Lines Matching refs:px
482 f32 px = ax * radius + ox ; in draw_acc() local
486 draw_dashed_arrow( ox,oy, px,py, clr, 4 ) ; in draw_acc()
488 draw_arrow( ox,oy, px,py, clr, 4 ) ; in draw_acc()
490 draw_point( px,py, white_clr, 4 ) ; in draw_acc()
523 f32 px,py, scale, ofx,ofy ; in draw_object() local
546 px = (f32)op->x * scale + ofx ; in draw_object()
550 draw_point( px,py, white_clr, 5 ) ; in draw_object()
551 draw_circle( px,py, 5, black_clr, 2 ) ; in draw_object()
552 draw_circle( px,py, 4, smoke_clr, 2 ) ; in draw_object()
553 draw_circle( px,py, 3, gray_clr, 2 ) ; in draw_object()
564 f32 px = sx * radius + ox; in draw_stick() local
568 draw_dashed_arrow( ox,oy, px,py, clr, 4 ) ; in draw_stick()
570 draw_arrow( ox,oy, px,py, clr, 4 ) ; in draw_stick()
572 draw_point( px,py, white_clr, 4 ) ; in draw_stick()
595 f32 px = (f32)( sin(angle * 2 * PI) * radius + ox ) ; in draw_angle() local
599 draw_dashed_arrow( ox,oy, px,py, clr, 3 ) ; in draw_angle()
601 draw_arrow( ox,oy, px,py, clr, 3 ) ; in draw_angle()
603 draw_point( px,py, white_clr, 3 ) ; in draw_angle()
694 static void draw_rectangular_solid( f32 ox, f32 oy, f32 oz, f32 px, f32 py, f32 pz, Mtx v, KPADMPDi… in draw_rectangular_solid() argument
732 GXPosition3f32( px, oy, oz ) ; in draw_rectangular_solid()
733 GXNormal3f32 ( px, 0.0f, 0.0f ); in draw_rectangular_solid()
734 GXPosition3f32( px, py, oz ) ; in draw_rectangular_solid()
735 GXNormal3f32 ( px, 0.0f, 0.0f ); in draw_rectangular_solid()
736 GXPosition3f32( px, py, pz ) ; in draw_rectangular_solid()
737 GXNormal3f32 ( px, 0.0f, 0.0f ); in draw_rectangular_solid()
738 GXPosition3f32( px, oy, pz ) ; in draw_rectangular_solid()
739 GXNormal3f32 ( px, 0.0f, 0.0f ); in draw_rectangular_solid()
745 GXPosition3f32( px, py, pz ) ; in draw_rectangular_solid()
747 GXPosition3f32( px, py, oz ) ; in draw_rectangular_solid()
754 GXPosition3f32( px, oy, oz ) ; in draw_rectangular_solid()
756 GXPosition3f32( px, oy, pz ) ; in draw_rectangular_solid()
759 GXPosition3f32( px, py, oz ) ; in draw_rectangular_solid()
761 GXPosition3f32( px, oy, oz ) ; in draw_rectangular_solid()
768 GXPosition3f32( px, py, pz ) ; in draw_rectangular_solid()
774 GXPosition3f32( px, oy, pz ) ; in draw_rectangular_solid()