nn::gd::CTR::Texture2DResourceDescription Classclass Texture2DResourceDescription
The descriptor for 2D texture resources.
m_Width
|
u32 | Width of the 2D texture. | |
|---|---|---|---|
m_Height
|
u32 | Height of the 2D texture. | |
m_CountMipLevels
|
u32 | This is the mipmap level. If 0 is specified, a mipmap with all levels is created. |
|
m_Format
|
Resource::NativeFormat | The pixel format of the 2D texture. | |
m_MemLayout
|
Memory::MemoryLayout | The memory layout of the 2D texture. | |
m_MemLocation
|
Memory::MemoryLocation | The memory type for creating textures. Indicates the memory location for the data. (such as FCRAM or VRAM) |
CONFIDENTIAL