nn::snd::CTR::DspFxDelay::Finalize Member Functionvoid Finalize();
None.
Finalizes a DspFxDelay object and unregisters the work buffer.
The nn::snd::CTR::DspFxDelay::Disable and nn::snd::CTR::DspFxDelay::Detach functions are called automatically as necessary.
Although this function will detach the buffer specified by the nn::snd::CTR::DspFxDelayInitialize function from the DspFxDelay class, the buffer may still be accessed until this setting is applied to the DSP. (In other words, until the nn::snd::CTR::SendParameterToDsp and nn::snd::CTR::WaitForDspSync functions have been called and settings have been synchronized). Do not release the buffer until the nn::snd::CTR::DspFxDelay::IsBufferInUse function returns false.
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