Lines Matching refs:f32
112 void GXGetViewportv( f32* viewport ); // Used by GXProject
113 void GXGetProjectionv( f32* p ); // Used by GXProject
115 static inline void GXGetViewport( f32 *left, f32 *top, in GXGetViewport()
116 f32 *wd, f32 *ht, in GXGetViewport()
117 f32 *nearz, f32 *farz ) in GXGetViewport()
119 f32 vp[6]; in GXGetViewport()
142 f32* a0,
143 f32* a1,
144 f32* a2 );
148 f32* k0,
149 f32* k1,
150 f32* k2 );
154 f32* x,
155 f32* y,
156 f32* z );
159 (GXGetLightPos((lo), (f32*)(vec), (f32*)(vec)+1, (f32*)(vec)+2))
163 f32* nx,
164 f32* ny,
165 f32* nz );
168 (GXGetLightDir((lo), (f32*)(vec), (f32*)(vec)+1, (f32*)(vec)+2))
197 f32 GXGetTexObjMinLOD ( const GXTexObj* tex_obj );
198 f32 GXGetTexObjMaxLOD ( const GXTexObj* tex_obj );
199 f32 GXGetTexObjLODBias ( const GXTexObj* tex_obj );
208 f32* min_lod,
209 f32* max_lod,
210 f32* lod_bias,