Lines Matching refs:nowPlayerFlag
111 … u16 nowPlayerFlag; // Shows in bits the player numbers of all the current players. member
272 gameInfop->volat.nowPlayerFlag = 0x0001; // The player number of the parent device is 0. in MBi_MakeGameInfo()
313 const MBUserInfo *member, u16 nowPlayerFlag, u16 changePlayerFlag) in MB_UpdateGameInfoMember() argument
322 if (nowPlayerFlag & (0x0002 << i)) in MB_UpdateGameInfoMember()
328 gameInfop->volat.nowPlayerFlag = (u16)(nowPlayerFlag | 0x0001); in MB_UpdateGameInfoMember()
599 bsendBuff.data.volat.nowPlayerFlag = mbss.nowGameInfop->volat.nowPlayerFlag; in MBi_SendVolatBeacon()
614 MB_DEBUG_OUTPUT("send PlayerFlag = %x\n", mbss.nowGameInfop->volat.nowPlayerFlag); in MBi_SendVolatBeacon()
620 (u16)(mbss.nowGameInfop->broadcastedPlayerFlag ^ mbss.nowGameInfop->volat.nowPlayerFlag); in MBi_SendVolatBeacon()
649 if (mbss.nowGameInfop->broadcastedPlayerFlag == mbss.nowGameInfop->volat.nowPlayerFlag) in MBi_SendVolatBeacon()
843 && (info->gameInfo.volat.nowPlayerFlag) in MBi_CheckCompleteGameInfoFragments()
844 && (info->getPlayerFlag == info->gameInfo.volat.nowPlayerFlag)) in MBi_CheckCompleteGameInfoFragments()
1147 else if (grecvp->getPlayerFlag == brecvBuffp->data.volat.nowPlayerFlag) in MBi_RecvVolatBeacon()
1154 grecvp->gameInfo.volat.nowPlayerFlag = brecvBuffp->data.volat.nowPlayerFlag; in MBi_RecvVolatBeacon()