u32 * MakeUniformCommand(
u32 * command,
const nn::math::MTX44 & mtx44
) const;
| Name | Description | |
|---|---|---|
| in | command | The start address for loading drawing commands. |
| in | mtx44 | A 4x4 matrix. |
Generates a command for setting a 4x4 matrix to vertex shader uniform.
CONFIDENTIAL