nn::gr::CTR::FragmentLight::Source::SetSpotDirection Member Function
void SetSpotDirection(
const nn::math::VEC3 & spot_direction
);
| Name | Description | |
|---|---|---|
| in | spot_direction | Direction of the spotlight to be set. |
Sets the spotlight light direction. Converts the set value to a 13-bit fixed point number used to set the rendering command and stores it.
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