| #include | Inserts a different file. |
|---|---|
| #define | Defines the given macro. |
| #undef | Deletes the macro defined by #define. |
| #ifdef, #ifndef, #if, #else, #elif, #endif | Used for conditional compiling using macros. |
| #error | Outputs errors. |
| #pragma bind_symbol ( symbol_name , start_index [, end_index] ) | Binds symbol names to registers. |
| #pragma output_map ( data_name , mapped_register ) | Sets the attributes for the data output by the vertex shader. |
| #line | Changes the line number and the file name. |
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