How to Display on Development Hardware

This section describes how to display a model on development hardware using PARTNER-CTR/S.

This method is only provisional, and may change in future.

At present, you can display on development hardware using either of the two following methods.

Note that common preparation is required for either method.

Common Preparations

This section describes the preparations necessary whether transferring to the CreativeStudio viewer or using the gfxviewer.bat file.

Load gfxviewer-TS.cci by running PARTNER-CTR/S

Launch PARTNER-CTR/S to load the gfxviewer-TS.cci file from location shown below.

Development Hardware .cci File Location
TS Board %NW4C_ROOT%/tools/GraphicsViewer/gfxviewer-TS.cci

Load the .cci file and run PARTNER-CTR/S to display the sample model on the development hardware.

For details on how to use PARTNER-CTR/S, including installation, see the manual supplied with PARTNER-CTR/S.

gfxviewer-TS.cci must be loaded to display on development hardware using PARTNER-CTR/S.
You must follow these steps again when restarting PARTNER-CTR/S.

Launch PARTNER-CTR HIO-DAEMON

You must launch PARTNER-CTR HIO-Daemon to display a model or animation on development hardware.

The following icon is displayed on the Taskbar if PARTNER-CTR HIO-Daemon launches successfully.

PARTNER-CTR HIO-DAEMON Icon

PARTNER-CTR HIO-Daemon is installed when PARTNER-CTR/S is installed.
You can select automatic startup during installation.

Displaying on Development Hardware by Transferring to the CreativeStudio Viewer

This section describes how to display on development hardware by transferring content loaded into CreativeStudio to the Viewer.

Check that the gfxviewer-TS.cci file has been loaded by PARTNER-CTR/S and that PARTNER-CTR HIO-DAEMON is running.

In CreativeStudio, click FileTransfer to Viewer.

You can also hit the F5 key to transfer to the viewer.

Target preview

Once transferred to the Viewer, all content loaded into CreativeStudio will be output to the folder "%NW4C_ROOT%/temp" as a binary model file (model.bcmdl).

The binary model file (model.bcmdl) is loaded automatically when it is created, and transferred data is displayed on the development hardware.

If you want to re-load the file, press the A button on the development hardware.

Operating the Development Hardware Camera

Development Hardware Controls camera.
Analog stick. Rotation
+Control Pad Translation
A Button Re-load
X, B Button: Zoom In/Out
START (+) Button: Reset Camera
R Button + any of the movement keys High-speed movement

Checking Status on the Console Panel

You can check CreativeStudio status on the Console panel.

On the CreativeStudio menu, select WindowConsole Panel to open the Console Panel in a separate window.

For details on the Console panel, click here.

Displaying on Development Hardware Using the gfxviewer.bat File

This section describes how to display on development hardware using gfxviewer.bat.

Check that the gfxviewer-TS.cci file has been loaded by PARTNER-CTR/S and that PARTNER-CTR HIO-DAEMON is running.

If you are only using the gfxviewer.bat file to create a binary model file (model.bcmdl), you do not need to load the gfxviewer-TS.cci file or launch PARTNER-CTR HIO-Daemon.

Select all of the model intermediate files you want to display on the development hardware and drag and drop them on the .bat file found in the following location:

" %NW4C_ROOT%/tools/GraphicsViewer/gfxviewer.bat "

After dragging and dropping the intermediate files, a binary model file (model.bcmdl) is created in the %NW4C_ROOT%/temp directory.

Related intermediate files must be simultaneously dragged & dropped into gfxviewer.bat.
Example: human_walk.cskla, human_walk.cmdl, and human_A.ctex

Once the binary model file (model.bcmdl) has been created, click the A Button on the development hardware to load the model and display on the development hardware.

Operating the Development Hardware Camera

Development Hardware Controls camera.
Analog stick. Rotation
+Control Pad Translation
A Button Re-load
X, B Button: Zoom In/Out
START (+) Button: Reset Camera
R Button + any of the movement keys High-speed movement

Checking Status on the Console Panel

You can check CreativeStudio status on the Console panel.

On the CreativeStudio menu, select WindowConsole Panel to open the Console Panel in a separate window.

For details on the Console panel, click here.


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