void SetTexMap(
u32 idx,
const TexMap & value
);
| Name | Description | |
|---|---|---|
| idx | Index. | |
| value | Reference to a TexMap object. |
Sets the texture data.
This function generates an assert if a value larger than the number of textures set by the ReserveMem() or SetTexMapNum() function is passed in idx.
CONFIDENTIAL