//Maya ASCII 2009 scene //Name: Toy_T.ma //Last modified: Tue, Oct 19, 2010 07:26:08 PM //Codeset: 932 requires maya "2009"; requires "Mayatomr" "10.0.1.8m - 3.7.1.27 "; currentUnit -l centimeter -a degree -t ntscf; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 2009"; fileInfo "version" "2009 Service Pack 1a"; fileInfo "cutIdentifier" "200904080023-749524"; fileInfo "osv" "Microsoft Windows XP Service Pack 3 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" 22.249443093072301 21.258175432791163 22.24944309307233 ; setAttr ".r" -type "double3" -27.520687610019131 44.999999999999972 -7.4216728845516536e-014 ; setAttr ".rp" -type "double3" 0 6.095493008253433e-016 -7.1054273576010019e-015 ; setAttr ".rpt" -type "double3" -7.694502747240732e-015 -2.3277029220595113e-015 -5.1716309903359425e-015 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999979; setAttr ".coi" 35.480267430677358; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" 0 4.8638489431589012 0 ; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 2.1146673535996884e-014 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 10.206063648301557; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 4.8638489431589012 100.2180973005468 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 25.82895006331707; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.2180973005468 4.8638489431589012 2.2252887821438261e-014 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 25.490310670353434; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "Toy_T"; createNode locator -n "Toy_TShape" -p "Toy_T"; setAttr -k off ".v"; createNode transform -n "T_HandR" -p "Toy_T"; setAttr ".s" -type "double3" 1.15 1.15 1.15 ; createNode mesh -n "T_HandRShape" -p "T_HandR"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr -s 24 ".uvst[0].uvsp[0:23]" -type "float2" 0.61467803 0.44605175 0.7910043 0.44605172 0.7910043 0.62237817 0.61467803 0.62237823 0.61467803 0.44605175 0.7910043 0.44605172 0.7910043 0.62237817 0.61467803 0.62237823 0.61467803 0.62237823 0.7910043 0.62237817 0.7910043 0.44605172 0.61467803 0.44605175 0.61467803 0.62237823 0.7910043 0.62237817 0.7910043 0.44605172 0.61467803 0.44605175 0.61467803 0.44605175 0.7910043 0.44605172 0.7910043 0.62237817 0.61467803 0.62237823 0.7910043 0.44605172 0.61467803 0.44605175 0.61467803 0.62237823 0.7910043 0.62237817; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; setAttr -s 8 ".vt[0:7]" -0.75 -0.75 0.75 0.75 -0.75 0.75 -0.75 0.75 0.75 0.75 0.75 0.75 -0.75 0.75 -0.75 0.75 0.75 -0.75 -0.75 -0.75 -0.75 0.75 -0.75 -0.75; setAttr -s 12 ".ed[0:11]" 0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0; setAttr -s 6 ".fc[0:5]" -type "polyFaces" f 4 0 5 -2 -5 mu 0 4 0 1 2 3 f 4 1 7 -3 -7 mu 0 4 4 5 6 7 f 4 2 9 -4 -9 mu 0 4 8 9 10 11 f 4 3 11 -1 -11 mu 0 4 12 13 14 15 f 4 -12 -10 -8 -6 mu 0 4 16 17 18 19 f 4 10 4 6 8 mu 0 4 20 21 22 23 ; setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ; setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ; createNode transform -n "T_Body" -p "Toy_T"; createNode mesh -n "T_BodyShape" -p "T_Body"; addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -max 12 -smx 8 -at "float"; addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr -s 20 ".uvst[0].uvsp[0:19]" -type "float2" 0.021453962 0.82781506 0.18627271 0.82781494 0.021454077 0.82781488 0.18627271 0.8278147 0.2171289 0.44219509 0.40326443 0.44219509 0.40326443 0.81446624 0.58940005 0.44219509 0.37982073 0.81823295 0.19368513 0.81823295 0.19368513 0.44596183 0.0075501655 0.81823289 0.1038634 0.9102242 0.10386328 0.91022444 0.10386328 0.91022444 0.1038634 0.9102242 0.18627271 0.8278147 0.18627271 0.82781494 0.18627271 0.99263358 0.18627259 0.99263376; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; setAttr -s 5 ".pt"; setAttr ".pt[0:3]" -type "float3" 0 -0.25346294 0 0 -0.25346294 0 0 -0.25346294 0 0 -0.25346294 0 ; setAttr ".pt[5]" -type "float3" 0 -0.25346294 0 ; setAttr -s 6 ".vt[0:5]" 3.1142076e-007 -2.3748257 -2.3748257 -2.3748257 -2.3748257 -2.0761385e-007 -1.0380693e-007 -2.3748257 2.3748257 2.3748257 -2.3748257 0 0 1.988113 0 1.0380692e-007 -2.3748257 0; setAttr -s 12 ".ed[0:11]" 0 1 0 1 2 0 2 3 0 3 0 0 0 4 0 1 4 0 2 4 0 3 4 0 2 5 0 5 0 0 3 5 0 5 1 0; setAttr -s 8 ".fc[0:7]" -type "polyFaces" f 3 -4 10 9 mu 0 3 0 17 14 f 3 0 5 -5 mu 0 3 4 5 6 f 3 1 6 -6 mu 0 3 5 7 6 f 3 2 7 -7 mu 0 3 8 9 10 f 3 3 4 -8 mu 0 3 9 11 10 f 3 -10 11 -1 mu 0 3 18 15 3 f 3 -11 -3 8 mu 0 3 13 1 19 f 3 -12 -9 -2 mu 0 3 16 12 2 ; setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ; setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ; setAttr ".dr" 1; createNode transform -n "T_HandL" -p "Toy_T"; setAttr ".s" -type "double3" 1.15 1.15 1.15 ; createNode mesh -n "T_HandLShape" -p "T_HandL"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr -s 24 ".uvst[0].uvsp[0:23]" -type "float2" 0.81042784 0.44527429 0.9867692 0.44527429 0.9867692 0.62161565 0.8104279 0.62161565 0.81042784 0.44527429 0.9867692 0.44527429 0.9867692 0.62161565 0.8104279 0.62161565 0.8104279 0.62161565 0.9867692 0.62161565 0.9867692 0.44527429 0.81042784 0.44527429 0.8104279 0.62161565 0.9867692 0.62161565 0.9867692 0.44527429 0.81042784 0.44527429 0.81042784 0.44527429 0.9867692 0.44527429 0.9867692 0.62161565 0.8104279 0.62161565 0.9867692 0.44527429 0.81042784 0.44527429 0.8104279 0.62161565 0.9867692 0.62161565; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; setAttr -s 8 ".vt[0:7]" -0.75 -0.75 0.75 0.75 -0.75 0.75 -0.75 0.75 0.75 0.75 0.75 0.75 -0.75 0.75 -0.75 0.75 0.75 -0.75 -0.75 -0.75 -0.75 0.75 -0.75 -0.75; setAttr -s 12 ".ed[0:11]" 0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0; setAttr -s 6 ".fc[0:5]" -type "polyFaces" f 4 0 5 -2 -5 mu 0 4 0 1 2 3 f 4 1 7 -3 -7 mu 0 4 4 5 6 7 f 4 2 9 -4 -9 mu 0 4 8 9 10 11 f 4 3 11 -1 -11 mu 0 4 12 13 14 15 f 4 -12 -10 -8 -6 mu 0 4 16 17 18 19 f 4 10 4 6 8 mu 0 4 20 21 22 23 ; setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ; setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ; createNode transform -n "T_Head" -p "Toy_T"; createNode mesh -n "T_HeadShape" -p "T_Head"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr -s 24 ".uvst[0].uvsp[0:23]" -type "float2" 0.41838029 0.40856737 0.012404859 0.40856746 0.012404919 0.0025923848 0.41838023 0.0025924295 0.4183805 0.40856749 0.012404978 0.40856746 0.012405157 0.0025925338 0.41838053 0.0025925338 0.012404948 0.0025923848 0.41838038 0.0025923848 0.41838035 0.40856749 0.012404859 0.40856746 0.012405157 0.0025925338 0.41838053 0.0025925338 0.4183805 0.40856749 0.012405038 0.40856749 0.41838029 0.40856737 0.01240468 0.4085674 0.012404919 0.0025923848 0.41838023 0.0025924295 0.43600827 0.0013152808 0.84198391 0.0013153553 0.84198391 0.4072901 0.43600819 0.40729013; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; setAttr -s 8 ".pt[0:7]" -type "float3" 4 0 4.4408921e-016 4.4408921e-016 0 -4 4 0 4.4408921e-016 4.4408921e-016 0 -4 -4.4408921e-016 0 4 -3.9999998 0 -4.0978193e-008 -4.4408921e-016 0 4 -4 0 -4.4408921e-016; setAttr -s 8 ".vt[0:7]" -2 -2 2 2 -2 2 -2 2 2 2 2 2 -2 2 -2 2 2 -2 -2 -2 -2 2 -2 -2; setAttr -s 12 ".ed[0:11]" 0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0; setAttr -s 6 ".fc[0:5]" -type "polyFaces" f 4 0 5 -2 -5 mu 0 4 0 1 2 3 f 4 1 7 -3 -7 mu 0 4 4 5 6 7 f 4 2 9 -4 -9 mu 0 4 8 9 10 11 f 4 3 11 -1 -11 mu 0 4 12 13 14 15 f 4 -12 -10 -8 -6 mu 0 4 16 17 18 19 f 4 10 4 6 8 mu 0 4 20 21 22 23 ; setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ; setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ; createNode transform -n "T_Hat" -p "T_Head"; setAttr ".rp" -type "double3" 1.9917065899001898 -1.1359697508516611 0 ; setAttr ".sp" -type "double3" 1.9917065899001898 -1.1359697508516611 0 ; createNode mesh -n "T_HatShape" -p "T_Hat"; addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -smx 8 -at "float"; addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float"; setAttr -k off ".v"; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr -s 24 ".uvst[0].uvsp[0:23]" -type "float2" 0.94902086 0.87837017 0.91154528 0.87837017 0.88504601 0.90486944 0.88504606 0.94234502 0.91154528 0.96884423 0.97551996 0.90486944 0.94902086 0.96884423 0.97551996 0.94234502 0.62994224 0.69995719 0.62960309 0.99855208 0.48449111 0.96073085 0.77480102 0.96106046 0.62994224 0.69995719 0.62960309 0.99855208 0.77480102 0.96106046 0.48449111 0.96073085 0.80899185 0.98637915 0.80904394 0.6877833 0.66388232 0.72541422 0.95419264 0.72546482 0.62994224 0.69995719 0.62960309 0.99855208 0.77480102 0.96106046 0.48449111 0.96073085; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr -s 8 ".pt[0:7]" -type "float3" -0.11597882 0 0 -0.082009465 0 -0.082009472 1.3825757e-008 0 -0.11597886 0.082009435 0 -0.082009405 0.11597882 0 0 -0.082009465 0 0.082009405 0.082009435 0 0.082009405 1.3825757e-008 0 0.11597886; setAttr -s 9 ".vt[0:8]" 1.9999995 -1.1499996 0 1.4142141 -1.1499996 1.414214 0 -1.1499996 2 -1.4142132 -1.1499996 1.4142129 -1.999999 -1.1499996 0 1.4142141 -1.1499996 -1.4142129 -1.4142132 -1.1499996 -1.4142129 0 -1.1499996 -2 0 1.1500006 0; setAttr -s 16 ".ed[0:15]" 5 0 0 0 1 0 1 2 0 2 3 0 3 4 0 4 6 0 6 7 0 7 5 0 7 8 1 8 5 1 6 8 1 4 8 1 3 8 1 2 8 1 1 8 1 0 8 1; setAttr -s 17 ".n[0:16]" -type "float3" 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020 1e+020; setAttr -s 9 ".fc[0:8]" -type "polyFaces" f 8 0 1 2 3 4 5 6 7 mu 0 8 4 3 2 1 0 5 7 6 f 3 -8 8 9 mu 0 3 10 9 8 f 3 -7 10 -9 mu 0 3 9 11 8 f 3 -6 11 -11 mu 0 3 14 13 12 f 3 -5 12 -12 mu 0 3 13 15 12 f 3 -4 13 -13 mu 0 3 18 17 16 f 3 -3 14 -14 mu 0 3 17 19 16 f 3 -2 15 -15 mu 0 3 22 21 20 f 3 -1 -10 -16 mu 0 3 21 23 20 ; setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ; setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ; createNode lightLinker -n "lightLinker1"; setAttr -s 3 ".lnk"; setAttr -s 3 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 0 -max 180 -ast 0 -aet 180 "; setAttr ".st" 6; createNode mentalrayItemsList -s -n "mentalrayItemsList"; setAttr -s 17 ".opt"; createNode mentalrayGlobals -s -n "mentalrayGlobals"; setAttr ".rvb" 3; setAttr ".ivb" no; createNode mentalrayOptions -s -n "miDefaultOptions"; addAttr -ci true -m -sn "stringOptions" -ln "stringOptions" -at "compound" -nc 3; addAttr -ci true -sn "name" -ln "name" -dt "string" -p "stringOptions"; addAttr -ci true -sn "value" -ln "value" -dt "string" -p "stringOptions"; addAttr -ci true -sn "type" -ln "type" -dt "string" -p "stringOptions"; setAttr ".maxr" 2; setAttr -s 27 ".stringOptions"; setAttr ".stringOptions[0].name" -type "string" "rast motion factor"; setAttr ".stringOptions[0].value" -type "string" "1.0"; setAttr ".stringOptions[0].type" -type "string" "scalar"; setAttr ".stringOptions[1].name" -type "string" "rast transparency depth"; setAttr ".stringOptions[1].value" -type "string" "8"; setAttr ".stringOptions[1].type" -type "string" "integer"; setAttr ".stringOptions[2].name" -type "string" "raster use opacity"; setAttr ".stringOptions[2].value" -type "string" "true"; setAttr ".stringOptions[2].type" -type "string" "boolean"; setAttr ".stringOptions[3].name" -type "string" "importon"; setAttr ".stringOptions[3].value" -type "string" "false"; setAttr ".stringOptions[3].type" -type "string" "boolean"; setAttr ".stringOptions[4].name" -type "string" "importon density"; setAttr ".stringOptions[4].value" -type "string" "1.0"; setAttr ".stringOptions[4].type" -type "string" "scalar"; setAttr ".stringOptions[5].name" -type "string" "importon merge"; setAttr ".stringOptions[5].value" -type "string" "0.0"; setAttr ".stringOptions[5].type" -type "string" "scalar"; setAttr ".stringOptions[6].name" -type "string" "importon trace depth"; setAttr ".stringOptions[6].value" -type "string" "0"; setAttr ".stringOptions[6].type" -type "string" "integer"; setAttr ".stringOptions[7].name" -type "string" "importon traverse"; setAttr ".stringOptions[7].value" -type "string" "true"; setAttr ".stringOptions[7].type" -type "string" "boolean"; setAttr ".stringOptions[8].name" -type "string" "shadowmap pixel samples"; setAttr ".stringOptions[8].value" -type "string" "3"; setAttr ".stringOptions[8].type" -type "string" "integer"; setAttr ".stringOptions[9].name" -type "string" "ambient occlusion"; setAttr ".stringOptions[9].value" -type "string" "false"; setAttr ".stringOptions[9].type" -type "string" "boolean"; setAttr ".stringOptions[10].name" -type "string" "ambient occlusion rays"; setAttr ".stringOptions[10].value" -type "string" "256"; setAttr ".stringOptions[10].type" -type "string" "integer"; setAttr ".stringOptions[11].name" -type "string" "ambient occlusion cache"; setAttr ".stringOptions[11].value" -type "string" "false"; setAttr ".stringOptions[11].type" -type "string" "boolean"; setAttr ".stringOptions[12].name" -type "string" "ambient occlusion cache density"; setAttr ".stringOptions[12].value" -type "string" "1.0"; setAttr ".stringOptions[12].type" -type "string" "scalar"; setAttr ".stringOptions[13].name" -type "string" "ambient occlusion cache points"; setAttr ".stringOptions[13].value" -type "string" "64"; setAttr ".stringOptions[13].type" -type "string" "integer"; setAttr ".stringOptions[14].name" -type "string" "irradiance particles"; setAttr ".stringOptions[14].value" -type "string" "false"; setAttr ".stringOptions[14].type" -type "string" "boolean"; setAttr ".stringOptions[15].name" -type "string" "irradiance particles rays"; setAttr ".stringOptions[15].value" -type "string" "256"; setAttr ".stringOptions[15].type" -type "string" "integer"; setAttr ".stringOptions[16].name" -type "string" "irradiance particles interpolate"; setAttr ".stringOptions[16].value" -type "string" "1"; setAttr ".stringOptions[16].type" -type "string" "integer"; setAttr ".stringOptions[17].name" -type "string" "irradiance particles interppoints"; setAttr ".stringOptions[17].value" -type "string" "64"; setAttr ".stringOptions[17].type" -type "string" "integer"; setAttr ".stringOptions[18].name" -type "string" "irradiance particles indirect passes"; setAttr ".stringOptions[18].value" -type "string" "0"; setAttr ".stringOptions[18].type" -type "string" "integer"; setAttr ".stringOptions[19].name" -type "string" "irradiance particles scale"; setAttr ".stringOptions[19].value" -type "string" "1.0"; setAttr ".stringOptions[19].type" -type "string" "scalar"; setAttr ".stringOptions[20].name" -type "string" "irradiance particles env"; setAttr ".stringOptions[20].value" -type "string" "true"; setAttr ".stringOptions[20].type" -type "string" "boolean"; setAttr ".stringOptions[21].name" -type "string" "irradiance particles env rays"; setAttr ".stringOptions[21].value" -type "string" "256"; setAttr ".stringOptions[21].type" -type "string" "integer"; setAttr ".stringOptions[22].name" -type "string" "irradiance particles env scale"; setAttr ".stringOptions[22].value" -type "string" "1"; setAttr ".stringOptions[22].type" -type "string" "integer"; setAttr ".stringOptions[23].name" -type "string" "irradiance particles rebuild"; setAttr ".stringOptions[23].value" -type "string" "true"; setAttr ".stringOptions[23].type" -type "string" "boolean"; setAttr ".stringOptions[24].name" -type "string" "irradiance particles file"; setAttr ".stringOptions[24].value" -type "string" ""; setAttr ".stringOptions[24].type" -type "string" "string"; setAttr ".stringOptions[25].name" -type "string" "geom displace motion factor"; setAttr ".stringOptions[25].value" -type "string" "1.0"; setAttr ".stringOptions[25].type" -type "string" "scalar"; setAttr ".stringOptions[26].name" -type "string" "contrast all buffers"; setAttr ".stringOptions[26].value" -type "string" "true"; setAttr ".stringOptions[26].type" -type "string" "boolean"; createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer"; createNode mentalrayOptions -s -n "miContourPreset"; createNode mentalrayOptions -s -n "Draft"; setAttr ".maxr" 2; createNode mentalrayOptions -s -n "DraftMotionBlur"; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; createNode mentalrayOptions -s -n "DraftRapidMotion"; setAttr ".scan" 3; setAttr ".rapc" 1; setAttr ".raps" 0.25; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; createNode mentalrayOptions -s -n "Preview"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; createNode mentalrayOptions -s -n "PreviewMotionblur"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; createNode mentalrayOptions -s -n "PreviewRapidMotion"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; createNode mentalrayOptions -s -n "PreviewCaustics"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".ca" yes; setAttr ".cc" 1; setAttr ".cr" 1; createNode mentalrayOptions -s -n "PreviewGlobalIllum"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".gi" yes; setAttr ".gc" 1; setAttr ".gr" 1; createNode mentalrayOptions -s -n "PreviewFinalGather"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".fg" yes; createNode mentalrayOptions -s -n "Production"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; createNode mentalrayOptions -s -n "ProductionMotionblur"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; createNode mentalrayOptions -s -n "ProductionRapidMotion"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".scan" 3; setAttr ".rapc" 8; setAttr ".raps" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; createNode mentalrayOptions -s -n "ProductionFineTrace"; setAttr ".conr" 0.019999999552965164; setAttr ".cong" 0.019999999552965164; setAttr ".conb" 0.019999999552965164; setAttr ".minsp" 1; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 0.75; setAttr ".filh" 0.75; setAttr ".jit" yes; setAttr ".scan" 0; createNode mentalrayOptions -s -n "ProductionRapidFur"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".raps" 0.25; setAttr ".ray" no; setAttr ".shmth" 3; setAttr ".shmap" 3; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; createNode mentalrayOptions -s -n "ProductionRapidHair"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 6; setAttr ".ray" no; setAttr ".shmth" 3; setAttr ".shmap" 3; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; createNode animCurveTL -n "pCube43_translateX"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 11 ".ktv[0:10]" 0 0 21 0 43 3.5 47 3.5 84 3.5 106 7 154 7 160 8 172 -0.77034883720931013 177 0 180 0; setAttr -s 11 ".kit[10]" 10; setAttr -s 11 ".kot[10]" 10; createNode animCurveTL -n "pCube43_translateY"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 8 ".ktv[0:7]" 0 6.3776973141132132 138 6.3776973141132132 141 8 144 6.3776973141132132 147 6.3776973141132132 150 8 153 6.3776973141132132 180 6.3776973141132132; createNode animCurveTL -n "pCube46_translateX"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 7 ".ktv[0:6]" 0 -2.5 18 -2.5 38 1 68 1 75 -3 78 -2.5 180 -2.5; setAttr -s 7 ".kit[0:6]" 10 3 3 3 3 3 3; setAttr -s 7 ".kot[0:6]" 10 3 3 3 3 3 3; createNode animCurveTL -n "pCone25_translateX"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 6 ".ktv[0:5]" 0 0 21 0 41 3.5 84 3.5 104 0.0016322538578967816 180 0; createNode animCurveTL -n "pCone25_translateY"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 8 ".ktv[0:7]" 0 2.6282887273414 115 2.6282887273414 117 3.6685619749969698 119 2.6282887273414 123 2.6282887273414 125 3.6685619749969698 127 2.6282887273414 180 2.6259083732014132; createNode animCurveTL -n "pCube42_translateX"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 7 ".ktv[0:6]" 0 2.5 5 2.5 12 6.5 14 6 84 6 101 2.5 180 2.5; setAttr -s 7 ".kit[0:6]" 10 3 3 3 3 3 3; setAttr -s 7 ".kot[0:6]" 10 3 3 3 3 3 3; createNode animCurveTA -n "pCube43_rotateY"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 8 ".ktv[0:7]" 0 0 122 0 125 5.2273256361964542 134 -45 151 -45 158 4.7093023255813993 162 0 180 0; createNode animCurveTA -n "T_Body_rotateY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 8 ".ktv[0:7]" 0 -89.999999999999986 101 -89.999999999999986 104 -92.005813953488385 115 -69.941860465116093 135 -69.941860465116093 143 -92.005813953488286 147 -90 180 -90; setAttr -s 8 ".kit[3:7]" 3 10 10 10 10; setAttr -s 8 ".kot[3:7]" 3 10 10 10 10; createNode animCurveTL -n "T_Hat_translateX"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 0 1.7763568394002497e-015 160 0 165 2.5247994990604834 176 -0.15630996340529646 180 0; createNode animCurveTA -n "T_Hat_rotateZ"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 6 ".ktv[0:5]" 0 0 160 0 165 -24.395021232718474 171 4.9989595706553116 175 0 180 0; setAttr -s 6 ".kit[5]" 10; setAttr -s 6 ".kot[5]" 10; createNode animCurveTL -n "T_Hat_translateY"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 8 ".ktv[0:7]" 0 3.2 141 3.2 144 3.9531130379091786 147 3.2 150 3.2 153 3.9531130379091786 156 3.2 180 3.2; createNode animCurveTL -n "T_HandR_translateY"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 8 ".ktv[0:7]" 0 3 117 3 119 3.4977296583491611 121 3 125 3 127 3.4977296583491611 129 3 180 2.9976196458600133; createNode animCurveTL -n "T_HandL_translateY"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 8 ".ktv[0:7]" 0 3 117 3 119 3.4977296583491611 121 3 125 3 127 3.4977296583491611 129 3 180 2.9976196458600133; createNode textureBakeSet -n "textureBakeSet1"; setAttr -s 6 ".dsm"; setAttr ".clm" 3; setAttr ".xres" 256; setAttr ".yres" 256; setAttr ".format" 6; setAttr ".fillseams" 2; createNode partition -n "textureBakePartition"; createNode place2dTexture -n "place2dTexture1"; createNode file -n "file1"; setAttr ".ftn" -type "string" "/sourceimages/Toy_T1.tga"; createNode lambert -n "Toy_T1"; createNode shadingEngine -n "lambert3SG"; setAttr ".ihi" 0; setAttr -s 5 ".dsm"; setAttr ".ro" yes; createNode materialInfo -n "materialInfo25"; select -ne :time1; setAttr ".o" 0; select -ne :renderPartition; setAttr -s 3 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 3 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; select -ne :lightList1; select -ne :defaultTextureList1; select -ne :initialShadingGroup; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -k on ".mwc"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr ".ro" yes; select -ne :defaultRenderGlobals; setAttr ".fs" 1; setAttr ".ef" 10; setAttr -k on ".mbf"; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "pCube46_translateX.o" "T_HandR.tx"; connectAttr "T_HandR_translateY.o" "T_HandR.ty"; connectAttr "pCone25_translateX.o" "T_Body.tx"; connectAttr "pCone25_translateY.o" "T_Body.ty"; connectAttr "T_Body_rotateY.o" "T_Body.ry"; connectAttr "pCube42_translateX.o" "T_HandL.tx"; connectAttr "T_HandL_translateY.o" "T_HandL.ty"; connectAttr "pCube43_translateX.o" "T_Head.tx"; connectAttr "pCube43_translateY.o" "T_Head.ty"; connectAttr "pCube43_rotateY.o" "T_Head.ry"; connectAttr "T_Hat_translateX.o" "T_Hat.tx"; connectAttr "T_Hat_translateY.o" "T_Hat.ty"; connectAttr "T_Hat_rotateZ.o" "T_Hat.rz"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk"; connectAttr "lambert3SG.msg" "lightLinker1.lnk[3].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk"; connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[5].sllk"; connectAttr "lambert3SG.msg" "lightLinker1.slnk[5].solk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb"; connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na; connectAttr ":miContourPreset.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Draft.msg" ":mentalrayItemsList.opt" -na; connectAttr ":DraftMotionBlur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":DraftRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Preview.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewMotionblur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewCaustics.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewGlobalIllum.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewFinalGather.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Production.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionMotionblur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionFineTrace.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidFur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidHair.msg" ":mentalrayItemsList.opt" -na; connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na; connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt"; connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb"; connectAttr "T_HatShape.iog" "textureBakeSet1.dsm" -na; connectAttr "T_HeadShape.iog" "textureBakeSet1.dsm" -na; connectAttr "T_HandLShape.iog" "textureBakeSet1.dsm" -na; connectAttr "T_BodyShape.iog" "textureBakeSet1.dsm" -na; connectAttr "T_HandRShape.iog" "textureBakeSet1.dsm" -na; connectAttr "Toy_TShape.iog" "textureBakeSet1.dsm" -na; connectAttr "textureBakeSet1.pa" "textureBakePartition.st" -na; connectAttr "place2dTexture1.c" "file1.c"; connectAttr "place2dTexture1.tf" "file1.tf"; connectAttr "place2dTexture1.rf" "file1.rf"; connectAttr "place2dTexture1.mu" "file1.mu"; connectAttr "place2dTexture1.mv" "file1.mv"; connectAttr "place2dTexture1.s" "file1.s"; connectAttr "place2dTexture1.wu" "file1.wu"; connectAttr "place2dTexture1.wv" "file1.wv"; connectAttr "place2dTexture1.re" "file1.re"; connectAttr "place2dTexture1.of" "file1.of"; connectAttr "place2dTexture1.r" "file1.ro"; connectAttr "place2dTexture1.n" "file1.n"; connectAttr "place2dTexture1.vt1" "file1.vt1"; connectAttr "place2dTexture1.vt2" "file1.vt2"; connectAttr "place2dTexture1.vt3" "file1.vt3"; connectAttr "place2dTexture1.vc1" "file1.vc1"; connectAttr "place2dTexture1.o" "file1.uv"; connectAttr "place2dTexture1.ofs" "file1.fs"; connectAttr "file1.oc" "Toy_T1.c"; connectAttr "file1.ot" "Toy_T1.it"; connectAttr "Toy_T1.oc" "lambert3SG.ss"; connectAttr "T_HatShape.iog" "lambert3SG.dsm" -na; connectAttr "T_HeadShape.iog" "lambert3SG.dsm" -na; connectAttr "T_HandLShape.iog" "lambert3SG.dsm" -na; connectAttr "T_BodyShape.iog" "lambert3SG.dsm" -na; connectAttr "T_HandRShape.iog" "lambert3SG.dsm" -na; connectAttr "lambert3SG.msg" "materialInfo25.sg"; connectAttr "Toy_T1.msg" "materialInfo25.m"; connectAttr "file1.msg" "materialInfo25.t" -na; connectAttr "lambert3SG.pa" ":renderPartition.st" -na; connectAttr "Toy_T1.msg" ":defaultShaderList1.s" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "file1.msg" ":defaultTextureList1.tx" -na; // End of Toy_T.ma