nw::gfx::CalculatedTransform::SetTransformMatrix Member Function
void SetTransformMatrix(
const math::MTX34 & transformMatrix
);
void SetTransformMatrix(
f32 x00,
f32 x01,
f32 x02,
f32 x03,
f32 x10,
f32 x11,
f32 x12,
f32 x13,
f32 x20,
f32 x21,
f32 x22,
f32 x23
);
| SetTransformMatrix ( const math::MTX34 & ) | Sets a matrix indicating a coordinate transformation. Sets the Dirty flag. |
SetTransformMatrix(f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32)
|
Sets a matrix indicating a coordinate transformation. Sets the Dirty flag. |
Sets a matrix indicating a coordinate transformation. Sets the Dirty flag.
SetTransformMatrix(f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32)Sets a matrix indicating a coordinate transformation. Sets the Dirty flag.
CONFIDENTIAL