nn::ulcd::CTR::StereoCamera::GetMaxParallax Member Function

Syntax

#include <nn/ulcd.h>

f32 GetMaxParallax(
     void
) const;

Arguments

None.

Return Values

Amount of offset to display an object at the farthest possible distance.

Description

Gets the parallax at the farthest possible distance, as the ratio of the parallax to the screen width.

It calculates and returns the left/right offset of an object located at infinity as seen by the left and right cameras, relative to the base camera. This offset is expressed as a percentage (1.0f = 100%).

For example, let's assume you are rendering a distant landscape as a single image. You can make the landscape appear to be at the farthest possible depth by offsetting this image by [return value]×[screen width] pixels to the left and right.

The calculations made by this function are based on the results obtained during the last call to either CalculateMatrices or CalculateMatricesReal.

Revision History

2010/04/02
Initial version.

CONFIDENTIAL