  ЍNW:Pointer Error camera(=%p) is not valid pointer.demo_Utility.cpp𵉰F F "!*kikFX A[8FF!F 𵉰F F "!jhhFX A[8FF!F 𵏰F FFF 9F ( FF  (hh(FG"+FF   FF pG@-  4  (  `@@  ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_Utility.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp=zD[(??NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()Xarmcc+|  $A{AlY{AlXarmcc+|  $A{An_{An`armcc+|     DAw As  Abns AwA b`armcc+|     <Aw As  AblsAw`armcc+|     DAw As  A^ys AwA ^`armcc+|     DAw As  A^ys AwA ^`armcc+|     D@Aw As  Ahgs AwA h`armcc+|     (xA~A|AxY|A~Xarmcc+|   :A{ArZ{Xarmcc+|   :A{ArZ{Xarmcc+|   RAwAff{Xarmcc+|  AzXarmcc+|  $AxAvJ{AvXarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Xarmcc+|   `armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoid00W allocatorfilePath9align zx__resultHrfileReaderTrresultPqfileSize(LDqmemoryHRrbufferx__cctor_resulti\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintbool0W& 9resourceArrayresourcePathxallocatorZx__resultGrresourceSetDqresourceAlignmentWqisPushed@^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W> ]allocatorcameraPositiontargetPositionnearClipY^farClipY6fovyRadianY9pivotDirection 9YwScale x__result^sviewUpdaterrresViewUpdatersprojectionUpdaterrresProjectionUpdaterHscameraqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wt allocatorNcameraPosition0targetPositionnearClipYfarClipYfovyRadianY9pivotDirection |9YwScale Tw__resultPqviewUpdaterYTrresViewUpdaterqprojectionUpdaterrresProjectionUpdaterHqcamera8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W allocatorcameraPositiontargetPositionnearClipYbfarClipY:projectionCenterprojectionHeightY9pivotDirection 9YwScale x__result^sviewUpdaterrresViewUpdatersprojectionUpdaterrresProjectionUpdaterrrect6scameraq8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W :allocatorcameraPositiontargetPositionnearClipYbfarClipY:projectionCenterprojectionHeightY9pivotDirection 9YwScale x__result^sviewUpdaterrresViewUpdatersprojectionUpdaterrresProjectionUpdaternrrect6scameraqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@W @ppBaseCamerappLeftCamerapppRightCameraRallocator4cameraPositiontargetPositionanearClipY farClipYfovyRadianY9YwScale d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xW xcamerazaspectRatioYRrfovyYlrnearYhrfarYdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:W :allocatorVrenderDescription8w__resultP6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:W %:allocatorVrenderDescription8w__resultP6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]RboolW ORdeviceAllocatorresource`9isAnimationEnabled l9DbufferOption N9(maxAnimObjects :w__resultPNqsceneObject''C:'&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppJ0'5'4>'C:'&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP3'8'4:''?4%2 '&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP3'8'48''=4%2 '&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP&&&' Ca'a'~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp&*3-~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp" CU~ 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp}}6}68}8}48pPTSV R WQU}}B}BD}D}@DP R VQUPT}}$ }4 }}4}$}PtTY, , (S(W$ $     RVQUPT}}$ }4 }}4}$, , (S(W$ $     RVQUPT}}$ }4 }}4}$}P[XZ(X0 0 ( ( $S$W     RVQUPT}}$ }4 }}4}$}P[XZ(X0 0 ( ( $S$W     RVQUPT}}$ }4 }}4}$@}@@X0 0 ( ( $ $   SWRVQUPT}} } p} pt}tx} x PxT}}8}88:} Q :UP:T}}8}88:} Q :UP:T}}$P}PR} R S RVRRUPRT}}W8W Q UPT}} }(}}(WJdWP R UQTP`}}}}}} } "}}}PQ}}PT}} } (}(,} ,0} 0 }P Q}PQ}FFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M}QPRoperator new`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Athis)codedw__resultPxY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h01}QPFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool `thisw__resultP|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }PQ h`pGXarmcc+|   F! FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this|"w__result|P|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h%}}PTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R thisEfxY-fyYw__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h$, }   P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^this ]fxYEfyY-fzYw__result P d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$,4<}   P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this ]fxYEfyY-fzYd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(08@}   PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.h}PpF FFpXarmcc+|  A|I`pGXarmcc+|   )##IpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 this)w__resultPe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.h7}QPF! FXarmcc+|  A~pF FFpXarmcc+|  A| h`@:KhiPpGXarmcc+|     `A`Xarmcc+|  AzAxH~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!this9s3pw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hQ R%}}} }P  F FF ` FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this"w__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h$}}PTF FF  F 0F < FXarmcc+|  ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],",this"w__resultP*a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h+!+,7},}P,TpF F-  M(h ` FF) FF  FF(h `@8hi!P FpXarmcc+|  LA| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint000Lthis-> w__result-PJh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h/U%C}L}QLUPLT!"#F! FXarmcc+|  A~%&*)('F FF2F)F FXarmcc+|  Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0' !this^path@moded"w__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h'  ,}}RVQUPT,-10/.F FF'F 7 "F8F"9F 2F)F FXarmcc+|  :Ax$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:unsigned short0D/:this^pathName@moded"w__resultP8a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h t,}:} R:VQ:UP:T3487658F F")F 8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0t 7this->pathName w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h35w+}}QUPT:;?>=<Fh@@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0  thisw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hv }P QABFEDCFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hP }P QHIMLKJ8F F( F( 7"  FF `8!IsNotFlushed()%sfs_FileBase.hXarmcc+|  :A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:2 K:this"l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h2  (%9,}:}P:TOPTSRQF Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  ] this-"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h5} }P TVW[ZYXF F FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0=cthis"w__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h<#}}PT]^_F FFXarmcc+|  A~abfedcpF F-  M FF ) FF. 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FXarmcc+|  A~lmnpF FFpXarmcc+|  A|pqutsr|FFFF+F2F FhF(F|Xarmcc+|  .Az@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865].void0w .this^buffer@size"w__result(P,rret(l .rresultLocalha d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h!1%}.}R.UQ.VP.Twx|{zypF FF2F)F pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this-^buffer@size"w__result(Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h13`%}}RVQUPT~F FFF;F2F)F Xarmcc+|  Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this-zpOut\buffer>size w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hBD%z1}} S WRVQUPTF F F(FpXarmcc+|   .AxAvT|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865].C.thisNposition3hbase; .rresultLocal\a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h 1%}} ,}(,.}.UP.TF pXarmcc+|   AxAvI|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-Nposition3hbase;h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h8:b+}} }(}UPTF pXarmcc+|   AxAvJ| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-Nposition3hbase;w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h=?q1}} }(}UPTpF Th!hF!FC)CpXarmcc+|   ,A|AtS|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],",this:w__result3PQ(b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.h![m}}*}0*,}P,R|F F i`(`hFFFh|Xarmcc+|  $Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$q$this>pOut w__resultP"a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h&>}$} Q $UP$TFF F(FXarmcc+|  *AzS~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*c*this.w__result3PQ&rret3p*rresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h%%}(}(*}P*TF Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dthis5"w__result3PQh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h%'O%}}PT8F F)F 8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hthis5>pOut w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h46e%}}QUPTFF F(FXarmcc+|  *AzAxR~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**this:position3p*rresultLocalda d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h+%}}(} (*}P*TF Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-"position3ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h,.W%}}PTF Xarmcc+|  AzAxH~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-:position3pw__resultPh 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisO)pw__resultOPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPFh( pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisW*x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5} PPQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0!thisOw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0!3thisWw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}PQpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>p w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPT    pF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this*>p w__result*Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this*"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I} }P TF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this2"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[} }P T $#"!pF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this*>p w__result*Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPT&'+*)(F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this*"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I} }P T-.210/F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this2"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[} }P T459876pF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>p w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPT;<@?>=FFB pGh* Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool@this:s_TypeInfo'x__resultqselfRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z } PQPSBCGFEDpF F)F FF_! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.hXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0_$this`>9p w__result`P" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%%}$}Q$UP$TIJNMLKpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void07thisd>9p w__resultdP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%}}QUPTPQUTSRpF hhCh@h5@(CpXarmcc+|  A|Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUySetFlagValue++flagsZshiftGmask4value!w__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPTWX\[ZYF ! F 0`Xarmcc+|  A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisi.kind+ts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}}}PT^_cba`h C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisi)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PefjihgF ````! F! F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ke thisi"w__resultiPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   } }P TlmnF FF!0F< FXarmcc+|  A~pqutsrFhh @@Xarmcc+|  A~@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValue+++flagsFshift3mask w__result+P n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPSwx|{zy8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jthisu"w__result+Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PT~pF F(!1eh ```! F(FpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.hXarmcc+|  .A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865].X.thisi"w__resultP,qresultUs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %,  }.}P.TpF F h(``hh`h`h` F(FpXarmcc+|   A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisi>arrayq w__resultiPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } }Q TP UpF F)F FF")F10 FpXarmcc+|   A|FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisiw__result Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisiw__result Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] "thisi=first *last s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPpF F FFF)F F`(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Gthisi>first w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF FFF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Uthisi"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}}PTF F h(`h(ah hhhG FXarmcc+|  $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisi"w__resultP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}$}P$TF FFXarmcc+|  A~pBpBhhhhNhF`h`h`h`J``` `Xarmcc+|  *A|,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]* *thisi5othery"qelementsR qendS qcapacityTqallocatorUs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}*}*Q*PpF F!F(F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisi>rhsi w__resultyPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPT𵅰F F)FhFFF FFhF")F1 F0 FXarmcc+|   6A{AvX{F FFF'`e``1F F F FXarmcc+|  $Az<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisielementspsizeRallocator49+kind w__resultiP"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   }$} $ S $WR$VQ$UP$TFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisuw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisu"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P TF F( F( C Xarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]""thisu6x__result7#s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h $%&z}"}PP"TFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int r thisuw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QFHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisiw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQFhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisu*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQFxp[RBFpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uacopy__first:__last'__resw__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) }RQPS$copy    FF FB h( F( 9F hhh "GF-"I#& F( F F*F FF`h( h(I 1ah hhhGe``9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisiRreserveSize4x__result!qelementsU6qelementsCountVFs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPTF F& FB(F( &ah `/F F=FB 9F F(& FF`h`F0FXarmcc+|  TAz`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tintbool8TthisiRnumber4w__resultPRqresultV$qminP uiTsmax!uis d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'      --  }T}&NW Q TUPTTFbhh!Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int /this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3+}} P T !%$#"FHhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Fthisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}PQ'(,+*)FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}PQ./3210Fh8pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tthisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ56:987FhHhB pG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6} PPQ<=A@?>FhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int < thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }P QCDHGFEF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2} }P TJKONMLh C`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & } Q PQRVUTSpF FF!F0F46B0FpXarmcc+|  A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdUacopy__first^__last@__res"w__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }}RVQUPTXY]\[Z8F jF! F 08Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result+Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}}PT_a`edcbFF FB h( F( "zCF hhh "GF-#I$& F( F F*F FF`h( h(I 1ah hhhGe` pC@`9F F NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelements U:qelementsCountVJs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '=' 'P" ,( !}} PQWPTghlkjiF FF!F )F0FFXarmcc+|   Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  Z this^element @value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J} } R UQ TP Wnosrqp󵁰F% FF FB . pF9F FFF-Сh Fh0`(FXarmcc+|  JAyAxHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolintJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '-1 & &}}J} &0WQJhPJTuvzyxw /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-wScaleYr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h"5} P|}~FFP0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9thisZw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(<}PQFh hCpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutUKEnableFlagd ddflags*valuew__resultdPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h } QP RF F<0cXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Qthiss"flagsdt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O+}}PT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8thissxYyYbzY: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 10thiss>translate  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0UpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__result!Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}PQF hh FG`hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865], thisp"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}}PTpF F x((FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Qthist>objectp u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }}QUPTpF Fh( Fh FF)F FpXarmcc+|  *A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*void0U*this"w__resultP(q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}*}P*TF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}PQpF Fh( Fh FF)F FpXarmcc+|  *A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*void0O*this"w__resultP(q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}*}P*TF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTF F0F< F0F< FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0>  this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h=++} }P T!ppGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x4thistw__resulttPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PF `  FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5this"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PTF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTF `  FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865];this"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT     F FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT!p!A`!`!`tpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W  thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }PF FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 thisU"w__resultUPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h2}}PT#"! F FF FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865], Bthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h , }}PT%&*)('F FF F0F< F0F< FXarmcc+|  (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](; (this"w__resultP&r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h:++}(}P(T,-10/.`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intLthis)maxChildrenw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  }QP348765A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intS"this)maxCallbacksw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  }QP:;?>=<pF F%`  FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>pointer w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }} Q UPTABFEDCpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\this>pointer w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%}}QUPTHIMLKJF FB&h"!hF(h `") .`"iF(Xarmcc+|  4Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 p4this>pointer qobjectVrdeleter hq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x ''&}4}Q4UP4TOPTSRQpF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $this>pointer u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}}QUPTVW[ZYX|F F)FhFF!FhF|Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<this>object u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@I}}QUPT]^ba`_pF F)F F0 FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865][Ethis>viewUpdater w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hEGi%w}}QUPTdeihgfpF F%`  FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>pointer` w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }} Q UPTklponmpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis>pointer` w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%}}QUPTrswvutF FB&h"!hF(h `") .`"iF(Xarmcc+|  4Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 j4this>pointer qobjectVrdeleterhq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x ''&}4}Q4UP4Tyz~}|{pF F)F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this>pointer u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}}QUPT|F F)FhFF!FhF|Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6this>object` u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@I}}QUPTpF F)F F0 FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_gthis>projectionUpdater` w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hWY%}}QUPTF F(!1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]""thise "w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"T@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$thise bvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $TpGResCameraProjectionUpdaterXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Wzw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}8F(F( FJF! (F8%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],charN,this% "w__result) P*r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%I},}P,U@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this% bvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this% bvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $TpF F)F FF! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.hXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this% >9p w__result% P"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%%}$}Q$UP$TpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thise >9p w__resulte Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPT8F(F( FJF! (F8%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],chard,this9 "w__result1 P*r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%I},}P,UF FhXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this9 "w__resultSP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PT(!h!I@B FFh!hXarmcc+|  LA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwutUHResDynamicCastHLHrestx__resultHEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P( hF(Jc!FFhFhput_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCastH>Hrestw__resultHP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}rpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]J 8this`)pivot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h;R}QPF F(!"1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"#"thisA "w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"Tp@--@@`APIh H p`armcc+|     ,@A|AxM|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@^@thisA xYyYbzY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h+7}}<} <@} @  @  @ P @TpF F FF6 ")F0FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9thisA >value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTpF F)F FF! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.hXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0w$this >9p w__result P"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%%}$}Q$UP$T  pF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisA >9p w__resultA Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPT  pGResCameraViewUpdaterXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}8F(F( FJF! (F8%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char,this! "w__result P*r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%I},}P,UF FhXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this! "w__resultSP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PT!"&%$#(!h!@B FFh!hXarmcc+|  LA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwutUHResDynamicCastLTresTtx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P()-,+*( hF(Jc!FFhFhput_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCast>TresTtw__resultP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}/04321F F(! FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W this= "w__resultSPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%%} }P T67;:98@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this= bvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T=>BA@?pF F FF6 ")F0FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mthis= >value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTDEIHGFpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0#this= >9p w__result= Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPTKLPONM(!h!B FFh!hXarmcc+|  NA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NnwutUHResDynamicCastNTresTtx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ ?E}} }}N}PRSWVUT( hF(Jc!FFhFhput_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCast>TresTtw__resultP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}YZ^]\[F F(!g1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]""thisE "w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"T`aedcbpF F FF 6")F0FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]RthisE >valueU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTghlkjiF F(!g1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"""thisM "w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"TnosrqpF F 0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisM "w__resultU P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTuvzyxwpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisE >9p w__resultE Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPT|}~(!h!B FFh!hXarmcc+|  NA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NnwutUHResDynamicCastNrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ ?E}} }}N}P( hF(Jc!FFhFhput_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCast>restw__resultP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}F F(!|1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]""thisY "w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"TpF F FF 6")F0FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],thisY >valueU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTF F(!|1 FNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]""thisa "w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}"}P"TF F 0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisa "w__resultU P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTpF F)F FF FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisY >9p w__resultY Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPT(!h!@B FFh!hXarmcc+|  LA}AzK~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwutUHResDynamicCastnLnrestx__resultnEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P( hF(Jc!FFhFhput_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>nwutUaResStaticCastn>nrestw__resultnP<q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}!1`!A`IIA!I`! a!AaawpGXXarmcc+|   (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](u (thisw__resultP&y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  (}(PF FFXarmcc+|  A~`B`pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this=width(*height(w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }RQPpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis)formatw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }QPFHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUWGetTypeInfoFromPtr_>w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQpF F, hh FGF)F( Fp Xarmcc+|  ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast,obj6x__result#qs_TypeInfoUU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void03thisv__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h2}PpF F)F FFP! FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0P$thisY>9p w__resultYP"~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%%}$}Q$UP$TF! FF q ` ` a`a a a! U FXarmcc+|  2A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2'2this"w__resultP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h/%}2}P2TF" F FXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6this"resourcetw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h557N%\}}PTapGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\/this)bufferOptiondw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h6c}QP   apGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mTthis)maxAnimObjects(w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h@y}QP  "TpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool|this)isAnimationEnabledw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hAz}QPF y0@XpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] B this[w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.h!5 }P Q FHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUWGetTypeInfoFromPtr_>[w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQ"$#('&%pF F, hh FGF)F( Fp Xarmcc+|  ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast[,[obj6x__result[#qs_TypeInfoUU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,T*+/.-,F kpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!5 }P Q126543FHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUWGetTypeInfoFromPtr_>w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQ8:9>=<;pF F, hh FGF)F( Fp Xarmcc+|  ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast,obj6x__result#qs_TypeInfoUU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,T@AEDCBF Y0@XpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h)+I }P QGHLKJIFHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUWGetTypeInfoFromPtr_> w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQNPOTSRQpF F, hh FGF)F( Fp Xarmcc+|  ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUeDynamicCast , obj6x__result #qs_TypeInfoUU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,TVW[ZYXF Q0@XpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h')E }P Q]^ba`_F @XpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h')E }P QdeihgfjFHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UWGetTypeInfoFromPtr_>w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}PQ&GetTypeInfoFromPtr_lnmrqpospF F, hh FGF)F( Fp Xarmcc+|  ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],UeDynamicCast,obj6x__result#qs_TypeInfoUU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E},}&(PP,TDynamicCastuvzyxwFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultLPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2}PQ|}~F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] P this"w__resultLP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h } }P TF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__result P u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G} }P TFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int " thisBw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P Q|F F- FB FF!+F!1`h@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this:>index w__resultXP6s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TFJhhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this6w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }P QF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int this6"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A} }P TF FFF- F0B/۠jB ݠjhC F0` Xarmcc+|  @AzPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@intbool @thisgroupIdxanimObjectf9objectIdx Hx__result!$@sindex4v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h ',   , }@}:<P,<h S @WR@VQ@UP@TF F(  CXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mthis6x__result#q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0%HE}}PPTF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] + this"w__resultP u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G} }P TpF F F(0@[! F(0F*F! FpNW:Pointer must not be NULL (m_AnimBinding)gfx_Light.hXarmcc+|  2A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2Y 72this[>animObject q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.h +&D}2} Q 2UP2TpF F F(0@!$1 F(0F*F! FpNW:Pointer must not be NULL (m_AnimBinding)gfx_Camera.hXarmcc+|  4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 $4this>animObject r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h +,D}4} Q 4UP4TF FF F(0@ !]1 F(0F ]0Y3F*F8FNW:Pointer must not be NULL (m_AnimBinding)gfx_Model.hXarmcc+|  <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int =<this ^animObject@9objectIndex "q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h  +,V}<} R <VQ<UP<TF FF F(0@ !?1 F(0F U0Y3F*F8FNW:Pointer must not be NULL (m_AnimBinding)gfx_Model.hXarmcc+|  <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int <this ^animObject@9objectIndex "q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h  +,V}<} R <VQ<UP<TF FF F(0@ !61 F(0FG Y3F*F8FNW:Pointer must not be NULL (m_AnimBinding)gfx_SkeletalModel.hXarmcc+|  <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int <this^animObject@9objectIndex "y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  +,V}<} R <VQ<UP<TFhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boole thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ   00   0000refrefrefN2nn2fs12IInputStreamEN2nn2fs13IPositionableEN2nn2fs15FileInputStreamEN2nn2fs6detail8FileBaseE N2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE N2nn2fs6detail12FileBaseImplEN2nn2fs3CTR6MPCore6detail14UserFileSystemEN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE^ S: 00/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap##"|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal+* D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std03D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc65d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Coded#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const N  } Const|6|#Result65dIsFailure60iResultSuccess00dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h8$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings;:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARME,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Gd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndJId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int+?nwutd??WVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool000 4ithis3element 4ithis3element0?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hZYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.h\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#VEC265Y5Y0b$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #VEC3 6 5Y5Y5YSet6 5Y5Y5Y0dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xY#&yY#&zY#&wY# @VEC4#fTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,l0''fYa'mlY 'a{'vB0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,@MTX340#hLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<l@'b'f9Y&'m1Y'a@'vQB@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<@MTX44@&#jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionnd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END r<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555ddCloseFile5td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60vd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B0xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortbool00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655dFinalize6~FileBaseImpl6GetPtr6IsNotFlushed600{zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoid00(003nnfsdetail@FileBase#&m_Position#+m_Size# iS64>"FileBase6TryInitialize655dTryRead6555TrySeek6535TryGetPosition65TrySetPosition653TryGetSize65Read(655Seek6535GetPosition36SetPosition653GetSize3600la d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h}<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid00000(03nnfs@FileInputStream###FileInputStream-6-6TryInitialize6-5Finalize6-~FileInputStream6-6Read(#,6-55TryRead#(6-555Seek# 6-535TrySeek#6-535GetPosition3#65TryGetPosition#655SetPosition#6-53TrySetPosition#6-53GetSize3#$65TryGetSize# 655001d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)iResU32uiResF32Yw@OffsetiOffset8iResTypeInfoiResVec2#iResVec3#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut000xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6p@GfxDeleter&m_HasOwnership#GfxDeletert6toperator()6t5p00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseO6O5IsValid6Wvoid_ptr6Ovoid_ptr6W00Sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Result&m_Code#IsFailure60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObjectY6Y: @ResSceneNode#@ResTransformNode!#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width(#&height(#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize65(5(ColorFormat65 Create 6503?0008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description)#&m_CurrentDisplay#4&m_DisplayBuffers4#8@Description,&screenKind#&width(#&height(#&format# &transferMode #&memoryArea<#&isTransferFlipX#&transferOffsetX(#&transferOffsetY(#&displayOffsetX(# &displayOffsetY(#$&bufferCount#(0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flagsd#<SetTranslate6s5Y5Y5YSetTranslate6s5EnableFlags6s5d0?yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@AnimGroupd#@AnimObject #&m_AnimGroup#0@AnimBinding,#&m_AnimGroupsj#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(SetAnimObject655: 00v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResultsd#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks(#&maxChildren(#&maxAnimObjectsPerGroup(# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks(#&maxChildren(#&maxAnimObjectsPerGroup(# &isAnimationEnabled#0h*s_TypeInfo0~0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResultsd#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#DescriptionU6UBTransform6Z00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLight;#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6[SetAnimObject6[50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex(#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex(#0.&m_PreRenderSignalR#&m_PostRenderSignalR#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptiond#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#~?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description#0.~?*s_TypeInfoGetMaterialAnimGroup6 SetMaterialAnimObject6 5: GetVisibilityAnimGroup6 SetVisibilityAnimObject6 5: B&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex(#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex(#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptiond#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description#&m_UserParameter#&m_SharingMaterial#0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeqiRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hl d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00?nwgfxres@ResCameraViewUpdaterData&typeInfoS#@ResCameraProjectionUpdaterData &typeInfoS#&m_Near(#&m_Far(#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPositiony#&m_Twist(#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPositiony#&m_UpwardVectory#@ResProjectionRect&m_AspectRatio(#&m_Height(#&m_Centerg#@ResFrustumProjectionUpdaterData #&m_Rect6# @ResOrthoProjectionUpdaterData #&m_Rect6# @ResPerspectiveProjectionUpdaterData #&m_AspectRatio(# &m_Fovy(#@ResCameraViewUpdater#ResCameraViewUpdater 6 : ref 6! cGetClassNameGetTypeInfoS6! @ ResCameraProjectionUpdater#ResCameraProjectionUpdater% 6% : ref) 6% ref1 69 c GetClassName SetNear 6% 5Y SetFar 6% 5Y GetTypeInfoS 69 @ ResAimTargetViewUpdaterT#iResDataTypeb ResAimTargetViewUpdater= 6= : ? refS 6=  SetTargetPosition 6= 5 SetTwist 6= 5Y@ ResLookAtTargetViewUpdaterT#iResDataType ResLookAtTargetViewUpdaterA 6A : ? ref 6A  SetTargetPosition 6A 5 SetUpwardVector 6A 5Y5Y5Y@ResFrustumProjectionUpdater#iResDataTypeResFrustumProjectionUpdaterE 6E : ?ref6E ?ref6M GetRectU 6M SetRect6E 5U @ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdaterY 6Y : ?ref6Y ?ref6a GetRectU 6a SetRect6Y 5U @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdatere 6e : ?tref6e SetFovy6e 5Y@ResCamera;#0T? T0 0?  ?- 05 0000I 6?Q 0nn0] 0Hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6`50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0Y000 nw gfx@ Camera#&m_ViewMatrix@#&m_InverseViewMatrix@#&m_ProjectionMatrix9#&m_InverseProjectionMatrix9#&m_TextureProjectionMatrix@#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScaleY#&m_IsDynamic#@Description#Description6@DynamicBuilder$&m_Description(#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65ViewUpdater65ProjectionUpdater65`Create65*s_TypeInfoUpdateCameraMatrix6SetWScale65YGetAnimGroup6SetAnimObject65GetPerspective65555 SetPerspective 65Y5Y5Y5Y0(0a?a00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOptiond#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6~SceneBuilder6Resource65BufferOption65dMaxAnimObjectsPerGroup65(IsAnimationEnabled65CreateObject6550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrustumProjectionUpdater #&m_Resource#cCreate5 00  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@OrthoProjectionUpdater #&m_Resourcen#cCreate500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@PerspectiveProjectionUpdater #&m_ResourceH#cCreate 500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate500ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeader`6`: @ResGraphicsFile#ResGraphicsFiled6d: 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@ RenderSystem&m_Allocatork#&m_RenderContextq#&m_PriorMaterialRenderKeyFactoryw#&m_PriorDepthRenderKeyFactoryw# &m_RenderQueue}#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescriptiong#0&m_CumulativeLoadMeterDescriptiong#`&m_StereoCamera#&m_ResourcesB#&m_SkyModel#@Description|&upperScreenDescription)#&lowerScreenDescription)#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick3#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount(#,000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDPad@PadFactory*s_pPad0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool00?B0??00? 00 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHTcLoadFile55: cLoadResources555cCreateCamera5555Y5Y5Y: :Y cCreateAimCamera5555Y5Y5Y: :Y cCreateFrustumCamera5555Y5Y55Y: :Y cCreateOrthoCamera5555Y5Y55Y: :Y dCreateStereoCameras5555555Y5Y5Y:Y dSetCameraAspectRatio55YcCreateUpperScreenBuffer55cCreateLowerScreenBuffer55c CreateSceneNode55: :D :( c GetAnimGroup55 c BindAnimationObject555 Y0#"hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# ;&base_info#B(&base'#&flags#&base_count# ;&base_info#B &base'#&flags#&base_count# ;&base_info%#F__si_class_type_info &base'#&base_type|#'0xi__builtin_va_list000?B?0000?000? 00000nwutdemointernalB'0?&tinfoC#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#()d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int643&lod#&hid#Int64653operator s643600 -d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#06Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator<#&m_ElementsB#&m_EndB#&m_Capacity# size66Size6602008\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity# operator[]X6:5size6B00>000H?H:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResult<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal20> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00A@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBool+0operator-> 6operator int nw::ut::MovePtr::SafeBoolHelper::*60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hIHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type2/iSafeBool#@SafeBoolHelper&x#0operator->L6operator int nw::ut::MovePtr::SafeBoolHelper::*6PtrL60|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#UTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0D|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000a d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00dcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hjid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#r8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.t8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon*6*5ptr6*ptr62#00.wvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hzyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h}|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65`GfxPtr65`0?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65`0??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=2HiSafeBool0#@SafeBoolHelper&x#MoveArrayi6iMoveArrayi6i555:+ MoveArrayi6i5q~MoveArray6ioperator int nw::ut::MoveArray::SafeBoolHelper::*76uoperator=y6i5irelease6isize6ubegin 6iend 6ifront6iempty6ucapacity6ureserve6i5swap6i5yresize6i5clear6iGetArrayKind+6uSetArrayKind6i5+SetCapacity6i5GetCapacity6uconstruct6i5destroy6i5destroy_range6i5 5 erase6i50?m0m?00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=size6begin6end6back6empty6capacity6reserve65push_back65GetArrayKind+6SetCapacity65GetCapacity6construct6550|000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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