nw::gfx::AnimBinding::SetAnimObject Member Function
bool SetAnimObject(
AnimObject * animObject,
int objectIdx = 0
);
| Name | Description | |
|---|---|---|
| in | animObject |
Animation object. This must be bound to an animation group. |
| in | objectIdx | Index of the animation object bound to an animation group. Make this specification when binding multiple animation objects to a single group. |
true if successful. Configures the animation object. Determines the group to be set within the animation binding based on the name of the animation group that was bound to the animation object.
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