Lines Matching refs:t
242 fx64 t; in VEC_Mag() local
248 t = (fx64)pSrc->x * pSrc->x; in VEC_Mag()
249 t += (fx64)pSrc->y * pSrc->y; in VEC_Mag()
250 t += (fx64)pSrc->z * pSrc->z; in VEC_Mag()
252 t <<= 2; // for better precision in VEC_Mag()
254 CP_SetSqrt64((u64)t); in VEC_Mag()
271 fx64 t; in VEC_Fx16Mag() local
277 t = pSrc->x * pSrc->x; in VEC_Fx16Mag()
278 t += pSrc->y * pSrc->y; in VEC_Fx16Mag()
279 t += pSrc->z * pSrc->z; in VEC_Fx16Mag()
281 t <<= 2; // for better precision in VEC_Fx16Mag()
283 CP_SetSqrt64((u64)t); in VEC_Fx16Mag()
302 fx64 t; in VEC_Normalize() local
309 t = (fx64)pSrc->x * pSrc->x; in VEC_Normalize()
310 t += (fx64)pSrc->y * pSrc->y; in VEC_Normalize()
311 t += (fx64)pSrc->z * pSrc->z; // in s39.24 format in VEC_Normalize()
312 SDK_TASSERTMSG(t > 0, "*pSrc is (0, 0, 0)"); in VEC_Normalize()
314 SDK_WARNING(1LL << (FX32_SHIFT + FX32_SHIFT + FX64C_SHIFT) >= (u64)t, "*pSrc is too large!"); in VEC_Normalize()
316 CP_SetDiv64_64(1LL << (FX32_SHIFT + FX32_SHIFT + FX64C_SHIFT), (u64)t); in VEC_Normalize()
317 CP_SetSqrt64((u64)(t << 2)); in VEC_Normalize()
320 t = CP_GetDivResult64(); // in s31.32 format(fx64c) in VEC_Normalize()
322 t = t * sqrt; // in s18.45 format in VEC_Normalize()
323 pDst->x = (fx32)((t * pSrc->x + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Normalize()
324 pDst->y = (fx32)((t * pSrc->y + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Normalize()
325 pDst->z = (fx32)((t * pSrc->z + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Normalize()
342 fx64 t; in VEC_Fx16Normalize() local
349 t = pSrc->x * pSrc->x; in VEC_Fx16Normalize()
350 t += pSrc->y * pSrc->y; in VEC_Fx16Normalize()
351 t += pSrc->z * pSrc->z; // in s39.24 format in VEC_Fx16Normalize()
352 SDK_TASSERTMSG(t > 0, "*pSrc is (0, 0, 0)"); in VEC_Fx16Normalize()
354 CP_SetDiv64_64(1LL << (FX32_SHIFT + FX32_SHIFT + FX64C_SHIFT), (u64)t); in VEC_Fx16Normalize()
355 CP_SetSqrt64((u64)(t << 2)); in VEC_Fx16Normalize()
358 t = CP_GetDivResult64(); // in s31.32 format(fx64c) in VEC_Fx16Normalize()
360 t = t * sqrt; // in s18.45 format in VEC_Fx16Normalize()
361 pDst->x = (fx16)((t * pSrc->x + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Fx16Normalize()
362 pDst->y = (fx16)((t * pSrc->y + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Fx16Normalize()
363 pDst->z = (fx16)((t * pSrc->z + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Fx16Normalize()