nn::friends::CTR::GetFriendPresence FunctionResult GetFriendPresence( FriendPresence * pFriendPresenceList, const FriendKey * pFriendKeyList, size_t size = 1 ); Result GetFriendPresence( FriendPresence * pFriendPresenceList, const PrincipalId * pPrincipalIdList, size_t size = 1 );
GetFriendPresence(FriendPresence *, const FriendKey *, size_t)
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Gets a list of friend presence information. |
GetFriendPresence(FriendPresence *, const PrincipalId *, size_t)
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Gets a list of friend presence information. |
GetFriendPresence(FriendPresence *, const FriendKey *, size_t)You cannot get the invitation flag and game mode of a friend who has a different matchmaking game ID specified.
Empty presence information is returned in the given buffer if no friends correspond to the keys passed in as arguments. Even in this case, the function itself returns a value indicating success.
GetFriendPresence(FriendPresence *, const PrincipalId *, size_t)Cannot acquire the invitation flag and game mode of a friend who has a different matchmaking game ID specified.
Empty presence information is returned in the given buffer if no friends correspond to the keys passed in as arguments. Even in this case, the function itself returns a value indicating success.
CONFIDENTIAL