/*---------------------------------------------------------------------------* Project: Horizon File: Loader.cpp Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev: 46365 $ *---------------------------------------------------------------------------*/ /* *------------------------------------------------------------ * Copyright(c) 2009-2010 by Digital Media Professionals Inc. * All rights reserved. *------------------------------------------------------------ * This source code is the confidential and proprietary * of Digital Media Professionals Inc. *------------------------------------------------------------ */ #include #include #include #include #include #include "Loader.h" #include "Memory.h" #include void loadDAT(const char* _name, dat_t* _dat) { if (!_name || !_dat) return; char* fname = 0; wchar_t* wfname = 0; unsigned char* dat = 0; long long int filesize; nn::fs::FileReader file; do { fname = (char*)malloc(strlen(_name) + 1); if (!fname) break; int dotpos = 0; strcpy(fname, _name); for (int i = (int)strlen(fname) - 1; i >= 0; i--) { if (fname[i] == '.') { dotpos = i; break; } } if (strncmp(&fname[dotpos + 1], "dat", 3) != 0) break; wfname = static_cast(malloc( (strlen(fname)+1)*2 )); if (!wfname) break; (void)std::mbstowcs( wfname, fname, strlen(fname)+1 ); file.Initialize(wfname); filesize = file.GetSize(); dat = static_cast(malloc(filesize)); if (!dat) break; filesize = file.Read(dat, filesize); dat_header_t* header = (dat_header_t*)dat; dat_obj_t* obj = (dat_obj_t*)&dat[sizeof(dat_header_t)]; dat_patch_t* patch = (dat_patch_t*)&dat[sizeof(dat_header_t) + sizeof(dat_obj_t) * header->obj_num]; nn::fs::FileReader attribfile; unsigned char* attribdata = 0; memset(_dat, 0, sizeof(dat_t)); if (header->vtx_size) { memcpy(&fname[dotpos + 1], "vtx", 3); (void)std::mbstowcs( wfname, fname, strlen(fname)+1 ); attribfile.Initialize(wfname); filesize = attribfile.GetSize(); attribdata = static_cast(malloc(filesize)); if (!attribdata) break; (void)attribfile.Read(attribdata, filesize); glGenBuffers(1, &_dat->posVB); glBindBuffer(GL_ARRAY_BUFFER, _dat->posVB); glBufferData(GL_ARRAY_BUFFER, header->vtx_size, attribdata, GL_STATIC_DRAW); free(attribdata); attribfile.Finalize(); } if (header->nrm_size) { memcpy(&fname[dotpos + 1], "nrm", 3); (void)std::mbstowcs( wfname, fname, strlen(fname)+1 ); attribfile.Initialize(wfname); filesize = attribfile.GetSize(); attribdata = static_cast(malloc(filesize)); if (!attribdata) break; (void)attribfile.Read(attribdata, filesize); glGenBuffers(1, &_dat->normVB); glBindBuffer(GL_ARRAY_BUFFER, _dat->normVB); glBufferData(GL_ARRAY_BUFFER, header->nrm_size, attribdata, GL_STATIC_DRAW); free(attribdata); attribfile.Finalize(); } if (header->tex_size) { memcpy(&fname[dotpos + 1], "tex", 3); (void)std::mbstowcs( wfname, fname, strlen(fname)+1 ); attribfile.Initialize(wfname); filesize = attribfile.GetSize(); attribdata = static_cast(malloc(filesize)); if (!attribdata) break; (void)attribfile.Read(attribdata, filesize); glGenBuffers(1, &_dat->texVB); glBindBuffer(GL_ARRAY_BUFFER, _dat->texVB); glBufferData(GL_ARRAY_BUFFER, header->tex_size, attribdata, GL_STATIC_DRAW); free(attribdata); attribfile.Finalize(); } if (header->tgt_size) { memcpy(&fname[dotpos + 1], "tgt", 3); (void)std::mbstowcs( wfname, fname, strlen(fname)+1 ); attribfile.Initialize(wfname); filesize = attribfile.GetSize(); attribdata = static_cast(malloc(filesize)); if (!attribdata) break; (void)attribfile.Read(attribdata, filesize); glGenBuffers(1, &_dat->tangVB); glBindBuffer(GL_ARRAY_BUFFER, _dat->tangVB); glBufferData(GL_ARRAY_BUFFER, header->tgt_size, attribdata, GL_STATIC_DRAW); free(attribdata); attribfile.Finalize(); } if (header->wgt_size) { memcpy(&fname[dotpos + 1], "wgt", 3); (void)std::mbstowcs( wfname, fname, strlen(fname)+1 ); attribfile.Initialize(wfname); filesize = attribfile.GetSize(); attribdata = static_cast(malloc(filesize)); if (!attribdata) break; (void)attribfile.Read(attribdata, filesize); glGenBuffers(1, &_dat->wghtVB); glBindBuffer(GL_ARRAY_BUFFER, _dat->wghtVB); glBufferData(GL_ARRAY_BUFFER, header->wgt_size, attribdata, GL_STATIC_DRAW); free(attribdata); attribfile.Finalize(); } if (header->idx_size) { memcpy(&fname[dotpos + 1], "idx", 3); (void)std::mbstowcs( wfname, fname, strlen(fname)+1 ); attribfile.Initialize(wfname); filesize = attribfile.GetSize(); attribdata = static_cast(malloc(filesize)); if (!attribdata) break; (void)attribfile.Read(attribdata, filesize); glGenBuffers(1, &_dat->midxVB); glBindBuffer(GL_ARRAY_BUFFER, _dat->midxVB); glBufferData(GL_ARRAY_BUFFER, header->idx_size, attribdata, GL_STATIC_DRAW); free(attribdata); attribfile.Finalize(); } if (header->elm_size) { memcpy(&fname[dotpos + 1], "elm", 3); (void)std::mbstowcs( wfname, fname, strlen(fname)+1 ); attribfile.Initialize(wfname); filesize = attribfile.GetSize(); attribdata = static_cast(malloc(filesize)); if (!attribdata) break; (void)attribfile.Read(attribdata, filesize); glGenBuffers(1, &_dat->idxVB); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _dat->idxVB); glBufferData(GL_ELEMENT_ARRAY_BUFFER, header->elm_size, attribdata, GL_STATIC_DRAW); free(attribdata); attribfile.Finalize(); } _dat->obj = (dat_obj_t*)malloc(sizeof(dat_obj_t) * header->obj_num); _dat->patch = (dat_patch_t*)malloc(sizeof(dat_patch_t) * header->patch_num); if (!_dat->obj || !_dat->patch) { if (_dat->obj) free(_dat->obj); if (_dat->patch) free(_dat->patch); break; } memcpy(_dat->obj, obj, sizeof(dat_obj_t) * header->obj_num); memcpy(_dat->patch, patch, sizeof(dat_patch_t) * header->patch_num); _dat->obj_num = header->obj_num; } while (0); if (fname) free(fname); if (wfname) free(wfname); if (dat) free(dat); file.Finalize(); return; } void unloadDAT(dat_t* dat) { if (dat) { if (dat->posVB) glDeleteBuffers(1, &dat->posVB); if (dat->normVB) glDeleteBuffers(1, &dat->normVB); if (dat->texVB) glDeleteBuffers(1, &dat->texVB); if (dat->tangVB) glDeleteBuffers(1, &dat->tangVB); if (dat->wghtVB) glDeleteBuffers(1, &dat->wghtVB); if (dat->midxVB) glDeleteBuffers(1, &dat->midxVB); if (dat->idxVB) glDeleteBuffers(1, &dat->idxVB); if (dat->obj) free(dat->obj); if (dat->patch) free(dat->patch); } return; }