/*---------------------------------------------------------------------------* Project: Horizon File: socket_Result.h Copyright (C)2010 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev: 25795 $ *---------------------------------------------------------------------------*/ /*! @file :include nn/fnd.h */ #ifndef NN_SOCKET_SOCKET_RESULT_H_ #define NN_SOCKET_SOCKET_RESULT_H_ #ifdef __cplusplus #include namespace nn { namespace socket { enum Description { DESCRIPTION_FAILED_TO_INITIALIZE_INTERFACE, DESCRIPTION_FAILED_TO_INITIALIZE_SOCKET_CORE, DESCRIPTION_TOO_MANY_REQUESTS, DESCRIPTION_PERMISSION_DENIED, DESCRIPTION_UNKOWN_CONFIGURATION, DESCRIPTION_UNKOWN_CLIENT, DESCRIPTION_BAD_DESCRIPTOR, DESCRIPTION_REQUEST_SESSION_FULL, DESCRIPTION_NETWORK_RESETTED, DESCRIPTION_TOO_MANY_PROCESSES, DESCRIPTION_ALREADY_REGISTERED, DESCRIPTION_TOO_MANY_SOCKETS, DESCRIPTION_MISMATCH_VERSION, DESCRIPTION_ADDRESS_COLLISION, DESCRIPTION_TIMEOUT, DESCRIPTION_OUT_OF_SYSTEM_RESOURCE, DESCRIPTION_INVLID_CORE_STATE, DESCRIPTION_ABORTED }; namespace detail { s32 ConvertErrorResult(Result result); } NN_DEFINE_RESULT_FUNC_LM(MakePermanentResult, Result::LEVEL_PERMANENT, Result::MODULE_NN_SOCKET); NN_DEFINE_RESULT_FUNC_LSM(MakeInternalResult, Result::LEVEL_STATUS, Result::SUMMARY_INTERNAL, Result::MODULE_NN_SOCKET); NN_DEFINE_RESULT_FUNC_LSM(MakeOutOfResourceResult, Result::LEVEL_PERMANENT, Result::SUMMARY_OUT_OF_RESOURCE, Result::MODULE_NN_SOCKET); NN_DEFINE_RESULT_FUNC_LSM(MakeInvalidStateResult, Result::LEVEL_STATUS, Result::SUMMARY_INVALID_STATE, Result::MODULE_NN_SOCKET); NN_DEFINE_RESULT_FUNC_LSM(MakeStatusChangedResult, Result::LEVEL_STATUS, Result::SUMMARY_STATUS_CHANGED, Result::MODULE_NN_SOCKET); NN_DEFINE_RESULT_FUNC_LSM(MakeCancelledResult, Result::LEVEL_STATUS, Result::SUMMARY_CANCELLED, Result::MODULE_NN_SOCKET); NN_DEFINE_RESULT_FUNC_LSM(MakeInvalidArgumentResult, Result::LEVEL_PERMANENT, Result::SUMMARY_INVALID_ARGUMENT, Result::MODULE_NN_SOCKET); //!< NN_DEFINE_RESULT_CONST_LSM( ResultFailedToInitializeInterface, MakeInvalidArgumentResult, DESCRIPTION_FAILED_TO_INITIALIZE_INTERFACE ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultFailedToInitializeSocketCore, MakeInvalidArgumentResult, DESCRIPTION_FAILED_TO_INITIALIZE_SOCKET_CORE ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultTooManyRequests, MakeOutOfResourceResult, DESCRIPTION_TOO_MANY_REQUESTS ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultAlreadyInitialized, MakeInvalidStateResult, Result::DESCRIPTION_ALREADY_INITIALIZED ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultNotInitialized, MakeInvalidStateResult, Result::DESCRIPTION_NOT_INITIALIZED ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultOutOfMemory, MakeOutOfResourceResult, Result::DESCRIPTION_OUT_OF_MEMORY ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultPermissionDenied, MakeInvalidStateResult, DESCRIPTION_PERMISSION_DENIED ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultUnkownConfiguration, MakeInvalidArgumentResult, DESCRIPTION_UNKOWN_CONFIGURATION ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultInvalidSize, MakeInvalidArgumentResult, Result::DESCRIPTION_INVALID_SIZE ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultUnkownClient, MakeInvalidArgumentResult, DESCRIPTION_UNKOWN_CLIENT ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultBadDescriptor, MakeInvalidArgumentResult, DESCRIPTION_BAD_DESCRIPTOR ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultNetworkResetted, MakeInvalidStateResult, DESCRIPTION_NETWORK_RESETTED ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultRequestSessionFull, MakeOutOfResourceResult, DESCRIPTION_REQUEST_SESSION_FULL ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultToBeDefined, MakeInternalResult, Result::DESCRIPTION_INVALID_RESULT_VALUE ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultTooManyProcesses, MakeOutOfResourceResult, DESCRIPTION_TOO_MANY_PROCESSES ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultAlreadyRegistered, MakeInvalidStateResult, DESCRIPTION_ALREADY_REGISTERED ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultTooManySockets, MakeOutOfResourceResult, DESCRIPTION_TOO_MANY_SOCKETS ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultMismatchVersion, MakeInvalidArgumentResult, DESCRIPTION_MISMATCH_VERSION ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultAddressCollision, MakeCancelledResult, DESCRIPTION_ADDRESS_COLLISION ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultTimeOut, MakeCancelledResult, DESCRIPTION_TIMEOUT ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultOutOfSystemResource, MakeOutOfResourceResult, DESCRIPTION_OUT_OF_SYSTEM_RESOURCE ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultInvalidCoreState, MakeInvalidStateResult, DESCRIPTION_INVLID_CORE_STATE ); //!< NN_DEFINE_RESULT_CONST_LSM( ResultAborted, MakeCancelledResult, DESCRIPTION_ABORTED ); } } #endif // __cplusplus #endif /* NN_SOCKET_SOCKET_RESULT_H_ */