############################################################################### # vim:ts=4:sw=4:noexpandtab # Makefile for any library # # Copyright (C) 2010 Nintendo. All rights reserved. # # These coded instructions, statements, and computer programs contain # proprietary information of Nintendo of America Inc. and/or Nintendo # Company Ltd., and are protected by Federal copyright law. They may # not be disclosed to third parties or copied or duplicated in any form, # in whole or in part, without the prior written consent of Nintendo. # ############################################################################### # This makefile must set the relative depth to the build directory # using only "..", without a trailing slash MODULE_DEPTH := ../../.. BUILD_MAKE_PATH := $(MODULE_DEPTH)/build/make ASSET_SUBDIR := headers SRC_DIRS := . SHADER_DEST_ROOT:=. SHADER_DEST_DIR :=$(SHADER_DEST_ROOT)/$(ASSET_SUBDIR) .PHONY: build_headers_only build_headers_only: shader_headers # commondefs and module rules for shaders include $(BUILD_MAKE_PATH)/gx2_shaders.mk #======== End of makefile ========#