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creenshotHeaderC1Ev_ZN2nw4demo12DebugUtility10AutoTester16ScreenshotHeaderC2Ev_ZN2nw4demo12DebugUtility13SetSilentModeEb_ZN2nw4demo12RenderSystem22GetCumulativeLoadMeterEv_ZN2nw4demo16HioPacketChannel11DescriptionC1Ev_ZN2nw4demo16HioPacketChannel11DescriptionC2Ev_ZN2nw4demo16HioPacketChannel7Builder13ChannelNumberEi_ZN2nw4demo16HioPacketChannel7BuilderC1Ev_ZN2nw4demo16HioPacketChannel7BuilderC2Ev_ZN2nw4demo3Pad14EnableTestModeEb_ZN2nw4demo3Pad16SetTestPadStatusEj_ZNK2nw3dev10Screenshot15GetBufferLengthEv_ZNK2nw3dev10Screenshot5EqualEPKj_ZNK2nw3dev10Screenshot8GetWidthEv_ZNK2nw3dev10Screenshot9GetBufferEv_ZNK2nw3dev10Screenshot9GetHeightEv_ZnwjPv_ZN2nw2ut11SafeDestroyINS_4demo16HioPacketChannelEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE13destroy_rangeEPS5_S7__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE3endEv_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE4swapERS6__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5clearEv_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5eraseIPS5_EET_S9__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE6resizeEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE7destroyEPS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9constructEPS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9constructEPS5_RKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9push_backERKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEaSES6__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEixEi_ZN2nw2ut9MoveArrayIPNS_3dev10ScreenshotEEixEi_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3dev10ScreenshotEE4sizeEv_ZSt4copyIPN2nw4demo12DebugUtility10AutoTester9TestEventES5_ET0_T_S7_S6__ZN2nw4demo16CameraController11CameraEntry16DOLLY_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry12TUMBLE_SPEEDE_ZN2nw4demo16CameraController11CameraEntry15MOVE_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry14ROTATE_X_LIMITE_ZN2nw4demo16CameraController11CameraEntry16DEFAULT_DISTANCEE_ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZN2nw4demo16CameraController11CameraEntry12UpdateCameraEv_ZN2nw4demo16CameraController11CameraEntry6UpdateEv_ZN2nw4demo16CameraController11CameraEntryC1EPNS_3gfx6CameraE_ZN2nw4demo16CameraController11CameraEntryC2EPNS_3gfx6CameraE_ZN2nw4demo16CameraController6UpdateEj_ZN2nw4demo16CameraController7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo16CameraController7DestroyEv_ZN2nw4demo16CameraController8RegisterEPNS_3gfx6CameraEj_ZN2nw4demo16CameraControllerC1EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerC2EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerD1Ev_ZN2nw4demo16CameraControllerD2Ev_ZN2nn4math14MTX34RotXYZDegEPNS0_5MTX34Efff_ZN2nn4math14VEC3SquareDistEPKNS0_4VEC3ES3__ZN2nn4math19VEC3TransformNormalEPNS0_4VEC3EPKNS0_5MTX34EPKS1__ZN2nn4math4FAbsEf_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5FSqrtEf_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math8AsinFIdxEf_ZN2nn4math8VEC3DistEPKNS0_4VEC3ES3__ZN2nn4math8VEC3DistERKNS0_4VEC3ES3__ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res20ResRotateViewUpdater13SetViewRotateERKN2nn4math4VEC3E_ZN2nw3gfx3res20ResRotateViewUpdater3refEv_ZN2nw3gfx3res20ResRotateViewUpdaterC1EPKv_ZN2nw3gfx3res20ResRotateViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx6Camera14GetViewUpdaterEv_ZN2nw4demo16CameraController11CameraEntryD1Ev_ZN2nw4demo16CameraController11CameraEntryD2Ev_ZNK2nn4math4VEC3dvEf_ZNK2nn4math4VEC3miERKS1__ZNK2nn4math4VEC3mlEf_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx19CalculatedTransform12GetTranslateEPN2nn4math4VEC3E_ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res20ResRotateViewUpdater13GetViewRotateEv_ZNK2nw3gfx3res20ResRotateViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater8GetTwistEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZNK2nw4demo3Pad14GetAnalogStickEv_ZSt4asinf_ZnwjPvfabsf_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResRotateViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE13destroy_rangeEPS5_S7__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE3endEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4swapERS6__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5beginEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5clearEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5eraseIPS5_EET_S9__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE6AssignEiRKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE6assignEiRKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9constructEPS5_RKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9push_backERKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC1Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC2Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEED1Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEED2Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEaSES6__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEixEi_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE8capacityEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE3GetEv_ZSt4copyIPPN2nw4demo16CameraController11CameraEntryES5_ET0_T_S7_S6__ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZN2nw4demo18CommandListSwapper20s_CommandListSwapperE_ZN2nw4demo18CommandListSwapper12ReuseCommandEb_ZN2nw4demo18CommandListSwapper14EndCommandSaveEv_ZN2nw4demo18CommandListSwapper16RegisterCallbackEv_ZN2nw4demo18CommandListSwapper16StartCommandSaveEv_ZN2nw4demo18CommandListSwapper17ResetGpuProfilingEv_ZN2nw4demo18CommandListSwapper1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nw3gfx13RenderContext7BuilderC1Ev_ZN2nw3gfx13RenderContext7BuilderC2Ev_ZN2nw3gfx13RenderContext7BuilderD1Ev_ZN2nw3gfx13RenderContext7BuilderD2Ev_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx15SkeletonUpdater7BuilderC1Ev_ZN2nw3gfx15SkeletonUpdater7BuilderC2Ev_ZN2nw3gfx16SceneEnvironment14SetVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneEnvironment15SetAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx16SceneEnvironment16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx16SceneEnvironment18SetHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx16SceneEnvironment6SetFogEiPNS0_3FogE_ZN2nw3gfx16SceneInitializer11DescriptionC1Ev_ZN2nw3gfx16SceneInitializer11DescriptionC2Ev_ZN2nw3gfx16SceneInitializer7Builder19MaterialIdGeneratorEPNS0_20IMaterialIdGeneratorE_ZN2nw3gfx16SceneInitializer7BuilderC1Ev_ZN2nw3gfx16SceneInitializer7BuilderC2Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC1Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC2Ev_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5__ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx26SortingMaterialIdGenerator11DescriptionC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator11DescriptionC2Ev_ZN2nw3gfx26SortingMaterialIdGenerator7Builder12MaxMaterialsEi_ZN2nw3gfx26SortingMaterialIdGenerator7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC2Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED0Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED1Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED2Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx3Fog13UpdateFunctorC1EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorC2EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorclEPS1__ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResPrimitive12GetClassNameEv_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEv_ZN2nw3gfx3res12ResPrimitive3refEv_ZN2nw3gfx3res12ResPrimitiveC1EPKv_ZN2nw3gfx3res12ResPrimitiveC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res14ResIndexStream15SetLocationFlagEj_ZN2nw3gfx3res14ResIndexStream3refEv_ZN2nw3gfx3res14ResIndexStreamC1EPKv_ZN2nw3gfx3res14ResIndexStreamC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res15ResPrimitiveSet12GetClassNameEv_ZN2nw3gfx3res15ResPrimitiveSet13GetPrimitivesEv_ZN2nw3gfx3res15ResPrimitiveSet3refEv_ZN2nw3gfx3res15ResPrimitiveSetC1EPKv_ZN2nw3gfx3res15ResPrimitiveSetC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResVertexAttribute12GetClassNameEv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res19ResVertexStreamBase15SetLocationFlagEj_ZN2nw3gfx3res19ResVertexStreamBase3refEv_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEv_ZN2nw3gfx3res20ResSeparateDataShape3refEv_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC2EPKv_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEv_ZN2nw3gfx3res8ResModel9GetShapesEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResShape16GetPrimitiveSetsEv_ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShape3refEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx3res9ResCameraC1EPKv_ZN2nw3gfx3res9ResCameraC2EPKv_ZN2nw3gfx44CreatePriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreatePriorMaterialAndZeroDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreateTopPriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx5Model12GetResMeshesEv_ZN2nw3gfx5Model15PreRenderSignalEv_ZN2nw3gfx5Model16PostRenderSignalEv_ZN2nw3gfx6Camera10ViewMatrixEv_ZN2nw3gfx6Camera12GetResCameraEv_ZN2nw3gfx6Camera16ProjectionMatrixEv_ZN2nw3gfx6Camera20GetProjectionUpdaterEv_ZN2nw3gfx8internal19CommandCacheBuilder3EndEv_ZN2nw3gfx8internal19CommandCacheBuilder5BeginEv_ZN2nw3gfx8internal19CommandCacheBuilder6ReportEb_ZN2nw3gfx8internal19CommandCacheBuilder7GetSizeEv_ZN2nw3gfx8internal19CommandCacheBuilderC1Ev_ZN2nw3gfx8internal19CommandCacheBuilderC2Ev_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo11SceneSystem15GetSceneContextEv_ZN2nw4demo11SceneSystem15GetSceneUpdaterEv_ZN2nw4demo11SceneSystemC1Ev_ZN2nw4demo11SceneSystemC2Ev_ZN2nw4demo12DebugUtility18IsCpuProfilingModeEv_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC1Ev_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC2Ev_ZN2nw4demo12RenderSystemC1Ev_ZN2nw4demo12RenderSystemC2Ev_ZN2nw4demo12RenderSystemD1Ev_ZN2nw4demo12RenderSystemD2Ev_ZN2nw4demo16CameraController11DescriptionC1Ev_ZN2nw4demo16CameraController11DescriptionC2Ev_ZN2nw4demo16CameraController7BuilderC1Ev_ZN2nw4demo16CameraController7BuilderC2Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC1Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC2Ev_ZN2nw4demo20DisplayBufferSwapper7Builder11BufferCountEj_ZN2nw4demo20DisplayBufferSwapper7Builder17BufferDescriptionERKNS1_11DescriptionE_ZN2nw4demo20DisplayBufferSwapper7BuilderC1Ev_ZN2nw4demo20DisplayBufferSwapper7BuilderC2Ev_ZN2nw4demo23GraphicsMemoryAllocatorC1Ev_ZN2nw4demo23GraphicsMemoryAllocatorC2Ev_ZN2nw4demo23GraphicsMemoryAllocatorD0Ev_ZN2nw4demo23GraphicsMemoryAllocatorD1Ev_ZN2nw4demo23GraphicsMemoryAllocatorD2Ev_ZN2nw4demo26RenderSceneInternalFunctorC1EPNS_3gfx13RenderContextEPNS2_12MeshRendererE_ZN2nw4demo26RenderSceneInternalFunctorC2EPNS_3gfx13RenderContextEPNS2_12MeshRendererE_ZN2nw4demo26RenderSceneInternalFunctorclERNS_3gfx18BasicRenderElementIyEE_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn2os4TickcvxEv_ZNK2nn2os4TickmiES1__ZNK2nn3fnd8TimeSpan14GetNanoSecondsEv_ZNK2nn4math5MTX349GetColumnEi_ZNK2nn6Result9IsFailureEv_ZNK2nn6Result9IsSuccessEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx3res11ResMaterial13GetMaterialIdEv_ZNK2nw3gfx3res11ResMaterial19GetTranslucencyKindEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res12ResPrimitive20GetIndexStreamsCountEv_ZNK2nw3gfx3res12ResPrimitive3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res15ResPrimitiveSet18GetPrimitivesCountEv_ZNK2nw3gfx3res15ResPrimitiveSet3refEv_ZNK2nw3gfx3res18LocationFlagSetterclENS1_10ResTextureE_ZNK2nw3gfx3res18LocationFlagSetterclENS1_14ResIndexStreamE_ZNK2nw3gfx3res18LocationFlagSetterclENS1_19ResVertexStreamBaseE_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv_ZNK2nw3gfx3res18ResVertexAttribute3refEv_ZNK2nw3gfx3res20ResSeparateDataShape24GetVertexAttributesCountEv_ZNK2nw3gfx3res20ResSeparateDataShape3refEv_ZNK2nw3gfx3res7ResMesh16GetMaterialIndexEv_ZNK2nw3gfx3res7ResMesh17GetRenderPriorityEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel14GetShapesCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResShape21GetPrimitiveSetsCountEv_ZNK2nw3gfx3res8ResShape3refEv_ZNK2nw3gfx3res9ResCamera17GetProjectionTypeEv_ZNK2nw3gfx3res9ResCamera3refEv_ZNK2nw3gfx5Model11GetMaterialEi_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx8Material11GetOriginalEv_ZNK2nw3gfx8Material13GetOwnerModelEv_ZNK2nw3gfx8Material29GetShaderParameterResMaterialEv_ZNK2nw3gfx8Material9GetBufferEv_ZNK2nw4demo18CommandListSwapper12GetListCountEv_ZnwjPvnnmathMultiplyAndDivide_ZN2nw2os10IAllocator5AllocINS_3gfx16BasicRenderQueueINS3_18BasicRenderElementIyEENS_2ut9MoveArrayIS6_EENS3_21BasicRenderKeyFactoryIyEEEEEEPT_jh_ZN2nw2os10IAllocator5AllocINS_3gfx26PriorDepthRenderKeyFactoryIyNS3_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEEEPT_jh_ZN2nw2os10IAllocator5AllocINS_3gfx29PriorMaterialRenderKeyFactoryI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trusiveLinkedListINS3_8HeapBaseEvE4ItemEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvEEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvEEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemEED2Ev_ZN2nw2ut14AddOffsetToPtrIiEEPvS2_T__ZN2nw2ut7RoundUpIvEEPvPT_j_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE10HasAddressEPKv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE12GetTotalSizeEv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE15GetStartAddressEv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE16GetTotalFreeSizeEv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE4DumpEv_ZN2nw4demo10PadFactory6s_pPadE_ZGVZN2nn4math4VEC24ZeroEvE4zero_ZZN2nn4math4VEC24ZeroEvE4zero_ZN2nw4demo10PadFactory10InitializeEPNS_2os10IAllocatorE_ZN2nw4demo10PadFactory6GetPadEv_ZN2nw4demo10PadFactory8FinalizeEv_ZN2nw4demo3Pad10InitializeEv_ZN2nw4demo3Pad5ResetEv_ZN2nw4demo3Pad6CreateEPNS_2os10IAllocatorE_ZN2nw4demo3Pad6UpdateEv_ZN2nw4demo3Pad7DestroyEv_ZN2nw4demo3Pad8FinalizeEv_ZNK2nw4demo3Pad10IsButtonUpENS1_6ButtonE_ZNK2nw4demo3Pad12IsButtonDownENS1_6ButtonE_ZNK2nw4demo3Pad13IsButtonPressENS1_6ButtonE_ZNK2nw4demo3Pad14IsButtonRepeatENS1_6ButtonE_ZNK2nw4demo3Pad18IsButtonRepeatFastENS1_6ButtonE_ZN2nn3hid3CTR9PadReaderD1Ev_ZN2nn3hid3CTR9PadReaderD2Ev_ZN2nn4math4VEC24ZeroEv_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nw2os10IAllocator5AllocEj_ZN2nw4demo3PadC1Ev_ZN2nw4demo3PadC2Ev_ZNK2nw4demo8internal9PadButton10IsButtonUpEj_ZNK2nw4demo8internal9PadButton12IsButtonDownEj_ZNK2nw4demo8internal9PadButton13IsButtonPressEj_ZNK2nw4demo8internal9PadButton14IsButtonRepeatEj_ZNK2nw4demo8internal9PadButton18IsButtonRepeatFastEj_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_3hid3CTR9PadReaderEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3hid3CTR9PadReaderEED2Ev_ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv_ZN2nw4demo8internal9PadButton5ResetEv_ZN2nw4demo8internal9PadButton6UpdateEj_ZN2nw4demo8internal9PadButtonC1Ev_ZN2nw4demo8internal9PadButtonC2Ev_ZSt6fill_nIPhihEvT_T0_RKT1__ZTIN2nw4demo12ParticleNodeE_ZTSN2nw4demo12ParticleNodeE_ZTVN2nw4demo12ParticleNodeE_ZZN2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw4demo12ParticleNode10s_TypeInfoE_ZN2nw4demo12ParticleNode14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo12ParticleNodeC1EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo12ParticleNodeC2EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo14ParticleEffect19DestroyParticleNodeEPNS0_12ParticleNodeE_ZN2nw4demo14ParticleEffect5SetupENS_3gfx3res15ResGraphicsFileEb_ZN2nw4demo14ParticleEffect6CreateEPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffect7DestroyEv_ZN2nw4demo14ParticleEffect8AllocateEv_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileE_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileEPPKc_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterial8SetFlagsEj_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetEmittersEv_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res16ResParticleModelC1EPKv_ZN2nw3gfx3res16ResParticleModelC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResParticleEmitterC1EPKv_ZN2nw3gfx3res18ResParticleEmitterC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEv_ZN2nw3gfx3res8ResModel3ptrEv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode13DestroyBranchEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4demo12ParticleNode14DynamicBuilder11MaxChildrenEi_ZN2nw4demo12ParticleNode14DynamicBuilder12MaxCallbacksEi_ZN2nw4demo12ParticleNode14DynamicBuilderC1Ev_ZN2nw4demo12ParticleNode14DynamicBuilderC2Ev_ZN2nw4demo12ParticleNode14DynamicBuilderD1Ev_ZN2nw4demo12ParticleNode14DynamicBuilderD2Ev_ZN2nw4demo12ParticleNode21RegisterParticleModelEPNS_3gfx13ParticleModelE_ZN2nw4demo12ParticleNode23RegisterParticleEmitterEPNS_3gfx15ParticleEmitterE_ZN2nw4demo12ParticleNode5SetIDEi_ZN2nw4demo12ParticleNodeD0Ev_ZN2nw4demo12ParticleNodeD1Ev_ZN2nw4demo12ParticleNodeD2Ev_ZN2nw4demo14ParticleEffect8FreePoolEv_ZN2nw4demo14ParticleEffectC1EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectC2EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectD1Ev_ZN2nw4demo14ParticleEffectD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetEmittersCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res18LocationFlagSetterclENS1_10ResTextureE_ZNK2nw3gfx3res26ParticleMaterialFlagSetterclENS1_8ResModelENS1_11ResMaterialE_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4demo12ParticleNode18GetRuntimeTypeInfoEv_ZNK2nw4demo14ParticleEffect13GetActiveSizeEv_ZnwjPv_ZN2nw2ut10EnableFlagIjNS_3gfx3res15ResMaterialData4FlagEEET_RKS6_RKT0__ZN2nw2u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2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTTN2nn2fs12IInputStreamE_ZTVN2nn2fs12IInputStreamE_ZTVN2nn2fs13IPositionableE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZZN2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZN2nw4demo7Utility17PROJECTION_CENTERE_ZN2nw4demo7Utility12CreateCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility12GetAnimGroupEPNS_3gfx11SceneObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility13LoadResourcesERNS_2ut14FixedSizeArrayINS0_11ResourceSetELj128EEEPKwPNS_2os10IAllocatorE_ZN2nw4demo7Utility15CreateAimCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility15CreateSceneNodeEPNS_2os10IAllocatorENS_3gfx3res14ResSceneObjectEbNS5_5Model12BufferOptionEi_ZN2nw4demo7Utility17CreateOrthoCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19BindAnimationObjectEPNS_3gfx11SceneObjectEPNS2_10AnimObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility19CreateFrustumCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19CreateStereoCamerasEPPNS_3gfx6CameraES5_S5_PNS_2os10IAllocatorERKN2nn4math4VEC3ESD_ffff_ZN2nw4demo7Utility20SetCameraAspectRatioEPNS_3gfx6CameraEf_ZN2nw4demo7Utility23CreateLowerScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility23CreateUpperScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility8LoadFileEPNS_2os10IAllocatorEPKwj_ZN2nw4demo8internal17IsTerminatingImplEv_ZN2nn2fs12IInputStreamC2Ev_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs12IInputStreamD2Ev_ZN2nn2fs13IPositionableC2Ev_ZN2nn2fs13IPositionableD0Ev_ZN2nn2fs13IPositionableD1Ev_ZN2nn2fs13IPositionableD2Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream13TryInitializeEPKw_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream8FinalizeEv_ZN2nn2fs15FileInputStreamC1Ev_ZN2nn2fs15FileInputStreamC2Ev_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nn2fs15FileInputStreamD2Ev_ZN2nn2fs6detail12FileBaseImpl11TryOpenImplEPKwj_ZN2nn2fs6detail12FileBaseImpl12IsNotFlushedEv_ZN2nn2fs6detail12FileBaseImpl8FinalizeEv_ZN2nn2fs6detail12FileBaseImplC1Ev_ZN2nn2fs6detail12FileBaseImplC2Ev_ZN2nn2fs6detail12FileBaseImplD1Ev_ZN2nn2fs6detail12FileBaseImplD2Ev_ZN2nn2fs6detail8FileBase11SetPositionEx_ZN2nn2fs6detail8FileBase13TryInitializeEPKwj_ZN2nn2fs6detail8FileBase4ReadEPvj_ZN2nn2fs6detail8FileBase4SeekExNS0_12PositionBaseE_ZN2nn2fs6detail8FileBaseC1Ev_ZN2nn2fs6detail8FileBaseC2Ev_ZN2nn2fs6detail8FileBaseD1Ev_ZN2nn2fs6detail8FileBaseD2Ev_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nn4math4VEC33SetEfff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn6ResultC1ERKS0__ZN2nn6ResultC2ERKS0__ZN2nn6ResultC1Ej_ZN2nn6ResultC2Ej_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding13SetAnimObjectEiPNS0_10AnimObjectEi_ZN2nw3gfx12SceneBuilder12BufferOptionEj_ZN2nw3gfx12SceneBuilder18IsAnimationEnabledEb_ZN2nw3gfx12SceneBuilder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx13IRenderTarget7Builder10BufferSizeEii_ZN2nw3gfx13IRenderTarget7Builder11ColorFormatENS0_17RenderColorFormatE_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13SkeletalModel20GetSkeletalAnimGroupEv_ZN2nw3gfx13SkeletalModel21SetSkeletalAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZN2nw3gfx3res25ResOrthoProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC1EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZN2nw3gfx3res26ResCameraProjectionUpdater6SetFarEf_ZN2nw3gfx3res26ResCameraProjectionUpdater7SetNearEf_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater15SetUpwardVectorEfff_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZN2nw3gfx3res27ResFrustumProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC1EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC2EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater7SetFovyEf_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC1EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC2EPKv_ZN2nw3gfx5Light12GetAnimGroupEv_ZN2nw3gfx5Light13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx5Model20GetMaterialAnimGroupEv_ZN2nw3gfx5Model21SetMaterialAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx5Model22GetVisibilityAnimGroupEv_ZN2nw3gfx5Model23SetVisibilityAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx6Camera11DescriptionC1Ev_ZN2nw3gfx6Camera11DescriptionC2Ev_ZN2nw3gfx6Camera12GetAnimGroupEv_ZN2nw3gfx6Camera13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx6Camera14DynamicBuilder11MaxChildrenEi_ZN2nw3gfx6Camera14DynamicBuilder11ViewUpdaterEPNS0_17CameraViewUpdaterE_ZN2nw3gfx6Camera14DynamicBuilder12MaxCallbacksEi_ZN2nw3gfx6Camera14DynamicBuilder17ProjectionUpdaterEPNS0_23CameraProjectionUpdaterE_ZN2nw3gfx6Camera14DynamicBuilderC1Ev_ZN2nw3gfx6Camera14DynamicBuilderC2Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZN2nw3gfx6Camera9SetWScaleEf_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw4demo11ResourceSetC1ERKS1__ZN2nw4demo11ResourceSetC2ERKS1__ZN2nw4demo11ResourceSetC1Ev_ZN2nw4demo11ResourceSetC2Ev_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo11ResourceSetaSERKS1__ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nn2fs6detail12FileBaseImpl6GetPtrEv_ZNK2nn2fs6detail8FileBase11GetPositionEv_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx_ZNK2nn2fs6detail8FileBase7GetSizeEv_ZNK2nn6Result9IsFailureEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater7GetRectEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater11GetTypeInfoEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater7GetRectEv_ZNK2nw3gfx6Result9IsFailureEv_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED2Ev_ZN2nn4util5Int64IxvEC1Ex_ZN2nn4util5Int64IxvEC2Ex_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC2Ev_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13SkeletalModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5LightENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5ModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx6CameraENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx13SkeletalModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5LightEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5ModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx6CameraEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx9SceneNodeEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE3endEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE4backEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9constructEPS3_RKS3__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9push_backERKS3__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIhE11SetCapacityEi_ZN2nw2ut9MoveArrayIhE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhE13destroy_rangeEPhS3__ZN2nw2ut9MoveArrayIhE3endEv_ZN2nw2ut9MoveArrayIhE4swapERS2__ZN2nw2ut9MoveArrayIhE5beginEv_ZN2nw2ut9MoveArrayIhE5clearEv_ZN2nw2ut9MoveArrayIhE5eraseIPhEET_S5__ZN2nw2ut9MoveArrayIhE5frontEv_ZN2nw2ut9MoveArrayIhE6resizeEi_ZN2nw2ut9MoveArrayIhE7releaseEv_ZN2nw2ut9MoveArrayIhE7reserveEi_ZN2nw2ut9MoveArrayIhEC1EPvjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhEC2EPvjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhEC1ERKS2__ZN2nw2ut9MoveArrayIhEC2ERKS2__ZN2nw2ut9MoveArrayIhEC1Ev_ZN2nw2ut9MoveArrayIhEC2Ev_ZN2nw2ut9MoveArrayIhED1Ev_ZN2nw2ut9MoveArrayIhED2Ev_ZN2nw2ut9MoveArrayIhEaSES2__ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC2EPKv_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE5ResetIS2_EEvPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE5ResetIS2_EEvPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED2Ev_ZNK2nn4util5Int64IxvEcvxEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEptEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIhE11GetCapacityEv_ZNK2nw2ut9MoveArrayIhE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIhE4sizeEv_ZNK2nw2ut9MoveArrayIhE5emptyEv_ZNK2nw2ut9MoveArrayIhE8capacityEv_ZNK2nw2ut9MoveArrayIhEcvMNS2_14SafeBoolHelperEiEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEptEv_ZSt4copyIPN2nw4demo11ResourceSetES3_ET0_T_S5_S4__ZSt4copyIPhS0_ET0_T_S2_S1_ // 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1294816603 0 0 100666 261512 ` ELF($4(pm--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-|M@P`p夀(` xxx P/A PD 0 H 0` d |P t"S 0hh뀒0 00` d P !ck< 0h h<HLP W T T PHP X T T PH - P X0$|ЍNW:Pointer must not be NULL (m_HioPacketChannel)demo_AutoTester.cpp?!LĔgXNW:Pointer Error m_ScreenshotManager(=%p) is not valid pointer.>@-@ P 00  >>@-@P P 00  >@-@@$P010  # $) $# $ $ (P (  $ T t $ $$P $P NW:Fatal Error Unsupported test eventdemo_AutoTester.cppp@-`@Pp0@-$M@P P3  (P (,( $   (   (( 000  $Ѝ0zDC-M@PP0CB ( 0 `; 0 A`3 0 ,`+  Ѝ   a/g V P  00  p P   0  $$ P$ P $ P$ P$ P $ X \` NW:Failed assertion false demo_AutoTester.cppNW_SCREENSHOT_TEST: OK NW_SCREENSHOT_TEST: NG p@-M@P` P P `000  Ѝp R  0 /A-@P,pWD &d,`  `NW:Pointer must not be NULL (memory)demo_AutoTester.cppp@-@P 2/p@-@ P p@-@P`P` @@(p@-@@@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_AutoTester.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppchannelNumber is out of bounds(%d) %d <= channelNumber <= %d not satisfied.NW:Failed assertion testInfoHeader.packetType == TestInfoHeader::PACKET_TYPE_IDNW:Failed assertion scenarioHeader.packetType == ScenarioHeader::PACKET_TYPE_ID`armcc+|     DA|`armcc+|     pAz`armcc+|     ,Aw AXwAX`armcc+|     ,A~`armcc+|     (A~`armcc+|     ,A|`armcc+|      $`armcc+|     DAz`armcc+|     A}Atz}`armcc+|     HAz`armcc+|      A|`armcc+|     (AyArtyAr`armcc+|     HA~`armcc+|      `A|AvU|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DBDthis ^allocator@deviceAllocator"w__result P@4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0Wpallocator>deviceAllocator w__result PlqmemoryWqautoTester Xh8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint/this channelNumber(needCustomrenderSystemFcorrectHashDisplay0RcorrectHashDisplay1Rx__resultIrheaderWrittenSizeDrdataWrittenSize@rtestInfoHeader~rscenarioHeadern~reventDHsiosi\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0g(this "w__resultP$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this "qallocatorUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$@ $this )paramn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D& Dthis "Drheader*ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this Vparam" 8rheaderlrdataXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis >param Hrheader\ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this >param d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthis paramsscreenshotIndexmsshotDisplayZreachParamcL`reachParamcL`rheaderPtrheaderPtsresultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis "8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``this vdeviceLeakSize(XparticleLeakSize(: `rheaderhrdata`,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp"!!W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp5:1/!*  C"P  m!  S  #x    #x   H' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp#& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp + d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp!  &>>/ 1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp + d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp"E , , ,'  '   `    +&! O      " ' $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp W                      e   `2%#% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp& 1r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D},R,DV Q DUPDT}p} Q pUPpT}}$}}$}PDP4P XWSVR[QU P T},}P,T}(}P(T},}P,T$}$Q$P}D}PDT}} }0} QU P T}H}QHUPHT} } Q TP V}}}8}}8XWVQU P T}H}PHT}}\}(\`}R`VQ`U P `T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0C (this>size w__resultP$p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T ,0P,0P ,0P, 0P/`armcc+|      dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dbool[  dthis:hash'x__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h &&& }% |d}X\PdQPdR$/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int T thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h!#4 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0v thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h#%: }P Q4/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h, }P Q8/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h. }P Q @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int "thisBw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this:>index w__resultXPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int| this>index w__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h  } } Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] / j thisw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h 0  } P|@-P@T T 0 0 B@|demo_HioPacketChannel.h`armcc+|     HAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H@Hthis'>channelNumber( w__result#PD~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h  9 }H} Q HTPHU@-@@`armcc+|     A~`/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h:<e }P Qx/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool cthis)enabledq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h)A}QP|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)statusq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h)C}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolW2 isEnabledz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h0I } P@-@`armcc+|     (A~Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(flagsZshiftGmask4value!w__resultP$n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T     ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int %this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8k:8this"w__resultP4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q $#"!A-p@P ` `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 b8this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W&'+*)( @/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ-.210//`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q459876:p@-@P`  @ `Tp`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<Uacopy<__first^__last@__res"w__resultP8` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }<}R<V Q <UP<T$copy<=A@?>P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool ' this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QCDHGFE0 0/`armcc+|      @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflags:shift'maskw__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSJKONML8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TQRVUTS /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Dthisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQXY]\[Z@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ?this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT_a`edcbG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolZthisRreserveSize4x__result!qelementsVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTghlkjiA-@P`pP W` V   `armcc+|     AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintxthisRelement4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPTnosrqp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)elements d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPuvzyxwp@-@P` PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this^first*@last*"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0T|}~p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vthiszsize\allocator>9kind w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis5other"qelementsRqendSqcapacity\qallocator^s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>rhs w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865],VSafeDestroy,object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TSafeDestroy|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T /Ĕg`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisv w__resultv Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }Pp@-`@ P p`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4this>element s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h >}4} Q 4TP4VA-@P`PpPWp`PpPPP`pX `armcc+|     Aztd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisznumber\w__resultPqresultV pqminW4lsiIsmax6si#s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!   +~ $  '' +~" }}XtW8pXQUPT /?!`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Lthisr w__resultr Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P / `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] athis w__result Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /WW `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__result Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /ᚧ8`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this~ w__result~ Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /ᦊ#`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 8thisz w__resultz Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P / O`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__result Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0DD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?,$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings"!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM.,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd32d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?GDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0DD?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKJId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00000nwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_Screenshots#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65W000Wosv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#S8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator2#&m_DeviceAllocator2#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber(#Description6@Builder&m_DescriptionC#ChannelNumber#6'5(Create,6'5252*s_DeviceAllocatorForHioWorkMemory2*s_HioWorkMemoryDestroy6,cInitialize52dFinalizeListen6,5(Disconnect6,SendPacket6,5555ReceivePacket6,55555550C?000Ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRzy0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.h|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeqiRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsoosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}0os0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamera:90d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue #&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera##&m_Resources#&m_SkyModel)#@LoadMeterDescription0&startTick3#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount(#,ResetCumulativeLoadMeter6?GetCumulativeLoadMeter60utos gfx RenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTc000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#U@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactory*s_pPadcGetPad00Bh d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolintvoid00nwdemo@DebugUtility@AutoTester,&m_AllocatorN #&m_DeviceAllocatorN #&m_ScreenshotManagerT #&m_HioPacketChannelZ # &m_FrameCount(#&m_Scenario#&m_CurrentEvent*#$&m_RenderSystemf #(EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display(#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled(#@TestEvent &frameCount(#&eventType#¶m#l'screenshotc'setPadStatus'beacon'sendLoadMeter'resetLoadMeter'switchCpuProfilingMode @TestInfoHeaderH&packetType(#&eventCount(#?&programName0#TestInfoHeaderr 6r @ ScenarioHeader&packetType(#&eventCount(# ScenarioHeaderv 6v @ ScreenshotHeader&packetType(#&frameCount(#&width(#&height(# &display(# ScreenshotHeaderz 6z @ BeaconHeader&packetType(#&frameCount(# BeaconHeader~ 6~ @ LoadMeterHeader&packetType(#&frameCount(# LoadMeterHeader 6 @ LoadMeterData&callCount(#&cpuTime(#&gpuTime(#&otherGpuTime(# &cmdSize(#@ MemoryLeakHeader&packetType(#&frameCount(# MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize(#&particleLeakSize(#@DoneHeader&packetType(#&frameCount(#DoneHeader 6 cCreate 5N 5N Initialize6 5(55f 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 5(5(AutoTester 6 5N 5N ~AutoTester6 SendScreenshot6 5c?SetPadStatus6 5?SendBeacon6 5?SendLoadMeter6 5" ? NotifyDone6 SwitchCpuProfilingMode6 5n  ?j 00n00\000**s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTester dSetSilentMode500000` EDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# Z&base_info#B &base#&flags#&base_count# Z&base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list000LB0^&tinfob#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(K\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity# operator[]X6:5size6B00>0W00H?HMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBasePOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#Z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraydd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#gf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?DD?nwut@MoveArrayD&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65size6begin*6end*6empty6capacity6reserve65push_back65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655construct65destroy65destroy_range65*5*erase650?0 00D|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hi!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 $l   H    $p HC u-|n__g\\QJ&<X4./uZ?$i3   x'  G Si7¿i3ɾyS&ݽKC̼x un-Һ.|n?_=gѷ?z%QϵJ&4<Xc4ó<=r>W?<@!ABCвD012h3N445678̱9:;~RdSJT0UVWXȰYZF|GcHJI1JKLMͯNOPEjQPh6ijklήmn[oh\O]6^_`aҭbcdenfUg<|#} ~جt\pDq,rstu̫vwxylzT{0 $w\A0&l+/ikE©Y pw/J|~pNbw! i.Тp̡9HPÞ}/zSLC(>zZ0{@6J!IG`bM^֖f\\KZHRؔT4dޓVX2OݒMb& ZsӐD2;4B[9ǎS<H@>ÍN>LWYu01*5d%Lh$ڈ <oچMl%ބK x9&T( "*z$3 ,P :~~g~~}}B}}.|s|-|{{L{{zzz2zyyTy yxx;x0ww twI-w|vvybv~%vuuwuQVuUutqtcStetgsismGsksaror[>r]q_q q&AqAp9pCwp;6p,o(o7ro.'o=n?n2Wnnmmhm.mll|l5l7kkykE9kjjGvj9jiiwi1i$hh!}hIhGg`^gb g^ff4f\eKeZGeRdTMdddVcXrcO*cMbbb eb+basaaDJa2 a4`B`Q``9_S_<r_@;_>_^N^Lh^W2^Y]0]*]5U]]\\u\9\[[|[E[[ ZZFZZYYcY+YXXpX6XWWWIWWVVkV(VU&U(sU"2U*T$T T,>TTSS]S"SRRvR/RQQQQQ.QPPkP.POOwO?OONNMNNMMhM03ML LIL|YL LyK~KuKwIKQKUJJqyJcCJe JgIiImkIk3IaIoH[H]aH_7H G&GAG9bGC*G;F,F(F7YF.F=E?E2rECEEDDD[D-DCC7C`C0CEBBBGaB1BAAA]A$/A@@Z@F@? %?>xV>0==1=<d<;q;c3;:"]:j99#98g8"877C766R665m5#544Y443TL3M2)2?$2[11b1)100V0780/"/g2/P.E.5U.:.O--@-,,J|,zE, +3++J++**\**))\) )G(M('f'y'1&C&%w%%$rL$d#w###k"1"!u!!  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XjM 8jN> @jR HjS XPjT jUd jX> jY jZ Pj[ j\ (Pj_> xj` ja jb pjc jdS  jg> 8jh @ji Pxjj jk> jo jp `jq Hjr Pju> Xjv `jw ppjx jy j|> j} j~ pj jG j> j j Pj j  j>  j  j ( j 8 Pj j+  j> j j j j ` j> h j p j j jZ  j>  j  j ( hj j j> j j Pj  j  j  j> 0 j 8 j H `j j> j j Xj ju ( j> 8 j @ j P `j j# @j> j j j j> j j Xj 8j> @j Hj XXj j> j j Xj (j> 0j 8j HXj j> j j Xj j> j (j 8Xj j j j j j j j j j  j  j 0j @j Xj `j hj pj (j  j! j$ j& j( j* j, j. j0  j2 @j5 Hj7 Pj9 Xj; `j= hj? pjA jC jE jG jI jL hjN 8jQ H`jS jU jW jY j[  j] j_ ja jc je jg ji (jk 0jm 8jo @jq Hjs Xju `jw h8jy j| j~ j (j j Hj 0j 8j @j (j j j  j j j j j j j j j j j j j (j 0j 8j @j HHj j j j j j j j j j j j j j j j j (j 0 j Pj Xj ` j j j j j j j j j j j j j j j j j j j j  j  j j j j j j j (j 0j 8j  @j" Hj$ Pj& Xj( `j* hj, pj. xj0 j2 Hj4 j7 xj9 Pj< XHj> Hj@ XjB @(jD hjG xjI  jK jM HjO jR jT 0jV @jX X(jZ (j\ (j^ (j` jb  (jd 0 `jf <9]p#I/19 1294816156 0 0 100666 338840 ` ELF( 4(>;--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@--M@P1/   P  ` P  P    ` @ ` @ ` @ ` @*(*")Ba*HBa *(*"IBa `pЍNW:Fatal Error Invalid type of resource view updaterdemo_CameraController.cpp0@--TM@P  P  ,   p s `  n ` f P  ` @a @  p  RP)  ` @N @ ` `` `` B @4 @ @ 7 @ 4 0   0 #P  ` @ @  0 0        `  TЍ0?=@wwwBwww@--4M@P@ @@P @@,,@@U0/`1/00,0(0$p,P' ,p       `   ` ` A AA  , Z(P& (p       `   ` ` A AA  S  /$P' $p F  ` @ ` @ ` @ ` @  `       `   l  ,  4ЍNW:Pointer Error camera(=%p) is not valid pointer.demo_CameraController.cpp ANW:Fatal Error Invalid type of resource view updater|@-@P P 0 0` |\P`0D } `|demo_CameraController.cpp\A-@PU0p (pW0 +t`  `NW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppNW:Pointer Error memory(=%p) is not valid pointer.p@-@P 2/pG-@`p P 0 0!cV0A/d<PU0C/gP F/i< P AEK Vdemo_CameraController.cppNW:Pointer Error camera(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer.NW:Failed assertion m_CameraEntries[cameraIndex] == NULL[camera controller usage] stick : rotation stick + a : forward / backward stick + b : translation stick + y : upward / downward x : reset A-M@P`P @@U0\ <0 p ЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppp@-P@ P 0 2/@PP@pARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_CameraController.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp?@=wwwB AcameraIndex is out of bounds(%d) %d <= cameraIndex < %d not satisfied.NW:Pointer Error m_CameraEntries[cameraIndex](=%p) is not valid pointer.`armcc+|     hA|`armcc+|     ,A|`armcc+|     <A{Aw Ajw A{A j`armcc+|      Av`armcc+|     4xA{Aw ApYwA{`armcc+|     ,@A}A{Af{A}`armcc+|     Az`armcc+|     $AzAthz`armcc+|     Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0Dhthis"w__resultPdhqcameraEntry$Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],SH,this"qallocatorUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiscamera*x__resultarresViewUpdater*XrresAimTargetViewUpdaterTrresLookAtTargetViewUpdaterPrresRotateViewUpdaterLrcameraPos@rlookReverse0rlookReverse0sxsYsxcYsysYsycYt0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intvoid0^_thisrcamera*T9cameraIndex 6smemory#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x +xthisRrresViewUpdater*LrresAimTargetViewUpdaterHrresLookAtTargetViewUpdaterDrresRotateViewUpdater@qxsY qxcY qysY qycY d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ @thisqpadUrstickDdsdollySpeedYsmoveSpeedYjrdScreenXrdWorldLrscreenToWorld@@smoveSpeedYRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intzthis>9cameraIndex d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4thisvallocatorXdescription:w__resultP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0$this>allocator w__resultPqmemoryW8qdemoCameraX0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASK`hrMASK2`` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKfRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp@  /{%  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp%2'>9D8& !2*!,7 &&2  !2*!,7 &&2  !2    !& & "   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp 8' '+ i  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp2 >9D8 ! ' ! ! !# #   !D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp  ! '   !% '' 8 ,'8D 2!   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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }h}PhU},}P,T}} }$ }}$}}P  t d QUPT}}(l4UR8W Q 8VP8T}} }$ p}pt}$tx}PxT}}  } 8}8<}<@}    P@T}} Q UPT}}}0}RVQU P T}} Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQjkonml@ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h46J }   qrvutsw /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newyz~}|{/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^this]fxYEfyY-fzYw__resultP d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$,4<}   P ` 0   ` 0   ` 0 /`armcc+|      4$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h  !4}4R4Q4P0@- M@P     Ѝ0`armcc+|     <A}AzL}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<z&<thisVrhsJ8w__result   8rtmphd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h7>Cdp}} 8}8<} Q<U P <T `  `  ` /`armcc+|      ((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nnmathUVEC3Scale(pOutAp.scaleYw__resultP$d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(}( (Q(P@--M@@H   Ѝ`armcc+|     (DA~A|AxL|A~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D{NDthiszfYRw__result   @rtmpdd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(/%4T`%}} } <} <@}@D} D PDT@--M@@  @h     Ѝ?`armcc+|     ,TA~A|AxO| A~A x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T|pTthisfYx__result\srYd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(0%;PI}} } H} HL}LP}PT} LP    P  P PPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Rthiskv__resultkPe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h}Pp@-@P 03/p`armcc+|     (A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0C (this>size w__resultP$p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisO)pw__resultOPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisW*x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0! thisOw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0!3 thisWw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this*>p w__result*P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this2"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT 0/`armcc+|      (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUKEnableFlagdddflags*valuew__resultdPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] sthis"flagsdt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8thisxYyYbzY: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 10this>translate  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0U   p@-P@T$ MD    pNW:Pointer must not be NULL (translate)gfx_CalculatedTransform.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ Q@this>translate  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  }@} Q @TP@U P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this3w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] * thisEw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisE"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT"#'&%$@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT)*.-,+@-@&`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h)+M}}PT015432p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0M<this>9p w__resultP8y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<T78<;:9/ResCameraViewUpdater`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}>?CBA@8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharzHthis"w__resultPDr__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHTEFJIHG@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result8Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PTLMQPONp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>9p w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$TSTXWVU@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]444this"w__result0P0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4TZ[_^]\@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4R4this"w__resultNP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tabfedc@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hthis"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PThimlkjp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Toptsrq@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultY y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTvw{zyx@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$thisbvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T}~p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0($this>9p w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())!gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4this"w__result[P0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())!gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4}4this"w__resultyP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@P R8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4a4this"w__result]P0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wthis"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result$Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__result$Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first$*last$s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__result P0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0|@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0} thisv__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.h}P@--@H `armcc+|      A~A|D~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatUasin__x8w__result X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h#%8}}}}   asin@--@   H  ?AsinFIdx: Input is out of the domain."B`armcc+|      LA~A|P~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnnmathUAsinFIdxYLxY8w__resultY Hg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.h&}}H}HL}  L  0@-M@PT000 U00p0 | ` 0   ` 0   ` 0      Ѝ0p1%s must not be NULLmath_Vector3.ippp2`armcc+|      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UPT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCast*res*tx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P !%$#"@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCast*res*tx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P'(,+*)-@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UHResDynamicCast*res*tx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4 DEIHGF@--@H @h `armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nnmathUFAbsY$xY8w__resultY qretY g d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h}} } $}  $ KLPONM@--@ H FSqrt: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\nnmathUFSqrtY\xY\x__resultYDg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h}}0}04}4\}04  4 RSWVUT@-@P`                   `armcc+|     Ax@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC3TransformNormalpOut^pM@pV"w__resultPrtmp`k d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ipp  DDE}} RV Q UPTYZ^]\[_@--M@@`An k >!ua ^ o?!T Q q?/[I i  J  @            @ @ H   h    @ @ H   h  ;  9  7 ЍFloating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UMTX34RotXYZFIdxCkpOutkfIdxXYfIdxYYfIdxZYx__resultk_rsinxY\rcosxYXrsinyYTrcosyYPrsinzYLrcoszYHsf1Ysf2Yr t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp2&&%  !   ! !  }} } }8} }}8PT D       PT#MTX34RotXYZFIdxCabfedc@--@@`A (@ (@ )@jJ i a 6?`armcc+|     4\A~Ax S~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\nnmathUMTX34RotXYZDegk\pOutkfDegXYfDegYYfDegZYx__resultkG]<PrZ~e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h, =z%}}T} TX}X\} TXP<X 0X $X < <X  X  X P XThimlkj  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this w__result  q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h-C } PoptsrqA-p@P` `armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 ^0this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0Wvw{zyx ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int !this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP}~00 S/`armcc+|      (0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdUacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(SP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflags:shift'maskw__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int @thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 7this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolRthisRreserveSize4x__result!qelementsVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintpthisRelement4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPTA-@P`XPppW`armcc+|     dAzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintbooldthis^size@element"w__resultP`qresultX(dqiW@s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h    ~}d}RdV Q dUPdTp@-@P` p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intbool$this^size@element"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGIm}$}R$V Q $UP$T@-@`armcc+|     (A~Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(flagsZshiftGmask4value!w__resultP$n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pthiszsize\allocator>kind w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis5other"qelementsRqendSqcapacity\qallocator^s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>rhs w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8k48this"w__resultP4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwut $d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings#"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM/,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd43d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathNd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #iself_typeQVEC36VEC365Y5Y5Yoperator-65J?Foperator*65Yoperator/65Y00?pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xY#&yY#&zY#&wY# Wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,l0''fYa'mlY 'a{'vB0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,@MTX340#MTX34k6k0@ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<l@''fY'mY'a'vB@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<@MTX44@#cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#gd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@0id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionpod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRtd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRwv0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)iResU32uiResF32YwiResTypeInfoiResVec3#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseO6O5IsValid6Wvoid_ptr6Ovoid_ptr6W00Sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwutd??pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0? 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flagsd#<SetTranslate65Y5Y5YSetTranslate65GetTranslate65EnableFlags65d00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResultsd#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks(#&maxChildren(#&maxAnimObjectsPerGroup(# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks(#&maxChildren(#&maxAnimObjectsPerGroup(# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResultsd#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#Transform630y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00? nw gfx res@ResCameraViewUpdaterData&typeInfo8#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPositionL#&m_Twist(#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPositionL#&m_UpwardVectorL#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotateL#@ResCameraViewUpdater#ResCameraViewUpdater6: ref6cGetClassNameGetTypeInfo86@ResAimTargetViewUpdater*#iResDataType ResAimTargetViewUpdater6: ?ref06?JrefN6GetTargetPosition6SetTargetPosition65GetTwistY6SetTwist65Y@ ResLookAtTargetViewUpdater*#iResDataTypenResLookAtTargetViewUpdater6: ?ref[6?u refy 6 GetTargetPosition 6 SetTargetPosition 65@ ResRotateViewUpdater*#iResDataType ResRotateViewUpdater 6: ? ref? 6?Y ref] 6 GetViewRotate 6 SetViewRotate 65@ ResCamera#0*?*0000000y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraProjectionUpdaterutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@Camera#&m_ViewMatrix@#&m_InverseViewMatrix@#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix@#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup0#&m_OriginalValue#&m_OriginalTransform#&m_WScaleY#&m_IsDynamic#GetViewUpdater6*00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsoosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intvoid0Y0nwdemo@CameraController&m_Allocator #&m_DescriptionI#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_DescriptionI#Create65 @CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistanceY#&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistanceY#8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry65~CameraEntry6Update6UpdateCamera6Destroy6Register65: Update6: CameraController65 5I?~CameraController60r00os07d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#U9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress6 5cGetAnalogStick6 @PadFactory*s_pPadcGetPad000>=xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# J&base_info#B &base#&flags#&base_count# J&base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list0B0N&tinfoR#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal20J d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00MLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#`8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.cbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hihLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6EPtr6E0A|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hlkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hrqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hut$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator X=MoveArray6MoveArray6555~MoveArray6operator=65operator[]65size6begin$6end$6empty6capacity6reserve65push_back65assign655swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65 5destroy65 destroy_range65$5$Assign655erase  65 0?0 000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2|{}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34RotXYZFIdxk3kpOut3YfIdxX3YfIdxY3YfIdxZz__resultkpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdx!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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X@ Az D/ E F `G xH` K/ L M `N O R/ S T 0U V 0Y/ Z [ \ ] _ a/ b c d e/ i j Xk plV xo/ p q pr s/ w x (Xy z/ ~   (/ 0 8 HX /    H P/ X ` pX ȫ/ Ы ث P 8 @/ H P `P ` P/    0p   / ȭ Э x XW ` /   x  /  ( 8h /    X `/ h p X ذ5  /    ( /   б Pl X/ ` h xh # /   X h p      ȳ س         0 H P X ` h(   " % ' д) + - / 1  3 (6 08 8: @< H> P@ XB hD pF xH J L N P PR (U (W 0Y 8[ @] H_ ( a Hc P e pg i k m o r t 8v y { } ` p x        ȹ й  0  (( PP    Ⱥ к PP  H     ( 8 @ P X ` p          ȼ м X h p  p      ( 0        ( 0 8  @  H  P X ` h p x    ! # % ' ) + ȿ- п/ ؿ1 3 `5 HH7 9 H;  = @ B (D @F H8H (J HL O  Q  T @0W p0Z \ ^ (` (b  e @0h p k  n 0q Ht ( w H y h@{ }G p I/44 1294816316 0 0 100666 235112 ` ELF( 4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@P@P t @ `\&P0 `V p0h `x@ NW:Failed assertion !m_ReusableCommandLists.empty()Kdemo_CommandListSwapper.cppGL_ERROR : %s (0x%x)U@-@@P N PU `0 P \0X TP PU `0l PD NW:Failed assertion 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865]boolthisRisCopyBuffer4\serr!4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK R d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  9 *x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp ! ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp*=  #|  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp-= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!,= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!=*= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!I=r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}(QUPT},}P,T}}0} XYLXLXRV Q UPT}p} Q pUPpT}0}P0T}}PT}8} P 8T}}PT}}}8} P T}t}PtT}L}PLT}H}PHT}}8}88<}<l}88<PQlU P lT}L}QLUPLT}8},0 Q8UP8T}}\}\`}P`T}X} LT P XV}} LxU P T}}TUPT}}U8dUPT}} dVQUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQt 0,P/0tSUnknown`armcc+|      Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dcharint0UnwGlErrorStringDerr*x__resultB&value#&name#iEnumString8KsrENUM_STRINGSOqNUM_ENUM_STRINGRDqidxS j d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h  !.wD},0PPDQ"nwGlErrorString /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator new_-pM@Pd\`PPX@T@ Pd0l`hptpLH` LT P9)! D4@00 4< 8p7'! ,(0($"%Ѝ`armcc+|     (TAr AVRvld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TU nnmathMultiplyAndDivide3Tx3Hmul(Zdiv(<w__result3PQrrate@qr_hiV\qr_loW\qx_hiXpqx_loYpk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.h "b  e}}8P}PT}(0S0TU R TT*pnnmathMultiplyAndDividep@-@P 03/p`armcc+|     (A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0C (this>size w__resultP$p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 2 thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Ethisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int `this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int &this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ00 S/`armcc+|      ((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Uacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S,copyP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool H this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q     0 0/`armcc+|      Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflags:shift'maskw__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool{thisRreserveSize4x__result!qelementsVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT#"! A-@P`PP`pPPP`p `armcc+|     Azld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRnumber4w__resultPqresultV DqminP uismax! uis d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT%&*)('/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first**last*s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP,-10/.p@-@P` Pp`armcc+|     4A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T348765p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T:<;@?>=@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TBCGFEDH@-@`armcc+|     (A~Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intUySetFlagValue(flagsZshiftGmask4value!w__resultP$n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\PSetFlagValueJKONML@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TQSRWVUTA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vthiszsize\allocator>9kind w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPTYZ^]\[@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis5other"qelementsRqendSqcapacity\qallocator^s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP`aedcbp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>rhs w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP Tghlkji @/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQnosrqp|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tuvzyxw@-@ Ѝ`armcc+|     $AzG~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$3$thisN.83tick pw__resultNP ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h021} } $}P$T|}~@-@0 `armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$Wg2$w__resultp x__struct_resultN"] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h,}$}P$T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ? thisVw__result3PQ|] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>+ }P R@-@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8k:8this"w__resultP4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:thiszsize\allocator>9kind w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result*Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Athis)elements d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P` PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 \0this^first*@last*"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0h@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@@@@@00@@ @@@@`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0=@this"w__resultP< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h}@}P@T|@-@PUP ` 0  BH|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 7this"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h%'L}}PT@-0P@P `armcc+|     <A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolWJ}<x__result!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M + }<}04P@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TsTthis5other"qelementsRqendSqcapacity\qallocator^s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@P p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$;$thisE>9zeroOnly w__resultEP c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h8:S}$}Q$UP$T@-M@    Ѝ`armcc+|     @AzAxM~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@WD@nanoSeconds3pw__resultp8rret`x__struct_resultE:c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h6AFgs}}<} <@}P@T    |@-P@ 0 0 |ʚ;`armcc+|     4Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4p4thisV>w__resultp0x__struct_result\ ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>}4}P4UQ4Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]u thisV>w__resultpx__struct_result\ ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h}}PT Q U@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]    thisM"w__result3PQc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h!#@%} }P T $#"!|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T&'+*)( @/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ-.210/@-@ ,   `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L LLthis"w__resultPH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h  }L}PLT459876A-p@P ` `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8  8this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W;<@?>=p@-@P`  @ `Tp`armcc+|     <A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdUacopy<__first^__last@__res"w__resultP8` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }<}R<V Q <UP<TBCGFEDP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QIJNMLK8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TPQUTSR /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQWX\[ZY@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT^`_dcbaG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool5thisRreserveSize4x__result!qelementsVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTfgkjihA-@P`pP W` V   `armcc+|     AzTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintSthisRelement4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPTmn -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeqpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLbitfield}5iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.htsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hwvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|{pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds3#DZeroOnlyTag0iZeroOnly.*TimeSpanE6E: cFromNanoSeconds53GetMicroSeconds36M00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]3(`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#TickN6N:3 operator s6436Voperator nn::fnd::TimeSpan6VToTimeSpan6VcGetSystemCurrent00R0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0 c4this3element 4this3element?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwdemo@ CommandListSwapper`&m_Allocator #&m_CommandListsq#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandListsq#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick3#&endTick3#&costTimeY#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate5 5?Destroy6Bind6RunAsync6WaitDone6Swap6ResetGpuProfiling6 AddGpuProfilingStartPoint( 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTimeY 65 GetGpuProfilingTotalCostTimeY 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 65 5 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6 SetGpuProfilingTick 65d CommandListCallback5 RegisterCallback 60000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactory*s_pPadcGetPad000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterfcIsCpuProfilingModed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# Z&base_info#B &base #&flags#&base_count# Z&base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list0?3B 0^&tinfob#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin*6end*6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65*5*erase650?000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray655: ~MoveArray6operator[]65size6begin*6end*6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65*5*erase6500?00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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C D XE LF TI \J dK tXL M Q R PS <Tq DW LX TY dPZ [ P^ _ ` $a 4pb cW  f g h xi \j# dm p s $v 4y <{ T~ \ d |      (     $( L \  |8        @ L 4 D \ d |    8 ( H \ d l (   $  ,   L    Hy D  L  T  \  d  t      l H @  ( 4  D  \ ` `   $ H  l    #'4pI/71 1294816202 0 0 100666 80756 ` ELF(4(li--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@P`T0 ,U0 -Pc P\PS EJNW:Pointer Error renderSystem(=%p) is not valid pointer.demo_DebugUtility.cppNW:Pointer Error graphicsDrawing(=%p) is not valid pointer. TCommand list won't run. Load meter will be output to log. To leave profiling mode, turn DBG switch OFF. V P pdPPO(0( pARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_DebugUtility.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp------------------------------------------------------------------------------- | Entering CPU profiling mode. | | Leaving CPU profiling mode. | `armcc+|     tA|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool @Snwdemors_RefreshMeterCount(rs_LastCpuCountingModed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tboolW&trenderSystem sgraphicsDrawingOJrefreshMeter!,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp* &' ' !>   3! $&r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }t}RVtV Q UtUPTtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ78<;:9@-0P@P `armcc+|     <A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolWJ<x__result!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M + }<}04P?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#GF|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hML D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procU$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsXWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hZd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#`,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndedd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosDIAllocatorid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#rld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session~0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDGraphicsDrawingd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeqiRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCameraDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint?nwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue!#&m_MeshRenderer'#&m_RenderSortMode#&m_UpperSwapper-#&m_LowerSwapper-# &m_ExtensionSwapper-#$&m_CommandListSwapper3#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera9#&m_Resources#&m_SkyModel?#@LoadMeterDescription0&startTick3#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount(#,CalcLoadMeter6 DrawLoadMeter6 5:( Z:(LogLoadMeter6 0000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactory*s_pPadcGetPad000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterldDrawLoadMeter5 55cIsCpuProfilingModed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# U&base_info}#B &base#&flags#&base_count# U&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwdemo0B0Y&tinfo]#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBased:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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demo_DisplayBufferSwapper.cppO-@P`UP(!oI P Z !p$P$Z q1/pW uPPP04  008 $0 demo_DisplayBufferSwapper.cppPNW:Pointer must not be NULL (bufferObject)@A-@P(PT !<<`  `pNW:Failed assertion 0 < m_Description.bufferCountdemo_DisplayBufferSwapper.cppG-@P`@p, 48PP0!4K0PN/5PP8!6(P.7,PO/8pP{ P@qPA~J/IX0PE/N40808Mdemo_DisplayBufferSwapper.cppNW:Failed assertion m_Description.bufferCount\NW:Failed assertion 0 <= m_Description.displayOffsetXNW:Failed assertion 0 <= m_Description.displayOffsetYNW:Fatal Error NW:Failed assertion m_Description.bufferCount != 08  00 P,(4@-ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_DisplayBufferSwapper.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppNW:Failed assertion m_Description.transferMode < TRANSFER_MODE_ANTIALIASE_COUNTNW:Failed assertion 0 <= m_Description.transferOffsetX && m_Description.transferOffsetX % 8 == 0NW:Failed assertion 0 <= m_Description.transferOffsetY && m_Description.transferOffsetY % 8 == 0NW:Failed assertion 0 <= m_Description.screenKind < BOTH_SCREENSNW:Failed assertion 0 <= m_Description.memoryArea < nw::gfx::GRAPHICS_MEMORY_AREA_COUNT`armcc+|     $XAv `armcc+|     A|`armcc+|      Ax`armcc+|     tAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolunsigned intfXthis^targetL@isMultiCommandList"qbufferObjectWqmodeXqtargetCountYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this6sdisplay#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0+thisallocatordescriptionE}w__resultPsdisplay_smemoryAsi(#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0 ctthiss>allocator w__resultPpqmemoryX8qbufferSwapperWl4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK R d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp (] + +!3!     (7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp     "! !d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp2+7  7  !     "!& 4|%  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp!) Xr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }X}(RXV Q XUPXT}} UPT}} YYXXWWRVV Q UUPTT}t}QtUPtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQNPOTSRQp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0C (this>size w__resultP$p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TVW[ZYX/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>this)parent w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg=h}QP]^ba`_ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W8 >*bufw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC7EQ } QP Rdeihgf/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W=>u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}Pklponmp@-P@$@T Q4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8N08this>allocator w__resultP4u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Urswvut/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WRthisv__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pyz{p@-@Pp`armcc+|     A|}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bq thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] < thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h<  }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] C this|w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h }P Qp@-@PPp 2/`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwosVSafeFree<memory>allocator p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Tp@-@D8P 08P8@p`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0 ITthis"w__resultPP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h   -}T}PTTp@-@Pp`armcc+|     A|N2nw3gfx9GfxObjectEN2nw4demo20DisplayBufferSwapperED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description:#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width(#&height(#&format# &transferMode1#&memoryArea#&isTransferFlipX#&transferOffsetX(#&transferOffsetY(#&displayOffsetX(# &displayOffsetY(#$&bufferCount#(@Builder,&m_Description:#Create6s5*s_TypeInfoGetRuntimeTypeInfo #6|MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655E:?A~DisplayBufferSwapper60B0x00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# V&base_info#B &base"#&flags#&base_count# V&base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list00B"0Z&tinfo^#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Ѝ@-@A-@Pp`V@ dd   NW:Pointer must not be NULL (pVecArray)Gdemo_GraphicsDrawing.cppC-,M@P`p (((!1A A 1 `   !1A A 1 `  !1A A   1 ` !1A A 1 `  XT  0x  ,ЍNW:Failed assertion count <= VERTEX_STREAM_SIZE demo_GraphicsDrawing.cppC-M@P`p 0  0(  ЍA- M@P`T U N  p pp 0   ЍNW:Pointer must not be NULL (pPointArray)7demo_GraphicsDrawing.cppNW:Failed assertion pointCount > 0@-@($AD q G- M@P`pW !1A A   !1A A p0  ЍNW:Pointer must not be NULL (pVecArray)fdemo_GraphicsDrawing.cppO-@P`p,(XT xx100 10 0  NW:Pointer must not be NULL (pVecArray)Ydemo_GraphicsDrawing.cppA--@P`pWd j Z 333 @333H NW:Pointer must not be NULL (format)demo_GraphicsDrawing.cppO-LM@P`p$Z0 < 0 ,<(<$, , PC?0F?(!J$ 03/YB/0 ZA?00!$P P (0[$ ,<LЍm_FontCommandBuffer%s must not be NULLdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (drawBuffer)stringBuffer_-@P`p( P P 33 3  3A@--@M@ @ @ @ @ @ @h*H*Iij J @ЍG-@P`(Z 0  P Ѝ p   O-@P`pP Y 0.M P P,0*` Y 0 [     Y 0 j( GL_ERROR : %s (0x%x)demo_GraphicsDrawing.cpp1aPositionaColor@-@ @--PM@ H  p  pH L  @ N @ @ F @ @ = @  @ 5 @@A,* 8LP@   0H @ H  @H 3PЍ@H@p@-@P`0 pp@-@P`p@-@ C-M@P`p  ` 0  0(  Ѝ@-@P ( P ($ ( A--XM@P`@pT Q/hZW]/^  AA A H P    F  ( <   8  2   H  0 00@ PXЍNW:Failed assertion lineWidth >= 0.fwdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (pVecArray)@@-@, , @)  0 @@0 t@@0 XO@O@33N@O@  $ ( pCC@@-@O@33N@O@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_GraphicsDrawing.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit 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[Build 865] voidbool0 this8^fontData@fontSize"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0Vthis8shaderBinaryshaderSizefontBinarylfontSizeYdrawBufferFstringBuffer3x__result qpDrawStringBuf[hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortboolvoid00this8allocatorxfontShaderPathZfontPath<w__resultPrfontDataLrfontShaderDataqfontSize(LrfontBufferqshaderSize(drshaderBufferqvtxBufCmdBufSizek|qdrawBufferSizekqdrawBufferYqstringBufferSizekqstringBufferZqresult[`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this8xrproj9sznearYszfarYstYsbYslYjsrYRxrmv@@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^this8Rkrs_InitCommandsrcolBufInfo{hkrscreenSettingCommands4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this8jformattow__resultYPrvargs\qwidthY TXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this8posh(tposv(Vformat8argsw__resultY qwidthY dTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this8posh(posv(jformat|ow__resultYPrvargsTqwidthY d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this8"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,%+++ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp.'   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp8  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp =  -= != d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp ' !|% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp;;//;;/0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h &&'? |% 3 2=2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,!  ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2 89 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp8 !&3]%LC;C*CW+F5$! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,!--9K  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,!--tAs&y u!K  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,  / d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,!---K  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2!--9K  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp, !!--K  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp & d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2 -q -6 < d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,&'  32 ! 3  4  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp# ?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp0"%%''7=7=+  U"!  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp&"&& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,!-& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2!.G& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}PT}4}P4T}}PT}D}PDT}x}(@lYY(TYRxV Q xUPxT}H}0HL} L}0HLPRV Q UPT}}PT}8}P8T}$}P$T}} }, 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthisared(Ngreen(;blue((9(alphao d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h &&&&X}X\XSXRXQXP8@-P@000 8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>color w__resultP,o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h 6}0} Q 0TP0U@-@P  ` `armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< P<this>color w__resultP8o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h9;FN+}<}Q<UP<T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0qthisv__resultPo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h"}P-!l;ĠĠR 0@0CàSS|`armcc+|     A@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWvalueY w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} -!l;ĠĠR 0@0CSS `armcc+|     A@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWvalueY w__resultP|qbits32QqsignR qexpSqfraction\ qbits31P$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] x thisuw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisuw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] .thisu=first*lasts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4S4Zthisu>firstZ w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thisu"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0*@thisu"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisu)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP0 0/`armcc+|      8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intUhGetFlagValueflags:shift'maskw__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS<GetFlagValue8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this}"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, \\PpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LGLthisu"w__resultPHqresultZU(s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT @/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int athis}w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this}*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qp@-@PPp 2/`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0?nwosVSafeFree<memory>allocator p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<T     P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool0 this:ptr'x__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.h?A\A }P QP Rp@-@PPp 2/`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwosVSafeFree<memory>allocator p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<TD/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] b this"w__result8Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h  }P Q !%$#"p@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nnmathU_VEC3Cross8pOutp1xp2Zx__resultGrtmpVecdm d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P V'(,+*)-0@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TU'VEC3NormalizeCTpOutpx__result]smagYps d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P QTPU!VEC3NormalizeC/04321 ` 0   ` 0   ` 0 /`armcc+|      4$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h  !4}4R4Q4P67;:98A-(M`PpVn?0n?!rUr?0e?!iW>0>!Xf?0S?/W@                                     (ЍpOut%s must not be NULLmath_Matrix34.ipppCamPospCamUppTarget`armcc+|     (4AzApuzApd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathARMv6UMTX34LookAtC4pOutpCamPospCamUppTargetlx__resultFY0NYsm]YrvLook\rvRightPrvUpD]~]~ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h,2223   {   { #EEE}}}}4}PTSXRWQU P V=>BA@?p@-@PT @ p`armcc+|     ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nnmathARMv6UMMTX44CopyC,pOut>p w__resultP(t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp "},} Q ,UP,TDEIHGFp@-@P p`armcc+|      A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nnmathUMTX44Copy pOut>m w__resultP]8~e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h68 |V} }Q UP TKLPONM8@-@T00000< <P8pOut%s must not be NULLmath_Matrix44.ipp`armcc+|     xA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xnnmathU:MTX44IdentityxpOut6x__result#n d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ipp:3'}x}DHPPHTRSWVUTp@--(M`P( 8 U(Ѝp  @? @ (  (   (   (   (   (   (   (  `  H ` h  `  H ` h  `  H ` h  `  H ` h `armcc+|     0`A|AzApJz A|A pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`nnmathARMv6UMTX44PivotC`pOutpivotx__result&rPIVOT_ROTATION_SIN_COS1@ssinYscosYY0tsmvXstmpY^t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp<(  )Z  !#      }} } 4}48}8<}<`}P XXTTX HX 8<PQXUPXVYZ^]\[0@--MP@`AaBbU000 @h 9? @= ( ;  9  ( 9@   i :0 @/  , ( *  ) :@   $  " j ; @ *       Ѝ0pOut%s must not be NULLmath_Matrix44.ipp?@`armcc+|     DdA}Au  AtDu A}A td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnnmathARMv6UMTX44OrthoCdpOutlYbrY:bYtYnYfYx__result\Y0cnsmrstmpYot d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippD5 ! !!}}  }, }0 }, $} $d}0 $P`$ P$T( ($ $ $$  $  $  $  $ P$U`aedcbp@--@@`AaBbP j*J*iIh H  p`armcc+|     4hA|Av W|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hnnmathUMTX44OrthoPivothpOutlYrYbY^tY6nYfY9pivot w__resultPd],LhP8~]P\~ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hD {7 z}}d}(dh}(h (h (h (h (h (h HQHhU$ $h  h  h  h  h  h P hTghlkji@--@ H FrSqrt: Input is out of the domain.?`armcc+|     $hA~A| L~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hnnmathUFrSqrtYhxY\x__resultYDg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h&}}8}8<}<h}8<  < nosrqp0@--M@P@T`00`0I/lUh00<0` H     Ѝ0pOut%s must not be NULLmath_Vector2.hp%`armcc+|     0A}A{Az]{ A}A z(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC2ScalepOutpscaleYpx__result]d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h,23}}  } }}} }P  QUPTuvzyxwp@--P@   @@p`armcc+|     $HA|AzO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HnnmathUXVEC2NormalizeHpOutVp8w__resultPDm d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ipp K}}D}DH}(Q(HT P HU|}~D/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)buffer8x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h }QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-widthYx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h;Q} PH/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis)isFixedx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h;U}QP</`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cthis)pFont.x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h7H}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisExY-yYx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h  }   P8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6UNMTX34CopyCpOutRp4x__result!t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUp@-@P p`armcc+|      A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nnmathUMTX34Copy pOut>m w__resultP]8~e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h68 {V} }Q UP T8@-@T00000: <P8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     xA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xnnmathU8MTX34IdentityxpOut6x__result#n d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ipp83'}x}DHPPHT -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00?0?nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optiond#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#iself_typeCVEC26VEC265Y5Yoperator f32 *6operator const f32 * 6?operator*=]65Yoperator+65?operator-65operator/65Y000YY0pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0! d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #VEC36VEC365Y5Y5Y00#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xY#&yY#&zY#&wY# @VEC4#VEC460%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,l0''fYa'mlY 'a{'vB0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,@MTX340#cIdentityMTX346MTX3465Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y@?0@0/d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6003d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60Y7(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<l@'b'f9Y&'m1Y'a@'vQB@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<@MTX44@&#cIdentityMTX446MTX4465Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Y5Yoperator f32 *"69?0900Y9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionBAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintfloatiGLvoid}2iGLenum3iGLboolean4iGLint8iGLsizei9iGLuint<iGLfloat=dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxSR$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#XW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Ynwut@Color8&r#&g#&b#&a#~Color86@FloatColor&rY#&gY#&bY#&aY# iSelfTypeFloatColor65~FloatColor6??operator=65operator f32 *6Set65(5(5(:(00xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#DGfxObjectresdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int??gf`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4uthis3ZelementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwoskd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresxwyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_buffer{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32Y#cFloat32ToBits245Y@Float31&m_Float32Y#cFloat32ToBits315Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsoosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}0os0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@RenderSystemutosgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTc\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress>#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResource  <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 nw font@CharWriterL&m_ColorMapping\#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode$# &m_Scale4#$&m_CursorPosH#,&m_FixedWidthY#8&m_pFont.#<&m_pTextWriterResource2#@&m_pDispStringBuffer8#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont65.EnableFixedWidth65SetFixedWidth65YSetCursor65Y5YcGetDispStringBufferSize5cInitDispStringBuffer855GetDispStringBuffer86"SetDispStringBuffer658StartPrint6EndPrint6UseCommandBuffer6B J&m_ColorMapping\#&m_VertexColors#&m_TextColors=#&m_GradationMode$# &m_Scale4#$&m_CursorPosH#,&m_FixedWidthY#8&m_pFont.#<&m_pTextWriterResource2#@&m_pDispStringBuffer8#D&m_IsWidthFixed#H&m_Alpha#I000(00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexn#iGlyphIndexIsManaging650y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width#&height#&depth#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0>&m_UniformAddrB# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer';B&m_UniformTextMtxBuffer@#s&m_UniformTextColorBufferi#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position"#*s_StaticInitialized*s_VertexBufferc GetVertexBufferCommandBufferSize55 RectDrawer 6 ~RectDrawer 6 Initialize 6555 Finalize# 6 DrawBegin# 6:  DrawEnd# 6:  SetProjectionMtx 65 SetViewMtxForText 65 BuildTextCommand 650Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned shortchar000?0nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidthY#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#&m_PositionStreamv#&m_ColorStream#&m_TexCoordStream#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount(#&m_FontCommandBuffer#&m_FontAllocator#&m_ShapeAllocator#GraphicsDrawing868~GraphicsDrawing68Finalize68InitializeShader6855Setup68BeginDrawingShape68DrawLine68555DrawRectangle68555FillRectangle68555FillTriangle685555FillTriangles6855(5InitializeFont68555DestroyFont68 BeginDrawingString68 DrawStringY 685o DrawStringY 685(5(5o DrawStringArgsY 685(5(55 FlushDrawing 68 InitializeShader 6855 InitializeFont 68555555 SetupMaterial 68 SetupTexEnv 68 SendMatrix 68 BuildTriangle( 685555 BuildRectangle( 68555 BuildRectangle( 6855555 BuildLine( 68555Y5 InitializeFontResource 6855InitializeFontShader6855SendFontMatrix680fontos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPad0"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0nwdemo@UtilitycLoadFile55: $d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#&ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterf*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr##&__name+#00'F__class_type_info&base#F__vmi_class_type_info&base/#&flags#&base_count# &base_info#B &base/#&flags#&base_count# &base_info#F__si_class_type_info &base/#&base_type:#/06i__builtin_va_list0Y0?a00uYB/0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp/d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00BAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=~MoveArray6urelease6usize6}begin6uend6uempty6}clear6uGetArrayKind6}SetCapacity6u5destroy6u5destroy_range6u55erase6u500y00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBaseIHLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid000nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0n&m_TagProcessorT#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessornTextWriterBaseE6E~TextWriterBase6EVPrintfY6E55#0| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hLKMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Normalize3pOut3pz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h VEC3NormalizePOQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAt3pOut3pCamPos3pCamUp3pTargetz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34LookAtTSUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44CopyXWYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Pivot3pOut3pivotz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Pivot\[]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Ortho3pOut3Yl3Yr3Yb3Yt3Yn3Yfz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Ortho`_ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34Copyc!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d| xdl d d d| Xdl d d d| $Xdl |d d d| pdl d d $d ,d| <pdl d d d d| Pdl ,d 4d <di Dd Td| dPdl d d d| Xdl ,d 4d <d| Ldl d= d; d d d| Xdl \d dd |d d| `dl d d d| Pdl dd ld td| Xdl d d d d| Pdl \d dd  ld | |`d l d dn d d| `dl ld td |d| Xdl d>  d  d! d"| $d#l d$  d' d( d)| d*l ld+= td- |d0 d1| xd2l d3 `d6 td7 |d8| d9l d: d= d> d?| hd@l 4dA\ <dD DdE LdF| \dGl dH. dK dL dM| ,`dNl dO dR dS dT| dUl dV dY dZ d[| d\l d]d d` da db| dcl <ddI Ddg Tdh \di| l`djl dk dn do dp| dql |dr du dv dw| hdxl dy d} $d~| 4`dl d d d| `dl d d $d| 4Xdl d d d| `dl d d d| ,pdl d d d d| pdl Dd Ld Td \d| ldl dW d $d ,d| <`dl d# d| Dd| Td| dd| td| d| d| d| d| d| d| d| d| d| d| d| (d| < d| \d| dd| |d| d| d| d|  d| d| d| d| d| d| d| d| d| d| $d | , d | L@d| 0d| d| d| d| Pd| $d| ,d| <8d!| t(d#| d%| d'| d)| d+| @d-| d/| d1| d3| $d5| <d7| d9| d;| d=| d?| dA| dD| $dF| ,dH| 4dJ| <dL| DdN| LdP| THdR| dU| xdW| dZ| $d\| ,d^| 4d`| <db| Ddd| \(df| di| dk| dm| do| dq| ds| du| Hdw= dy| d{| d}| 8d| Td| \(d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| $d| , d| Ld| Td| \d| dd| ld| td| |d| 4d| <d| Dd| Ld| Td| \d| dd| ld| td| |d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| d| $d| ,Hd| td| |0d|  d| d| d| d| d| d | d | d| d| @d| d| 4 d| T d| td| TXd| d |  d"| d$| d&| d(| d*| Hd,| dd/| td1| d3|  d5| d7| d9| d;| (d=| $(d?| L8dA|  dD| dF| XdH| 0dK= 4dM| <@dO= |dQ| 0dS= dU| 0dW= dY| Xd[= Ld]| T0d_= daA?=ipI/145 1294816538 0 0 100666 54916 ` ELF(t4(A-@Pp`P8 dU 2/ [DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cppp@-@P Pp_-@P`(pP.;W FP0      @   0!__ U U U9 03/6  [,!n   [ y    0 \ Yt < [DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cppHNW:Pointer must not be NULL (resultAddr)@-@ ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_GraphicsMemoryAllocator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppNW:Fatal Error [DEMO:GraphicsMemoryAllocator] invalid parameter.(0x%X) NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-A. NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-B. `armcc+|     4A|`armcc+|     $A~`armcc+|     $Av `armcc+|     dAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4#t4this8>allocatorG d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$/$this8"ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint07this8areaaimidlsizeYx__resultFsaddrAlign3sresultAddr ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0dthis8areapaimRid4addr! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp/l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp7.!E       &n3 2 ? !&  ? !&  &f! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp,# & |}4}Q4UP4T}$}P$T}}(LYHX@DPWSZRV Q UPT}d}dVSdXRdW Q dUPdT $#"!@-@`armcc+|     A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRUgGetVramStartAddrarea"w__resultPa d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h }}PT&'+*)(0BB /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int\  this8:x'basew__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h  }RQPS-.210/@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRUuGetVramEndAddrarea"w__resultPa d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h }}PT54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#=<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintchariu8|(%iu32*%is32/%iuptr3%ichar85%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalBAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hEDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hHG,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexRQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hUTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std]$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings`_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hbd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalldd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#fd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMl,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndqpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnoswd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 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865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 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(!!hu8"@"G" "#hX$`$ % r %%h H& T&&h d' p'0([ P)mX)1 ) )*h *g+ + +,h , --x h.zp.I .f. // L0iT0( |1 c1\2h 22I |33 L4T4 5p5 55q P6X609 7o7 ,8 88 9x 9q9 4:<:e ::- l;t; <<<<~\=d=H4>n<>>l>?k?@AyAcpBxB.CCCCPDXDD|DUE}E= 0??0@--4M@#P0 P((  @(@  0  ( 0   0 ( 0 X\\4Ѝ075C-,M@P `($ P 0 000 pXp P,ЍNW:Fatal Error Fail to set up model. A result code is 0x%xdemo_GraphicsSystem.cppNW:Pointer must not be NULL (model)@--M@  @ ( A +SX  @ ( A +SD`XЍu=B CPU :%5.2f ms/f (%6.2f %%) GPU :%5.2f ms/f (%6.2f %%) Cmd size :% 8d bytes \ `             \/@--M@`pP ' @% (   |0   @ (   `0 X00h0> Ѝu=B CPU :%5.2f ms/f (%6.2f %%) GPU :%5.2f ms/f (%6.2f %%) Cmd size :% 8d bytes p@-@P(P  p@-@ X@-@(G-8M@P` p W p p W p0,`, 0 p    0 $,`, $ p    0 p W p 8ЍA-@Pp(P`       $p@-- M@PUB/J P9 `        5 @    *P ЍpNW:Pointer must not be NULL (camera)demo_GraphicsSystem.cpp@@-@ p@-@P`p@-@((@-(M@(     (Ѝ75O--$M@P`p@`UU/^V-Wf/R P     0 0h H 0 $ЍNW:Pointer must not be NULL (leftCamera)demo_GraphicsSystem.cppNW:Pointer must not be NULL (rightCamera)INW:Pointer must not be NULL (baseCamera)J0@-4M@#P0 P((         04Ѝ075O-,M@P`p(($(( P (   W  (  0  (  0   (@X((Y.DQ (( ( [ 0  (Z  (( ( [ 0d @ ,Ѝ??NW:Failed assertion profilerLeft >= 0Gdemo_GraphicsSystem.cppGL_ERROR : %s (0x%x)QNW:Failed assertion profilerRight >= 0U_p@-P@@ P  P  p+demo_GraphicsSystem.cpp    ! /_-@P` p  XO-M@Pxx` `p 0 0   P/p`\d`hdlhpxt`((P!v(0((, |||t, ||,|t @Q* , 444t$``  됐 X 0l H @ЍNW:Fatal Error nngxInitialize failed. demo_GraphicsSystem.cpphGL_ERROR : %s (0x%x)C-@P+ P  2/$  (` pW 08 pHH ` 2/GL_ERROR : %s (0x%x) demo_GraphicsSystem.cpp@-@PU000P  ` k x`screenKind is out of bounds(%d) screenKind <= %d not satisfied.demo_GraphicsSystem.cppC-@P`p0 p@- @-@P`p0 pA-@@,xt\`  p000  P 4NW:Failed assertion result.IsSuccess()demo_GraphicsSystem.cpp@-@  ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_GraphicsSystem.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp75u=NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Pointer Error renderSystem->m_CommandListSwapper(=%p) is not valid pointer.NW:Pointer must not be NULL (this->m_PriorDepthRenderKeyFactory)`armcc+|     0Az`armcc+|      8Ax`armcc+|     ,|Aw AFwAF`armcc+|     $<AyAnLy`armcc+|      Ax`armcc+|     (A|`armcc+|     `A|`armcc+|     $xAv `armcc+|     (AxAjdx`armcc+|     (Aw Arzw`armcc+|     Az`armcc+|      A|`armcc+|     A}Aph}`armcc+|     |Az`armcc+|     ,,A|AzArFzA|`armcc+|     (Aw Alw`armcc+|     ,XAw AlwAl`armcc+|     A~At]~`armcc+|     A~`armcc+|     A~`armcc+|     (A|`armcc+|     (A}A{Ans{A}`armcc+|     xAz`armcc+|     A|`armcc+|     |A|`armcc+|     8Aw Au Al]uAw`armcc+|      X`armcc+|      $`armcc+|     ,A{AyAtlyA{`armcc+|     (A~A|Aza|A~`armcc+|     (Aw ALw`armcc+|     PA|`armcc+|     XAz`armcc+|     @A|`armcc+|      A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~`armcc+|     Ax`armcc+|      A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemors_GraphicsMemoryAllocatorrs_DeviceAllocator4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0nwdemoVaDeallocateGraphicsMemory0areazaim\id>addr Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void0nwdemoUMAllocateGraphicsMemory8areazaim\id>size w__resultP4qbufferX0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|void0Wh |allocatordescription*x__resultk GqmemorysrenderSystemk mrswapperDescription~ rextensionScreenDescription/~qcameraMemory~lqstereoCameraYserrZ\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<unsigned short0.<thisk ZfileName<qresourceSetV$rresultHrmodelsW@qnodeWqmodel]X$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Nthisk 6qallocatorUqmemoryVserr# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](e(thisk >renderTarget qrenderContextVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``thisk >renderSortMode d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthisk ^sceneSystemo @sceneEnvironmentSettings="qrenderContextYqsceneContextm Z(qsceneEnvironment[4qendW@xqsceneEnvironmentSettingXL@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisk sceneSystemo tsrenderContextassceneContextm NssceneEnvironment;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865])thisk VsceneSystemo 8qcameraX$qsceneContextm T,0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisk fscreenKindAHsrenderContext5sisMultiCommandList"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisk "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]n thisk :rendTickXrspanLP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||thisk RclearColor48|serr!dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],float,thisk camerah,rtranslate\sscalePrmeshArray:TrendMeshPriterLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintGthisk camerascreenKindAj9isCommandCacheDump LqrenderContextX qsceneEnvironmentX0qprofilingIdY|qcmdBufferSizeZ4lserr9rbuilder Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XboolinttXthisk leftCamerarightCamera9isCommandCacheDump qrenderContextX qsceneEnvironmentT,scmdBufferSizesprofilerLeftsprofilerRight\rbuilder D serroserrId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisk :rstartTickXrspanLPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0thisk "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nthisk "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (thisk "8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float5 thisk RrendTickPrspanLHqcurrentTime xqcurrentGpuTime d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xmxthisk >screenKindA qdisplayV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisk jscreenKindALsdisplay#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||thisk >screenKindA Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisk rleftCameraTrightCamera6baseCamera9rdepthLevel?9rdepthRange?sprojOriginalsviewOriginalsprojLsviewLzsprojRgsviewRS] ~] ~] ~] ~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XfloatQ Xthisk qcallCount d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thisk \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float thisk graphicsDrawing9ApositionX Zn9ApositionYPqloadRate ,qloadGpuRate ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float thisk RqloadRate qloadGpuRate Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wm allocatorjdescription Lw__resulto Pqmemory~qsceneSystemo ~LqworldMatrixUpdaterVqskeletonUpdaterWqmaterialIdGeneratorXDserr9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0 Pthiso "qallocatorU0qmemoryV8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X Xthiso >sceneRoot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ @thiso >sceneRoot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thiso "0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKhrMASK2` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata&p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapr0valrPw__resultr ,rdata&p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVFinalizeGraphicsSystemd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0nwdemoVInitializeGraphicsSystemdeviceAllocatornsMAX_FILE[sMAX_DIRECTORYHsworkingMemorySizeA5sworkingMemory"rresultd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' 1x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   K=S7 '$"'$1B$1B5! ,1=3  J= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp '223  !#;  S! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp (=& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp $  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' %-@Y } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'"%- 3. 3.N(uL(u 33 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp"%& [ 7 [ 7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' 6 6 5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppa34  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp )= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&! 8  " &%-/  ~1$( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'.-=  ! #P0  !#` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'.- 5P0 ~ " " = " = d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp*4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp a, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp47 + +  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp          d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp ) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h>  #  "}}}}&&/ I d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp2!R!R3 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp !F!F  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp  Q=1(+..8r 2B'15'1"= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp(!& 9 }0}S0WR0V Q 0UP0T}8} S8WR8V Q 8UP8T}}$}}$|}PXLWQU P T}}8}8<}Q<U P <T}} WPT}(}Q(UP(T}`}Q`TP`U}x}(RxV Q 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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"w__resultPY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }}PTxy}|{z@-@ Ѝ`armcc+|     $AzG~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$3$this.8Ltick pw__resultP ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h021} } $}P$T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ? thisw__resultLPQ|] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>+ }P Rp@-@P p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$;$thisD>9zeroOnly w__resultDP 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]    thisLw__resultLPQc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h "8 }P R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h }P0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ]thisindexpx__resultFrcolumnhe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P Up@-@P 03/p`armcc+|     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0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0<this >9p w__result P8w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<THIMLKJ/ResDicPatricia`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}OPTSRQ8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharHthis "w__resultPDr__FUNCTION__w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHTVW[ZYXp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this*>p w__result*P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T]^ba`_@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTdeihgf@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this2"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTkmlqponp@-@P0 slot { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    2},} Q ,UP,TstxwvuA-p@P`@T`armcc+|     4Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4:4thiszfirst\last>invoker p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h: & }}4}S4VR4U Q 4TP4Wz{~}|p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this*>p w__result*P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this2"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this >p w__result P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this*>p w__result*P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this2"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this*>p w__result*P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this2"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] & this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@P`P `Ѝp`armcc+|     4AxK| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4thisjarg0Larg1harg2.w__resultP0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi` a}0} 04} S 4V Q 4UP4T0 R/ R`armcc+|      0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool@0this:s_TypeInfo'x__resultqselfRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S010/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this=pBegin*numAw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  [0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0[P<this>9p w__resultP8y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T   8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T 010/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this=pBegin*numAw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP 8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT"#'&%$8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT)*.-,+p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0<this(>9p w__result(P8y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T0154328@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T78<;:9010/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this=pBegin*numAw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP>?CBA@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPEFJIHG8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PTLMQPON8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTSTXWVUp@-@P@  o0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0o<this>9p w__resultP8x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<TZ[_^]\8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(Tabfedc010/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this=pBegin*numAw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPhimlkj/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPoptsrq8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PTvw{zyx8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT}~p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0<this>9p w__resultP8x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T010/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this.=pBegin*numAw__result.Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this6*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-J- }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this))p3w__result)Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this."w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this."w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  P0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0P<this>9p w__resultP8~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0@$thisQ>9p w__resultQP w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h?}$} Q $UP$T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T010/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this=pBegin*numAw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>9p w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T020/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this=pBegin*numAw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT     p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void09$this>9p w__resultP ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0|$this>9p w__resultP ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0_{$thiso>9p w__resultoP x 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP3487658@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT:;?>=<8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTABFEDCp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this]>9p w__result]P z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$THIMLKJ8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6S(ptr1"w__result@P$w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(TOPTSRQ8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__result=P0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4TVW[ZYX/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P]^ba`_8@-@P <8NW:Pointer must not be NULL 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}Pyz~}|{8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__result=P0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__result=P0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__result=P0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__result=P0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__result=P0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P@-@1/ 2/`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0, 0this"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}0}P0T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W8 >*bufw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC7EQ } QP R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W=@>u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}Pp@-P@$@T Q4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8N[8this>allocator w__resultP4u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W}thisv__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] x thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pp@-@PP p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this>object u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q/`armcc+|      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RVCT4.0 [Build 865]  thisYw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] : thisaw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q $#"!p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0  $thisX >9p w__resultX P { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T&'+*)(/ResSceneObject`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0WPw__resultP~ 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P QXY]\[Z @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int $this@w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ_`dcba|@-@PUP ` 0  BH|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this@>index w__resultXPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tfgkjih8@-P$P@T  8 `armcc+|     TA| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TboolHTthis6x__result#qhasBufferT$t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h   ~}T}<@PPTUmnrqpo(/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d thisw__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h>@e }P Qtuyxwv|@-@ P|`armcc+|     4Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this]"w__resultQP0q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}4}P4T{|~}@-@P _8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thisw"w__resultP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw"w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT@-@P _8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thiso"w__resultP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4TA-@Pp` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthiso>w__resultp@x__struct_result. x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU}D}PDTQDU8@-@P^P  P0 AL 8  ^NW:Failed assertion model.IsValid()gfx_Model.h`armcc+|     pA|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ppthis]Rx__result: prmodelQpx__struct_result4q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h !   ~}p}TXpPpTQpU`/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this]w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h%'B }P Qd/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this]w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h&(D }P Q @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int "this>w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  BH|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>>index w__resultXPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@PZp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int8 thise>index w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h  } } Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] & this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QC-M@P`0 p0 $Ѝ`armcc+|     $`AuApUyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` "`thisKvarg0Xarg1\arg2:rcombiner^D{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  ( m}},\}\`}S`VQ`U P `Tp@-@P   p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this>element w__resultP8y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hNO}<}Q<UP<T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisv__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}P|@-@P |`armcc+|     $Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intbool $this>shift w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%J%}$}Q$UP$T@-@5`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool  this"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hN}} P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  & thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h( }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] B thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%4 }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  \ thisw__result Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h) }P Q     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] w thisw__resultePy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%5 }P Q@-@P 44NW:Failed assertion this->IsCommand()?gfx_RenderElement.h`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"w__resultP,y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  }0}P0T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h6}P! p@-@P@p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this8>allocator w__result8P(y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hMN+},} Q ,UP,T#$('&%@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this8"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h&'}}PT*+,p@-@Pp`armcc+|     A|./3210p@-@P@p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this >allocator w__result P(y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,},} Q ,UP,T56:987p@-@ `V8 ``P PpNW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.h`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0W+6dallocator6x__result #qfactoryMemoryVy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h & > }d}X\PPdT<=A@?> /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] f thisw__resultPQy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%3 }P RCDHGFE@- 0 0<0@00`armcc+|     @Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@'@this5layerId"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   ]}@}@Q@PJKONML@-@P @8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4@4thisY"w__resultP0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h?}4}P4TQRVUTS@-@%`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisY"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PTXY]\[ZA-@P`p p `armcc+|     TAvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TGTthis^priority@shift"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    l}T}(RTV Q TUPTT_`dcba@-@P <<NW:Pointer must not be NULL (void_ptr())$gfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4  4this` "w__result P0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4Tfgkjih@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this` "w__result P{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTmnrqpo@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 5 this` "w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTtuyxwvC-}D}DQDP@-M 0L@0@ 0 0 ;0@00Ѝ`armcc+|     dA~AxV~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ddthisMtranslucencyKind :y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }}`} `d}dQdPA-@P`p P `armcc+|     HAvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis^priority@shift"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    X}H}(RHV Q HUPHTA-@P`(p Ѝ`armcc+|      hAvXz`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hhthis commandB|translucencyKind ^priority@layerId-w__resultPQdrrenderKey`y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h, ! }d}(dh}hWShVRhU Q hTPhX@-@@`armcc+|     A~p@-@Pp`armcc+|     A|p@-@P@p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>allocator w__resultP(y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,},} Q ,UP,Tp@-@ `V8 ``P PpNW:Pointer must not be NULL (factoryMemory) gfx_RenderElement.h`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0W(-dallocator6x__result#qfactoryMemoryVy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h & > }d}X\PPdT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPQy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%3 }P R@- 0 0<0@00`armcc+|     @Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@|@this5layerId"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   ]}@}@Q@PA-@P`p P `armcc+|     HAvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis^priority@shift"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    X}H}(RHV Q HUPHTA- M@P`UB/JPF/뀅ᨅ  P pp        ЍNW:Pointer must not be NULL (material)gfx_RenderElement.hNW:Failed assertion resMaterial.IsValid()`armcc+|     $,AzArHzPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,thisvmaterialXmaterialIdShift:rresMaterial drresBuffer `qtranslucencyKind Wy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  &%! !#|<   {}}(}8(,}R,VQ,U P ,T@--M@@ p ``  00 Ѝ?K`armcc+|     (hA~A|AxU|A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hfloaththiszdepthRw__result%PQdy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  & }} } `} `d}dh}$ $h PhT0@--M@@PH  Ѝ0`armcc+|     (PA}A{AvO{A}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pfloat?PthisdepthnshiftPy 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$A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$;$this"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$;$this"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$\$this>pointer w__resultP u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T@-@`VP   P `armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ p\this>pointer qobjectUrdeleter hq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $this>pointer u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT   |@-@P ` |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0<0this>object u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0T p@-@Pp`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 8 this >skeletonUpdater/ w__result$Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h 8  } } Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result!Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q"#'&%$p@-@P P`p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0UDthis"w__resultP@q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT)*.-,+@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT015432p@-P@@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this>pointer w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U78<;:9p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$\$this>pointer w__resultP u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T>?CBA@@-@`VP   P `armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ p\this>pointer qobjectUrdeleter hq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\TEFJIHGp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $this>pointer u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPTLMQPON|@-@P ` |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0<0this>object u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0TSTXWVUp@-@Pp`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] @ this >worldMatrixUpdater5 w__result$Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h   } } Q UP TZ[_^]\/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}Pabfedc/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] j thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qhimlkjp@-@P P`p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0ODthis"w__resultP@q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDToptsrq@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTvwx@-@@@@@@@`armcc+|     0A~z{~}|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]G this=)renderContextCx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h }QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]: 3this.)camera9w__result.Po d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h899}QPp@-@PU p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$<W$this.>fog3 o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h <  }$} Q $UP$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] M this|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@h`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] e this|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@h`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@x`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] o thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@x`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisGw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$. thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] * thisGw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$[ thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]! thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] & this=w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]! thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] M this|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q   @-@H`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT      /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] e this|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q      @-@H`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisGw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q" # ' & % $ @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thism "w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT) * . - , + /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] * thisGw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q0 1 5 4 3 2 @-@`armcc+|     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Compiler, RVCT4.0 [Build 865]thisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}QP 4/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@thisd )maxAw__resulth Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QP  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 6thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this|>index w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int @thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 6thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this|>index w__resultPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T A-@P`U|P |p 0 kP|`index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     hAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hi hthis^indexA@fog"| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  J }h} RhV Q hUPhT p@-@PPp P`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< <this>light | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  ~ }<}Q<UP<T p@-@PPpP`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D Dthis>light | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h % ~ }D}QDUPDT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] <this)ambientLight| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _this)hemiSphereLight| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisyw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h&(E }P Q      /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisyw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q  @/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] N thisyw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q        /`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865], >,thistw__resulttP(y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  ,},P      /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Xthistv__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h}P  # " ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] -  thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h .  } P% & * ) ( ' /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8Zthis)materialIdGeneratorw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h 9 }QP, - . @-@@`armcc+|     A~0 1 5 4 3 2 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5 thisv__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.h4}P7 8 < ; : 9 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< thisv__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h;}P> ? C B A @ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]? thisMw__resultMP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }PE F J I H G /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUthisU)isFixedSizeMemoryw__resultQP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }QPL M Q P O N /`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int\ thisU)maxMaterialsw__resultQP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }QPS T U @-@@`armcc+|     A~W X \ [ Z Y /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 5 thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h4 }P Q^ _ c b a ` /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thissw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qe f j i h g /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thissw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Ql m q p o n p@-P@p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiss>element s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}QTPUs t x w v u p@-@P`PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 ,0thiss^first@last"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tz {  ~ } | p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4thiss>first w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thiss"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T p@-P@(@p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this>cacheEnabled w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}QTPU G-@P`pЂ U PV `W pX $`armcc+|      XAxxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool XthisopacityKeyFactory=translucentKeyFactory=fadditiveKeyFactory=HsubtractionKeyFactory=59cacheEnabled "w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h ,       }X} XYXXSXWRXV Q XUPXT @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Athis"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}PT @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythis"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}PT @-@`armcc+|     (A~Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(flagsZshiftGmask4value!w__resultP$n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\ @-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thiss.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thiss)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TPTthiss>allocator w__resultsPPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU p@-@P@0@@ $(p`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ToTthis>allocator w__resultPPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h++,%}T} Q TUPTT A-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"thisszsize\allocator>9kind w__resultsPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT p@-@P`@80 @@ $(p`armcc+|     `A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`int`this^allocator@maxRenderElements"w__resultP\w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+++,%}`}R`V Q `UP`T @-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0p@thiss"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @-@ @@@`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0 0this"w__resultP,w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h!"}0}P0T p@-@Pp`armcc+|     A| @/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] >thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hHI}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Xthisv__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intsthis)maxw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h/X}QP    G-@P X P ,`  ` ,p p NW:Pointer must not be NULL (queueMemory)gfx_RenderQueue.h`armcc+|      Ax4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>allocator w__resultPqqueueMemoryX qqueueYw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  &!_ Q }} QUPT   p@-@P p`armcc+|     $A|  @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this]"w__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT      @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this]"w__resultP0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T      p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0h$thisa>9p w__resultaP z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T  # " ! @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisa"w__resultP0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T% & * ) ( ' p@-@P0Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisa>value z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPT, - 1 0 / . p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thise>9p w__resulteP z 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865]44this$"w__resultP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T] ^ b a ` _ p@-@PPp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this$>value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPTd e i h g f /ResIndexStream`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}k l p o n m 8@-@PP 000 008%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 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865]HcharoHthis"w__resultPDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT 8@-@PP 000 o,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharoHthis"w__resultPDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT A-@Pp` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis>w__resultp@x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU /ResPrimitiveSet`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0WZw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h} 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hchar.Hthis"w__resultPDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharDHthis"w__resultPDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT @-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis"w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT A-@Pp` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis>w__resultp@x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this"w__resultP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this "w__resultP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T @-@,`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT A-@P0p` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D<Dthis>w__resultp@x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>9p w__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T @-@P <<NW:Pointer must not be NULL (void_ptr())rgfx_ResShape.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4K4this"w__resultGP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T @-@P <<NW:Pointer must not be NULL (void_ptr())rgfx_ResShape.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4i4this"w__resulteP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T @-@8`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT    A-@Pw__resultp@x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU    @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw"w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT     A-@Pp` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D8Dthiso>w__resultp@x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU}D}PDTQDU      @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisQ"w__result P0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T      @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisQ"w__resultrPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT! " & % $ # @-@P C8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4-4this"w__result)P0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T( ) - , + * @-@P C8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4K4this"w__resultGP0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T/ 0 4 3 2 1 @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athis"w__resultAP 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|UK L P O N M 8@-@P 8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$  $this>allocator w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W%}$} Q $UP$TR S W V U T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PY Z ^ ] \ [ @-MP  P( c$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}` a e d c b @- M PЍ @P @  `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0Pg h l k j i @-MP  P( c$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}n o s r q p @-M@ P @P   `armcc+|     xA|Az<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x xthis.resTexturet,trresImageTexturelLxrresCubeTexturel d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h 1;  /   x }}x} P xTu v z y x w @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P| }  ~ @- `armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @- M@ $P(Ѝ`armcc+|     |A|At\~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|B|this:functiontrendd|rtextureX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')02  ~+)}}x}0x|}P|T @-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 3this"resIndexStreamyt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h }}PT @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-P `armcc+|      A}E}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P operator== @- `armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-M@o||xllpphUh\\``XhLLPPH;H<<@@8H,,00(!( ( P((8PHHXPhhxPPЍ`armcc+|     A|AT~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ithis:functiontrmodelsEnddrmodelX@rshapesEndHdrshaperprimitiveSetsEndrprimitiveSetrprimitivesEndrprimitive~$rindexStreamsEnd~HrindexStream~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-,. /102 ACBD?A@BGIHJ=~+)5|%#7|%"%|%"|%%}}}}PT @-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Sthis"resVertexStreamt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h }}PT @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCast/res/tx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCasttresttx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P      @-`M@XXTLLHEH<<@@8H,,00(+( $$P $$ P d P ((8PHHTPhЍ`armcc+|     tA|AdZ~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ttthis:functiontrmodelsEnddtrmodelX@trshapesEndHdPrshape4rresSeparateDataShape4rvertexAttributesEnd0rvertexAttributerresVertexStreamH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-,. /102 ;'K!MLN='!Az) %%o^|%O%}}p}pt}PtT  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)flagw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h12}QP      /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Hthisw__resultP w 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<A|,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwdemoVSafeCleanupResources<resourcess "qendU<qitV | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h#' ~}<}P<Twx|{zy@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisk w__result P| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h-/M }P Q@-@`armcc+|     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,Az8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUbind1st,__oper^__x@w__resultp(x__struct_result7"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional"* },}P,TR,U Q ,V-p@-@P`PU p`armcc+|      HA|AxO{Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdUJfor_eachH__firstv__lastX__f|w__resultp@x__struct_result7:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm(   }}D} DH} P HTRHVQHU7@-@>`armcc+|     AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidUmem_fun__fun lh652w__resultpx__struct_result"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional}}PTHmem_fun@-@`P `armcc+|     ,Az8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUbind1st,__oper^__x@w__resultp(x__struct_result7"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional"* },}P,TR,U Q ,V-p@-@P`PU p`armcc+|      HA|AxO{Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdUJfor_eachH__firstv__lastX__f|w__resultp@x__struct_result7:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm(   }}D} DH} P HTRHVQHU@-@`P @EP P `armcc+|     \AxLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\stdV__unguarded_linear_insert\__last>__val __comph\q__nextU^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC#  4~; }\} Q\VP\Tp@-`P@ EP D@ Vp`armcc+|     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DAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D__rwV __rw_swapD__a>__b r__tmp`` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h   }D} Q DUPDTp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV iter_swap__a>__b ` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h}} Q UPT@-@P`@  P EP  PT:Ѝp@`armcc+|      AxY|Ax\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdU__unguarded_partition__first__lastl__pivotN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC"   . :  } u}h} hl}l} hlPRV Q UPT A-@P`pE PHU P `armcc+|     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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm 2 i}}p}8pt}tXStWRtVQtU P tTp@-M@PT PE`0 00 0  Ѝp`armcc+|      lA|AvX|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lstdV pop_heapl__firstV__last8__comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm " o}}h}(hl}QlU P lT !%$#"p@-P@@DD@Qp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4stdV sort_heap4__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  " !}4} Q 4TP4U'(,+*)G-M@P8`E@rG @ 0 XЍH `armcc+|     (AxAr\xAr`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV __make_heap__first__lastx__comp>Z>Gq__distW q__parentX,^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC . c ~ y}} x}8x|} |}8VSYQU P T./32108@-P@D@Q008`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4stdV make_heap4__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm   (}4}Q4TP4U56:987C-M@P`p 8P 0 08 0  pW:Ѝ`armcc+|     $AyArhy`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV__partial_sort__first__middlet__lastV>8__compq__iW(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC.   ,o:|,}}}8} S YRVQU P T<=A@?>O-M@P`(V  L 0  E@ E p P`E@Q Ѝ`armcc+|     (Aw Apsw`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV__introsort_loop__first__lastl__max_depthN__comp s__cut;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC&  ?!  0p  #}}$}}$XRVQU P TCDHGFEp@-P@U D@"p`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8stdVsort8__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm &}8} Q 8TP8UJKONML /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] * thiso w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h+-D }P QQRVUTS7@-@P@T>`armcc+|     0Az0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0stdUJfor_each0__first>__last __fpw__resultP,[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  }0} Q 0UP0TXY]\[Zp@-@P`P`U( NLVT |4pNW:Pointer must not be NULL (renderContext)demo_GraphicsSystem.cppNW:Pointer must not be NULL (meshRenderer)9`armcc+|     PA| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PzPthis^renderContext@meshRenderer"w__resultPL d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   }P}RPV Q PUPPT_a`edcb@-@PP `V  2/`p0  p0 `V p0X S8` NW:Pointer must not be NULL (command)Ademo_GraphicsSystem.cppGL_ERROR : %s (0x%x)`armcc+|     AzPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisRelement4XqcommandBV Xrmeshhqmodel]Vserr! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp )!  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HAxLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdV__unguarded_linear_insertH__last>__val __comphHq__nextU^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC# 4~;}H} QHVPHT0AB S/`armcc+|      08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0stdUncopy_backward0__first:__last'__resw__resultP,` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h  +0}0R0QP0SA-@Pp` P  ``armcc+|     TAvDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TstdV__linear_insertT__firstr__lastT>6__compds__value#[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  , }T}(PVRTW Q TUPTTp@-@`T P PUp`armcc+|     <A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdV__insertion_sort<__firstR__last4__comp<s__i!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC$  B3}<}8U Q <VP<Tp@-@`PPUp`armcc+|     0A|Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0stdV__unguarded_insertion_sort0__first>__last __comp0q__iU[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  :+}0}Q0VP0Tp@-P@D@Q@@p`armcc+|     HA|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdV__final_insertion_sortH__first>__last __comp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC !#}H}QHTPHU@-@P` P P Ѝp P  P  P `armcc+|      AxQ|Ax<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdU__median__a__bl__cN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC ,+,~9+?+,9+?}H} HL}L} HLPRV Q UPT 00 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]__rwV __rw_swap__a)__br__tmpR` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h}QPp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV iter_swap__a>__b ` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h}} Q UPT@-@P`@ P EP PT:Ѝp@`armcc+|      AxY|Ax\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdU__unguarded_partition__first__lastl__pivotN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC"   . :  } u}h} hl}l} hlPRV Q UPTA-@P`pEPHU Pq`armcc+|     dAztd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintstdV __push_heapd__first__holeIndexp__topIndexR__val4__compds__parent!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC &  -/}d} \X S dWRdV Q dUPdT     C-@P`p I!  P I  PPYIPI  0 `armcc+|      Ax|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV __adjust_heap__firstz__holeIndex\__dist>__val __compq__topIndexXq__2ndChildY^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC &  2  |% >}} SWRV Q UPTC-@P`p$  E@!0`armcc+|      LAxTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LstdV __pop_heapL__first__lastp__resR__val4__cmp>![ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm ,E}L} LXSLWRLV Q LUPLT|@-@PT PE0 0  0 |`armcc+|     HAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdV pop_heapH__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  L}H} Q HUPHT#"! p@-P@@DD@Qp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4stdV sort_heap4__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  " !}4} Q 4TP4U%&*)('C-@P `E@qG  ( 1 XH`armcc+|      dAx`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dstdV __make_heapd__firstr__lastT__comp>6>#q__distWq__parentX(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC ( ? ~ z}d} dVSdY Q dUPdT,-10/.8@-P@D@Q008`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4stdV make_heap4__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm   (}4}Q4TP4U348765A-@P`p P 0 0  0 pW:`armcc+|     Ax`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV__partial_sort__firstz__middle\__last>> __compq__iW$^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC(   ,:~I,}} SXRV Q UPT:;?>=<C-@P`!V  , 0 E@ E p P`E@Q `armcc+|      Ax`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV__introsort_loop__firstr__lastT__max_depth6__comp s__cut#^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC   ?! [ 0p  #}} |WRV Q UPTABFEDCp@-P@U D@!p`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8stdVsort8__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm &}8} Q 8TP8UHIMLKJ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] J  thisew__resulteP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h  } POPTSRQ@-@`armcc+|      A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0Q 7 thise"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h(*6} }P TVWXp@-@Pp`armcc+|     A|Z[]^`acdfgijlmop -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModerreftrefvrefxrefzref|ref~refrefN2nw3gfx9GfxObjectEN2nw3gfx21BasicRenderKeyFactoryIyEEN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEEN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEEN2nw4demo23GraphicsMemoryAllocatorED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdi__va_list2D__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void0?0std0????D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std00__rw??D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std000003000000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000?]?F?=0?0'??y???9?)?m ?nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnn@Result&m_Code}#IsFailurey6IsSuccessy60$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value}#innHandle}9nn@Handle&m_Handle}#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSecondsL#DZeroOnlyTag0iZeroOnly.*TimeSpanD6D: cFromNanoSeconds5LGetNanoSecondsL6L00Hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]LAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#Tick6:L operator s64L6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?000nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option}#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects #&offset # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID #&feature #&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xr#&yr#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xr#&yr#&zr#@VEC3 #VEC36iVector30pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xr#&yr#&zr#&wr# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&]#@BaseData0&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,l0''frl'mwr 'a'vB0&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,@MTX340#GetColumn65iMatrix34KK00Kpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0K d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60==0 pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,&_30r#0&_31r#4&_32r#8&_33r#<l@'f'f=r*'m5r'aD'vUB@&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,&_30r#0&_31r#4&_32r#8&_33r#<@MTX44@*#iMatrix44=0==0epe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintiGLvoid}2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x6#&y6#iAnalogStickStatusZB&hold}#&trigger}#&release}#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.h! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32riType32)iResU8qiResS8,riResU16 siResS166tiResU32uiResS32AviResF32rw@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfos@ResBool&valueD#iResBoolGiResVec2#iResVec3#iResTransform3#iResMtx34K#0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@DataBlockHeader&signatures#&lengths#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Result&m_Code#GetCode6IsFailure60)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Color8&r#&g#&b#&a#@FloatColor&rr#&gr#&br#&ar# FloatColor65r5r5r5r~FloatColor6iResFloatColor0xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwut@ResDicPatriciaData#&numDatas# &data# @ResDicNodeData&refs#&idxLeftS#&idxRightS#&ofsString$#&ofsData$# 0 GetBeginNodes6 @ResDicPatricia#ResDicPatricia 6 : ref6 cGetClassName00?0/,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisions#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo3#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic$#@ResSceneNodeData0#&m_Flagss#&m_IsBranchVisiblea#&padding_0#&m_ChildrenTableCount# &toChildrenTable$#$&m_AnimGroupsDicCount#(&toAnimGroupsDic$#,@ResTransformNodeDataS#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo36@ResSceneNode#ResSceneNode6: @ResTransformNode #ResTransformNode6: 0?00 0_98pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formats# &m_FormatTypes#$&m_MipmapSize#(&m_TextureObjects#,&m_LocationFlags#0&m_FormatHWs#4@ResTexture#iResDataTypeResTexture]6]: 0ptr6]?ref6]@ResPixelBasedTexture#iResDataTypeResPixelBasedTexturea6a: ?Tref6aSetLocationFlag6a5@ResImageTexture3#ResImageTexturee6e: @ResCubeTexture3#ResCubeTexturei6i: 00300z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h;<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?@?pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid {4this3element000enwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hBPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description/#&m_CurrentDisplay#4&m_DisplayBuffersL#8@Description,&screenKind#&widthA#&heightA#&format# &transferMode&#&memoryArea#&isTransferFlipX#&transferOffsetXA#&transferOffsetYA#&displayOffsetXA# &displayOffsetYA#$&bufferCount#(Description161@Builder,&m_Description/#BufferDescription5695ABufferCount5695CreateF695MakeTransferBufferCommand6F55ActivateBuffer6F0/?U0U/?=00Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutGFTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#GetResSceneObject6?GetResSceneObjectM6G00Cw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixK#&m_Scale#0&m_Flags}#<Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00Sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0%0?VU<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults}#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksA#&maxChildrenA#&maxAnimObjectsPerGroupA# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksA#&maxChildrenA#&maxAnimObjectsPerGroupA# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults}#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hYXhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?K?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrixK#&m_CalculatedTransform#+m_InverseWorldMatrixK#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalo#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#WorldMatrix6YWorldMatrix6a00]y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut^]4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidchar000 nw gfx res@ResVertexAttributeData &typeInfo3#&m_Usage#&m_Flagss#@ResVertexAttribute#ResVertexAttribute6: ref6 cGetClassNameGetTypeInfo36 @ResVertexStreamBaseData$#&m_BufferObjects# &m_LocationFlags#&m_StreamTableCount#&toStreamTable$#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase/#iResDataTypeResVertexStreamBase$6$: ?ref6$SetLocationFlag6$5@ResIndexStreamData,&m_FormatTypes#&m_PrimitiveMode5#&m_IsVisible#&_padding_0{#&m_StreamTableCount#&toStreamTable$# &m_BufferObjects#&m_LocationFlags#&m_CommandCache#&m_CommandCacheSizeA#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume$#(@ ResIndexStream# ResIndexStream( 6(:  ref, 6(c GetClassName SetLocationFlag 6(50/?/000y?"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.ha` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable$#&m_BufferObjectsTableCount#&toBufferObjectsTable$# @ResPrimitive#ResPrimitive6: ref6ref6cGetClassNameGetIndexStreamsCountA6GetIndexStreams6@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable$#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable$#@ResPrimitiveSet#ResPrimitiveSet6: ref6ref6cGetClassNameGetPrimitivesCountA6GetPrimitives6@ResShapeData8#&m_Flagss#&toBoundingVolume$#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable$#0&m_BaseAddress#4@ ResShape#iResDataType ResShape 6: 0 ptr 6? ref 6? ref 6  GetPrimitiveSetsCountA 6  GetPrimitiveSets 6@ ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTable$#<&toMorphShape$#@@ ResSeparateDataShapet#iResDataTypeb ResSeparateDataShape 6: ? refG 6?a refe 6 GetVertexAttributesCountA 6 GetVertexAttributes 60h??h00?99?00tt0 00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hdced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_buffergd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftr#&topr#&rightr#&bottomr# qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharint000nwgfx@CommandCacheManager*s_Allocatorinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSizeA6Report6: 0 sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#zyh d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emissions#&m_AmbientAndVertexColorScales#&m_Diffuses# &m_Specular0s#0&m_Specular1s#@&m_Constant0s#P&m_Constant1s#`&m_Constant2s#p&m_Constant3s#&m_Constant4s#&m_Constant5s#&m_EmissionU32s#&m_AmbientU32s#&m_DiffuseU32s#&m_Specular0U32s#&m_Specular1U32s#&m_Constant0U32s#&m_Constant1U32s#&m_Constant2U32s#&m_Constant3U32s#&m_Constant4U32s#&m_Constant5U32s#&m_CommandCache#@ResRasterizationData&m_Flagss#&m_CullingModes#&m_PolygonOffsetUnit#s&m_CommandBuffer_# @ResBlendOperationData,&m_Mode#&m_BlendColors#s&m_CommandBuffer#@ResDepthOperationData&m_Flagss#s&m_CommandBuffer#@ResStencilOperationDatas&m_CommandBufferO#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation3#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scaleq#&m_Rotate#&m_Translateq#&m_IsDirtya#$&m_IsEnableda#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagss#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationr#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#$&toTextureMappers#&toProceduralTextureMapper$#&toShader$#&toFragmentShader$#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable$#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHashs#&m_ShaderParametersHashs#&m_TextureCoordinatorsHashs#&m_TextureSamplersHashs#&m_TextureMappersHashs#&m_MaterialColorHashs#&m_RasterizationHashs#&m_FragmentLightingHashs#&m_FragmentLightingTableHashs#&m_FragmentLightingTableParametersHashs#&m_TextureCombinersHashs#&m_AlphaTestHashs#&m_FragmentOperationHashs#&m_MaterialIds#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterialX 6X :  ? ref 6` GetTranslucencyKind 6` GetMaterialId6` 0  0\ { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}|`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel$# &m_IsVisiblea#$&m_RenderPriority5#%&m_MeshNodeVisibilityIndexc#&&m_CurrentPrimitiveIndex#(&m_Flagss#,s &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSizeA#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSizeA#l&toMeshNodeName#p&m_RenderKeyCache!#x@ResMesh#iResDataType@ResMeshQ6Q: ?ref6YGetMaterialIndexA6YGetRenderPriority6YiResMeshArray/00Uw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData'#&m_MeshesTableCount#&toMeshesTable$#&m_MaterialsDicCount#&toMaterialsDic$#&m_ShapesTableCount#&toShapesTable$#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic$#&m_IsVisiblea#&m_IsNonuniformScalablea#&_padding_0#&m_LayerIds#@ResModel_#iResDataType_ResModelo6o: ?href6oh?ref6wGetMeshesCountA6wGetMeshes6oGetShapesCountA6wGetShapes6oiResModelArray30QQ0sx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCountA#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArray"0 0t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0:nwgfx@Model#&m_MaterialAnimGroupk#&m_MaterialAnimBindingIndexA#&m_VisibilityAnimGroupk#&m_VisibilityAnimBindingIndexA#00&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers:#&m_MeshNodeVisibilityBuffers#&m_BufferOption}#&m_ModelViewMatrixK#&m_NormalMatrixK#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description#*s_TypeInfo GetResModelQ6]GetResMeshes:6]?0PreRenderSignal6]PostRenderSignal6]GetMaterial6e500a0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidfloat00nwgfx@RenderCommand(__vptr#iRenderKeyTypeiRenderElement+iRenderKeyFactory.00'y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResCameraData'#&m_ViewType#&m_ProjectionType#&toViewUpdater$#&toProjectionUpdater$#&m_WScale#@ResCamera_#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCameraI6I: ?ref 6QGetProjectionTyper6Q0ZZ0My d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraViewUpdaterdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6`50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearr#&m_DepthFarr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?=?Knwgfx@Camera#&m_ViewMatrixK#&m_InverseViewMatrixK#&m_ProjectionMatrix=#&m_InverseProjectionMatrix=#&m_TextureProjectionMatrixK#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValueZ#&m_OriginalTransform#&m_WScaler#&m_IsDynamic#GetResCameraZ6ProjectionMatrix6ViewMatrix6GetProjectionUpdater`6GetFarr6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid?0nwgfxiRenderQueue @RenderElementCompare#operator()6-550w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode"# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder 6 SkeletonUpdaterPtr$6 5/WorldMatrixUpdaterPtr$6 55Create)6 500?0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer #&m_RenderContexty#cCreate=5SetRenderContext6=5CRenderMesh6=55]00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearr*s_DepthRangeFarr*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitr*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogDataDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Nearr#&m_Farr#&m_WScaler#@UpdateFunctor&camera9#UpdateFunctor.6.59operator()6.53@ResFogDataDestroyer#&m_Allocator?#@ResFogUpdaterDataDestroyer#&m_Allocator?#iResPtr:iResUpdaterPtrHUpdate6350000xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<#&m_LightSets7# &m_CamerasT#&m_Fogso#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayO+iCameraBinderArrayP)iFogBinderArrayQ&ResolveReference650-? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfxiSceneNodeArray*#iModelArray-iSkeletalModelArray0'iLightArray3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArray?&iCameraArrayB iFogArrayEiParticleSetArrayH%iParticleEmitterArrayK)iParticleModelArrayN'iLightSetArrayQ"iAnimatableNodeArrayT#@SceneContext#&m_SceneNodesz#&m_Models#&m_SkeletalModels#(&m_Cameras##8&m_Fogs6#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights #&m_ParticleSetsF#&m_ParticleEmitters^#&m_ParticleModelsz#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray+kiHemiSphereLightArrayEm"iAmbientLightArraycoiCameraArray~qiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodesA#&m_MaxModelsA#&m_MaxSkeletalModelsA# &m_MaxCamerasA#&m_MaxLightsA#&m_MaxFragmentLightsA#&m_MaxVertexLightsA#&m_MaxHemiSphereLightsA# &m_MaxAmbientLightsA#$&m_MaxFogsA#(&m_MaxParticleSetsA#,&m_MaxParticleEmittersA#0&m_MaxParticleModelsA#4&m_MaxAnimatableNodesA#8 Builderd 6d  IsFixedSizeMemoryh 6d 5 MaxSceneNodesh 6d 5A MaxModelsh 6d 5A MaxSkeletalModelsh 6d 5AMaxCamerash 6d 5AMaxLightsh 6d 5AMaxFragmentLightsh 6d 5AMaxVertexLightsh 6d 5AMaxHemiSphereLightsh 6d 5AMaxAmbientLightsh 6d 5AMaxFogsh 6d 5AMaxParticleSetsh 6d 5AMaxParticleEmittersh 6d 5AMaxParticleModelsh 6d 5ACreatem 6d 5GetFragmentLightsBegin6m GetFragmentLightsEnd6m GetVertexLightsBegin6m GetVertexLightsEnd6m GetHemiSphereLightsBegin6m GetHemiSphereLightsEnd6m GetAmbientLightsBegin6m GetAmbientLightsEnd6m GetFogBegin6m GetFogEnd6m GetParticleSetBegin6m GetParticleSetEnd6m 0?0-x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?0000nwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight#&m_VertexLights+#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras~#h&m_CameraIndexA#x&m_Fogs#|&m_LightSets#&m_LightSetIndexA#&m_ActiveVertexLightCountA#&m_ActiveFragmentLightCountA#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#ApplyFrom65SetFog65A5SetFragmentLight65SetVertexLight65SetAmbientLight65SetHemiSphereLight650000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00000??0 nw gfx@ RenderContext#&m_ShaderProgram#&m_MatrixPaletteCountA#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(@ Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#Buildert6t~Builder6t Createy 6t5 SetRenderTarget 6y5 ClearBuffer 6y555r GetRenderTarget 6y GetActiveCamera 6y SetCameraMatrix 6y5:  GetSceneEnvironment 6y00Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser #&m_SceneContext?#@BuilderCreate9645Begin695?End69000-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?90900d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdater#@BuilderBuilder6Create6500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialIdGenerator#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsF#&m_MaterialsWorkSpaceF#iMaterialKeyValueArray47@Description&isFixedSizeMemory#&maxMaterials#DescriptionM6M@Builder&m_Descriptione#IsFixedSizeMemoryQ6U5MaxMaterialsQ6U5Create6U50e?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleSetCompare#operator()6550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFileHeaderData&m_Signatures#&m_ByteOrderS#&m_HeaderSizeS#&m_Revisions#&m_FileSizes# &m_NumBlocksS#&padding_M#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic$# &m_TexturesDicCount#$&toTexturesDic$#(&m_LutSetsDicCount#,&toLutSetsDic$#0&m_MaterialsDicCount#4&toMaterialsDic$#8&m_ShadersDicCount#<&toShadersDic$#@&m_CamerasDicCount#D&toCamerasDic$#H&m_LightsDicCount#L&toLightsDic$#P&m_FogsDicCount#T&toFogsDic$#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic$#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic$#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic$#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic$#x&m_CameraAnimsDicCount#|&toCameraAnimsDic$#&m_LightAnimsDicCount#&toLightAnimsDic$#&m_EmittersDicCount#&toEmittersDic$#@ ResFileHeader#@ ResGraphicsFile#iResDataType? ref) 6?C refG 6 GetModelsCountA 6 GetModels 6 GetTexturesCountA 6 GetTextures 6 Setup 655 Setup 65 Cleanup 6 ForeachTexture 65 ForeachIndexStream 65 ForeachVertexStream 65@LocationFlagSetter&m_Flag#LocationFlagSetter65operator()65operator()65yoperator()65iTextureLocationFlagSetteriIndexStreamLocationFlagSetteriVertexStreamLocationFlagSetter0000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@CameraController&m_Allocator#&m_Description"#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description"#Create65DCameraEntryDestroy60"0i00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nw demo@ CommandListSwapper`&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate55G?Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPointA65SetGpuProfilingEndPoint65GetGpuProfilingTotalCostTimer6GetListCount6 GetCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTR@StereoCamera`&m_BaseCameral#&m_LimitParallaxr#H&m_LevelWidthr#L&m_DepthLevelr#P&m_DistanceToNearClipr#T&m_DistanceToFarClipr#X&m_CameraIntervalr#\@CameraInfoH&leftr#&rightr#&bottomr#&topr# &nearr#&farr#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatricesr65555555r5r500P0P00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintboolunsigned short0-000000?0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@RenderSystem&m_Allocatory #&m_RenderContext #&m_PriorMaterialRenderKeyFactory #&m_PriorDepthRenderKeyFactory # &m_RenderQueue #&m_MeshRenderer #&m_RenderSortMode#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$&m_CommandListSwapper #(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera #&m_Resources#&m_SkyModel #@ Description|&upperScreenDescription/#&lowerScreenDescription/#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickL#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCountA#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescriptionB 6B c Createk 5y 5*a?& LoadSkyModel 6k 5 Destroy 6k  SetRenderTarget 6k 5 GetRenderContext 6k  SetRenderSortMode 6k 5SetSceneEnvironmentSettings 6k 5o 5=SetEnvironment6k 5o SubmitView6k 5o RenderScene6k 55A: RenderStereoScene6k 55: ClearBuffer6k 5ClearBySkyModel6k 5TransferBuffer6k 5AWaitCommandList6k RunCommandList6k SwapCommandList6k WaitVSync6k 5ASwapBuffer6k 5APresentBuffer6k 5ACalcStereoCamera6k 555:r?:r?BeginLoadMeter6k EndLoadMeter6k CalcLoadMeter6k SuspendLoadMeter6k ResumeLoadMeter6k ResetCumulativeLoadMeter6k DrawLoadMeter6k 5:A Z:ALogLoadMeter6k RenderSystemk 6k 0@SceneSystem&m_Allocatory #&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@Description@&maxSceneNodesA#&maxModelsA#&maxSkeletalModelsA#&maxCamerasA# &maxLightsA#&maxFragmentLightsA#&maxVertexLightsA#&maxHemiSphereLightsA#&maxAmbientLightsA# &maxFogsA#$&maxParticleSetsA#(&maxParticleEmittersA#,&maxParticleModelsA#0&maxBonesA#4&maxMaterialsA#8&isFixedSizeMemory#<cCreateo 5y 5  ? Destroy6o InitializeScene6o 5TraverseScene6o 5UpdateScene6o GetSceneContext6o GetSceneUpdater6o SceneSystemo 6o 00G ?000'000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddressW#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCode t@Font(__vptr#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthr#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthr#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex^#iGlyphIndex y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0 dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxr#&addrSizeAndVtxr#&addrTexCoordr#&addrColorr# @VertexBufferr&position#*s_StaticInitialized*s_VertexBuffer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar000nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidthr#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#&m_PositionStreamN#&m_ColorStreamq#&m_TexCoordStream#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCountA#&m_FontCommandBuffer#&m_FontAllocator#&m_ShapeAllocator#DrawStringr65A5A5o0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX6#l&m_AnalogStickY6#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactory*s_pPadcGetPad000Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@UtilitycLoadResources:5@55cCreateSceneNode55: :F :A 0e?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_ChA#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterfcIsCpuProfilingModeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAW#&m_CurrentAddrVramBW# &m_DeviceMemoryAllocator#Initialize6e5Finalize6eAllocate6e5555Deallocate6e5555GraphicsMemoryAllocatore6e~GraphicsMemoryAllocator6e0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]int000000?stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intvoidunsigned shortboolfloatBe0&tinfo#&offset_flags#@__type_info&__vptrY#&__namea#0U0]F__class_type_info&base(#F__vmi_class_type_info&basee#&flags#&base_count# &base_info#B &basee#&flags#&base_count# &base_info#F__si_class_type_info &basee#&base_typep#e0li__builtin_va_list000__dso_handle000e0??=?K?0?nwutinternalgfxdemo@RenderSceneInternalFunctor#&m_RenderContext#&m_MeshRenderer#RenderSceneInternalFunctor655operator()650$Bh0&f#&d# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp__dso_handle!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr 6 #0.-td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@TraitsQipointero&8ireferenceQ(8cGetValue5@Traitsipointero&8ireference(8cGetValue@510 w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62 #00.2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0%0?nwut@LastValueResultoperator()655504d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2m 0-6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 0098d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher>=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hA@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hDCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2H8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62 #00.Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00"nwut@ResCommon"ResCommon 6 5ptr6  #0MLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits/ipointer kireference/mcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray/&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hR8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62 #00.UTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsyipointer kireferenceymcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayy&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hZ8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00990nwut@ResCommon9ResCommon*6*5ptr6*ptr62 #00.]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitshipointer kireferencehmcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayh&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hcbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonr #ond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hrqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hut<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent3#iTItipointer=ireference=operator*E6%?'operator++u6)iterator)6)53ResArray.6.55Aempty66begin6.end6.0!0002|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hxwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitstipointer kireferencetmcGetValue50$|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h{zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayt&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaQitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray &m_AllocatorF#&m_ElementsL#&m_EndL#&m_Capacity# operator[]X6@5size6@0<00  ?RPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3y00{&m_Allocator#&m_SlotsK#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65000%operator()6K5550{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=00%00C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayD&m_AllocatorJ#&m_ElementsP#&m_EndP#&m_Capacity# operator[]X6>5size6>0:000DD?T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key%#&m_Mesh#&m_Model # iKeyType@@Bit64RenderKey&m_Key%#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655SetSimpleMaterialIdAndTranslucencyKind655SetTranslucencyKind65 SetDepth655SetCommand65Key6@ReverseDepth24bitQuantizer#operator()%65@Bit64RenderKey}&m_Key%#Bit64RenderKey6SetLayerId65SetPriorityForDetailedMaterial655SetDetailedMaterialIdAndTranslucencyKind655SetPriorityForSimpleMaterial655SetTranslucencyKind65 SetDepth655SetCommand65Key6@ ZeroQuantizer# operator()% 6 5 BasicRenderElement 65 ~BasicRenderElement 6 IsCommand 6 GetMesh 6 GetMesh 6 GetModel  6 GetModele 6 GetCommand 6%? Key 6 GetBool 6506600000}0?00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactoryBasicRenderKeyFactory8685~BasicRenderKeyFactory68#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0nwgfx@PriorMaterialRenderKeyFactory}iKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate 5CreateRenderKey#6 555?CreateCommandRenderKey# 6 55 55PriorMaterialRenderKeyFactory 6 5#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType6\cCreate5CreateRenderKey#65|55?xCreateCommandRenderKey# 65B5 55PriorDepthRenderKeyFactory65#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType6\cCreate 5CreateRenderKey#6 555?{CreateCommandRenderKey# 6 5B5 55TopPriorDepthRenderKeyFactory 6 5#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6EPtr6E0A|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrv0&m_Object#&m_Deleter#ielement_type3ideleter_typev|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray,&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]6|5size6begin6|end6|00000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]65size6begin6end6capacity6GetCapacity600000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacity# iiteratorX=begin6Gend6G0000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=0000C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]6|5size6begin6|end6|00000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacity# iiteratorX=begin6Gend6G0000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|0"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer19@iterator&m_pCurrent+#iTItipointer1=ireference@=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000,0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator%#&m_Elements+#&m_End+#&m_Capacity# size6000. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 0010d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=~MoveArray6begin 6end 6clear6destroy65destroy_range65 5 erase65000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArraye&m_Allocator[#&m_Elementsa#&m_Enda#&m_Capacity# iiteratoraX=MoveArrayU6U555[5~MoveArray6Ubegin6Uend6Uclear6USetArrayKind6U5SetCapacity6U5destroy6U5adestroy_range6U55eraseaa6U5a000e|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArraye &m_FixedSizeElements# FixedSizeArray6#098 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwgfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatew#(iElementKeyFactoryType; iiteratorA-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6MaxRenderElements65Create65*s_TypeInfo GetRuntimeTypeInfo#6Reset65Reset65=5=5=5=: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?#00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h<;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocatory#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrays6s55y: MoveArrays6s5y~MoveArray6sbegin6send6sclear6sSetArrayKind6s5SetCapacity6s5destroy6s5destroy_range6s55erase6s5000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBaseCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitr#L&m_CharSpacer#P&m_LineSpacer#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?HGTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=0000C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hKJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalNMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalTSTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalWVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalZYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional]\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional`_TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0-nwut@Slot2dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00-nwut@Slot2gfHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot3(__vptr#0/&m_Allocator#iResultType iAllocatorType { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|%lkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.honD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hrqsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34Copyvuwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copya3apOut3ipz__resultape d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Copyy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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PP cЍ`000   PP V 000   PP 000   PP |X 000   PP SendPacket() : Failed to send packet O-M@P`p8U0).V0-.D    [  @PP Ѝ   [  @PX*W0v/] [  @P   [  @PZ*Y 0K/ [  @PNW:Pointer Error headerWrittenSize(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error dataWrittenSize(=%p) is not valid pointer.DNW:Pointer Error headerBuffer(=%p) is not valid pointer.NW:Pointer Error dataBuffer(=%p) is not valid pointer.|@-@PUT Qp U   |NW:Failed assertion timeOut <= 0demo_HioPacketChannel.cppG-@P`U0 $V0 %X0 (xp 0 p NW:Pointer Error allocator(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error deviceAllocator(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer.8@-@ 8p@-@P 2/p@- 2/@-@P`pP` @@@  P 88 @NW:Failed assertion result.IsSuccess()=demo_HioPacketChannel.cpp8@-@ 0 2/ @@8ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_HioPacketChannel.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD`armcc+|     8A|`armcc+|     ,A|`armcc+|     @A|`armcc+|     4A~`armcc+|     pAz`armcc+|      A|`armcc+|      A|`armcc+|     (At]xAt`armcc+|     ,Aw ArxwAr`armcc+|     tAz`armcc+|      Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void0a8this"w__resultP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865],2!,this"qallocatorUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolW=8@deviceAllocator"w__resultP<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4WGQ4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pboolOapthis>timeOut w__resultPlrresulthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolb this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] booli this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0pthisheaderBufferheaderLength~dataBuffer`dataLengthMx__result:rresult\rwrittenSizeXqtotalSizeY$rsizeT$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboolchar0thisheaderWrittenSizedataWrittenSizebheaderBufferDheaderLength1dataBufferdataLength timeOutx__resultEsheaderIdsattrsreadSizeXssizekstotalReadSizerintBuffer HHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t*tthiszallocator\deviceAllocator>description] w__resultPprresulthXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this^allocator@deviceAllocator"w__resultPqmemoryXXqhioPacketChannelY d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp2' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp='  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp! )" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp ` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp,8  2R8   8$ 8   8$  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp8&'  ,  ! ,   &0 u ,   &0 u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp%!'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp" &' ('^}8}P8T},}P,T}@}P@T}4}}p} Q pUPpT} }P T} }P T}x}0x|} |}0x|PXSWRV Q UPT}}$}8}$}8P[|PPtLLlTT\XX   ZYXSWRVQU P T}t} S tWRtV Q tUPtT}} RV Q UPTLMQPONR /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newTUYXWV/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPxY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h } P[\`_^]@->~FJKE K$K`armcc+|     <A~Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int<thismlevelZsummaryJGmodule4description!w__resultP8|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hP}<}<\<S<R<Q<Pbcgfed/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool 8thisw__resultP |Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }PQijnmlk@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Tthis"w__resultPY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }}PTpqutsr 0P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool p$this:rhs'x__resultY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h/1T1$}P$QP$Rwx|{zy/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] < % thisw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h$;% } P~8@-@P8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0A E(this"w__resultP$l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h   }(}P(T@-@P`p0 pP `armcc+|     PAx<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0 LPthisbufpsizeR9attr 4x__result!rreaddl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h  '1? C}P} DHPSPWRPV Q PUPPTp@-@P 03/p`armcc+|     (A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0C (this>size w__resultP$p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T@-000 `armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nnhioCTRUResultConnected(w__resultP$l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h 8}(}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintchariu8|(%iu32*%is32/%iuptr3%ichar85%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE Result6Result655J55yIsFailure6IsSuccess6operator==6500?$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionO#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555]O?Y~HioPacketChannel60w00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 F+C+C+wC+~C+C+[C+T@+ TC+C+C+@+@C+@+C+@+C+@+pC+@+C+C+C+ @+4 C+ @+t C+ C+bC+iC+pC+L5+/++*w*~*a*[M*T-*)))L)#)(((]( ( ' 'b'i'p'L&&&& &!l&"R&#8&$&%&&%'%(%*%+%,l%-S%.:%/!%0%1$2$3$4$)$5s$6Z$7A$8($9$:#;#<#=#>#?z#@b#AJ#B2#C#D#E"F"G"H"I"JY"-"!!!B! !y  J ]! 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--remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp################# Device Memory : 0x%x - 0x%x ################# `armcc+|     0Az`armcc+|     A~`armcc+|     A~`armcc+|     A|`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     Ax`armcc+|     dA|`armcc+|     hAz`armcc+|     <Az`armcc+|     ,A|`armcc+|     $A~`armcc+|     $A|`armcc+|     A~`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0[0this%zstartAddress>\size>9ooption d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this%>address w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp!} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp}0}S0WR0V Q 0UP0T}}PT}}PT}} Q UPT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}} Q UPT}d}}h}QhVPhT}<}R<W Q <UP<T},} P ,T}$}P$T}$}P$T}}/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this@"w__result@P$e 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d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.h,/}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void01 (thisKv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.h0}P@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Fthis "w__result Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.h}}PT@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0e$this "w__resultP d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.h"}$}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$S($thisY"w__resultYP e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.h'(}$}P$T@-@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (this$"w__result$P$e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.h/0}(}P(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Ithisj)optionoc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.h%8}QPp@-@P@@0 @@p`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P&Pthisj>9ooption w__resultjPLc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.h;%=Q}P}QPUPPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] \  thisw__resultPp d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.h&' } P     @-@@@@T`armcc+|     <A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<uf<this"w__resultP8b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h"+#}<} P <T@-@@`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0 ,this"w__resultP(b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h*},}P,TA-@P`p0 `armcc+|     4Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4thiszaddr>\size>optiono b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h &&}4}S4WR4V Q 4UP4T#"! @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] .this"b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }}PT%&*)('/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this-w__result>Pt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.h"$; }P Q,-10/.8@-@ P 8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 *0this"w__resultP,rlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }0} P 0T3487658@-@  8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](t(this"rlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }(} P (T:;?>=<@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h%}$}P$TABFEDC@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Fthis"w__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h !}}PTHIJp@-@Pp`armcc+|     A|LMQPONO-@P`pЃ0  `armcc+|     $PAt dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolvoid0 kPthisbyteSize9(alignment f9dgroupId H9mode 59reuse "w__resultPLrlkXb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h, 1}P}0PYPXSPWRPV Q PUPPTSTXWVU8@-@P  8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0 0this>p rlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }0} Q 0UP0TZ[_^]\p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>p b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h!#,}} Q UPTabfedc8@-@ P 8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void00this"w__resultP,rlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }0} P 0Thimlkj8@-@ P 8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"w__resultP,rlkpb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }0} P 0Toptsrq@-@P ` `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8voidbool0O8this>addr w__resultP4rlkhb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }8} Q 8UP8Tvw{zyx/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P}~p@-@P`Fp`armcc+|     (A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwutUGetOffsetFromPtr(start>end w__resultP$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0UAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT!AddOffsetToPtr- 0A A`armcc+|     $ADd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0nwutURoundUp$x6base#w__resultP qvalueS qroundedP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R  N2nn3fnd8HeapBaseEN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEEN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvE4ItemEN2nn2os10LockPolicy6NoLock10LockObjectEN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8|H%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintunsigned int00nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Codeo#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valueo#innHandle}9nn@Handle&m_Handleo#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@MemoryBlockBase#&m_Addr>#&m_Size# &m_ReadOnly#)#MemoryBlockBaseQ6Q~MemoryBlockBase6Q0,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@LockPolicy@NoLock@LockObjectInitialize6GFinalize6G@ScopedLockScopedLockK6K5S~ScopedLock6K00?Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBase#(__vptr#&m_Parentj# &m_Children#&m_Optiono#~HeapBase6jHeapBasej6j:o Initialize6j5o0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60(|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize65>55oFinalize6~ExpHeapBase6Allocate65:( :d : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#DGfxObject d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetso$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@RenderSystem(4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress>#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize6%5>5:o Finalize6%GetStartAddress>6-GetFreeSize6%GetMemoryBlockSize6%5Dump6%00)*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFont.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResource10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont7$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 09dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBuffer;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPad0=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#?ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterfCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoFEGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# x&base_info~#B &base#&flags#&base_count# x&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle>nwdemo00B0|&tinfo#&offset_flags#} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppB__dso_handleId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableMPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink@#&m_NextLink@#Item@6@~Item6@0#Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60Qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(Sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60U`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink$#&m_NextLink$#Item$6$0IntrusiveLinkedListY6Y#0Wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00bad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize65>55oFinalize6~ExpHeapTemplate6Allocate65:( :d : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBasegfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hi!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4  < ,P}$lv d$h%8SZL:$:HAPoha,3l,ۀA.^ X(7~5~C~Z}$}$}/}0}Z}}||||n|P| 2| |{{{}{t{Y{>{#{{zzvzz Zz &z z y yyYyyyxxx%x@xwSwZQwL wv:vHRvAvuuSutt+tss{s0sorhraHr,r3fqJq,+qX, q/p=p>p?p@pAkpBPpC5pDpEp1o2o3o4o5~o6do7Jo80o9o:n;n<nSnTnUznV`nWFnX,nYnZmGmHmImJmK|mLcmMJmN1mOmPlQlFlRlhliljflkLll2lmlnk[k\k]k^k_k`ikaPkb7kckdkejfjgj{j|j}oj~Vj=j$j jioipiqiris{itciuKiv3iwixiyhz{0v{ [{$@{%{ {0zlzx8i %c(7~5~N~Z~$}$hichhg~gLggff{f HfeeU:e\dNad d<cJhcCcbpbbaasa`` `_P__^^xT^q]j]c-].\5\'T\\[aU[QZUZMZIYWXS^XOWKPW_W]VY+V[UfUdGU UTTOTT#SArS&'S?RER(eR;"RCQ*QUQQPPJPPO0O,=O9N3N5\N.NMM!CM LLtL;LK=KpK.KJJgJ(JII[IIHHWHHGG[G GFFiF7+F EEhE +EDDjD$DCCgCaCQBUcBMAI}AWASt@O?K?_B?]>Y>[<>f=d==`=4==<#<AK<& <?;E;(r;;<;C;*::b:,:999P909,8983l85,8.777!G7  766s696=655b5,5444V4"4333R33222\2.22171 h1410 00h050//e//..k.6..- -?-,V,],O+!i+=+D*|*"*))W)))(D('F' '&&r&y&r%kR%d$/$6T$($#bY#g #"$"FH""!1}!D!   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Lp p  p( p0 p8 p@pHpPpXp`phpppxpppppppp$$l$$ A$    | ||t ttxx||x||p |hT\4,`| !"#$H &8',d(L),*+,-L../D001<22|344L5667H889P:$:$;@$;@$ <\$h<@$<<$<8$=4$P=@$=x$>4$<>4$p>\$> $>\$H?|$?@$@@$D@@$@ T$@jR$@p@@t@A,B$B(uBjsB(pC$C|CD$ E@P`EjN|E,pEE|,FG$G@#Gj#Hp HHtH|I$J((JjDJpJJTKHL$L@$Mj@Mp\MdM|MN$dO@#Oj#OpOOt@PQ$Q(z#Qjx#QpQQt\R4S$S(9#Sj7#SpSTtxTlU$U< #(Vj#DVpHVPVtVW$8X(`Xj|XpXX|YZ$Z@ZjZ$p[[|[\$ ]@"`]j"|]p]]t]^$l_(M"_jK"_p__t0`a$a(dajba$pbb|bxc$d@$Hdj"dd(pdd|ee$f@)"fj'"fpfftpg\h$h<ij8iTpiijk$k\" lj"(l p4l Mj? Mj@ MjA NjB NjC (NjD 8NjE HN0jF xNjG NPjH HOXjI O`jJ PPjK PP`jL PXjM Q`jN hQ`jO Q`jP (RXjQ RXjR R`jS 8SHjT SXjU SpjV HTPjW T@jX THjY U8jZ XUj[ `Uj\ hUj] pUj^ xUj_ Uj` Uja Ujb Ujc Ujd Uje Ujf Ujg Ujh Uji Ujj Ujk Ujl Ujm Ujn Uj Vj VXj hVjo pVj xVj Vj VXj VjJ Vj Vj Wj WXj hWj pWj xWj WPj Wj Wj Wj Wj XPj XXj `Xj hXj pXj XPj Xj Xj Xj XPj @Yj HYj PYj `YPj Yj Yj Yj Yhj 8Zj @Zj HZj XZPj Zj Zj Zj Zj ZXj ([j 0[j @[j H[j X[Pj [j [j [j [Xj \j (\j 0\j @\Xj \j^ \j \j \j \Xj ]j ]j (]j 0]j @]Xj ]j ]j ]j ]`j ^j ^ j @^j H^j X^hj ^j ^j ^j ^Xj 8_j @_j  X_j  `_j  p_Xj  _j  _j _j _j `Pj P`jn X`j h`j p`j `j aj% aj aj aj  0aPj! aj" aj& aj' aXj( aj) bj, bj- bj. 0b`j/ bj0 bj3 bj4 bj5 bXj6 cj7J (cj: 8cj; @cj< PcXj= cj> cjA cjB cjC cPjD djE (djH 8djI @djJX PdjL hdjM pdjN djO ejP (ejS @ejT HejU Xe`jV ejW ejZ ej[ ej\ eXj] 8fj^y @fja Xfjb `fjc pfXjd fje* fjh fji fjj g`jk `gjl hgjo gjp gjq g`jr gjs hjw hjx hPjy hhjz phj} hj~ hj hXj hj hj ij ij iHj `ijs hij pij xij iXj ijE ij i@j 8j8j pj@j] jj j j jj kj# kj kj 0kj @kj Hkj `kj pkj kj kj kj kj kj kj k(j k j lj lj (lj 8lj @l j `lj plj xl j lj lj lj lj lj lj l0j m@j @mxj mj mj m j mj nj nj nj (nHj pnj xn(j  nj  nj  nHjs nj oj oj o(j 8oj Hoj Xoj ho j oj! @pHj# pj& p`j( p j* qj, qj. qj0 qj3 qj5 q j7 qj9 xrj; rj= rj? rjA rjC r(jEs rjG rjI sjK s jM 8sjO HsjQ `sjS ps jU sjW sjY sj[ s(j] s(j_ txja tjd tHjftH%0XpIdemo_Pad.o/ 1294816603 0 0 100666 92024 ` ELF(4( @-@8P , HNW:Failed assertion s_pPad == NULLdemo_Pad.cpp@-$P 8NW:Pointer must not be NULL (s_pPad)demo_Pad.cpp@-@P4 T NW:Pointer must not be NULL (s_pPad)demo_Pad.cpp8@-@8@-@A-@Th `Vx `P PpX@NW:Pointer must not be NULL (allocator)demo_Pad.cppNW:Failed assertion memory != NULL0@-buttonc w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolr this=>buttonc w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]booly/this=>buttonc w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolPthis=>buttonc w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]booluthis=>buttonc w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wallocator3"w__result5P|qmemoryV0qpad5Wtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<(<this5"qallocator3Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HW Hallocator3"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LW Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0W #0w__result5P,z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp4z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp  &,,z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!  Kz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp("&z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp! z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!}}PT}}PT}}PT}} }} P T}} Q UPT}} Q UPT}} Q UPT}} Q UPT}} Q UPT}}PT}<}P<T}H}PHT}L}}0}[\`_^]a /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newcdhgfe/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}Pjkonml@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0p'thisf"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.h}}PTqrvuts  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R thisEfx-fyw__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h$, }   Pxy}|{z@-8 (P   `armcc+|     PA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PW<Px__result!rzerod d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h<> -}P}@DP  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool9  this:buttonBit'x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h/81\1 }P QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool: ' this:buttonBit'x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h.90Z0 }P QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool; L this:buttonBit'x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h,:.V. }P QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool< o this:buttonBit'x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h0;2^2 }P QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool=  this:buttonBit'x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h4<6f6 }P QP Rp@-@@P px|p`armcc+|     LA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthis5"w__result5PHq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h+}L}PLTp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0C (this>size w__resultP$p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longcharfloatiu8|(%iu32*%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8|H%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code1#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value1#innHandle}9nn@Handle&m_Handle1#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDPadd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold1#&trigger1#&release1#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutiltd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nnhidCTR@PadReader8#&m_Padm#&m_IndexOfRead#&m_LatestHold1#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReaderf6f5m~PadReader6fReadLatest6f50?th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil7Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_AllocatorC#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize65Finalize65Update65Reset65IsButtonPress6=5cIsButtonDown6=5cIsButtonUp6=5cIsButtonRepeat6=5cIsButtonRepeatFast6=5ccCreate55CDestroy65Pad565@PadFactory*s_pPad5dInitialize5CdFinalizecGetPad50090:9ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# =&base_infos#B &base #&flags#&base_count# =&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00B 0A&tinfoE#&offset_flags#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable~NonCopyable60@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum&&m_EnumValue&#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#F!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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G# G% G' G) (G+ 0G- 8G/ @G1 HG3 XG5 `@G7 G9 G< G> G@ GB GD0G0<pwI/225 1294816304 0 0 100666 19788 ` ELF(>4(^[ /8@-@T   48-T0S 00 000T0 00#0000# 000 000 0( L4L4\  4\ 440 S@-@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_PadButton.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp`armcc+|     \A|`armcc+|     A~`armcc+|      A`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\L  \this""d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this""w__result"Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this"5buttonStatus"qmaskRh qiSld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ this" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp4 8  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp & &  &'! ! $,k1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp}\}P\T}}PT} } Q P}P! 00AQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intstdV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h   } R Q P#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#&%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intiu8|(%iu32*%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#UPadButton"6"Update6"5ClearTriggerFlag6"Reset6"0*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std,|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?std04D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]inti__builtin_va_list d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp9!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4      pQ } c I0kS;#9v2:06(s*<,#4.M%206|(L*",#4.g%47& N!\ r+S """<=T= 9** * *h lhl hl hl""  "  ""  "  "((  ""  * hl   6  7(777m x5((((8(C(e(((((4%.ARM.attributes.strtab.shstrtab.rel.debug_line.rel.debug_info.rel.debug_frame.rel.ARM.exidx.reli._ZN2nw4demo8internal9PadButtonC1Ev.reli._ZN2nw4demo8internal9PadButton5ResetEv.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.demo_PadButton.cpp.2_sW0000_OFPoaSN3y$d_400000__ARM_grp.stdlib.h.2_gO0000_Myj$uGIWPSe_100000__ARM_grp._algobase.h.2_8T0000_iszeQ3xCXqc_500000__ARM_grp._mutex.h.2_AP0000_lxYR9sTd6N0_100000__ARM_grp.string.h.2_gO0000_L2RzzDPEana_100000__ARM_grp.new.2_8O0000_KwgM9p6M$Y5_100000__ARM_grp.exception.2_gO0000_fVYevPGjqa5_100000__ARM_grp.demo_PadButton.h.2_gZ0000_G$g2h8hoxdb_c00000__ARM_grp.types.h.2_cS0000_juSDVEHg5H0_200000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000t._ZSt6fill_nIPhihEvT_T0_RKT1_.debug_loc.comment.arm_vfe_headeri._ZN2nw4demo8internal9PadButton6UpdateEji._ZN2nw4demo8internal9PadButton16ClearTriggerFlagEvLib$$Request$$cpplibLib$$Request$$armlib_ZN2nw4demo8internal9PadButtonC2Ev__ARM_grp_.debug_loc$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp_.debug_line$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp..debug_line$types.h$.2_cS0000_juSDVEHg5H0_200000__ARM_grp..debug_line$demo_PadButton.cpp$.2_sW0000_OFPoaSN3y$d_400000__ARM_grp_.debug_info$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp.types.h.2_cS0000_juSDVEHg5H0_200000__ARM_grp.string.h.2_gO0000_L2RzzDPEana_100000__ARM_grp.stdlib.h.2_gO0000_Myj$uGIWPSe_100000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000__ARM_grp.new.2_8O0000_KwgM9p6M$Y5_100000__ARM_grp.exception.2_gO0000_fVYevPGjqa5_100000__ARM_grp.demo_PadButton.h.2_gZ0000_G$g2h8hoxdb_c00000__ARM_grp.demo_PadButton.cpp.2_sW0000_OFPoaSN3y$d_400000__ARM_grp._mutex.h.2_AP0000_lxYR9sTd6N0_100000__ARM_grp._algobase.h.2_8T0000_iszeQ3xCXqc_500000__ARM_grp..debug_info$types.h$.2_cS0000_juSDVEHg5H0_200000__ARM_grp..debug_info$string.h$.2_gO0000_L2RzzDPEana_100000__ARM_grp..debug_info$stdlib.h$.2_gO0000_Myj$uGIWPSe_100000__ARM_grp..debug_info$stdarg.h$.2_QO0000_j6ekSjtbqud_100000__ARM_grp..debug_info$new$.2_8O0000_KwgM9p6M$Y5_100000__ARM_grp..debug_info$exception$.2_gO0000_fVYevPGjqa5_100000__ARM_grp..debug_info$demo_PadButton.h$.2_gZ0000_G$g2h8hoxdb_c00000__ARM_grp..debug_info$demo_PadButton.cpp$.2_sW0000_OFPoaSN3y$d_400000__ARM_grp..debug_info$_mutex.h$.2_AP0000_lxYR9sTd6N0_100000__ARM_grp..debug_info$_algobase.h$.2_8T0000_iszeQ3xCXqc_500000__ARM_grp_.debug_frame$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp_.debug_loc$33__ARM_grp_.debug_loc$26__ARM_grp_.debug_loc$19__ARM_grp_.debug_loc$12__ARM_grp_.debug_line$8__ARM_grp_.debug_line$29__ARM_grp_.debug_line$22__ARM_grp_.debug_line$15__ARM_grp_.debug_info$9__ARM_grp_.debug_info$30__ARM_grp_.debug_info$23__ARM_grp_.debug_info$16__ARM_grp_.debug_frame$34__ARM_grp_.debug_frame$27__ARM_grp_.debug_frame$20__ARM_grp_.debug_frame$13BuildAttributes$$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OSPACE$EBA8$REQ8$PRES8$EABIv2t._ZSt6fill_nIPhihEvT_T0_RKT1_i._ZN2nw4demo8internal9PadButtonC1Evi._ZN2nw4demo8internal9PadButton6UpdateEji._ZN2nw4demo8internal9PadButton5ResetEvi._ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv$ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppA7aeabi-C2.06MPCore  "ARM \4L\2 gXpXpXpXp"G G|G |G t7 7 7 7 ' '')'=@%@eH(:= XpGt7 'DP:/7H :27T'h[p:,7x,+:-74:.7<:17L:*7Tq0:)78B:07 l :+7x'@: )\ -:c -:T -:T .:T .:T .:C .: C (.: C 8.: C H.:3 X.P:3 .X:3 /x:3 x/P:# /:# /:# /:# /:T /:C /:3 0p:# p0: 3 x0:#3 0:%3 0P:(3 0:*3 0:,3 0:.3 0:03 1:23 1:43 1:6814 pS>Idemo_Particle.o/1294816598 0 0 100666 906392 ` ELF( 4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍC-@PU -]pW] `0 $ 2/ PNW:Pointer must not be NULL (allocator)demo_Particle.cpp@-@P`0 @,UUO@YYO@Ѝp@-@P 44NW:Pointer must not be NULL (node)demo_Particle.cppw@- M@Pp`U  P `0 |HЍpNW:Fatal Error Fail to set up model. A result code is 0x%xdemo_Particle.cppO-@P`pTt OTX RpT 0  p NW:Pointer must not be NULL (mainAllocator)demo_Particle.cppNW:Failed assertion memory != NULLp@-@PU( bH 2/pNW:Failed assertion allocator != NULLdemo_Particle.cppO-xMxx pd`x@`dx 00`xPxLL`PSHHpPJDD@@P@6P+  < <x  P ` X X  X @P x LL`PRHHpPIDDP@6P+  @ @  x P`Y Y  Y P PxPPPLL`P5HHpP,DDP#P  P `Y Y  Y P `PP|Ѝ3@-$M@(  P EP  P(    P,Ѝ0A-$M@P( ! `pPpXPX  P(  `pPpXPX   P0Ѝ@-ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_Particle.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppNW:Pointer must not be NULL (ut::DynamicCast(*child))NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     \AxU|`armcc+|      Av`armcc+|     $Av `armcc+|     0A|`armcc+|     DA|`armcc+|      AyAv_|`armcc+|     $AwAncz`armcc+|     A{Ar|}`armcc+|     ,Av AX&w`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\\thisrjallocatorLresObjyhdescription=.w__resultrPXDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0)thisRallocator4x__resultr!qmemoryW4rnoder\rresultXtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0WJmainAllocatorzdeviceAllocator\autoAlocate>particleContextD w__resultvPqmemoryX*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newuwv{zyxp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0C (this>size w__resultP$p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T}~ P /`armcc+|      (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](char0(this*x__resultqpRr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0 (this*x__resultqpRr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0-this)pw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool Q this*x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0!k thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0! thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] w this w__resultsPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7 }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>p w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0<this >9p w__result P8w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharHthis "w__resultPDr__FUNCTION__w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHTp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>p w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] D thisdw__result@P{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D )Dthisd6sallocator#{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]f this>slot p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] H thishw__resultDP{ 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    0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool@0thisB:s_TypeInfoB'x__resultqselfBRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolb thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q !%$#" /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P'(,+*)020/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTCDHGFEp@-@P@  P0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0P<this>9p w__resultP8~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TJKONMLp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 q $this >9p w__result P { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$TQRVUTS8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6(ptr"w__resultP$w 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6(ptr}"w__resultP$w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(T020/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this=pBegin*numAw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )p+w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     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RVCT4.0 [Build 865](W6(ptr"w__resultP$w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__result=P0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__result=P0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis w__resultmP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P!  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P#$('&%8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     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this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTTVUZYXW@-@1/ 2/`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0, 0this"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}0}P0T\]a`_^ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W8 >*bufw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC7EQ } QP Rcdhgfe/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W=4>u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}Pjkonml/`armcc+|      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[Build 865](boolU/CheckFlag(}}flags:mask'x__resultn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h/%(} P(QP(RCheckFlag@-@<`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool  this7"flags}tw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ,P thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+ }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ,l thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+ }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],this)parentu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865][this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]sthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PTp@-@`P P PUp`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d dthis"qendVdqchildU u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h)0  ZzL  }d}PdTA-p@P` `armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ00 S/`armcc+|      ( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Uacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S$copyP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflags:shift'maskw__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$n$this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT    G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool Lthis6childlx__result#qpushedT0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLU! p@-@P`VpV `armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool HthisRchild4x__result!qparentVu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHT#$('&%p@-@PP p`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8bool 8thisRchild4x__result!u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T*+/.-,/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] *this=first5*last5s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP126543p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4n4this>first w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T89=<;:-P  \`armcc+|     <AHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC   } }<}<S<R<QP<\?@DCBAP 0 S/`armcc+|      $,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  $"$}$R$Q$PFGKJIHA-@P` @pTp0 `armcc+|     XAz@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm & }X}48PRXV Q XUPXTMNRQPOG-@P `P p`armcc+|      hAx$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hbool Mhthis>element w__resultPdqremoved5V4qIsErasedWTs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTTUYXWVs@-@PU |`armcc+|     4Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool 4this"childlw__resultP0qresultUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4T[\`_^]p@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)gfx_SceneNode.hNW:Failed assertion child->GetParent() == this`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T Tthis>child u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTTbcgfed4/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__result}Pu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Qijnmlk4/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] +this)results}u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QPpqutsr@-@4`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Tthis"results}tw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PTwx|{zy 0/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUXDisableFlag}}yflags*valuew__result}Pn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR~ 0/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUKEnableFlag}}yflags*valuew__result}Pn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool }this"rresults}lqparentU qisVisibleV,u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PTp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 8$this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0e@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$A $this>child r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  },} Q ,UP,Tp@-@P`@@p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0?<this"w__resultP8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]uthisv__resultqPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] P thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid05Dthis"w__resultP@q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] H thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first*lasts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44`this>first` w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ v$this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0+@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  },} Q ,UP,T  p@-@P`p`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nwutVuDestroyAllSlots4/array"p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T  @-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 q$this"w__resultP { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( Z(this"{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T @-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T"#'&%$p@-@TPU 0((@@@@@p`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0 dthis"w__resultP`qparentUu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT)*.-,+ /`armcc+|      (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W (thisw__resultP$u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  (}(P015432@-@`armcc+|     (A~Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(flagsZshiftGmask4value!w__resultP$n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\78<;:9@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T>?CBA@p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TETthis>allocator w__resultPPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUEFJIHGp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolOthis>element w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPTLMQPONP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] t thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QSTXWVUP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P QZ[_^]\/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Qabfedc/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Qhimlkj/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}Poptsrq@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Wthis"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PTvw{zyx@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT}~@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"qparentUrresults}ly d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] H thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first*lasts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44 this>first  w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ v$this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0+@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nwutVuDestroyAllSlots4)array"p 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PA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUBUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTA-`p@P P0 1,PU@Tgfx_SceneHelper.h`armcc+|     dAz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dW+d5begin5Rend54dqparent5Tdschild5!w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h+ "  9}+7~(}d}XUQdWPdVp@-@P`p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],WG,nodes/"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h 8},}P,T  @-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 m0thist.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T   ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thist)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TDTthist>allocator w__resulttPPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thistw__result4Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q!"&%$#/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thistw__result4Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q()-,+*/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thist=first4*last4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP/04321p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4L4thist>first w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T67;:98p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 7$thist"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T=?>CBA@@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0d@thist"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TEFJIHG @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQLMQPONP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this|*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QSTXWVU /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this|w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQZ[_^]\@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this|"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTabfedc00 S/`armcc+|      ((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdUacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(Shimlkj8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$L$this|"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$ToqputsrG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthistRreserveSize4x__result!qelementsVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTwx|{zyA-p@P` `armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thist^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W~A-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthistRelement4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPTp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool-thist>element w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 m0thist.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thist)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TDTthist>allocator w__resulttPPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thistw__result4Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thistw__result4Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thist=first4*last4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4L4Pthist>firstP w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 7$thist"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0d@thist"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this|w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this|*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this|w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this|"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT00 S/`armcc+|      ((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdUacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$L$this|"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthistRreserveSize4x__result!qelementsPVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-p@P` `armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thist^elementP@valueX"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W  A-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthistRelementX4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPT  p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool-thist>elementX w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT@-@@  `armcc+|     \A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\'\thisQ"w__resultQPXx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h/}\} P \T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void03thisQv__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h2}P!"&%$#@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 6 thisQ"resourcetw__resultUPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h557N\} }P T()-,+*/ResSceneObject`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0WPw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}/043218@-@PP 000 P,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharPHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT67;:98p@-@ Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0` this"w__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%} }P T=>BA@?@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]uthis"w__result(P~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTDEFp@-@P p`armcc+|     $A|HIMLKJ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this]"w__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PTOPTSRQ@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this]"w__resultP0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4TVW[ZYXp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0h$thisa>9p w__resultaP z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T]^ba`_@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisa"w__resultP0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4Tdeihgfp@-@P0Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisa>value z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPTklponmp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thise>9p w__resulteP z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$Trswvutp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void05$thisi>9p w__resultiP z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$Tyz~}|{@-@P <<NW:Pointer must not be NULL (void_ptr())$gfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4  4this "w__result P0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())$gfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4  4this "w__result P0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this "w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTp@-@PPp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this >value { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_thisN"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT@-@P _8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thisN"w__resultP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T@-@P _8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thisV"w__resultP0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisV"w__resultAPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTC-@Pp` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||thisN>w__resultpxrdic`x__struct_result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=1%+}|} P|TQ|Up@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void01$this>9p w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h0}$} Q $UP$T@-@P C8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4-4this"w__result)P0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T@-@P C8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4K4this"w__resultGP0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athis"w__resultAP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTC-@P p` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||this>w__resultpxrdic`x__struct_result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@$`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTC-@P(p` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||this>w__resultpxrdic`x__struct_result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultAP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTC-@Pp` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]| |this>w__resultpxrdic`x__struct_result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U8@-@P 8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ P$this>allocator w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W%}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P  @-MP  P( c$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}  @- M PЍ @P @  `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( c$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-M@ P @P   `armcc+|     xA|Az4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x xthis.resTexturet,trresImageTexturelLxrresCubeTexturel d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h 1;  /   x }}x} P xT!"&%$#@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P()-,+*@- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}/04321@- M@ $P(Ѝ`armcc+|     |A|At\~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|p|this:functiontrendd|rtextureX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')02  ~+)}}x}0x|}P|T67;:98 0/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUKEnableFlag flags*valuew__resultPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR=>BA@?w@- M`P\ @ DQ  P ЍpNW:Failed assertion resMaterial.IsValid()gfx_ResGraphicsFile.h`armcc+|      AyAv]|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ythisNresModelQhresMaterialC lsresTypeInfo(; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h %!  I%1 ,}}|}(|}8xT P VDEIHGF@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } PKLPONM@- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}RSWVUTX@-P `armcc+|      A}E}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Poperator==Z[_^]\@- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}abfedc@-@M@884,,(%( (  ( DP((4PHЍ`armcc+|     A|Alz~Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthis:functionZtrenddrmodelX@rmaterialEndHdrmaterial d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%',. 468 ~C|% %}}}}PThimlkj/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)flagw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h12}QPoptsrq/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $0 thisnw__resultBPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h# }P Qvw{zyxP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]inte [thisr)idv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }QP}~@-@U`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] tthisr"modeltv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PT@-@Y`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisr"emittertv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PT@-@,YYO@UUO@@`armcc+|     <A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0 <thisr"w__resultP8v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h!}<}P<Tp@-@Pp`armcc+|     A|@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1 wthis"w__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h0}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void03 thisv__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h2}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intAthis)maxChildrenw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h  }QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intHthis)maxCallbacksw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h  }QP@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0  0this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ,this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T,Tthis>allocator w__resultPPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 n0this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TETthis>allocator w__resultPPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 n0this.kindts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TETthis>allocator w__resultPPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUA-@P`pP` p@@ @@00@@@@@@P`armcc+|     xAzXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xbool;xthisvmainAllocatorpdeviceAllocatorRautoAlocate4particleContext!w__resultvPtv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h+%}x}xXSxWRxV Q xUPxT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)elements d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P`PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0  0this^first5@last5"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0T p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4d4this>first w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T"#'&%$p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 8$this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T)+*/.-,@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0e@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T126543/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q89=<;:/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result5Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q?@DCBA/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)element~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPFGKJIHp@-@P`PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0  0this^first5@last5"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0TMNRQPOp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4d4~this>first~ w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TTUYXWVp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 8$this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T[]\a`_^@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0e@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tcdhgfe/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qjkonml/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qqrvuts/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] fthis=first*lasts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPxy}|{zp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__result P0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0L@this"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwgfxVSafeDestroyBranch,node"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h~},}P,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Kthis)elements d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q@-@P@@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ! }8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h');}}PT@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$&;}}PT @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ithisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTp@-@0P0 0Pp`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D Dthisv6 Dsnoder#v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h    &{}D}0UPDT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this~"w__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PT@-@P H tt@@@@00@@ @@@@NW:Failed assertion this->GetActiveSize() == 0demo_Particle.h`armcc+|     hA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0lhthisv"w__resultPdv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h  }h}PhTA-p@P`  `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this^element~@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQp@-@P` @`Tp`armcc+|     <A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdUacopy~<~~__first~^__last~@__res~"w__result~P8` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }<}R<V Q <UP<TP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q   8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$M$this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ     @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT       G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelements~VdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT     A-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPT" # ' & % $ p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolEthis>element w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT) * . - , + @-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P0 1 5 4 3 2 @- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}7 8 < ; : 9 @- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastQresQtx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P> ? C B A @ A-p@P`  `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this^element@value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8WE F J I H G  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQL M Q P O N p@-@P` @`Tp`armcc+|     <A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdUacopy<__first^__last@__res"w__resultP8` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }<}R<V Q <UP<TS T X W V U P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QZ [ _ ^ ] \ 8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$M$this"w__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Ta b f e d c  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQh i m l k j @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTo q p u t s r G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTw x | { z y A-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPT~  p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolEthis>element w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_castvaluev__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract$cur>> w__result$Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT p@-@`Pp`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwutinternalVnext(cur>> q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T A-@P`pW`armcc+|     @Az0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolnwutinternalUdone@currendT>6x__result#q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast/valuev__result/Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/end8cur>> w__resultP4q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/begin8cur>> w__resultP4q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T @-@@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUUcontain col "w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_B >w__resultBPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUBUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj!6x__result#qs_TypeInfoUBUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast)5valuev__result)Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract$cur>> w__result$Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT p@-@`Pp`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwutinternalVnext(cur>> q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T A-@P`pW`armcc+|     @Az0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolnwutinternalUdone@currendT>6x__result#q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast%valuev__result%Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/end8cur>> w__resultP4q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T    |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/begin8cur>> w__resultP4q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T    @-@@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUUcontain col"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P T     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_B >w__resultBPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q       p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUBUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast5valuev__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P" # ' & % $ p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract$cur>> w__result$Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT) * . - , + p@-@`Pp`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwutinternalVnext(cur>> q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T0 1 5 4 3 2 A-@P`pW`armcc+|     @Az0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolnwutinternalUdone@currendT>6x__result#q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T7 8 < ; : 9 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_castvaluev__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P> ? C B A @ |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/end8cur>> w__resultP4q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8TE F J I H G |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/begin8cur>> w__resultP4q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8TL M Q P O N @-@@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUUcontain col"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TS T X W V U @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int.this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTZ [ _ ^ ] \ @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int.this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTa b d reff refh j N2nw4demo12ParticleNodeEm l D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hp o D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hr D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#u t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hx w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hz D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std} | D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std0000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std0?0000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?90 ??r d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value}#innHandle}9nn@Handle&m_Handle}#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject# ,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xr#&yr#@VEC2# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xr#&yr#&zr#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xr#&yr#&zr#&wr#  Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,l0''fra'mlr 'a{'vB0&_00r#&_01r#&_02r#&_03r# &_10r#&_11r#&_12r#&_13r#&_20r# &_21r#$&_22r#(&_23r#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0000!nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32riType32)iResS8,riResU16 siResU32uiResS32AviResF32rw@BinString&offset~#to_ptr6iBinString@Offset&offset~#to_ptr6iOffsetiResTypeInfon@ResBool&valueO#iResBool<iResVec2#iResTransform3#iResMtx34@#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionn#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint}?nwuty?? ??? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650 dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0? 4this3element 4this3 element0000? 4tthis3element00JJ?T 4tthis3Pelement??0rnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3`element00Z|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoB#RuntimeTypeInfoF6F5BIsDerivedFrom6B5B0>0 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0?0?0?0?0?0??0?0?0???5??5?nwutinternal@static_any_baseoperator bool6N?istatic_any_t) 0R<encode_type5z__resultR<encode_type5z__resultR<encode_type5 z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut? ? ?/?) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&rr#&gr#&br#&ar# iResFloatColorxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftr#&topr#&rightr#&bottomr#  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@DataBlockHeader&signaturen#&lengthn#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwut@ResDicPatriciaData#&numDatan# &data# @ResDicNodeData&refn#&idxLeft^#&idxRight^#&ofsString#&ofsData# 0 GetBeginNodes6 @ResDicPatricia#ResDicPatricia 6 : ref6 cGetClassName00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Result&m_Code#GetCode6IsFailure6IsSuccess60 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo(#&m_Header#&toName# &m_UserDataDicCount~#&toUserDataDic#@ResSceneNodeData0#&m_Flagsn#&m_IsBranchVisibleV#&padding_0#&m_ChildrenTableCount~# &toChildrenTable#$&m_AnimGroupsDicCount~#(&toAnimGroupsDic#,@ResTransformNodeDataS#&m_Transformx#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfo(6@ResSceneNode#ResSceneNode6: @ResTransformNode:#ResTransformNode6: 0?00:0y pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height~#&m_Width~#&m_Formatn# &m_FormatTypen#$&m_MipmapSize~#(&m_TextureObjectn#,&m_LocationFlagn#0&m_FormatHWn#4@ResTexture#iResDataTypeResTexture]6]: 0ptr6]?ref6]@ResPixelBasedTexture#iResDataTypeResPixelBasedTexturea6a: ?Tref6aSetLocationFlag6a5@ResImageTexture3#ResImageTexturee6e: @ResCubeTexture3#ResCubeTexturei6i: 00300z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#~SceneObject6!0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Framer#&m_LastFramer#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramer#&m_StartFramer#&m_EndFramer#&m_PlayPolicy#&m_UserData# gr5r5r5r50iPlayPolicy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flags}#<IsEnabledFlags675}03 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGroupd#@AnimObject #@AnimBinding,#&m_AnimGroupsK#&m_AnimObjectsd#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?r nw gfx@ SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0&m_PreUpdateSignal#0&m_TraversalResults}#4&m_Description #8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksA#&maxChildrenA#&maxAnimObjectsPerGroupA# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacksA#&maxChildrenA#&maxAnimObjectsPerGroupA# &isAnimationEnabled#0*s_TypeInfo>GetParent6GetParent6SetParent65DestroyBranch6AttachChild65DetachChild65GetTraversalResults}6SetTraversalResults65}IsEnabledResults65} InheritTraversalResults# 6 IsBranchVisible 6 ~SceneNode 6 IsCircularReference 650 0B M&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal9#0&m_TraversalResults}#4&m_Description #8&m_BranchVisible#L0u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??3@?0000 nw gfx@ TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0 &m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description(#iCalculateMatrixSignal*>@Description #Description6*s_TypeInfo>Transform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655Accept#65TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode655y5=(?9~TransformNode6 Initialize#$ 650(00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32n#&m_AmbientU32n#&m_DiffuseU32n#&m_Specular0U32n#&m_Specular1U32n#&m_Constant0U32n#&m_Constant1U32n#&m_Constant2U32n#&m_Constant3U32n#&m_Constant4U32n#&m_Constant5U32n#&m_CommandCache#@ResRasterizationData&m_Flagsn#&m_CullingModen#&m_PolygonOffsetUnit#n&m_CommandBuffer_# @ResBlendOperationData,&m_Mode~#&m_BlendColor#n&m_CommandBuffer#@ResDepthOperationData&m_Flagsn#n&m_CommandBuffer#@ResStencilOperationDatan&m_CommandBufferO#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation3#@@ ResTextureCoordinatorDataX&m_SourceCoordinate~#&m_MappingMethod~#&m_ReferenceCamera~#&m_MatrixMode~# &m_Scalef#&m_Rotate#&m_Translatef#&m_IsDirtyV#$&m_IsEnabledV#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsn#&m_TextureCoordinateConfig~#&m_TranslucencyKind~# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationr#&m_ActiveTextureCoordinatorsCount~# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex~#&m_ShaderParametersTableCount~#&toShaderParametersTable#&m_LightSetIndex~#&m_FogIndex~#&m_ShadingParameterHashn#&m_ShaderParametersHashn#&m_TextureCoordinatorsHashn#&m_TextureSamplersHashn#&m_TextureMappersHashn#&m_MaterialColorHashn#&m_RasterizationHashn#&m_FragmentLightingHashn#&m_FragmentLightingTableHashn#&m_FragmentLightingTableParametersHashn#&m_TextureCombinersHashn#&m_AlphaTestHashn#&m_FragmentOperationHashn#&m_MaterialIdn#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED @ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#iResDataType ResMaterial 6 : ?] ref 6 ] ? ref 6 GetFlags6 SetFlags6 50C C 0 { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h  \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData'#&m_MeshesTableCount~#&toMeshesTable#&m_MaterialsDicCount~#&toMaterialsDic#&m_ShapesTableCount~#&toShapesTable#&m_MeshNodeVisibilitiesDicCount~#&toMeshNodeVisibilitiesDic#&m_IsVisibleV#&m_IsNonuniformScalableV#&_padding_0#&m_LayerIdn#@ResModely#iResDataType_ResModelN6N: 0hptr6N?href6Nh?ref6VGetMaterialsCountA6VGetMaterials6NiResModelArray30QQ0Rx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nw gfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndexA#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndexA#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption}#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#9?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@@Description(#0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndexA#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndexA#&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption}#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description\#&m_UserParameter#&m_SharingMaterial#0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearr#&m_DepthFarr## 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneHelperdResolveReferenceImpl55dResolveReference5/dResolveReference55555?% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearr*s_DepthRangeFarr*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitr*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetso+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx/ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#3 \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption}#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilderQ6Q~SceneBuilder6QResourceU6Q5CreateObject!6Q550?5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm#9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleModelQ#ResParticleModel6: 0; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfo>? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#C d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#F E d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmittery#ResParticleEmitter~6~: @ResParticleEmitterParameter#iResEmitterArrayo=0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountr#&m_NextEmissionTimeA#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter:#&m_ResForm#*s_TypeInfo>J d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleUtildSetupParticleObject550M L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFileHeaderData&m_Signaturen#&m_ByteOrder^#&m_HeaderSize^#&m_Revisionn#&m_FileSizen# &m_NumBlocks^#&padding_M#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount~#&toModelsDic# &m_TexturesDicCount~#$&toTexturesDic#(&m_LutSetsDicCount~#,&toLutSetsDic#0&m_MaterialsDicCount~#4&toMaterialsDic#8&m_ShadersDicCount~#<&toShadersDic#@&m_CamerasDicCount~#D&toCamerasDic#H&m_LightsDicCount~#L&toLightsDic#P&m_FogsDicCount~#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount~#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount~#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount~#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount~#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount~#|&toCameraAnimsDic#&m_LightAnimsDicCount~#&toLightAnimsDic#&m_EmittersDicCount~#&toEmittersDic#@ ResFileHeader#@ ResGraphicsFile#iResDataType? ref) 6?C refG 6 GetModelsCountA 6 GetModels 6 GetTexturesCountA 6 GetTextures 6 GetEmittersCountA 6 GetEmitters 6 Setup 655 Setup 65 ForeachTexture 65 ForeachModelMaterial Z65Z@LocationFlagSetter&m_Flag#LocationFlagSetter65operator()65iTextureLocationFlagSetter@ParticleMaterialFlagSetteroperator()65Q5C 0000Z0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hO d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxS d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidchar0000000 nw demo@ParticleNode#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description(#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65Creater65*s_TypeInfo>GetRuntimeTypeInfoB#6nSetID6r5RegisterParticleModel6r5RegisterParticleEmitter6r5ParticleNoder6r55y5=~ParticleNode6r0M?M@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#PcCreatev5555Destroy6vParticleEffectv6v5555 ~ParticleEffect 6v Setup 6v5:  Register 6v55 Register 6v5 GetActiveSize 6~ FreePool 6v Allocater 6v DestroyParticleNode 6v5r0j00""0zU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]std0?X W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list00000nwutinternalB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppZ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable\ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A^ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResult` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr 6 #0c b d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@TraitsC ipointer&8ireferenceC (8cGetValue5@TraitsQipointer&8ireferenceQ(8cGetValue@51@Traitsipointer&8ireference(8cGetValue5}@Traitsipointer&8ireference(8cGetValue50 w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.he d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6 #00g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000i d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000l k d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal200B&m_Allocator#&m_Slots/#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hio n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter)#iiterator5];ideleter_typeg~Children6begin6end6Attach65Detach650|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()650z y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h} | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtro0&m_Object#&m_Deleter#ielement_type3ideleter_typeoideleter_reference~MovePtr6GetDeleter60?mPtrq60?o|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal20<&m_Allocator#&m_Slots)#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonr # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayC &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaQitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtro0&m_Object#&m_Deleter#ielement_type3ideleter_typeo|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrayt6t5~MoveArray6tsize6|begin46tend46tempty6|capacity6|reserve6t5push_back6t5clear6tGetArrayKind6|SetArrayKind6t5SetCapacity6t5GetCapacity6|construct6t55destroy6t5destroy_range6t5454PushBack6t5erase6t5000x0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrayt6t5~MoveArray6tsize6|begin46tend46tempty6|capacity6|reserve6t5push_back6t5clear6tGetArrayKind6|SetArrayKind6t5SetCapacity6t5GetCapacity6|construct6t55destroy6t5destroy_range6t5454PushBack6t5erase6t5000x0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer19@iterator&m_pCurrent+#iTItipointer1=ireference@=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer}9@iterator&m_pCurrent+#iTItipointer}=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655Abegin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555Size6PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555Size6PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator X=MoveArray65~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65SetCapacity65destroy65 destroy_range655Size6Back6PopBack6erase  65 00000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 N#00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65#0?  hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6d0GetAllocator@6d0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65#0?  ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6h0GetAllocatorD6h0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Q  A Q  C Q ( E Q P H Q $ J Q < L Q  O Q  Q Q  S Q  U Q @ W Q  Z Q  \ Q , ^ Q 4 ` Q T` b Q  e Q  g Q  i Q X k Q l( n Q P q Q ` t Q D w Q \ y Q | | Q 8  Q  Q P Q <( Q d Q | Q  Q  Q  Q 8 Q , Q L@ Q  Q ( Q  Q  Q 0 Q D Q \( Q H Q H Q  Q , Q L Q d Q  Q 8 Q 8 Q 8 Q DP Q P Q 0 Q  Q , Q < Q T Q l Q | Q  Q  Q  Q  Q 0 Q  Q , Q L0 Q |( -bp I/243 1294816223 0 0 100666 188144 ` ELF(L4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-M@P0`PC//M  pP 6  p P =t pW 0 ?@p ЍNW:Pointer must not be NULL (m_pRenderSystem)demo_SimpleApp.cppNW:Pointer must not be NULL (m_pRenderTargetUpper)NW:Pointer must not be NULL (m_pRenderTargetLower)GL_ERROR : %s (0x%x)C-@P`U U U  ` ` `  pW 0 $p GL_ERROR : %s (0x%x)demo_SimpleApp.cpp@-@P P    p@-@PU U h cU U     pNW:Failed assertion display == DISPLAY0 || display == DISPLAY1demo_SimpleApp.cppp@-@Pp@-@p@-@Pp@-@ p@-@`P1/pARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_SimpleApp.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp`armcc+|     $dAzARVz`armcc+|     XA~`armcc+|     A|`armcc+|     0A|`armcc+|      Ax`armcc+|     (A~`armcc+|     A|`armcc+|     A|`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d dthisNrrenderDesc~qupperScreenDesc9U0qlowerScreenDesc9V4$dserr;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XN Xthis"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]a this>display d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0z 0this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisrdisplayTsscreenKind(6|serr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865](D (this"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W 6size>9alignment  w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W Wsize>9alignment  w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W ptr"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp)B"!7B!7B!= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp-   y  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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}`}`d},XW P dT}X}PXT}} Q UPT}0}P0T}} W `VhVQUPT}(}P(T}} Q UPT}} Q UPT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQghlkjimt 0,P/0tSUnknown`armcc+|      Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dcharint0UnwGlErrorStringDerr*x__resultB&value#&name#iEnumString/BsrENUM_STRINGSFqNUM_ENUM_STRINGRDqidxS j d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h  !.wD},0PPDQ"nwGlErrorStringoqputsr@-@1/ 2/`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0, 0this/"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}0}P0Twx|{zy,( /X`armcc+|      Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Du Dthisw__resultP@y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  D}DP~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ( this=width(*height(w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h   } R Q P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis)formatw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }QP@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h&(E }P Q4 $(/Q`armcc+|      Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TZ 0TthisOw__resultOPP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h + T}TP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this,w__resultQP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h-/M }P Q@-@@,,@@p\ `dh ptx, 04X`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] @this'"w__result'P| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h   }}PT@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865],VSafeDestroy,3object"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TSafeDestroy -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optiond#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex"!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR/.(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?,nwut?9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutos?4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6/@GfxDeleter&m_HasOwnership#0BA$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrameBufferObject Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width(#&height(#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize65(5(ColorFormat65 Create 6503?00 res0Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutTdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description)#&m_CurrentDisplay#4&m_DisplayBuffers^#8@Description,&screenKind#&width(#&height(#&format# &transferMode #&memoryArea<#&isTransferFlipX#&transferOffsetX(#&transferOffsetY(#&displayOffsetX(# &displayOffsetY(#$&bufferCount#(DescriptionO6O0)os0Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxrescbdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternaljd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwospd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxrestd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#xpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#DLightd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#DSceneObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeqiRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsoosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex(#x&m_Fogs#|&m_LightSets#&m_LightSetIndex(#&m_ActiveVertexLightCount(#&m_ActiveFragmentLightCount(#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_MatrixPaletteCount(#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHashm#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}0os0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayVB@ RenderSystem&m_AllocatorK#&m_RenderContextQ#&m_PriorMaterialRenderKeyFactoryW#&m_PriorDepthRenderKeyFactoryW# &m_RenderQueue]#&m_MeshRendererc#&m_RenderSortMode#&m_UpperSwapperi#&m_LowerSwapperi# &m_ExtensionSwapperi#$&m_CommandListSwappero#(&m_LoadMeterDescription_#0&m_CumulativeLoadMeterDescription_#`&m_StereoCamerau#&m_Resources#&m_SkyModel{#@Description|&upperScreenDescription)#&lowerScreenDescription)#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#xDescription'6'@ LoadMeterDescription0&startTick3#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount(#,c Create,5K5}?y Destroy 6, SetRenderTarget 6,5 GetRenderContextQ 6, TransferBuffer 6,5( PresentBuffer 6,5(003 ut os gfx000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress>#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600030?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0 dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBuffer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPaddInitialize5dFinalize00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorg#&m_DeviceAllocatorg#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryg*s_HioWorkMemory0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount0*s_AutoTesterfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemopd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# C&base_infoy#B &base#&flags#&base_count# C&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?)0B0G&tinfoK#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#( d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0009d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000DCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hL d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#Xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h_!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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(}`1 0}`3 8}`5 @}`7 X}`9 `}`; h}`= p}`? }H`A }`D }(`F }`H ~`J ~`L ~`N ~H`P `~`R h~h`T ~`V ~`X ~`Z ~`\ ~`^ ~`` H`bc H`d P`f X`h ``j h(`l `n `p `r `t `v `x `z `| `~ ` ` ` ` ` ` (` 0` 8 ` X` `` h ` ` ` ` ` ` Ѐ` ؀` ` ` ` ` ` 0`  ` p` ` 0` 8` @` H` P` X` `` h` x` ` ` ` ` ` ` ` ` ȃ` Ѓ` ؃` ` ` ` ` ` ` H` X` `` @0` pH` ` ` ȅ` Ѕ` X` `` h `  `  (`  0` @` P` h` `  ` ` ` Ї`   `" `$ `& (`( @ `* ` `- 0`0 `3 `5 ؈ `7 (`9  `; @ `= `(`?  `A  `C ȉ `F 0`I (`L @(`N h(`P (`R `T Ȋ(`V  `X `Z H`\`4 pKIdemo_Utility.o/ 1294816727 0 0 100666 643096 ` ELF(@4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO--DM@P`@`ApaT0c/IoY 0.Me 1/ ll j Pc/W01/ H h I     PB/jl0i DЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.A-@P`U0J*7 pWG/<O`= pW.8A`/ pW `! pW ` pW \` {8 NW:Failed assertion skeletalModeldemo_Utility.cppNW:Failed assertion modelNW:Failed assertion cameraNW:Failed assertion lightNW:Fatal Error Invalid animation typeG-(M@P`p0 p(ЍX$ 7< NW:Failed assertion isPusheddemo_Utility.cppO--DM@P`@`ApaT0a/mY 0j/c 1/ j Pb/01/ H h I     PA/l0i DЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.O-4M@P`hp8   DЍO--TM@P`@`pAaT0m/yZ 0v/o 1/,,vv t ,[ 0m/V  1/(H (h ((   (0   0PB/El0i TЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.C-@P`pW 2/ P V0M-: XJ/HR ? XJ/@C 0 X  ! X  X \ 8 NW:Failed assertion skeletalModel demo_Utility.cppNW:Failed assertion modelNW:Failed assertion cameraNW:Failed assertion light&NW:Fatal Error Invalid animation type+O--TM@P`@`pAaT0m/yZ 0v/o 1/,,vv t ,[ 0m/V  1/(H (h ((   (0   0PB/l0i TЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.O--,M@P`p@`Aa`T0[/iU0i/KbV0q/[W0z/0Ih H d i Pg/0i P]/0Xi ,ЍNW:Pointer Error ppBaseCamera(=%p) is not valid pointer.+demo_Utility.cppNW:Pointer Error ppLeftCamera(=%p) is not valid pointer.NW:Pointer Error ppRightCamera(=%p) is not valid pointer.-NW:Pointer Error allocator(=%p) is not valid pointer..NW:Pointer Error *ppLeftCamera(=%p) is not valid pointer.ANW:Pointer Error *ppRightCamera(=%p) is not valid pointer.K@--M@@T0P V|000 H  ЍNW:Pointer Error camera(=%p) is not valid pointer.demo_Utility.cpp@-$MP@ 40 p`$Ѝ@-$MP@  p`$ЍG-8M@P`pP @8Ѝ 03/000  @/@-  4  (  `@@  ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_Utility.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp=zD[(??NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     (AxAjTxAj`armcc+|     (AxAnYxAn`armcc+|     DAw As  Abns AwA b`armcc+|     <Aw As  AblsAw`armcc+|     DAw As  A^ys AwA ^`armcc+|     DAw As  A^ys AwA ^`armcc+|     D@Aw As  Ahgs AwA h`armcc+|     (xA~A|AxY|A~`armcc+|      XA{ArS{`armcc+|      XA{ArS{`armcc+|     (As Af_w`armcc+|     lAz`armcc+|      Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|      `armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoid00W allocatorfilePath9align zx__resultHrfileReaderDrresult@qfileSize(XlqmemoryYrbufferx__cctor_resulti\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintbool0W& 9resourceArrayresourcePathxallocatorZx__resultGrresourceSetqresourceAlignmentW qisPushedXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W> ]allocatorcameraPositiontargetPositionnearClipY^farClipY6fovyRadianY9pivotDirection 9YwScale x__result^sviewUpdaterrresViewUpdatersprojectionUpdaterrresProjectionUpdaterHscameraqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wt allocatorNcameraPosition0targetPositionnearClipYfarClipYfovyRadianY9pivotDirection |9YwScale Tw__resultPqviewUpdaterYTrresViewUpdaterqprojectionUpdaterrresProjectionUpdaterHqcamera8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W allocatorcameraPositiontargetPositionnearClipYbfarClipY:projectionCenterprojectionHeightY9pivotDirection 9YwScale x__result^sviewUpdaterrresViewUpdatersprojectionUpdaterrresProjectionUpdaterrrect6scameraq8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W :allocatorcameraPositiontargetPositionnearClipYbfarClipY:projectionCenterprojectionHeightY9pivotDirection 9YwScale x__result^sviewUpdaterrresViewUpdatersprojectionUpdaterrresProjectionUpdaternrrect6scameraqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@W @ppBaseCamerappLeftCamerapppRightCameraRallocator4cameraPositiontargetPositionanearClipY farClipYfovyRadianY9YwScale d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xW xcamerazaspectRatioYRrfovyYlrnearYhrfarYdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XW XallocatorVrenderDescription8w__resultPTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XW %XallocatorVrenderDescription8w__resultPTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW OdeviceAllocatorresourceP9isAnimationEnabled l9DbufferOption N9(maxAnimObjects ;w__resultPqsceneObjecthqnodexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lW lobjectanimationType w__resultPqanimGroupV4dsskeletalModelmlsmodelZsmodelGscamera4lslight!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW objectanimObject animationType x__resultqanimGroupW sskeletalModellsmodelY8smodelF8pscamera3pslight (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapY0valYPw__resultY ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernalUIsTerminatingImplw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp,  !s!223~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp&&!%- ! y-!!~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppJ3'8'4>''C:'&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppJ0'5'4>'C:'&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP3'8'4:''?4%2 '&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP3'8'48''=4%2 '&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP&&&' Ca'a'~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp&*3-~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp" 7=~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp" 7=~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp',<~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp#?3   #   #   %   #    Z !`~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp#   2Q +!93   !#   !#   !%   #    Z !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp}} X}X\} \}T\p P TSWRVQU}} l}lp} p}lpPRVQU P T}}$ }4 }}4}$}PtTY, , (S(W$ $     RVQUPT}}$ }4 }}4}$, , (S(W$ $     RVQUPT}}$ }4 }}4}$}P[XZ(X0 0 ( ( $S$W     RVQUPT}}$ }4 }}4}$}P[XZ(X0 0 ( ( $S$W     RVQUPT}}$ }4 }}4}$@}@@X0 0 ( ( $ $   SWRVQUPT}} } p} pt}tx} x PxT}}T}8TX}QXT P XU}}T}8TX}QXT P XU}}4}}$WSVRU P T}l} HWWWxW@hWQlUPlT}} |XDlX4XXX,0PRV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ} /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator new/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Athis)codedw__resultPxY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h01}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool `thisw__resultP |Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }PQ /`armcc+|      @-@@`armcc+|      A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this|"w__result|P|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h} } P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R thisEfxY-fyYw__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h$, }   P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^this ]fxYEfyY-fzYw__result P d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$,4<}   P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this ]fxYEfyY-fzYd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(08@}   P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.h}Pp@-@Pp`armcc+|     A|/`armcc+|      Q00 /`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoid000 $this)w__resultP e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.h7$}$Q$P@-@`armcc+|     A~p@-@Pp`armcc+|     A|  000 /`armcc+|        @-M/Ѝ`armcc+|     (AzAxG~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](!(this9s3pw__resultP$b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hQ R}}$} $(}(P  @-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$%$this"w__resultP l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h$}$}P$T@-@@( @@ @@`armcc+|     DA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D"Dthis"w__resultP@a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h+!%,%}D}PDTp@-@`VP X`@@@@@ 0p`armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int000this-> w__result-Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h/U=}} Q VPT!"#@-@`armcc+|     A~%&*)('@-@P` `armcc+|     (Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](unsigned short0' !(this^path@moded"w__resultP$l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h'  &}(}R(V Q (UP(T,-10/.C-@P` pD    `armcc+|      `Av$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`unsigned short0D/`this^pathName@moded"w__resultP\a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h \&}`}(R`V Q `UP`T3487658@-@P 8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$unsigned short0t 7$this->pathName w__resultP h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h35w%}$}Q$UP$T:;?>=</`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisw__resultP l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hv}PQABFEDC/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisw__resultP l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hP}PQHIMLKJ8@-@P P 000807 4P8!IsNotFlushed()%sfs_FileBase.h`armcc+|     `A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`2 K`this"l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h2  "3 }`}P`TOPTSRQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ]this-"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h5}}PTVW[ZYX@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0=c$this"w__resultP l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h<#}$}P$T]^_@-@@`armcc+|     A~abfedcp@-@`VP @`@@@@U @p`armcc+|     pA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintvoid000 upthis-> w__resultPlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h !I+}p} Q pVPpThij@-@`armcc+|     A~lmnp@-@Pp`armcc+|     A|pqutsr|@-@P` 0  P |`armcc+|     PAz@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0w Pthis^buffer@size"w__result(PLrret(lPrresultLocalha d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h!+}P}RPV Q PUPPTwx|{zyp@-@P` p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this-^buffer@size"w__result(P h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h13`}$}R$V Q $UP$T~@-@P`p0 `armcc+|     0Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void00this-zpOut\buffer>size w__resultP,h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hBD%z+}0}S0WR0V Q 0UP0T@-M@(P P!P  Ѝp`armcc+|      LAxAvP|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LCLthisNposition3hbase;LrresultLocal\a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h %}} H}(HL}LU P LT@-M@(PP!Ѝp`armcc+|      (AxAvG|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this-Nposition3hbase;h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h8:b}} $}($(}(U P (T@-M@(PP!Ѝp`armcc+|      ,AxAvH| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this-Nposition3hbase;w__resultP(h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h=?q+}} (}((,},U P ,T@- M  00 Ѝ`armcc+|     XA~AvS~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X"Xthis:w__result3PQTb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.h![s}}T}(TX} P XR|@-@P `|`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8q8this>pOut w__resultP4a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h2}8}Q8UP8T@-@ P  Ѝ`armcc+|     DAzO~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DcDthis.w__result3PQ@rret3p DrresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h}@}@D}PDT@-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dthis5"w__result3PQh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h%'O}}PT8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] h this5>pOut w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h46e} } Q UP T@-M@ !P  Ѝ`armcc+|     DAzAxN~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis:position3pDrresultLocalda d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h}}@} @D} P DT@-@ `armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-"position3ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h,.W}}PT@-M@!Ѝ`armcc+|     $AzAxF~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this-:position3pw__resultP h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h13f%}} } $} P $T@-@ P  Ѝ`armcc+|     DAzO~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis.w__result3PQ@rret3p DrresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h}@}@D}PDT@-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this5"w__result3PQh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h!#G}}PT8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this5>pOut w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h02]} } Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisO)pw__resultOPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisW*x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0! thisOw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0!3 thisWw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>p w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T    p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this*>p w__result*P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this2"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT $#"!p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this*>p w__result*P q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T&'+*)(@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this*"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT-.210/@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this2"w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT459876p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>p w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T;<@?>=0 R/ R`armcc+|      0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool@0this:s_TypeInfo'x__resultqselfRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0SBCGFEDp@-@P@  _0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0_<this`>9p w__result`P8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}<} Q <UP<TIJNMLKp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void07$thisd>9p w__resultdP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}$} Q $UP$TPQUTSR@-@`armcc+|     (A~Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(++flagsZshiftGmask4value!w__resultP$n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\WX\[ZY@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thisi.kind+ts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T^_cba` ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisi)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPefjihg@-@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8ke8thisi"w__resultiP4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8Tlmn@-@@@@`armcc+|     ,A~pqutsr0 0/`armcc+|      @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValue+++flags:shift'maskw__result+Pn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSwx|{zy8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$j$thisu"w__result+P s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T~p@-@P, \\PpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LXLthisi"w__resultPHqresultU(s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<thisi>arrayq w__resultiP8s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<Up@-@P@ p`armcc+|     4A|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisiw__result Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisiw__result Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] "thisi=first *last s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4G4thisi>first w__resultP0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ U$thisi"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0@thisi"w__resultP<s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@@`armcc+|     A~@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T Tthisi5othery"qelementsRqendSqcapacity\qallocator^s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 8 thisi>rhsi w__resultyPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP TA-@P p`  Ѝ`armcc+|      PAvRzA-@P`ppPP`armcc+|     DAz<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0DthisielementspsizeRallocator49+kind !w__resultiP@s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }D}DXSDWRDV Q DUPDT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisuw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisu"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT@-@PP `armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88thisu6x__result7#s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h $ z}8},0PP8T @/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int rthisuw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisiw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h- }P QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisu*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q00 S/`armcc+|      ( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Uacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S$copy    G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisiRreserveSize4x__result!qelementsVdqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`PP`pPPP`p `armcc+|     Az`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool8thisiRnumber4w__resultPqresultV DqminP uismax! uis d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT@-@ A`armcc+|      A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int / this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P T !%$#"/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] F thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q'(,+*)/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ^ thisw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q./3210@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tthisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ56:987P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q<=A@?> /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int <thisw__resultP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQCDHGFE@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTJKONML ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacitys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPQRVUTSp@-@P`@`Tp`armcc+|     8A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8stdUacopy8__first^__last@__res"w__resultP4` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }8}R8V Q 8UP8TXY]\[Z8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__result+P s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T_a`edcbG-@PPP P ! 0 3/`V pP  pP Pt \0 2/`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator5 `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intbool thisRreserveSize4x__result!qelements VhqelementsCountWs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !7! !>  "} } $PQ UP TghlkjiA-p@P` ``armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 Z8this^element @value"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8WnosrqpA-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!-1    }}DXXQUPTuvzyxw /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-wScaleYr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h"5} P|}~P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9 thisZw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P Q 0/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUKEnableFlagdddflags*valuew__resultdPn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Qthiss"flagsdt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8thissxYyYbzY: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 10thiss>translate  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0U/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result!Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q@-@1/ 2/`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0, 0thisp"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}0}P0Tp@-@PP p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ Q$thist>objectp u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$Tp@-@P P`p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0UDthis"w__resultP@q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0ODthis"w__resultP@q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT@-@@@@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0> (this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h=}(}P(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] x4 thistw__resulttPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } P@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$5$this"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$;$this"w__resultP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T     @-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT /`armcc+|      (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W  (thisw__resultP$u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  (}(P@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ p\this>pointer qobjectUrdeleter hq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\TOPTSRQp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $this>pointer u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPTVW[ZYX|@-@P ` |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0<0this>object u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0T]^ba`_p@-@Pp`armcc+|      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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ j\this>pointer qobjectUrdeleterhq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tyz~}|{p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this>pointer u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT|@-@P ` |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]060this>object` u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _g this>projectionUpdater` w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hWY} } Q UP T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thise "w__resultP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$thise bvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T/ResCameraProjectionUpdater`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Wzw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharNHthis% "w__result) PDr__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this% bvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this% bvalueY:y 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h+7}}<} <@} @  @  @ P @Tp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],9,thisA >value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Tp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0w<this >9p w__result P8y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<T  p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisA >9p w__resultA P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T  /ResCameraViewUpdater`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharHthis! 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865]4W4this= "w__resultSP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T67;:98@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this= bvalueY:y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T=>BA@?p@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],m,this= >value y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,TDEIHGFp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0#$this= >9p w__result= P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$TKLPONM@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastTresTtx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PRSWVUT@-MP  P( c$@ put_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdTresTtw__resultP`q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}YZ^]\[@-@P <<NW:Pointer must not be NULL (void_ptr())fgfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisE "w__resultP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T`aedcbp@-@P ` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],R,thisE >valueU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Tghlkji@-@P <<NW:Pointer must not be NULL (void_ptr())fgfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4"4thisM "w__resultP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tnosrqp@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisM "w__resultU Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTuvzyxwp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisE >9p w__resultE P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T|}~@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( c$@ put_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P <<NW:Pointer must not be NULL (void_ptr()){gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisY "w__resultP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tp@-@P ` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,,thisY >valueU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T@-@P <<NW:Pointer must not be NULL (void_ptr()){gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisa "w__resultP0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisa "w__resultU Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisY >9p w__resultY P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastnnrestx__resultnEq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( c$@ put_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastndnrestw__resultnP`q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d},( /X`armcc+|      Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Du Dthisw__resultP@y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  D}DP@-@@`armcc+|     A~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ( this=width(*height(w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h   } R Q P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis)formatw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void03thisv__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h2}Pp@-@P@  P0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0P<thisY>9p w__resultYP8~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T@-@@  `armcc+|     \A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\'\this"w__resultPXx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h/}\} P \T@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 6 this"resourcetw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h557N\} }P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\/this)bufferOptiondw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h6c}QP   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mTthis)maxAnimObjects(w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h@y}QP  /`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool|this)isAnimationEnabledw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hAz}QPx/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] B this[w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.h!5 }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >[w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q"$#('&%p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCast[P[obj6x__result[#qs_TypeInfoUUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT*+/.-,p/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!5 }P Q126543/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q8:9>=<;p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT@AEDCBX/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h)+I }P QGHLKJI/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ > w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P QNPOTSRQp@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCast P obj6x__result #qs_TypeInfoUUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTVW[ZYXP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h')E }P Q]^ba`_4/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h')E }P Qdeihgfj/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] UWGetTypeInfoFromPtr_ >w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q&GetTypeInfoFromPtr_lnmrqposp@-@PT 1/`P p`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PUeDynamicCastPobj6x__result#qs_TypeInfoUUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTDynamicCastuvzyxw/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultLPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q|}~@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pthis"w__resultLPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result Pu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PT @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int "thisBw__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this:>index w__resultXPXs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this6w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis6"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`pUP W (P(p(` `armcc+|     lAzPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lintbool lthisgroupIdxanimObjectf9objectIdx Hx__result"@lsindex5v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h '     ~}l}\`PH`XSlWRlV Q lUPlT@-@P `armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](m(this6x__result#q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+this"w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PTp@-@P(p( [L(`0 pNW:Pointer must not be NULL (m_AnimBinding)gfx_Light.h`armcc+|     LA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LY 7Lthis[>animObject q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.h  2}L}QLUPLTp@-@P(p( PP(`0 pNW:Pointer must not be NULL (m_AnimBinding)#gfx_Camera.h`armcc+|     LA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L $Lthis>animObject r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  2}L}QLUPLTA-@P`(p( WL(p0 \NW:Pointer must not be NULL (m_AnimBinding)gfx_Model.h`armcc+|     PAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint =Pthis ^animObject@9objectIndex "q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h   2}P}RPV Q PUPPTA-@P`(p( PP(p0 TNW:Pointer must not be NULL (m_AnimBinding)>gfx_Model.h`armcc+|     PAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint Pthis ^animObject@9objectIndex "q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h   2}P}RPV Q PUPPTA-@P`(p( PP(p0 8NW:Pointer must not be NULL (m_AnimBinding)5gfx_SkeletalModel.h`armcc+|     PAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint Pthis^animObject@9objectIndex "y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h   2}P}RPV Q PUPPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boole thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ   00   0000refrefrefN2nn2fs12IInputStreamEN2nn2fs13IPositionableEN2nn2fs15FileInputStreamEN2nn2fs6detail8FileBaseE N2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE N2nn2fs6detail12FileBaseImplEN2nn2fs3CTR6MPCore6detail14UserFileSystemEN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal'& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc21d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Coded#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const N  } Const|6|#Result65dIsFailure60iResultSuccess00dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h4$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings76d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valued#innHandle}9nn@Handle&m_Handled#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMA,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndFEd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int+?nwutd??SRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool000 4ithis3element 4ithis3element0?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndZd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#VEC265Y5Y0^$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #VEC3 6 5Y5Y5YSet6 5Y5Y5Y0`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xY#&yY#&zY#&wY# @VEC4#bTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,l0''fYa'mlY 'a{'vB0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,@MTX340#dLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<l@'b'f9Y&'m1Y'a@'vQB@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<@MTX44@&#fd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END n<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555ddCloseFile5pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60rd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B0td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortbool00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655dFinalize6~FileBaseImpl6GetPtr6IsNotFlushed600wvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoid00(003nnfsdetail@FileBase#&m_Position#+m_Size# iS64>"FileBase6TryInitialize655dTryRead6555TrySeek6535TryGetPosition65TrySetPosition653TryGetSize65Read(655Seek6535GetPosition36SetPosition653GetSize3600la d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hy<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid00000(03nnfs@FileInputStream###FileInputStream-6-6TryInitialize6-5Finalize6-~FileInputStream6-6Read(#,6-55TryRead#(6-555Seek# 6-535TrySeek#6-535GetPosition3#65TryGetPosition#655SetPosition#6-53TrySetPosition#6-53GetSize3#$65TryGetSize# 655001|{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32YiType32)iResU32uiResF32Yw@OffsetiOffset8iResTypeInfoiResVec2#iResVec3#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidthY#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftY#&topY#&rightY#&bottomY# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtxY#&addrSizeAndVtxY#&addrTexCoordY#&addrColorY# @VertexBufferY&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut000xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6p@GfxDeleter&m_HasOwnership#GfxDeletert6toperator()6t5p00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseO6O5IsValid6Wvoid_ptr6Ovoid_ptr6W00Sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Result&m_Code#IsFailure60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObjectY6Y: @ResSceneNode#@ResTransformNode!#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width(#&height(#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize65(5(ColorFormat65 Create 6503?0008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description)#&m_CurrentDisplay#4&m_DisplayBuffers4#8@Description,&screenKind#&width(#&height(#&format# &transferMode #&memoryArea<#&isTransferFlipX#&transferOffsetX(#&transferOffsetY(#&displayOffsetX(# &displayOffsetY(#$&bufferCount#(0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flagsd#<SetTranslate6s5Y5Y5YSetTranslate6s5EnableFlags6s5d0?yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@AnimGroupd#@AnimObject #&m_AnimGroup#0@AnimBinding,#&m_AnimGroupsj#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(SetAnimObject655: 00v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResultsd#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks(#&maxChildren(#&maxAnimObjectsPerGroup(# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks(#&maxChildren(#&maxAnimObjectsPerGroup(# &isAnimationEnabled#0h*s_TypeInfo0~0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResultsd#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#DescriptionU6UBTransform6Z00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer___cb_current_max_command_buffer_w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h+__dmpgl_allocatorD__dmpgl_deallocatorc__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLight;#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6[SetAnimObject6[50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex(#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex(#0.&m_PreRenderSignalR#&m_PostRenderSignalR#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptiond#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#~?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description#0.~?*s_TypeInfoGetMaterialAnimGroup6 SetMaterialAnimObject6 5: GetVisibilityAnimGroup6 SetVisibilityAnimObject6 5: B&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex(#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex(#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptiond#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description#&m_UserParameter#&m_SharingMaterial#0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeqiRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hl d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00?nwgfxres@ResCameraViewUpdaterData&typeInfoS#@ResCameraProjectionUpdaterData &typeInfoS#&m_Near(#&m_Far(#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPositiony#&m_Twist(#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPositiony#&m_UpwardVectory#@ResProjectionRect&m_AspectRatio(#&m_Height(#&m_Centerg#@ResFrustumProjectionUpdaterData #&m_Rect6# @ResOrthoProjectionUpdaterData #&m_Rect6# @ResPerspectiveProjectionUpdaterData #&m_AspectRatio(# &m_Fovy(#@ResCameraViewUpdater#ResCameraViewUpdater 6 : ref 6! cGetClassNameGetTypeInfoS6! @ ResCameraProjectionUpdater#ResCameraProjectionUpdater% 6% : ref) 6% ref1 69 c GetClassName SetNear 6% 5Y SetFar 6% 5Y GetTypeInfoS 69 @ ResAimTargetViewUpdaterT#iResDataTypeb ResAimTargetViewUpdater= 6= : ? refS 6=  SetTargetPosition 6= 5 SetTwist 6= 5Y@ ResLookAtTargetViewUpdaterT#iResDataType ResLookAtTargetViewUpdaterA 6A : ? ref 6A  SetTargetPosition 6A 5 SetUpwardVector 6A 5Y5Y5Y@ResFrustumProjectionUpdater#iResDataTypeResFrustumProjectionUpdaterE 6E : ?ref6E ?ref6M GetRectU 6M SetRect6E 5U @ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdaterY 6Y : ?ref6Y ?ref6a GetRectU 6a SetRect6Y 5U @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdatere 6e : ?tref6e SetFovy6e 5Y@ResCamera;#0T? T0 0?  ?- 05 0000I 6?Q 0nn0] 0Hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6`50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNearY#&m_DepthFarY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0Y000 nw gfx@ Camera#&m_ViewMatrix@#&m_InverseViewMatrix@#&m_ProjectionMatrix9#&m_InverseProjectionMatrix9#&m_TextureProjectionMatrix@#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScaleY#&m_IsDynamic#@Description#Description6@DynamicBuilder$&m_Description(#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65ViewUpdater65ProjectionUpdater65`Create65*s_TypeInfoUpdateCameraMatrix6SetWScale65YGetAnimGroup6SetAnimObject65GetPerspective65555 SetPerspective 65Y5Y5Y5Y0(0a?a00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMask*s_ColorMask*s_Viewport*s_Scissor*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearY*s_DepthRangeFarY*s_DepthRange24*s_PolygonOffsetEnabled*s_PolygonOffsetUnitY*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOptiond#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6~SceneBuilder6Resource65BufferOption65dMaxAnimObjectsPerGroup65(IsAnimationEnabled65CreateObject6550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrustumProjectionUpdater #&m_Resource#cCreate5 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@OrthoProjectionUpdater #&m_Resourcen#cCreate500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@PerspectiveProjectionUpdater #&m_ResourceH#cCreate 500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate500ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeader`6`: @ResGraphicsFile#ResGraphicsFiled6d: 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists%#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries@# &m_GpuProfilingResults@#0&m_ReusableCommandLists%#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper}00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@ RenderSystem&m_Allocatork#&m_RenderContextq#&m_PriorMaterialRenderKeyFactoryw#&m_PriorDepthRenderKeyFactoryw# &m_RenderQueue}#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescriptiong#0&m_CumulativeLoadMeterDescriptiong#`&m_StereoCamera#&m_ResourcesB#&m_SkyModel#@Description|&upperScreenDescription)#&lowerScreenDescription)#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick3#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount(#,000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDPad@PadFactory*s_pPad0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool00?B0??00? 00 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHTcLoadFile55: cLoadResources555cCreateCamera5555Y5Y5Y: :Y cCreateAimCamera5555Y5Y5Y: :Y cCreateFrustumCamera5555Y5Y55Y: :Y cCreateOrthoCamera5555Y5Y55Y: :Y dCreateStereoCameras5555555Y5Y5Y:Y dSetCameraAspectRatio55YcCreateUpperScreenBuffer55cCreateLowerScreenBuffer55c CreateSceneNode55: :D :( c GetAnimGroup55 c BindAnimationObject555 Y0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# ;&base_info#B(&base'#&flags#&base_count# ;&base_info#B &base'#&flags#&base_count# ;&base_info%#F__si_class_type_info &base'#&base_type|#'0xi__builtin_va_list000?B?0000?000? 00000nwutdemointernalB'0?&tinfoC#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int643&lod#&hid#Int64653operator s643600 )d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitY#L&m_CharSpaceY#P&m_LineSpaceY#T&m_TabWidth#X&m_DrawFlag#\0[&m_TagProcessorA#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor[#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#02Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator<#&m_ElementsB#&m_EndB#&m_Capacity# size66Size6602004\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity# operator[]X6:5size6B00>000H?H6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResult8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal20: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherBAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBool+0operator-> 6operator int nw::ut::MovePtr::SafeBoolHelper::*60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hEDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hHGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type2/iSafeBool#@SafeBoolHelper&x#0operator->L6operator int nw::ut::MovePtr::SafeBoolHelper::*6PtrL60|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#QPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hTSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0D|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hWVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30[ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hcbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#n8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.p8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon*6*5ptr6*ptr62#00.srd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65`GfxPtr65`0?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65`0??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=2HiSafeBool0#@SafeBoolHelper&x#MoveArrayi6iMoveArrayi6i555:+ MoveArrayi6i5q~MoveArray6ioperator int nw::ut::MoveArray::SafeBoolHelper::*76uoperator=y6i5irelease6isize6ubegin 6iend 6ifront6iempty6ucapacity6ureserve6i5swap6i5yresize6i5clear6iGetArrayKind+6uSetArrayKind6i5+SetCapacity6i5GetCapacity6uconstruct6i5destroy6i5destroy_range6i5 5 erase6i50?m0m?00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=size6begin6end6back6empty6capacity6reserve65push_back65GetArrayKind+6SetCapacity65GetCapacity6construct6550|000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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