/*---------------------------------------------------------------------------* Project: Horizon File: os_Default.cpp Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev: 28141 $ *---------------------------------------------------------------------------*/ #include #include namespace nn { namespace os { #if NN_PLATFORM_HAS_MMU namespace { template T RoundUp(T x, int r) { return (x + (r - 1)) & ~(r - 1); } class DefaultAutoStackManager : public nn::os::Thread::AutoStackManager { private: static const size_t DESTRUCTOR_STACK_SIZE = 512; private: nn::os::Mutex m_DestructorMutex; // bool m_Initialized; NN_PADDING3; NN_PADDING4; nn::os::StackBuffer m_DestructorStack; public: DefaultAutoStackManager() : m_Initialized(false) { } ~DefaultAutoStackManager() { if ( m_Initialized ) { m_DestructorMutex.Finalize(); m_Initialized = false; } } virtual void* Construct(size_t stackSize) { if ( !m_Initialized ) { Initialize(); } nnosStackMemoryBlock stackBlock; nnosStackMemoryBlockAllocate(&stackBlock, stackSize); uptr stackBottom = nnosStackMemoryBlockGetStackBottom(&stackBlock); stackBottom -= RoundUp(sizeof(nnosStackMemoryBlock), 8); nnosStackMemoryBlock* pBlockOnStack = reinterpret_cast(stackBottom); nnosStackMemoryBlockInitialize(pBlockOnStack); nn::os::detail::Switch( reinterpret_cast(pBlockOnStack), reinterpret_cast(&stackBlock) ); return reinterpret_cast(stackBottom); } virtual void Destruct(void* pStackBottom, bool isError) { if( isError ) { FreeStack(reinterpret_cast(pStackBottom)); } else { // Locks so that stack region release processes do not occur simultaneously on multiple threads. m_DestructorMutex.Lock(); // Destroys the thread stack. InvokeOnOtherStack(m_DestructorStack.GetStackBottom(), &FreeStack, pStackBottom, __return_address()); } } private: void Initialize(void) { m_DestructorMutex.Initialize(false); m_Initialized = true; } static void FreeStack(void* pStackBottom) { nnosStackMemoryBlock* pBlockOnStack = reinterpret_cast(pStackBottom); nnosStackMemoryBlockFree(pBlockOnStack); } static asm void InvokeOnOtherStack( uptr stackBottom NN_IS_UNUSED_VAR, void (*f)(void*) NN_IS_UNUSED_VAR, void* param NN_IS_UNUSED_VAR, uptr returnAddr NN_IS_UNUSED_VAR) { ARM // r0: stackBottom // r1: f // r2: param // r3: returnAddr mov sp, r0 mov r0, r2 mov lr, r3 // r0: param // r1: f // lr : returnAddr bx r1 } }; DefaultAutoStackManager s_AutoStackManager; } #endif // if NN_PLATFORM_HAS_MMU void SetDefaultAutoStackManager() { #if NN_PLATFORM_HAS_MMU nn::os::Thread::SetAutoStackManager(&s_AutoStackManager); #endif // if NN_PLATFORM_HAS_MMU } }}