Lines Matching refs:input
40 BOOL (*UpdateFrame) (int frame_count, const InputData * input, int player_count,
102 static void GetInput(InputData * input) in GetInput() argument
104 if (input) in GetInput()
106 const u16 hold_bak = input->hold_bits; in GetInput()
112 input->tp.touch = TP_TOUCH_OFF; in GetInput()
116 TP_GetCalibratedPoint(&input->tp, cur_tp); in GetInput()
119 hold_bits = (u16)(PAD_Read() | (input->tp.touch ? PAD_BUTTON_TP : 0)); in GetInput()
120 input->push_bits = (u16)(~hold_bak & hold_bits); in GetInput()
121 input->hold_bits = hold_bits; in GetInput()
122 input->release_bits = (u16)(hold_bak & ~hold_bits); in GetInput()
140 InputData input[1]; in NitroMain() local
151 MI_CpuClear8(input, sizeof(input)); in NitroMain()
168 GetInput(&input[own_player_id]); in NitroMain()
171 GetInput(&input[own_player_id]); in NitroMain()
172 if (!UpdateFrame(frame, input, player_count, own_player_id)) in NitroMain()