nw::gfx::SkeletalModel::Description Constructorstruct Description : public nw::gfx::Model::Description { Skeleton * sharedSkeleton; bit32 bufferOption; Model * sharedMaterialModel; bool isFixedSizeMemory; s32 maxCallbacks; s32 maxChildren; s32 maxAnimObjectsPerGroup; bool isAnimationEnabled; };
Content to configure.
| sharedSkeleton | The shared skeleton. | |
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| bufferOption | Options for the buffer(s) to generate.(Inherited from Description) | |
| sharedMaterialModel | The model including the original shared material.(Inherited from Description) | |
isFixedSizeMemory
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Flag that allocates a fixed amount of memory first.(Inherited from Description) | |
maxCallbacks
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Maximum number of callbacks that can be managed.(Inherited from Description) | |
| maxChildren | Maximum number of children.(Inherited from Description) | |
| maxAnimObjectsPerGroup | The maximum number of AnimObject's per AnimGroup held by AnimBinding.(Inherited from Description) | |
| isAnimationEnabled | Flag indicating if animation is enabled.(Inherited from Description) |
Description
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Constructor. |
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nw::gfx::SceneNode::Description
nw::gfx::TransformNode::Description
nw::gfx::Model::Description
nw::gfx::SkeletalModel::Description
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