nw::gfx::ShaderProgram::SetUniversal Member Function
void SetUniversal(
int index,
const math::VEC4 & vec
) const;
void SetUniversal(
int index,
const math::MTX34 & mtx
) const;
void SetUniversal(
int index,
const math::MTX44 & mtx
) const;
SetUniversal(int, const math::VEC4 &)
|
Sets the value of the universal register. |
SetUniversal(int, const math::MTX34 &)
|
Sets the value of the universal register. |
SetUniversal(int, const math::MTX44 &)
|
Sets the value of the universal register. |
SetUniversal(int, const math::VEC4 &)Sets the value of the universal register.
SetUniversal(int, const math::MTX34 &)Sets the value of the universal register.
SetUniversal(int, const math::MTX44 &)Sets the value of the universal register.
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