/*---------------------------------------------------------------------------* Project: Horizon File: arg.cpp Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev:$ *---------------------------------------------------------------------------*/ #include #include //---------------------------------------------------------------- // Show arguments static void showArgv( void ) { int argc = nn::dbg::CTR::GetArgc(); NN_LOG("argc = %d\n", argc ); for( int n=0; n 0 ) { switch (c) { case 'A': { NN_LOG("*** found option A\n"); } break; case 'B': { const char* str = nn::dbg::CTR::GetOptArg(); NN_UNUSED_VAR(str); // To avoid release build warnings NN_LOG("*** found option B with [%s]\n", str? str: "(null)"); } break; case 'C': { const char* str = nn::dbg::CTR::GetOptArg(); NN_UNUSED_VAR(str); // To avoid release build warnings NN_LOG("*** found option C with [%s]\n", str? str: "(null)"); } break; case '?': default: NN_LOG("*** Unknown option '%c'\n", nn::dbg::CTR::GetOptOpt()); break; } } } //---------------------------------------------------------------- // Binary dump static void dump( const void* pBuffer, size_t size ) { if ( pBuffer ) { const char* p = static_cast(pBuffer); NN_UNUSED_VAR(p); // To avoid release build warnings for ( int n=0; n