/*---------------------------------------------------------------------------* Project: Horizon File: os_EnvironmentSelect.h Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev: 31762 $ *---------------------------------------------------------------------------*/ #ifndef NN_OS_OS_ENVIRONMENTSELECT_H_ #define NN_OS_OS_ENVIRONMENTSELECT_H_ #include #ifdef __cplusplus namespace nn { namespace os { /* */ size_t GetAppMemorySize(); /* */ size_t GetUsingMemorySize(); size_t GetMemoryQuotaSize(); size_t GetUsingPrivateMemorySize(); }} #endif #if defined NN_PLATFORM_CTR #include #ifdef __cplusplus namespace nn { namespace os { using namespace CTR; }} #endif #else #error platform not selected #endif #endif // ifndef NN_OS_OS_ENVIRONMENTSELECT_H_