Lines Matching refs:rVy
234 static f32 rVx, rVy; variable
274 if (rVy <= 0.0F) in Collide()
281 rRatio = (rY - rPy) / rVy; in Collide()
298 if (rVy >= 0.0F) in Collide()
305 rRatio = (rY - rPy) / rVy; in Collide()
370 rA = (rVx * rVx) + (rVy * rVy); in Collide()
372 rC = (rDy * rVx) - (rDx * rVy); in Collide()
381 rB = (rDx * rVx) + (rDy * rVy); in Collide()
397 *pNy = rPy + (rT1 * rVy) - rCy; in Collide()
422 rNewPosY = rPy + (*pRemainingTime * rVy); in HandleCollisions()
480 rPy += (rTime * rVy); in HandleCollisions()
485 rN = (rVx * rNx) + (rVy * rNy); // Normal in HandleCollisions()
486 rT = (rVx * rNy) - (rVy * rNx); // Tangent in HandleCollisions()
493 rVy = (rN * rNy) - (rT * rNx); in HandleCollisions()
500 rPy += (*pRemainingTime * rVy); in HandleCollisions()
522 rVy = rVelY / lyrBack.nTileHeight; in UpdatePosition()
538 rVelY = rVy * lyrBack.nTileHeight; in UpdatePosition()