Lines Matching refs:bss
18 # Added .wram.bss
218 .<STATIC.NAME>.bss:
230 #:::::::::: bss
238 <FOREACH.STATIC.OBJECTS=.bss>
239 <STATIC.OBJECT=.bss:t>
241 <FOREACH.STATIC.LIBRARIES=.bss>
242 <STATIC.LIBRARY=.bss:t>
245 #:::::::::: bss
349 .<AUTOLOAD.NAME>.bss:
361 #:::::::::: bss
369 <FOREACH.AUTOLOAD.OBJECTS=.bss>
370 <AUTOLOAD.OBJECT=.bss:t>
372 <FOREACH.AUTOLOAD.LIBRARIES=.bss>
373 <AUTOLOAD.LIBRARY=.bss:t>
377 <AUTOLOAD.OBJECT=.wram.bss:t>
380 <AUTOLOAD.LIBRARY=.wram.bss:t>
384 <AUTOLOAD.OBJECT=.main.bss:t>
387 <AUTOLOAD.LIBRARY=.main.bss:t>
390 #:::::::::: bss
515 .<OVERLAY.NAME>.bss:<IF.NITRO_LCFSPEC.GE.2><OVERLAY.NAME><ENDIF>
527 #:::::::::: bss
528 <FOREACH.OVERLAY.OBJECTS=.bss>
529 <OVERLAY.OBJECT=.bss:t>
531 <FOREACH.OVERLAY.LIBRARIES=.bss>
532 <OVERLAY.LIBRARY=.bss:t>
542 #:::::::::: bss
586 WRITEW SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE; # size of bss