nw::gfx::IRenderTarget::CreateOffScreenBuffer Member Function

Syntax

static IRenderTarget * CreateOffScreenBuffer(
     os::IAllocator * allocator,
     ResTexture resTexture
);

Arguments

Name Description
in allocator Allocator.
in resTexture The texture to be drawn.

Return Values

Returns the render target that was created.

Description

Creates a render target for off-screen rendering.


CONFIDENTIAL