/*---------------------------------------------------------------------------* Project: Horizon File: ssl_Common.h Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev: 38552 $ *---------------------------------------------------------------------------*/ #ifndef NN_SSL_SSL_COMMON_H_ #define NN_SSL_SSL_COMMON_H_ #include #include #ifdef __cplusplus namespace nn { namespace ssl { //---------------------------------------- // // /* Please see man pages for details */ Result Initialize(void); /* Please see man pages for details */ Result Finalize(void); // //---------------------------------------- // // /* Please see man pages for details */ Result GatherRandomEntropy( void ); /* Please see man pages for details */ Result GenerateRandomBytes( u8 pOutData[], size_t outDataSize ); // namespace { /* Please see man pages for details */ const char PORT_NAME_CONNECTION[] = "ssl:C"; /* Please see man pages for details */ enum IpcPortType { PORT_CONNECTION, NUM_OF_PORTS }; } } // end of namespace ssl } // end of namespace nn #endif /*__cplusplus*/ extern "C" { /* Please see man pages for details */ nnResult nnsslInitialize(void); /* Please see man pages for details */ nnResult nnsslFinalize(void); /* Please see man pages for details */ nnResult nnsslGatherRandomEntropy( void ); /* Please see man pages for details */ nnResult nnsslGenerateRandomBytes(u8 pOutData[], size_t outDataSize); } /*extern "C"*/ #endif /* NN_SSL_SSL_COMMON_H_ */