GL_APICALL GLuint GL_APIENTRY glCreateProgram(
void
);
None.
Generates a program object.
Returns the program object's name. The name is represented by a 13-bit integer. Shader objects use a separate namespace.
This function generates the following errors.
| GL_INVALID_OPERATION | The number of generated program objects exceeded what can be represented by a 13-bit integer. |
|---|---|
| GL_OUT_OF_MEMORY | Failed to allocate the management region. |
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