nw::gfx::ParticleSet::Create Member Function

Syntax

static ParticleSet * Create(
     SceneNode * parent,
     ResSceneObject resource,
     const ParticleSet::Description & description,
     os::IAllocator * mainAllocator,
     os::IAllocator * deviceAllocator,
     ParticleShape * shape
);
static SceneNode * Create(
     SceneNode * parent,
     ResSceneObject resource,
     const SceneNode::Description & description,
     os::IAllocator * allocator
);

List of Overloaded Member Functions

Create ( SceneNode *, ResSceneObject, const ParticleSet::Description &, os::IAllocator *, os::IAllocator *, ParticleShape * ) Creates a particle set from a resource.
Create ( SceneNode *, ResSceneObject, const SceneNode::Description &, os::IAllocator * ) Generates a scene node.

Description of Create ( SceneNode *, ResSceneObject, const ParticleSet::Description &, os::IAllocator *, os::IAllocator *, ParticleShape * )

Creates a particle set from a resource.

Description of Create(SceneNode *, ResSceneObject, const SceneNode::Description &, os::IAllocator *)

Generates a scene node.


CONFIDENTIAL