Lines Matching refs:myScene
100 Scene myScene[] = variable
109 #define NUMSCENE (sizeof(myScene)/sizeof(Scene))
151 SceneDraw( &myScene[i] ); in main()
324 s = &myScene[cursor+1]; in SceneControl()
326 myScene[0].alphamode = a; in SceneControl()
327 myScene[0].flag = SCENE_DRAWN; in SceneControl()
332 myScene[i].flag = 0; in SceneControl()
374 myScene[0].flag |= (SCENE_LCURSOR0 << cursorL); in SceneControl()
449 myScene[i].flag = SCENE_DRAWN; in SceneControl()
453 myScene[0].flag = 0; in SceneControl()
456 s = &myScene[cursor+1]; in SceneControl()