nw::lyt::Material::SetTexMap Member Function

Syntax

void SetTexMap(
     u32 idx,
     const TexMap & value
);

Arguments

Name Description
idx Index.
value Reference to a TexMap object.

Return Values

None.

Description

Sets the texture data.

This function generates an assert if a value larger than the number of textures set by the ReserveMem() or SetTexMapNum() function is passed in idx.

See Also

GetTexMap
ReserveMem
SetTexMapNum

Revision History

2009/09/18
Initial version.

CONFIDENTIAL