/*---------------------------------------------------------------------------* Project: Horizon File: crypto_AuthenticatedEncryptor.h Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev: 46347 $ *---------------------------------------------------------------------------*/ #ifndef NN_CRYPTO_CRYPTO_AUTHENTICATEDENCRYPTOR_H_ #define NN_CRYPTO_CRYPTO_AUTHENTICATEDENCRYPTOR_H_ #include #include namespace nn { namespace crypto { /* Please see man pages for details */ class AuthenticatedEncryptor : public CipherMode { public: AuthenticatedEncryptor(){} virtual ~AuthenticatedEncryptor(){} /* Please see man pages for details */ virtual size_t GetMacSize() const = 0; /* Please see man pages for details */ virtual void UpdateAdata(const void* pSrc, size_t size) = 0; /* Please see man pages for details */ virtual void UpdateAdataFinal() = 0; /* Please see man pages for details */ virtual size_t UpdatePdata(void* pDst, size_t dstSize, const void* pSrc, size_t srcSize) = 0; /* Please see man pages for details */ virtual size_t UpdatePdataFinal(void* pDst, size_t size) = 0; /* Please see man pages for details */ virtual void GenerateMac(void* pDst, size_t size) = 0; protected: void EncryptAndGenerate( void* pMac, void* pDst, size_t dstSize, const void* pAdata, size_t adataSize, const void* pPdata, size_t pdataSize, size_t macSize); }; } // namespace crypto } // namespace nn #endif /* NN_CRYPTO_CRYPTO_AUTHENTICATEDENCRYPTOR_H_ */