bit32 * MakeSpotTableCommand(
bit32 * command,
u8 light_id
) const;
| Name | Description | |
|---|---|---|
| in | command | The start address for storing the rendering command. |
| in | light_id | Specifies the destination to load the spotlight lookup table. |
Generates a command for loading the lookup table to be used for the angular attenuation of a spotlight.
CONFIDENTIAL