Preparing Resources

SoundMaker is used to create all sounds using waveform data and standard MIDI files created using typical formats as resources. Create resources using your favorite sequencer or waveform editing tool.
This section describes each file format that can be used as a resource by SoundMaker.

There are restrictions on the characters that can be used in a file name or path name. The following characters can be used. - The first character of a file name must be a single-byte letter or an underscore. [a-zA-Z_]
- Other characters in a file name must be single-byte alphanumeric or an underscore. [a-zA-Z0-9_]

Waveform File

Waveform files are a required resource when creating all sounds.

Waveform File Formats

Prepare waveform files that meet the following conditions:

File format: AIFF (extension .aif, .aiff) or WAV (extension .wav)
Number of channels: Stereo or monaural
Number of bits: 8 or 16
Sample rate: Any

Making Loop Specifications

When using waveform files, a set of loops can be specified for each file using markers.

MIDI Files

MIDI files are a required resource when creating sequence sounds.

MIDI File Format

Be sure to prepare Type 0 or Type 1 standard MIDI files (extension .mid).
For details on valid controls in files, see the "Sequence Data Manual (Sound_SequenceFileFormat.pdf)."

Text Sequence Files

A text sequence file (extension .cseq) is a sequence file especially for the NintendoWare sound development environment coded in text called sequence commands.
This resource is required when creating sequence sounds requiring a higher level of control difficult to achieve with MIDI files.

For details regarding creating text sequence files or sequence commands, see the "Sequence Data Manual (Sound_SequenceFileFormat.pdf)."


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