Lines Matching refs:to

24 built by Opera to display user-manual content for Virtual
31 The purpose of this SDK is to provide manual viewer functionality
32 to virtual console games, and also provide a common shell for
44 User Interface. vcmv_test.c has been extensively updated to
46 to support seamless transitions between modes.
95 CW_Project_for_RVL_SDK_3_3/VcmvTest.mcp .. an alternative to the makefile. Code Warrior project fi…
99 wadscript .. a script that can be used to build and execute the wad file…
123 Confirmed to work with the following components:
138 archive to a suitable directory.
142 Prior to including vcmv.h (HBMBase.h), add the following line:
156 ** If the language setting is wrong, vcmv library fails to read **
162 Please refer to the sample manual of the other language when 16:9.
172 ** either due to memory fragmentation, or due to an undiscovered memory **
173 ** leak within the Opera component. This problem is not expected to be **
175 ** back to the game when it runs out of memory. **
177 ** From VCMV 1.8 the Opera.ini file has been changed to set "Max Window **
181 ** Larger html contents tend to make the problem occur more easily, **
185 ** In order to determine the appropriate amount of memory to allocate **
186 ** for the heap, please consider how many pages the user is expected to **
187 ** flip through, or how long the user is expected to view the manual, **
188 ** and test thoroughly to make sure this level can be supported. **
205 ** "Failed to init Opera: *, @@@@@@" **
208 ** Please allocate enough space on the memory to start a browser. **
212 ** to a browser. **
235 2. Activities such as but not limited to assignment, rental, or sale of the Font Data
236 are strictly prohibited. Additionally, you must not grant usage of Font Data to
241 you must return them immediately to Nintendo.
243 4. In addition to items 1-3 above, you must comply with any other terms as stipulated
244 by Nintendo relating to the Font Data.
254 * Fixed a bug to which the scroll bar of the former screen is displayed in a specific manual compos…
258 * The sample manual of Japan, Europe and America corresponded to screen ratio 16:9.
259 * The sample program corresponded to display the manual of 16:9 version.
260 * The language of the sample manual of Korea was updated to the Hangul word. (Only 4:3 version)
268 NOTE: Contents of the sample program and API explanation being written in Readme were moved to
273 * Fixed a bug that not accepted the controller input after it had moved to
274 the manual page, when the index button was pushed according to timing.
275 * Fixed a bug to which the screen moved up and down under a certain condition,
277 * Fixed a bug that displayed part or the whole of the screen to scroll
283 * Corrected how to call CNTRead() in the vcmv_test.c.
290 * Recompiled with CNT_READ_BACKWARD_COMPATIBLE to work with NADK 2.2.
292 * Updated VCMV to support Home Button Menu, version 4.x.
293 In vcmv_test.c, set the flag USE_HBM_3_RESOURCES to 1 for HBM Version 3.x.
296 * Changed VCMVAllocateAndLoadBrowserComponent() to allow Browser RSO and
297 Font content index to be specified.
298 * Fixed a bug whereby on the first call to VCMVRun(), it would ignore
303 * Updated VCMV to support Home Button Menu, version 3.x.
304 In vcmv_test.c, set the flag HOME_BUTTON_MENU_3 to 1 for HBM Version >= 3.0.
306 and it is no longer necessary to rename the debug library and copy to VCMV.
308 applications which set IGNORE_TV_ASPECT_RATIO flag to 1 (currently all apps),
309 if the 16:9 Squash flag has been set to TRUE by another application.
311 The bug behaviour can be tested by using the vcmvmenu_*.wad tool to
314 would cause the button under the cursor not to be updated.
315 * When using the classic controller to move the cursor, then pressing A
318 This was changed to continue using the classic controller X,Y location
322 GAME_USES_NW4R to 1 to ensure nw4r::snd::SoundSystem::InitSoundSystem
325 were causing the debugger to fail: amcnotstubD.a, odemustubsD.a
334 * Updated VCMV to use Home Button Menu library version 2.7
335 There are changes to the library and vcmv_test.c.
345 * Fixed VCMVAllocateAndLoadBrowserComponent() to return an
358 to black properly.
367 would return the wrong position prior to calling VCMVGetSquashFlag.
371 (This caused the sample background to be blurred in the vertical axis).
373 cause VCMV to hang in an endless loop. This problem occurred if the
377 core controller functionality to operate.
384 * Added a flag to disable the Ban Icon display test code,
385 and made it default to Disabled.
388 * Updated to SDK 2.4 patch 2
389 * Updated to latest version of HomeButton library
398 * Updated sample program to support PAL mode easily and to automatically
400 * Updated sample program to support 16:9 squash mode settings.
402 * Updated sample program to display a background texture of the same size
406 * Updated sample program to use a LINEAR texture filter while displaying
409 * Changed page history to 0 in Opera.ini bacuase it still caused
413 html pages. The problem is due to a mismatch in speed between the
423 * The VCMV library was updated to deal with a fade-in problem related to
426 The original manual templates used javascript to preload the images
431 The VCMV libraries have now been fixed to handle content with
437 caused the on-focus click sound to be corrupted within HBM and VCMV.
440 * Updated the HBM to version 2.2.0.1
441 * Fixed a problem similar to the problem fixed by patch 1:
442 Using "-" to return to the contents page while keeping the mouse pointer
443 outside the button area would cause the contents page to be displayed
445 * Fixed a problem with opening the manual viewer to short pages without any
465 scrolling area. This was due to an unexpected screen-update message from Opera
467 because the height of the update area is too low to be a legitimate scroll.
472 if the user quits from the HBM to the game, while quickly plugging and
474 The problem was that a WPAD callback could be sent to the HBM after the
479 to stop working, in response to the following bug reported by NCL debug team:
481 controller causes the remote to stop working until the classic controller
485 * The Opera browser component was updated to fix a problem with not releasing
489 * Fixed a problem with using the "+" or "-" button to change page whilst in the
494 direction pad, then pressing '-' or '+' to change to a different page,
500 which cuased HBM to think the remote had also been re-connected.
501 This is in response to the following bug report reported by NOA debug team:
506 Nunchuk) connected to the Wii Remote.
514 This caused the HBM vibration enable/disable setting to be overwritten.
519 "During VCMV if a page is turned, then '-' button is used to return to that page,
522 (It is easier to recognize this bug using the classic controller, since the
523 button returns to its original position as soon as the cursor is moved).
524 * The new libraries allow the scrollbar to be grabbed even when the mouse is at the
528 * Updated to final version version of Opera.
529 * Updated to final universal font.
530 * Added VCMVBlackOutAndQuit to support Reset/Power button
535 * Added -T option to makeWad in the wadscript and makefile.
536 This specifies the corresponding contents to be shared via
544 * Updated to latest (possibly final) version of Opera browser
546 reduced to 5 pages. This reduces a problem with Opera's memory
552 * Updated to the latest Home Button Menu library.
554 folder, to allow it to become a shared component.
564 of the library causing them to fail on the 6th call to VCMVRun.
566 support for progressive mode to VcmvTest.
568 * Fixed a problem with controller rumble duration to make
570 * Added initial key-repeat delay for scrolling to make it
571 easier to scroll by a small amount.
577 attempt to allocate from the second preference memory area
583 * Updated the sample to improve the transition from HBM->Game