/*---------------------------------------------------------------------------*
Copyright (C) 2012 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
*---------------------------------------------------------------------------*/
#ifndef NN_NGC_H_
#define NN_NGC_H_
#if defined( __cplusplus )
namespace nn {
namespace ngc {
/*!
@addtogroup nn_ngc_api
@{
*/
/*!
@brief The maximum number of characters (including the null terminator) per word when checking words.
This value represents a number of characters.
To convert this to a number of bytes, multiply the value by sizeof( wchar_t ).
*/
const u8 MAX_WORD_LENGTH = 64;
/*!
@brief The maximum number of words that can be checked at one time when checking words.
*/
const u8 MAX_WORD_NUM = 16;
/*!
* @brief The maximum number of characters (including the null terminator) for text when checking text.
*/
const u16 MAX_TEXT_LENGTH = 512;
//! @}
} // ngc
} // nn
/*!
@defgroup nn_ngc Profanity Filter (NGC) Library
@brief Library for the profanity filter.
@{
*/
/*!
@namespace nn::ngc
@brief Namespace for the Profanity Filter (NGC) Library.
*/
//! @}
#include
#include
#include
#include
#include
namespace nn
{
namespace ngc
{
using namespace nn::ngc::Cafe;
}
}
#endif
#endif // NN_NGC_H_