Lines Matching refs:bss
18 # Added .wram.bss
208 .<STATIC.NAME>.bss:
220 #:::::::::: bss
228 <FOREACH.STATIC.OBJECTS=.bss>
229 <STATIC.OBJECT=.bss:t>
231 <FOREACH.STATIC.LIBRARIES=.bss>
232 <STATIC.LIBRARY=.bss:t>
235 #:::::::::: bss
329 .<AUTOLOAD.NAME>.bss:
341 #:::::::::: bss
349 <FOREACH.AUTOLOAD.OBJECTS=.bss>
350 <AUTOLOAD.OBJECT=.bss:t>
352 <FOREACH.AUTOLOAD.LIBRARIES=.bss>
353 <AUTOLOAD.LIBRARY=.bss:t>
357 <AUTOLOAD.OBJECT=.wram.bss:t>
360 <AUTOLOAD.LIBRARY=.wram.bss:t>
363 #:::::::::: bss
485 .<OVERLAY.NAME>.bss:<IF.NITRO_LCFSPEC.GE.2><OVERLAY.NAME><ENDIF>
497 #:::::::::: bss
498 <FOREACH.OVERLAY.OBJECTS=.bss>
499 <OVERLAY.OBJECT=.bss:t>
501 <FOREACH.OVERLAY.LIBRARIES=.bss>
502 <OVERLAY.LIBRARY=.bss:t>
512 #:::::::::: bss
556 WRITEW SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE; # Size of bss