/*---------------------------------------------------------------------------* Project: Horizon File: osl_EventFlag.h Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev: 12449 $ *---------------------------------------------------------------------------*/ #ifndef NN_NET_OSL_OSL_DEBUG_H_ #define NN_NET_OSL_OSL_DEBUG_H_ #include #define NN_NET_OSL_DUMP_FLAG_POINTER 1 #define NN_NET_OSL_DUMP_FLAG_STRING 2 #ifdef __cplusplus namespace nn{ namespace net{ namespace osl{ void DumpMemory(const void* p, size_t size, bit32 flags = 0); } } } // namesapce nn::net::osl #endif // __cplusplus // C declarations follow #include NN_EXTERN_C void nnnetOslDumpMemory(const void* p, size_t size, bit32 flags); #endif // NN_NET_OSL_OSL_DEBUG_H_