nn::friends::CTR::UpdateGameModeDescription FunctionResult UpdateGameModeDescription( const char16 description[MODE_DESCRIPTION_SIZE] );
| Name | Description | |
|---|---|---|
| in | description[MODE_DESCRIPTION_SIZE] | Specifies a game mode description string. |
Updates the game mode description string.
The string configured here is sent to friends when you are online and is displayed in their friend lists.
The size of the string that is passed to the argument can be as large as nn::friends::CTR::MODE_DESCRIPTION_SIZE characters, including newline and terminating characters, but the friend list is limited to the display of 16 double-byte characters x 2 lines, and anything exceeding that is cut off and not shown.
The strings that are displayed on other players' friend lists have the following relationship with the system region.
Japan, the Americas, and Europe: The characters for Japan, the Americas, and Europe included in the internal fonts.
China: Simplified Chinese characters included in the internal fonts.
Korea:Hangul characters included in the internal fonts.
Taiwan: Traditional Chinese characters included in the internal fonts.
Characters that are not included here are replaced with the Nintendo extended character "?" (L'\xE011') for display For details about the character sets included in each font, see the CTR Overview.
For newlines, use L'\n'.
CONFIDENTIAL