Lines Matching refs:data
103 u8 data[MB_BEACON_FIXED_DATA_SIZE]; // The data itself. member
118 data; member
284 u16 *dstp = char_flag ? iconp->data : iconp->palette; in MBi_ReadIconInfo()
527 bsendBuff.data.fixed.size = MB_BEACON_FIXED_DATA_SIZE; in MBi_SendFixedBeacon()
531 bsendBuff.data.fixed.size = (u8)(lastAddr - (u32)mbss.srcp); in MBi_SendFixedBeacon()
532 MI_CpuClear16((void *)((u8 *)bsendBuff.data.fixed.data + bsendBuff.data.fixed.size), in MBi_SendFixedBeacon()
533 (u32)(MB_BEACON_FIXED_DATA_SIZE - bsendBuff.data.fixed.size)); in MBi_SendFixedBeacon()
538 MI_CpuCopy16(mbss.srcp, bsendBuff.data.fixed.data, bsendBuff.data.fixed.size); in MBi_SendFixedBeacon()
539 bsendBuff.data.fixed.flagmentNo = mbss.flagmentNo; in MBi_SendFixedBeacon()
540 bsendBuff.data.fixed.flagmentMaxNum = mbss.flagmentMaxNum; in MBi_SendFixedBeacon()
547 bsendBuff.data.fixed.sum = 0; in MBi_SendFixedBeacon()
548 bsendBuff.data.fixed.sum = MBi_calc_cksum((u16 *)&bsendBuff.data, MB_BEACON_DATA_SIZE); in MBi_SendFixedBeacon()
598 bsendBuff.data.volat.nowPlayerNum = mbss.nowGameInfop->volat.nowPlayerNum; in MBi_SendVolatBeacon()
599 bsendBuff.data.volat.nowPlayerFlag = mbss.nowGameInfop->volat.nowPlayerFlag; in MBi_SendVolatBeacon()
600 bsendBuff.data.volat.changePlayerFlag = mbss.nowGameInfop->volat.changePlayerFlag; in MBi_SendVolatBeacon()
611 bsendBuff.data.volat.userVolatData[i] = mbss.nowGameInfop->volat.userVolatData[i]; in MBi_SendVolatBeacon()
617 MI_CpuClear16(&bsendBuff.data.volat.member[0], sizeof(MBUserInfo) * MB_SEND_MEMBER_MAX_NUM); in MBi_SendVolatBeacon()
631 &bsendBuff.data.volat.member[setPlayerNum], sizeof(MBUserInfo)); in MBi_SendVolatBeacon()
640 bsendBuff.data.volat.member[setPlayerNum].playerNo = 0; in MBi_SendVolatBeacon()
644 bsendBuff.data.volat.sum = 0; in MBi_SendVolatBeacon()
645 bsendBuff.data.volat.sum = MBi_calc_cksum((u16 *)&bsendBuff.data, MB_BEACON_DATA_SIZE); in MBi_SendVolatBeacon()
702 if (MBi_calc_cksum((u16 *)&brecvBuffp->data, MB_BEACON_DATA_SIZE)) in MB_RecvGameInfoBeacon()
1074 if (grecvp->getFlagmentFlag & (0x01 << brecvBuffp->data.fixed.flagmentNo)) in MBi_RecvFixedBeacon()
1089 dstp += MB_BEACON_FIXED_DATA_SIZE * brecvBuffp->data.fixed.flagmentNo; in MBi_RecvFixedBeacon()
1092 if ((u32)dstp + brecvBuffp->data.fixed.size > lastAddr) in MBi_RecvFixedBeacon()
1100 MB_DEBUG_OUTPUT("recv flagment= %2d adr = 0x%x", brecvBuffp->data.fixed.flagmentNo, dstp); in MBi_RecvFixedBeacon()
1101 MI_CpuCopy16(brecvBuffp->data.fixed.data, dstp, brecvBuffp->data.fixed.size); in MBi_RecvFixedBeacon()
1103 grecvp->getFlagmentFlag |= 0x01 << brecvBuffp->data.fixed.flagmentNo; in MBi_RecvFixedBeacon()
1104 grecvp->allFlagmentFlag = (u32)((0x01 << brecvBuffp->data.fixed.flagmentMaxNum) - 1); in MBi_RecvFixedBeacon()
1119 grecvp->gameInfo.volat.userVolatData[i] = brecvBuffp->data.volat.userVolatData[i]; in MBi_RecvVolatBeacon()
1130 if (brecvBuffp->data.volat.changePlayerFlag & (0x02 << i)) in MBi_RecvVolatBeacon()
1135 grecvp->getPlayerFlag &= ~brecvBuffp->data.volat.changePlayerFlag; in MBi_RecvVolatBeacon()
1147 else if (grecvp->getPlayerFlag == brecvBuffp->data.volat.nowPlayerFlag) in MBi_RecvVolatBeacon()
1153 grecvp->gameInfo.volat.nowPlayerNum = brecvBuffp->data.volat.nowPlayerNum; in MBi_RecvVolatBeacon()
1154 grecvp->gameInfo.volat.nowPlayerFlag = brecvBuffp->data.volat.nowPlayerFlag; in MBi_RecvVolatBeacon()
1155 grecvp->gameInfo.volat.changePlayerFlag = brecvBuffp->data.volat.changePlayerFlag; in MBi_RecvVolatBeacon()
1161 int playerNo = (int)brecvBuffp->data.volat.member[i].playerNo; in MBi_RecvVolatBeacon()
1167 MI_CpuCopy16(&brecvBuffp->data.volat.member[i], in MBi_RecvVolatBeacon()
1356 return beacon->data.volat.userVolatData; in MB_GetUserVolatData()