Lines Matching refs:a
28 with a set of guidelines. A sample user manual is included
32 to virtual console games, and also provide a common shell for
36 and a certain amount of integration has taken place between
52 lib/vcmv.a .. Manual Viewer library using DVD contents, release build
53 lib/vcmvD.a .. Manual Viewer library using DVD contents, debug build
54 lib/vcmv_nandappD.a .. Manual Viewer library for creating NAND Apps, debug build
55 lib/vcmv_nandapp.a .. Manual Viewer library for creating NAND Apps, release build
93 Makefile .. a makefile for vcmv_test, which can build and run each vers…
99 wadscript .. a script that can be used to build and execute the wad file…
138 archive to a suitable directory.
174 ** fixed, so as a workaround the manual viewer will automatically quit **
202 ** depending on the environment, and the initialization of a browser **
208 ** Please allocate enough space on the memory to start a browser. **
212 ** to a browser. **
215 ** contents for a browser might not be opened, because it exceeded the **
254 * Fixed a bug to which the scroll bar of the former screen is displayed in a specific manual compos…
261 * Fixed a bug that display collapses only first time when specific HTML code is read.
273 * Fixed a bug that not accepted the controller input after it had moved to
275 * Fixed a bug to which the screen moved up and down under a certain condition,
277 * Fixed a bug that displayed part or the whole of the screen to scroll
278 without the scroll operation under a certain condition.
298 * Fixed a bug whereby on the first call to VCMVRun(), it would ignore
307 * Fixed a bug in vcmv_test.c which can cause cursor scaling problems for
313 * Fixed a bug where scrolling manual pages with the classic controller
319 until a valid coordinate can be read from the Wii remote.
320 * For games which use NintendoWare, there was a problem with vcmv_test.c
325 were causing the debugger to fail: amcnotstubD.a, odemustubsD.a
329 * Fixed a problem where scrolling artifacts would occur with
353 a progressive cable was used. Now the application must specify
356 * Fixed a bug in vcmv_test where pressing the NDEV reset button during
361 * Fixed a bug in the VCMV library where the cursor would start at
363 * Fixed a bug in the VCMV library where the cursor position could not
366 * Fixed a bug in the VCMV library where VCMVReadControllersForHBM
370 * Fixed a bug in vcmv_test.c where GXSetCopyFilter was not being called.
372 * Fixed a bug with creation of VC settings file on NAND, which would
375 * Fixed a bug with VCMV where it would ignore input from unassigned
378 * There was a problem with wide-screen manual contents, where scrolling
382 * Fixed a bug in vcmv_test.c where the Home Button Menu Ban Icon
384 * Added a flag to disable the Ban Icon display test code,
402 * Updated sample program to display a background texture of the same size
406 * Updated sample program to use a LINEAR texture filter while displaying
412 * Fixed a problem with direction-pad scrolling which occurs with certain
413 html pages. The problem is due to a mismatch in speed between the
415 by restricting the fastest speed at which a page can scroll.
416 * Fixed a bug in VCMV where pressing '+' at the top page made a sound.
418 * Fixed a problem with triggering A-button as soon as the VCMV starts
423 * The VCMV library was updated to deal with a fade-in problem related to
424 a change in the format of html content.
429 removing the preloading commands caused a change in the start-up
436 There was a problem introduced by the HBM libraries in patch 10 which
441 * Fixed a problem similar to the problem fixed by patch 1:
445 * Fixed a problem with opening the manual viewer to short pages without any
446 extra pictures. These pages have a short loading time, which made the
448 all pages have a similar smoother fade-in.
451 * Fixed a bug with incorrect calculation of a memory buffer size which
452 would cause a crash in 16:9 mode.
455 * There was a problem whereby sometimes a button click would be ignored.
461 * Fixed a problem with scrolling certain manual pages.
462 In manuals where the contents page has a 11 or 12 items so that one extra line
463 is required, a scrolling artifact occurred when holding down scroll while
466 being detected as a scroll. The screen-update message is now filtered out,
467 because the height of the update area is too low to be a legitimate scroll.
471 If the game application is using HBMDelete(), then a hangup bug can occur
474 The problem was that a WPAD callback could be sent to the HBM after the
478 * Fixed a problem whereby inserting the classic controller very slowly caused it
485 * The Opera browser component was updated to fix a problem with not releasing
489 * Fixed a problem with using the "+" or "-" button to change page whilst in the
494 direction pad, then pressing '-' or '+' to change to a different page,
496 or a jumpy change occurs." (translation)
499 * Fixed a problem with plugging and unplugging Classic controller within the HBM
512 * Fixed a problem with stopping controller rumble in VcmvTest.
519 "During VCMV if a page is turned, then '-' button is used to return to that page,
538 * Includes a new private patch for NADK 1.4-patch1 which updates
546 reduced to 5 pages. This reduces a problem with Opera's memory
549 The Opera component increased in size by 600KB, as a result
553 The resource files are now stored in a separate content
554 folder, to allow it to become a shared component.
563 * Fixed a recurrence of an earlier bug with NANDAPP versions
568 * Fixed a problem with controller rumble duration to make
571 easier to scroll by a small amount.
575 * Fixed a memory leak in the library.
578 * Fixed a memory leak in the sample program.
586 * Fixed a problem whereby the debug libraries contained