Lines Matching refs:playerNo
54 void SND_StartSeq(int playerNo, const void *base, u32 offset, const struct SNDBankData *bank) in SND_StartSeq() argument
56 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_StartSeq()
60 PushCommand(SND_COMMAND_START_SEQ, playerNo, base, offset, bank); in SND_StartSeq()
72 void SND_StopSeq(int playerNo) in SND_StopSeq() argument
74 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_StopSeq()
76 PushCommand(SND_COMMAND_STOP_SEQ, playerNo, 0, 0, 0); in SND_StopSeq()
91 void SND_PrepareSeq(int playerNo, const void *base, u32 offset, const struct SNDBankData *bank) in SND_PrepareSeq() argument
93 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_PrepareSeq()
97 PushCommand(SND_COMMAND_PREPARE_SEQ, playerNo, base, offset, bank); in SND_PrepareSeq()
109 void SND_StartPreparedSeq(int playerNo) in SND_StartPreparedSeq() argument
111 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_StartPreparedSeq()
113 PushCommand(SND_COMMAND_START_PREPARED_SEQ, playerNo, 0, 0, 0); in SND_StartPreparedSeq()
126 void SND_PauseSeq(int playerNo, BOOL flag) in SND_PauseSeq() argument
128 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_PauseSeq()
130 PushCommand(SND_COMMAND_PAUSE_SEQ, playerNo, flag, 0, 0); in SND_PauseSeq()
133 void SND_SetPlayerTempoRatio(int playerNo, int ratio) in SND_SetPlayerTempoRatio() argument
135 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetPlayerTempoRatio()
137 SNDi_SetPlayerParam(playerNo, in SND_SetPlayerTempoRatio()
142 void SND_SetPlayerVolume(int playerNo, int volume) in SND_SetPlayerVolume() argument
144 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetPlayerVolume()
147 SNDi_SetPlayerParam(playerNo, in SND_SetPlayerVolume()
151 void SND_SetPlayerChannelPriority(int playerNo, int prio) in SND_SetPlayerChannelPriority() argument
153 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetPlayerChannelPriority()
156 SNDi_SetPlayerParam(playerNo, GetOffset(SNDPlayer, prio), (u32)prio, GetSize(SNDPlayer, prio)); in SND_SetPlayerChannelPriority()
159 void SND_SetPlayerLocalVariable(int playerNo, int varNo, s16 var) in SND_SetPlayerLocalVariable() argument
161 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetPlayerLocalVariable()
164 PushCommand(SND_COMMAND_PLAYER_LOCAL_VAR, playerNo, varNo, var, 0); in SND_SetPlayerLocalVariable()
174 void SND_SetTrackVolume(int playerNo, u32 trackBitMask, int volume) in SND_SetTrackVolume() argument
176 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetTrackVolume()
179 SNDi_SetTrackParam(playerNo, trackBitMask, in SND_SetTrackVolume()
183 void SND_SetTrackPitch(int playerNo, u32 trackBitMask, int pitch) in SND_SetTrackPitch() argument
185 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetTrackPitch()
188 SNDi_SetTrackParam(playerNo, trackBitMask, in SND_SetTrackPitch()
192 void SND_SetTrackPan(int playerNo, u32 trackBitMask, int pan) in SND_SetTrackPan() argument
194 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetTrackPan()
197 SNDi_SetTrackParam(playerNo, trackBitMask, in SND_SetTrackPan()
201 void SND_SetTrackPanRange(int playerNo, u32 trackBitMask, int panRange) in SND_SetTrackPanRange() argument
203 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetTrackPanRange()
206 SNDi_SetTrackParam(playerNo, trackBitMask, in SND_SetTrackPanRange()
210 void SND_SetTrackModDepth(int playerNo, u32 trackBitMask, int depth) in SND_SetTrackModDepth() argument
212 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetTrackModDepth()
215 SNDi_SetTrackParam(playerNo, trackBitMask, in SND_SetTrackModDepth()
219 void SND_SetTrackModSpeed(int playerNo, u32 trackBitMask, int speed) in SND_SetTrackModSpeed() argument
221 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetTrackModSpeed()
224 SNDi_SetTrackParam(playerNo, trackBitMask, in SND_SetTrackModSpeed()
228 void SND_SetTrackAllocatableChannel(int playerNo, u32 trackBitMask, u32 chBitMask) in SND_SetTrackAllocatableChannel() argument
230 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SND_SetTrackAllocatableChannel()
233 PushCommand(SND_COMMAND_ALLOCATABLE_CHANNEL, playerNo, trackBitMask, chBitMask, 0); in SND_SetTrackAllocatableChannel()
274 void SND_SetTrackMute(int playerNo, u32 trackBitMask, BOOL flag) in SND_SetTrackMute() argument
276 PushCommand(SND_COMMAND_MUTE_TRACK, playerNo, trackBitMask, in SND_SetTrackMute()
280 void SND_SetTrackMuteEx(int playerNo, u32 trackBitMask, SNDSeqMute mute) in SND_SetTrackMuteEx() argument
282 PushCommand(SND_COMMAND_MUTE_TRACK, playerNo, trackBitMask, mute, 0); in SND_SetTrackMuteEx()
387 void SNDi_SetPlayerParam(int playerNo, u32 offset, u32 data, int size) in SNDi_SetPlayerParam() argument
389 PushCommand(SND_COMMAND_PLAYER_PARAM, playerNo, offset, data, size); in SNDi_SetPlayerParam()
392 void SNDi_SetTrackParam(int playerNo, u32 trackBitMask, u32 offset, u32 data, int size) in SNDi_SetTrackParam() argument
394 PushCommand(SND_COMMAND_TRACK_PARAM, size << 24 | playerNo, trackBitMask, offset, data); in SNDi_SetTrackParam()
402 void SNDi_SkipSeq(int playerNo, u32 tick) in SNDi_SkipSeq() argument
404 SDK_MINMAX_ASSERT(playerNo, SND_PLAYER_MIN, SND_PLAYER_MAX); in SNDi_SkipSeq()
406 PushCommand(SND_COMMAND_SKIP_SEQ, playerNo, tick, 0, 0); in SNDi_SkipSeq()