Lines Matching refs:py

483     f32  py = ay * radius + oy ;  in draw_acc()  local
486 draw_dashed_arrow( ox,oy, px,py, clr, 4 ) ; in draw_acc()
488 draw_arrow( ox,oy, px,py, clr, 4 ) ; in draw_acc()
490 draw_point( px,py, white_clr, 4 ) ; in draw_acc()
523 f32 px,py, scale, ofx,ofy ; in draw_object() local
547 py = (f32)op->y * scale + ofy ; in draw_object()
550 draw_point( px,py, white_clr, 5 ) ; in draw_object()
551 draw_circle( px,py, 5, black_clr, 2 ) ; in draw_object()
552 draw_circle( px,py, 4, smoke_clr, 2 ) ; in draw_object()
553 draw_circle( px,py, 3, gray_clr, 2 ) ; in draw_object()
565 f32 py = sy * radius + oy; in draw_stick() local
568 draw_dashed_arrow( ox,oy, px,py, clr, 4 ) ; in draw_stick()
570 draw_arrow( ox,oy, px,py, clr, 4 ) ; in draw_stick()
572 draw_point( px,py, white_clr, 4 ) ; in draw_stick()
580 f32 py =-val * radius + oy ; in draw_mpls() local
583 draw_dashed_arrow( ox, oy, ox, py, clr, 3 ) ; in draw_mpls()
585 draw_arrow( ox, oy, ox, py, clr, 3 ) ; in draw_mpls()
587 draw_point( ox, py, white_clr, 3 ) ; in draw_mpls()
596 f32 py = (f32)( cos(angle * 2 * PI) * radius + oy ) ; in draw_angle() local
599 draw_dashed_arrow( ox,oy, px,py, clr, 3 ) ; in draw_angle()
601 draw_arrow( ox,oy, px,py, clr, 3 ) ; in draw_angle()
603 draw_point( px,py, white_clr, 3 ) ; in draw_angle()
694 static void draw_rectangular_solid( f32 ox, f32 oy, f32 oz, f32 px, f32 py, f32 pz, Mtx v, KPADMPDi… in draw_rectangular_solid() argument
727 GXPosition3f32( ox, py, pz ) ; in draw_rectangular_solid()
729 GXPosition3f32( ox, py, oz ) ; in draw_rectangular_solid()
734 GXPosition3f32( px, py, oz ) ; in draw_rectangular_solid()
736 GXPosition3f32( px, py, pz ) ; in draw_rectangular_solid()
741 GXPosition3f32( ox, py, oz ) ; in draw_rectangular_solid()
742 GXNormal3f32 ( 0.0f, py, 0.0f ); in draw_rectangular_solid()
743 GXPosition3f32( ox, py, pz ) ; in draw_rectangular_solid()
744 GXNormal3f32 ( 0.0f, py, 0.0f ); in draw_rectangular_solid()
745 GXPosition3f32( px, py, pz ) ; in draw_rectangular_solid()
746 GXNormal3f32 ( 0.0f, py, 0.0f ); in draw_rectangular_solid()
747 GXPosition3f32( px, py, oz ) ; in draw_rectangular_solid()
748 GXNormal3f32 ( 0.0f, py, 0.0f ); in draw_rectangular_solid()
759 GXPosition3f32( px, py, oz ) ; in draw_rectangular_solid()
765 GXPosition3f32( ox, py, oz ) ; in draw_rectangular_solid()
768 GXPosition3f32( px, py, pz ) ; in draw_rectangular_solid()
770 GXPosition3f32( ox, py, pz ) ; in draw_rectangular_solid()