/*---------------------------------------------------------------------------* Project: Horizon File: hid_TouchPanelReader.h Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev: 35919 $ *---------------------------------------------------------------------------*/ /* Please see man pages for details */ #ifndef NN_HID_CTR_HID_TOUCHPANELREADER_H_ #define NN_HID_CTR_HID_TOUCHPANELREADER_H_ #include #include #include #include #include #include #include #include namespace nn { namespace hid { namespace CTR { /* Please see man pages for details */ class TouchPanelReader : private nn::util::NonCopyable { public: /* Please see man pages for details */ TouchPanelReader(TouchPanel& touchPanel = GetTouchPanel( )) : m_TouchPanel(touchPanel) , m_IndexOfRead(-1) , m_TickOfRead(-1) {}; /* Please see man pages for details */ ~TouchPanelReader( ) {}; // TODO: After improvements, note the sampling period. /* Please see man pages for details */ void Read(TouchPanelStatus* pBufs, s32* pReadLen, s32 bufLen); /* Please see man pages for details */ bool ReadLatest(TouchPanelStatus* pBuf); protected: TouchPanel& m_TouchPanel; s32 m_IndexOfRead; s64 m_TickOfRead; }; } // namespace CTR { } // namespace hid { } // namespace nn { #endif // #ifndef NN_HID_CTR_HID_TOUCHPANELREADER_H_