nw::gfx::SceneEnvironmentSetting::Create Member Function

Syntax

static SceneEnvironmentSetting * Create(
     ResSceneObject resource,
     const SceneEnvironmentSetting::Description & description,
     os::IAllocator * allocator
);

Arguments

Name Description
in resource Resource.
in description Content to configure.
in allocator Allocator.

Return Values

The created scene environment settings.

Description

Creates the scene environment settings.


CONFIDENTIAL