Lines Matching refs:c
220 Camera* c = s->camera; in SceneDraw() local
228 MTXPerspective( c->projMtx, c->fovy, aspect, c->znear, c->zfar ); in SceneDraw()
229 GXSetProjection( c->projMtx, GX_PERSPECTIVE ); in SceneDraw()
232 MTXLookAt( c->viewMtx, &c->position, &c->up, &c->target ); in SceneDraw()
247 myDrawModel( g, c ); in SceneDraw()
327 void myDrawModel( GlobalScene* g, Camera *c ) in myDrawModel() argument
331 GXLoadPosMtxImm( c->viewMtx, GX_PNMTX0 ); in myDrawModel()
507 f32 d, c, s; in myDrawArrow() local
519 c = (float)( ( v[i-2].x - v[i-1].x ) * xflip ); in myDrawArrow()
521 d = (float)ARROWSIZE / sqrtf( c * c + s * s ); in myDrawArrow()
522 c *= d; in myDrawArrow()
524 x0 = (s32)( c * COS30 - s * SIN30 + 0.5f ); in myDrawArrow()
525 z0 = (s32)( c * SIN30 + s * COS30 + 0.5f ); in myDrawArrow()
526 x1 = (s32)( c * COS30 + s * SIN30 + 0.5f ); in myDrawArrow()
527 z1 = (s32)(- c * SIN30 + s * COS30 + 0.5f ); in myDrawArrow()