class FxReverb
The reverb effect class.
Call the SetEffect function to execute an effect.
Effects are processed in the CPU (not in the DSP).
Effects are only processed in the front two channels, which differs from FxDelay.
| nn::snd::CTR::FxReverb::FilterSize | This structure represents a filter size. |
|---|---|
| nn::snd::CTR::FxReverb::Param | The structure for reverb parameters. |
| Constructors/Destructors | ||
|---|---|---|
| FxReverb | Constructor. | |
| V | ~FxReverb | Destructor. |
| Setting, Getting Parameters | ||
| SetParam | Configures the reverb parameters. | |
| GetParam | Gets the reverb parameters. | |
| Memory Allocation | ||
| GetRequiredMemSize | Gets the memory size required for an effect. | |
| AssignWorkBuffer | Allocates a memory region to be used by the effect. | |
| ReleaseWorkBuffer | Deallocates the memory region that was used by the effect. | |
FxDelayClass
CONFIDENTIAL